1 /**
2  * MIT License
3  *
4  * -----------------------------------------------------------------------------
5  * Copyright (c) 2008-24 Think Silicon Single Member PC
6  * -----------------------------------------------------------------------------
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a copy
9  * of this software and associated documentation files (the "Software"), to deal
10  * in the Software without restriction, including without limitation the rights to
11  * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
12  * the Software, and to permit persons to whom the Software is furnished to do so,
13  * subject to the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the next paragraph)
16  * shall be included in all copies or substantial portions of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
19  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
20  * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
21  * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22  * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
23  * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  */
26 
27 /**
28  * @file lv_draw_nema_gfx_fill.c
29  *
30  */
31 
32 /*********************
33  *      INCLUDES
34  *********************/
35 #include "lv_draw_nema_gfx.h"
36 
37 #if LV_USE_NEMA_GFX
38 
39 
40 /**********************
41  *  STATIC PROTOTYPES
42  **********************/
43 
44 static void _draw_nema_gfx_tile(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords);
45 
46 static void _draw_nema_gfx_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords);
47 
48 static uint32_t lv_nemagfx_mask_cf_to_nema(lv_color_format_t cf);
49 
50 /**********************
51  *  STATIC FUNCTIONS
52  **********************/
53 
_draw_nema_gfx_tile(lv_draw_unit_t * draw_unit,const lv_draw_image_dsc_t * dsc,const lv_area_t * coords)54 static void _draw_nema_gfx_tile(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
55 {
56 
57     lv_image_decoder_dsc_t decoder_dsc;
58     lv_result_t res = lv_image_decoder_open(&decoder_dsc, dsc->src, NULL);
59     if(res != LV_RESULT_OK) {
60         LV_LOG_ERROR("Failed to open image");
61         return;
62     }
63 
64     int32_t img_w = dsc->header.w;
65     int32_t img_h = dsc->header.h;
66 
67     lv_area_t tile_area;
68     if(lv_area_get_width(&dsc->image_area) >= 0) {
69         tile_area = dsc->image_area;
70     }
71     else {
72         tile_area = *coords;
73     }
74     lv_area_set_width(&tile_area, img_w);
75     lv_area_set_height(&tile_area, img_h);
76 
77     int32_t tile_x_start = tile_area.x1;
78 
79     while(tile_area.y1 <= draw_unit->clip_area->y2) {
80         while(tile_area.x1 <= draw_unit->clip_area->x2) {
81 
82             lv_area_t clipped_img_area;
83             if(lv_area_intersect(&clipped_img_area, &tile_area, draw_unit->clip_area)) {
84                 _draw_nema_gfx_img(draw_unit, dsc, &tile_area);
85             }
86 
87             tile_area.x1 += img_w;
88             tile_area.x2 += img_w;
89         }
90 
91         tile_area.y1 += img_h;
92         tile_area.y2 += img_h;
93         tile_area.x1 = tile_x_start;
94         tile_area.x2 = tile_x_start + img_w - 1;
95     }
96 
97     lv_image_decoder_close(&decoder_dsc);
98 }
99 
_draw_nema_gfx_img(lv_draw_unit_t * draw_unit,const lv_draw_image_dsc_t * dsc,const lv_area_t * coords)100 static void _draw_nema_gfx_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
101 {
102     if(dsc->opa <= LV_OPA_MIN) return;
103 
104     lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
105 
106     lv_layer_t * layer = draw_unit->target_layer;
107     const lv_image_dsc_t * img_dsc = dsc->src;
108 
109     bool masked = dsc->bitmap_mask_src != NULL;
110 
111     lv_area_t blend_area;
112     /*Let's get the blend area which is the intersection of the area to fill and the clip area.*/
113     if(!lv_area_intersect(&blend_area, coords, draw_unit->clip_area))
114         return; /*Fully clipped, nothing to do*/
115 
116     lv_area_t rel_clip_area;
117     lv_area_copy(&rel_clip_area, draw_unit->clip_area);
118     lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
119 
120     bool has_transform = (dsc->rotation != 0 || dsc->scale_x != LV_SCALE_NONE || dsc->scale_y != LV_SCALE_NONE);
121     bool recolor = (dsc->recolor_opa > LV_OPA_MIN);
122 
123     /*Make the blend area relative to the buffer*/
124     lv_area_move(&blend_area, -layer->buf_area.x1, -layer->buf_area.y1);
125 
126     uint32_t tex_w = lv_area_get_width(coords);
127     uint32_t tex_h = lv_area_get_height(coords);
128 
129     nema_set_clip(rel_clip_area.x1, rel_clip_area.y1, lv_area_get_width(&rel_clip_area),
130                   lv_area_get_height(&rel_clip_area));
131 
132     lv_color_format_t dst_cf = layer->draw_buf->header.cf;
133     uint32_t dst_nema_cf = lv_nemagfx_cf_to_nema(dst_cf);
134 
135     const void * src_buf = img_dsc->data;
136 
137     uint32_t blending_mode = lv_nemagfx_blending_mode(dsc->blend_mode);
138 
139     lv_color_format_t src_cf = img_dsc->header.cf;
140 
141     /*Image contains Alpha*/
142     if(src_cf == LV_COLOR_FORMAT_ARGB8888 || src_cf == LV_COLOR_FORMAT_XRGB8888) {
143         blending_mode |= NEMA_BLOP_SRC_PREMULT;
144     }
145 
146     uint32_t src_nema_cf = lv_nemagfx_cf_to_nema(src_cf);
147     /* the stride should be computed internally for NEMA_TSC images and images missing a stride value */
148     int32_t src_stride = (src_cf >= LV_COLOR_FORMAT_NEMA_TSC_START && src_cf <= LV_COLOR_FORMAT_NEMA_TSC_END)
149                          || img_dsc->header.stride == 0 ? -1 : (int32_t)img_dsc->header.stride;
150 
151     nema_bind_dst_tex((uintptr_t)NEMA_VIRT2PHYS(layer->draw_buf->data), lv_area_get_width(&(layer->buf_area)),
152                       lv_area_get_height(&(layer->buf_area)), dst_nema_cf,
153                       lv_area_get_width(&(layer->buf_area))*lv_color_format_get_size(dst_cf));
154 
155     nema_bind_src_tex((uintptr_t)(src_buf), tex_w, tex_h, src_nema_cf, src_stride,
156                       dsc->antialias ? NEMA_FILTER_BL : NEMA_FILTER_PS);
157 
158     /*Guard for previous NemaGFX Version*/
159 #ifdef NEMA_BLOP_RECOLOR
160     if(recolor) {
161         lv_color32_t col32 = lv_color_to_32(dsc->recolor, LV_OPA_MIX2(dsc->recolor_opa, dsc->opa));
162         uint32_t color = nema_rgba(col32.red, col32.green, col32.blue, col32.alpha);
163         nema_set_recolor_color(color);
164         blending_mode |= NEMA_BLOP_RECOLOR;
165     }
166 #endif
167 
168     if(dsc->opa < 255) {
169         uint32_t rgba = ((uint32_t)dsc->opa << 24U) | ((uint32_t)dsc->opa << 16U) | ((uint32_t)dsc->opa << 8U) | ((
170                                                                                                                       uint32_t)dsc->opa);
171         nema_set_const_color(rgba);
172         blending_mode |= NEMA_BLOP_MODULATE_A;
173     }
174 
175     if(!has_transform && masked && !recolor) {
176         if(dsc->bitmap_mask_src->header.cf == LV_COLOR_FORMAT_A8 || dsc->bitmap_mask_src->header.cf == LV_COLOR_FORMAT_L8) {
177             blending_mode |= NEMA_BLOP_STENCIL_TXTY;
178             const lv_image_dsc_t * mask = dsc->bitmap_mask_src;
179             const void * mask_buf = mask->data;
180 
181             const lv_area_t * image_area;
182             lv_area_t mask_area;
183             if(lv_area_get_width(&dsc->image_area) < 0) image_area = coords;
184             else image_area = &dsc->image_area;
185 
186             lv_area_set(&mask_area, 0, 0, dsc->bitmap_mask_src->header.w - 1, dsc->bitmap_mask_src->header.h - 1);
187             lv_area_align(image_area, &mask_area, LV_ALIGN_CENTER, 0, 0);
188 
189             mask_buf += dsc->bitmap_mask_src->header.w * (coords->y1 - mask_area.y1) + (coords->x1 - mask_area.x1);
190 
191             nema_bind_tex(NEMA_TEX3, (uintptr_t)NEMA_VIRT2PHYS(mask_buf), mask->header.w, mask->header.h,
192                           lv_nemagfx_mask_cf_to_nema(mask->header.cf),
193                           mask->header.stride, NEMA_FILTER_BL);
194         }
195     }
196 
197     nema_set_blend_blit(blending_mode);
198 
199     if(!has_transform) {
200         nema_blit_rect((coords->x1 - layer->buf_area.x1),
201                        (coords->y1 - layer->buf_area.y1), tex_w, tex_h);
202     }
203     else {
204         /*Calculate the transformed points*/
205         float x0 = (coords->x1 - layer->buf_area.x1);
206         float y0 = (coords->y1 - layer->buf_area.y1);
207         float x1 = x0 + tex_w  ;
208         float y1 = y0;
209         float x2 = x0 + tex_w  ;
210         float y2 = y0 + tex_h;
211         float x3 = x0          ;
212         float y3 = y0 + tex_h;
213 
214         nema_matrix3x3_t m;
215         nema_mat3x3_load_identity(m);
216         nema_mat3x3_translate(m, -x0, -y0);
217         nema_mat3x3_translate(m, -(float)dsc->pivot.x, -(float)dsc->pivot.y);
218         nema_mat3x3_rotate(m, (dsc->rotation / 10.0f)); /* angle is 1/10 degree */
219         float scale_x = 1.f * dsc->scale_x / LV_SCALE_NONE;
220         float scale_y = 1.f * dsc->scale_y / LV_SCALE_NONE;
221         nema_mat3x3_scale(m, (float)scale_x, (float)scale_y);
222         nema_mat3x3_translate(m, (float)dsc->pivot.x, (float)dsc->pivot.y);
223         nema_mat3x3_translate(m, x0, y0);
224 
225         /*Apply Transformation Matrix to Vertices*/
226         nema_mat3x3_mul_vec(m, &x0, &y0);
227         nema_mat3x3_mul_vec(m, &x1, &y1);
228         nema_mat3x3_mul_vec(m, &x2, &y2);
229         nema_mat3x3_mul_vec(m, &x3, &y3);
230 
231         nema_blit_quad_fit(x0, y0,
232                            x1, y1,
233                            x2, y2,
234                            x3, y3);
235     }
236 
237     nema_cl_submit(&(draw_nema_gfx_unit->cl));
238 
239 }
240 
241 /*NemaGFX does mask operations with A8,A4,A2 and A1 formats*/
lv_nemagfx_mask_cf_to_nema(lv_color_format_t cf)242 static uint32_t lv_nemagfx_mask_cf_to_nema(lv_color_format_t cf)
243 {
244     switch(cf) {
245         case LV_COLOR_FORMAT_A1:
246             return NEMA_A1;
247         case LV_COLOR_FORMAT_A2:
248             return NEMA_A2;
249         case LV_COLOR_FORMAT_A4:
250             return NEMA_A4;
251         case LV_COLOR_FORMAT_A8:
252         case LV_COLOR_FORMAT_L8:
253         default:
254             break;
255     }
256 
257     return NEMA_A8;
258 }
259 
260 /**********************
261  *   GLOBAL FUNCTIONS
262  **********************/
lv_draw_nema_gfx_img(lv_draw_unit_t * draw_unit,const lv_draw_image_dsc_t * dsc,const lv_area_t * coords)263 void lv_draw_nema_gfx_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
264 {
265 
266     if(!dsc->tile) {
267         _draw_nema_gfx_img(draw_unit, dsc, coords);
268     }
269     else {
270         _draw_nema_gfx_tile(draw_unit, dsc, coords);
271     }
272 
273 }
274 #endif
275