Home
last modified time | relevance | path

Searched refs:buf_area (Results 1 – 25 of 45) sorted by relevance

12

/lvgl-latest/src/draw/sw/
Dlv_draw_sw_mask_rect.c56 lv_area_t * buf_area = &target_layer->buf_area; in lv_draw_sw_mask_rect() local
64 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_sw_mask_rect()
70 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_sw_mask_rect()
75 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_sw_mask_rect()
80 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_sw_mask_rect()
98 lv_color32_t * c32_buf = lv_draw_layer_go_to_xy(target_layer, draw_area.x1 - buf_area->x1, in lv_draw_sw_mask_rect()
99 y - buf_area->y1); in lv_draw_sw_mask_rect()
/lvgl-latest/src/draw/nema_gfx/
Dlv_draw_nema_gfx_triangle.c52 lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_triangle()
60 lv_area_move(&coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_triangle()
72 …nd_dst_tex((uintptr_t)NEMA_VIRT2PHYS(layer->draw_buf->data), lv_area_get_width(&(layer->buf_area)), in lv_draw_nema_gfx_triangle()
73 lv_area_get_height(&(layer->buf_area)), dst_nema_cf, in lv_draw_nema_gfx_triangle()
74 lv_area_get_width(&(layer->buf_area))*lv_color_format_get_size(dst_cf)); in lv_draw_nema_gfx_triangle()
146 y0 -= (float) layer->buf_area.y1; in lv_draw_nema_gfx_triangle()
147 y1 -= (float) layer->buf_area.y1; in lv_draw_nema_gfx_triangle()
148 x0 -= (float) layer->buf_area.x1; in lv_draw_nema_gfx_triangle()
149 x1 -= (float) layer->buf_area.x1; in lv_draw_nema_gfx_triangle()
152 … float triangle_coords[] = {dsc->p[0].x - layer->buf_area.x1, dsc->p[0].y - layer->buf_area.y1, in lv_draw_nema_gfx_triangle()
[all …]
Dlv_draw_nema_gfx_line.c63 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_line()
65 lv_point_t point1 = {dsc->p1.x - layer->buf_area.x1, dsc->p1.y - layer->buf_area.y1}; in lv_draw_nema_gfx_line()
66 lv_point_t point2 = {dsc->p2.x - layer->buf_area.x1, dsc->p2.y - layer->buf_area.y1}; in lv_draw_nema_gfx_line()
77 …nd_dst_tex((uintptr_t)NEMA_VIRT2PHYS(layer->draw_buf->data), lv_area_get_width(&(layer->buf_area)), in lv_draw_nema_gfx_line()
78 lv_area_get_height(&(layer->buf_area)), dst_nema_cf, in lv_draw_nema_gfx_line()
79 lv_area_get_width(&(layer->buf_area))*lv_color_format_get_size(dst_cf)); in lv_draw_nema_gfx_line()
Dlv_draw_nema_gfx_border.c64 lv_area_move(&inward_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_border()
68 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_border()
79 …nd_dst_tex((uintptr_t)NEMA_VIRT2PHYS(layer->draw_buf->data), lv_area_get_width(&(layer->buf_area)), in lv_draw_nema_gfx_border()
80 lv_area_get_height(&(layer->buf_area)), dst_nema_cf, in lv_draw_nema_gfx_border()
81 lv_area_get_width(&(layer->buf_area))*lv_color_format_get_size(dst_cf)); in lv_draw_nema_gfx_border()
84 float x1 = (float)coords->x1 + ((float)width / 2.0f) - (float)layer->buf_area.x1; in lv_draw_nema_gfx_border()
85 float x2 = (float)coords->x2 - ((float)width / 2.0f) - (float)layer->buf_area.x1; in lv_draw_nema_gfx_border()
86 float y1 = (float)coords->y1 + ((float)width / 2.0f) - (float)layer->buf_area.y1; in lv_draw_nema_gfx_border()
87 float y2 = (float)coords->y2 - ((float)width / 2.0f) - (float)layer->buf_area.y1; in lv_draw_nema_gfx_border()
109 lv_area_move(&rect_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_border()
Dlv_draw_nema_gfx_fill.c51 lv_area_move(&rel_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_fill()
55 lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_fill()
67 …nd_dst_tex((uintptr_t)NEMA_VIRT2PHYS(layer->draw_buf->data), lv_area_get_width(&(layer->buf_area)), in lv_draw_nema_gfx_fill()
68 lv_area_get_height(&(layer->buf_area)), dst_nema_cf, in lv_draw_nema_gfx_fill()
69 lv_area_get_width(&(layer->buf_area))*lv_color_format_get_size(dst_cf)); in lv_draw_nema_gfx_fill()
Dlv_draw_nema_gfx_img.c118 lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in _draw_nema_gfx_img()
124 lv_area_move(&blend_area, -layer->buf_area.x1, -layer->buf_area.y1); in _draw_nema_gfx_img()
151 …nd_dst_tex((uintptr_t)NEMA_VIRT2PHYS(layer->draw_buf->data), lv_area_get_width(&(layer->buf_area)), in _draw_nema_gfx_img()
152 lv_area_get_height(&(layer->buf_area)), dst_nema_cf, in _draw_nema_gfx_img()
153 lv_area_get_width(&(layer->buf_area))*lv_color_format_get_size(dst_cf)); in _draw_nema_gfx_img()
200 nema_blit_rect((coords->x1 - layer->buf_area.x1), in _draw_nema_gfx_img()
201 (coords->y1 - layer->buf_area.y1), tex_w, tex_h); in _draw_nema_gfx_img()
205 float x0 = (coords->x1 - layer->buf_area.x1); in _draw_nema_gfx_img()
206 float y0 = (coords->y1 - layer->buf_area.y1); in _draw_nema_gfx_img()
Dlv_draw_nema_gfx_arc.c57 lv_point_t center = {dsc->center.x - layer->buf_area.x1, dsc->center.y - layer->buf_area.y1}; in lv_draw_nema_gfx_arc()
61 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_nema_gfx_arc()
/lvgl-latest/src/draw/vg_lite/
Dlv_draw_vg_lite_mask_rect.c63 const lv_area_t * buf_area = &target_layer->buf_area; in lv_draw_vg_lite_mask_rect() local
71 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_vg_lite_mask_rect()
77 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_vg_lite_mask_rect()
82 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_vg_lite_mask_rect()
87 lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1); in lv_draw_vg_lite_mask_rect()
105 …olor32_t * c32_buf = lv_draw_layer_go_to_xy(target_layer, draw_area.x1 - target_layer->buf_area.x1, in lv_draw_vg_lite_mask_rect()
106 y - target_layer->buf_area.y1); in lv_draw_vg_lite_mask_rect()
Dlv_draw_vg_lite.c128 if(layer->buf_area.x1 || layer->buf_area.y1) { in draw_execute()
129 vg_lite_translate(-layer->buf_area.x1, -layer->buf_area.y1, &u->global_matrix); in draw_execute()
140 lv_area_move(&scissor_area, -layer->buf_area.x1, -layer->buf_area.y1); in draw_execute()
/lvgl-latest/src/draw/sw/blend/
Dlv_draw_sw_blend.c84 lv_area_move(&fill_dsc.relative_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_sw_blend()
85 fill_dsc.dest_buf = lv_draw_layer_go_to_xy(layer, blend_area.x1 - layer->buf_area.x1, in lv_draw_sw_blend()
86 blend_area.y1 - layer->buf_area.y1); in lv_draw_sw_blend()
174 lv_area_move(&image_dsc.relative_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_sw_blend()
177 lv_area_move(&image_dsc.src_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_sw_blend()
179 image_dsc.dest_buf = lv_draw_layer_go_to_xy(layer, blend_area.x1 - layer->buf_area.x1, in lv_draw_sw_blend()
180 blend_area.y1 - layer->buf_area.y1); in lv_draw_sw_blend()
/lvgl-latest/src/draw/nxp/vglite/
Dlv_draw_vglite_line.c77 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_line()
79 lv_point_t point1 = {dsc->p1.x - layer->buf_area.x1, dsc->p1.y - layer->buf_area.y1}; in lv_draw_vglite_line()
80 lv_point_t point2 = {dsc->p2.x - layer->buf_area.x1, dsc->p2.y - layer->buf_area.y1}; in lv_draw_vglite_line()
Dlv_draw_vglite_label.c108 lv_area_move(&blend_area, -layer->buf_area.x1, -layer->buf_area.y1); in _draw_vglite_letter()
118 … mask_area.x1 = blend_area.x1 - (glyph_draw_dsc->letter_coords->x1 - layer->buf_area.x1); in _draw_vglite_letter()
119 … mask_area.y1 = blend_area.y1 - (glyph_draw_dsc->letter_coords->y1 - layer->buf_area.y1); in _draw_vglite_letter()
Dlv_draw_vglite_border.c87 lv_area_move(&inward_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_border()
91 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_border()
Dlv_draw_vglite_triangle.c68 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_triangle()
76 lv_area_move(&coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_triangle()
Dlv_draw_vglite_fill.c78 lv_area_move(&relative_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_fill()
82 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_fill()
Dlv_draw_vglite_img.c139 lv_area_move(&relative_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_img()
143 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_img()
155 src_area.x1 = blend_area.x1 - (coords->x1 - layer->buf_area.x1); in lv_draw_vglite_img()
156 src_area.y1 = blend_area.y1 - (coords->y1 - layer->buf_area.y1); in lv_draw_vglite_img()
/lvgl-latest/src/draw/renesas/dave2d/
Dlv_draw_dave2d_triangle.c28 x = 0 - u->base_unit.target_layer->buf_area.x1; in lv_draw_dave2d_triangle()
29 y = 0 - u->base_unit.target_layer->buf_area.y1; in lv_draw_dave2d_triangle()
81 p[0].x -= u->base_unit.target_layer->buf_area.x1; in lv_draw_dave2d_triangle()
82 p[1].x -= u->base_unit.target_layer->buf_area.x1; in lv_draw_dave2d_triangle()
83 p[2].x -= u->base_unit.target_layer->buf_area.x1; in lv_draw_dave2d_triangle()
85 p[0].y -= u->base_unit.target_layer->buf_area.y1; in lv_draw_dave2d_triangle()
86 p[1].y -= u->base_unit.target_layer->buf_area.y1; in lv_draw_dave2d_triangle()
87 p[2].y -= u->base_unit.target_layer->buf_area.y1; in lv_draw_dave2d_triangle()
Dlv_draw_dave2d_utils.c145 lv_area_t buffer_area = layer->buf_area; in d2_framebuffer_from_layer()
146 lv_area_move(&buffer_area, -layer->buf_area.x1, -layer->buf_area.y1); in d2_framebuffer_from_layer()
Dlv_draw_dave2d_line.c34 buffer_area = u->base_unit.target_layer->buf_area; in lv_draw_dave2d_line()
40 x = 0 - u->base_unit.target_layer->buf_area.x1; in lv_draw_dave2d_line()
41 y = 0 - u->base_unit.target_layer->buf_area.y1; in lv_draw_dave2d_line()
Dlv_draw_dave2d_mask_rectangle.c15 x = 0 - u->base_unit.target_layer->buf_area.x1; in lv_draw_dave2d_mask_rect()
16 y = 0 - u->base_unit.target_layer->buf_area.y1; in lv_draw_dave2d_mask_rect()
/lvgl-latest/src/draw/nxp/pxp/
Dlv_draw_pxp_fill.c61 lv_area_move(&rel_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_pxp_fill()
65 lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_pxp_fill()
Dlv_draw_pxp_img.c76 lv_area_move(&rel_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_pxp_img()
80 lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_pxp_img()
92 src_area.x1 = blend_area.x1 - (coords->x1 - layer->buf_area.x1); in lv_draw_pxp_img()
93 src_area.y1 = blend_area.y1 - (coords->y1 - layer->buf_area.y1); in lv_draw_pxp_img()
/lvgl-latest/src/draw/opengles/
Dlv_draw_opengles.c191 int32_t w = lv_area_get_width(&layer->buf_area); in dispatch()
192 int32_t h = lv_area_get_height(&layer->buf_area); in dispatch()
261 dest_layer.buf_area = task->_real_area; in draw_to_texture()
406 int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area); in blend_texture_layer()
407 int32_t targ_tex_h = lv_area_get_height(&dest_layer->buf_area); in blend_texture_layer()
493 int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area); in draw_from_cached_texture()
494 int32_t targ_tex_h = lv_area_get_height(&dest_layer->buf_area); in draw_from_cached_texture()
504 lv_area_move(&clip_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1); in draw_from_cached_texture()
506 lv_area_move(&render_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1); in draw_from_cached_texture()
533 lv_area_move(&fill_area, -layer->buf_area.x1, -layer->buf_area.y1); in execute_drawing()
[all …]
/lvgl-latest/src/others/snapshot/
Dlv_snapshot.c115 layer.buf_area.x1 = snapshot_area.x1; in lv_snapshot_take_to_draw_buf()
116 layer.buf_area.y1 = snapshot_area.y1; in lv_snapshot_take_to_draw_buf()
117 layer.buf_area.x2 = snapshot_area.x1 + w - 1; in lv_snapshot_take_to_draw_buf()
118 layer.buf_area.y2 = snapshot_area.y1 + h - 1; in lv_snapshot_take_to_draw_buf()
/lvgl-latest/src/draw/dma2d/
Dlv_draw_dma2d.c376 clipped_coords.x1 - layer->buf_area.x1, in dispatch_cb()
377 clipped_coords.y1 - layer->buf_area.y1); in dispatch_cb()
384 … lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), dsc->base.layer->color_format)); in dispatch_cb()
391 … lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), dsc->base.layer->color_format)); in dispatch_cb()
403 clipped_coords.x1 - layer->buf_area.x1, in dispatch_cb()
404 clipped_coords.y1 - layer->buf_area.y1); in dispatch_cb()
411 … lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), dsc->base.layer->color_format)); in dispatch_cb()
418 … lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), dsc->base.layer->color_format)); in dispatch_cb()

12