1 /**
2 * @file lv_draw_opengles.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 *********************/
9
10 #include "lv_draw_opengles.h"
11 #if LV_USE_DRAW_OPENGLES
12 #include "../lv_draw_private.h"
13 #include "../../misc/cache/lv_cache_entry_private.h"
14 #include "../../drivers/glfw/lv_opengles_debug.h"
15 #include "../../drivers/glfw/lv_opengles_texture.h"
16 #include "../../drivers/glfw/lv_opengles_driver.h"
17 #include <GL/glew.h>
18 #include <GLFW/glfw3.h>
19 #include "../../draw/lv_draw_label.h"
20 #include "../../draw/lv_draw_rect.h"
21 #include "../../draw/lv_draw_arc.h"
22 #include "../../draw/lv_draw_image.h"
23 #include "../../draw/lv_draw_triangle.h"
24 #include "../../draw/lv_draw_line.h"
25 #include "../../core/lv_obj.h"
26 #include "../../core/lv_refr_private.h"
27 #include "../../display/lv_display_private.h"
28 #include "../../stdlib/lv_string.h"
29 #include "../../misc/lv_area_private.h"
30
31 /*********************
32 * DEFINES
33 *********************/
34
35 #define DRAW_UNIT_ID_OPENGLES 6
36
37 /**********************
38 * TYPEDEFS
39 **********************/
40
41 typedef struct {
42 lv_draw_unit_t base_unit;
43 lv_draw_task_t * task_act;
44 lv_cache_t * texture_cache;
45 unsigned int framebuffer;
46 lv_draw_buf_t render_draw_buf;
47 } lv_draw_opengles_unit_t;
48
49 typedef struct {
50 lv_draw_dsc_base_t * draw_dsc;
51 int32_t w;
52 int32_t h;
53 unsigned int texture;
54 } cache_data_t;
55
56 /**********************
57 * STATIC PROTOTYPES
58 **********************/
59
60 static bool opengles_texture_cache_create_cb(cache_data_t * cached_data, void * user_data);
61 static void opengles_texture_cache_free_cb(cache_data_t * cached_data, void * user_data);
62 static lv_cache_compare_res_t opengles_texture_cache_compare_cb(const cache_data_t * lhs, const cache_data_t * rhs);
63
64 static void blend_texture_layer(lv_draw_opengles_unit_t * u);
65 static void draw_from_cached_texture(lv_draw_opengles_unit_t * u);
66
67 static void execute_drawing(lv_draw_opengles_unit_t * u);
68
69 static int32_t dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer);
70
71 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task);
72 static bool draw_to_texture(lv_draw_opengles_unit_t * u, cache_data_t * cache_data);
73
74 static unsigned int layer_get_texture(lv_layer_t * layer);
75 static unsigned int get_framebuffer(lv_draw_opengles_unit_t * u);
76 static unsigned int create_texture(int32_t w, int32_t h, const void * data);
77
78 /**********************
79 * STATIC VARIABLES
80 **********************/
81
82 static lv_draw_opengles_unit_t * g_unit;
83
84 /**********************
85 * MACROS
86 **********************/
87
88 /**********************
89 * GLOBAL FUNCTIONS
90 **********************/
91
lv_draw_opengles_init(void)92 void lv_draw_opengles_init(void)
93 {
94 lv_draw_opengles_unit_t * draw_opengles_unit = lv_draw_create_unit(sizeof(lv_draw_opengles_unit_t));
95 draw_opengles_unit->base_unit.dispatch_cb = dispatch;
96 draw_opengles_unit->base_unit.evaluate_cb = evaluate;
97 draw_opengles_unit->base_unit.name = "OPENGLES";
98 draw_opengles_unit->texture_cache = lv_cache_create(&lv_cache_class_lru_rb_count,
99 sizeof(cache_data_t), 128, (lv_cache_ops_t) {
100 .compare_cb = (lv_cache_compare_cb_t)opengles_texture_cache_compare_cb,
101 .create_cb = (lv_cache_create_cb_t)opengles_texture_cache_create_cb,
102 .free_cb = (lv_cache_free_cb_t)opengles_texture_cache_free_cb,
103 });
104 lv_cache_set_name(draw_opengles_unit->texture_cache, "OPENGLES_TEXTURE");
105
106 lv_draw_buf_init(&draw_opengles_unit->render_draw_buf, 0, 0, LV_COLOR_FORMAT_ARGB8888, LV_STRIDE_AUTO, NULL, 0);
107
108 g_unit = draw_opengles_unit;
109 }
110
lv_draw_opengles_deinit(void)111 void lv_draw_opengles_deinit(void)
112 {
113 lv_free(g_unit->render_draw_buf.unaligned_data);
114 lv_cache_destroy(g_unit->texture_cache, g_unit);
115 if(g_unit->framebuffer != 0) {
116 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
117 GL_CALL(glDeleteFramebuffers(1, &g_unit->framebuffer));
118 }
119 g_unit = NULL;
120 }
121
122 /**********************
123 * STATIC FUNCTIONS
124 **********************/
125
opengles_texture_cache_create_cb(cache_data_t * cached_data,void * user_data)126 static bool opengles_texture_cache_create_cb(cache_data_t * cached_data, void * user_data)
127 {
128 return draw_to_texture((lv_draw_opengles_unit_t *)user_data, cached_data);
129 }
130
opengles_texture_cache_free_cb(cache_data_t * cached_data,void * user_data)131 static void opengles_texture_cache_free_cb(cache_data_t * cached_data, void * user_data)
132 {
133 LV_UNUSED(user_data);
134
135 lv_free(cached_data->draw_dsc);
136 GL_CALL(glDeleteTextures(1, &cached_data->texture));
137 cached_data->draw_dsc = NULL;
138 cached_data->texture = 0;
139 }
140
opengles_texture_cache_compare_cb(const cache_data_t * lhs,const cache_data_t * rhs)141 static lv_cache_compare_res_t opengles_texture_cache_compare_cb(const cache_data_t * lhs, const cache_data_t * rhs)
142 {
143 if(lhs == rhs) return 0;
144
145 if(lhs->w != rhs->w) {
146 return lhs->w > rhs->w ? 1 : -1;
147 }
148 if(lhs->h != rhs->h) {
149 return lhs->h > rhs->h ? 1 : -1;
150 }
151
152 uint32_t lhs_dsc_size = lhs->draw_dsc->dsc_size;
153 uint32_t rhs_dsc_size = rhs->draw_dsc->dsc_size;
154
155 if(lhs_dsc_size != rhs_dsc_size) {
156 return lhs_dsc_size > rhs_dsc_size ? 1 : -1;
157 }
158
159 const uint8_t * left_draw_dsc = (const uint8_t *)lhs->draw_dsc;
160 const uint8_t * right_draw_dsc = (const uint8_t *)rhs->draw_dsc;
161 left_draw_dsc += sizeof(lv_draw_dsc_base_t);
162 right_draw_dsc += sizeof(lv_draw_dsc_base_t);
163
164 int cmp_res = lv_memcmp(left_draw_dsc, right_draw_dsc, lhs->draw_dsc->dsc_size - sizeof(lv_draw_dsc_base_t));
165
166 if(cmp_res != 0) {
167 return cmp_res > 0 ? 1 : -1;
168 }
169
170 return 0;
171 }
172
dispatch(lv_draw_unit_t * draw_unit,lv_layer_t * layer)173 static int32_t dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
174 {
175 lv_draw_opengles_unit_t * draw_opengles_unit = (lv_draw_opengles_unit_t *) draw_unit;
176
177 /*Return immediately if it's busy with a draw task*/
178 if(draw_opengles_unit->task_act) return 0;
179
180 lv_draw_task_t * t = NULL;
181 t = lv_draw_get_next_available_task(layer, NULL, DRAW_UNIT_ID_OPENGLES);
182 if(t == NULL) return -1;
183
184 unsigned int texture = layer_get_texture(layer);
185 if(texture == 0) {
186 lv_display_t * disp = lv_refr_get_disp_refreshing();
187 if(layer != disp->layer_head) {
188 void * buf = lv_draw_layer_alloc_buf(layer);
189 if(buf == NULL) return -1;
190
191 int32_t w = lv_area_get_width(&layer->buf_area);
192 int32_t h = lv_area_get_height(&layer->buf_area);
193
194 texture = create_texture(w, h, NULL);
195
196 layer->user_data = (void *)(uintptr_t)texture;
197 }
198 else {
199 layer->user_data = (void *)(uintptr_t)lv_opengles_texture_get_texture_id(disp);
200 }
201 }
202
203 t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
204 draw_opengles_unit->base_unit.target_layer = layer;
205 draw_opengles_unit->base_unit.clip_area = &t->clip_area;
206 draw_opengles_unit->task_act = t;
207
208 execute_drawing(draw_opengles_unit);
209
210 draw_opengles_unit->task_act->state = LV_DRAW_TASK_STATE_READY;
211 draw_opengles_unit->task_act = NULL;
212
213 /*The draw unit is free now. Request a new dispatching as it can get a new task*/
214 lv_draw_dispatch_request();
215 return 1;
216 }
217
evaluate(lv_draw_unit_t * draw_unit,lv_draw_task_t * task)218 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task)
219 {
220 LV_UNUSED(draw_unit);
221
222 if(task->type == LV_DRAW_TASK_TYPE_IMAGE &&
223 ((lv_draw_image_dsc_t *)task->draw_dsc)->header.cf >= LV_COLOR_FORMAT_PROPRIETARY_START) {
224 return 0;
225 }
226
227 /*If not refreshing the display probably it's a canvas rendering
228 *which his not support in SDL as it's not a texture.*/
229 if(lv_refr_get_disp_refreshing() == NULL) return 0;
230
231 if(((lv_draw_dsc_base_t *)task->draw_dsc)->user_data == NULL) {
232 task->preference_score = 0;
233 task->preferred_draw_unit_id = DRAW_UNIT_ID_OPENGLES;
234 }
235 return 0;
236 }
237
draw_to_texture(lv_draw_opengles_unit_t * u,cache_data_t * cache_data)238 static bool draw_to_texture(lv_draw_opengles_unit_t * u, cache_data_t * cache_data)
239 {
240 lv_draw_task_t * task = u->task_act;
241
242 lv_layer_t dest_layer;
243 lv_layer_init(&dest_layer);
244
245 int32_t texture_w = lv_area_get_width(&task->_real_area);
246 int32_t texture_h = lv_area_get_height(&task->_real_area);
247
248 if(NULL == lv_draw_buf_reshape(&u->render_draw_buf, LV_COLOR_FORMAT_ARGB8888, texture_w, texture_h, LV_STRIDE_AUTO)) {
249 uint8_t * data = u->render_draw_buf.unaligned_data;
250 uint32_t data_size = LV_DRAW_BUF_SIZE(texture_w, texture_h, LV_COLOR_FORMAT_ARGB8888);
251 data = lv_realloc(data, data_size);
252 LV_ASSERT_MALLOC(data);
253 lv_result_t init_result = lv_draw_buf_init(&u->render_draw_buf, texture_w, texture_h, LV_COLOR_FORMAT_ARGB8888,
254 LV_STRIDE_AUTO, data, data_size);
255 LV_ASSERT(init_result == LV_RESULT_OK);
256 }
257
258 dest_layer.draw_buf = &u->render_draw_buf;
259 dest_layer.color_format = LV_COLOR_FORMAT_ARGB8888;
260
261 dest_layer.buf_area = task->_real_area;
262 dest_layer._clip_area = task->_real_area;
263 dest_layer.phy_clip_area = task->_real_area;
264 lv_memzero(u->render_draw_buf.data, lv_area_get_size(&task->_real_area) * 4);
265
266 lv_display_t * disp = lv_refr_get_disp_refreshing();
267
268 lv_obj_t * obj = ((lv_draw_dsc_base_t *)task->draw_dsc)->obj;
269 bool original_send_draw_task_event = false;
270 if(obj) {
271 original_send_draw_task_event = lv_obj_has_flag(obj, LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS);
272 lv_obj_remove_flag(obj, LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS);
273 }
274
275 switch(task->type) {
276 case LV_DRAW_TASK_TYPE_FILL: {
277 lv_draw_fill_dsc_t * fill_dsc = task->draw_dsc;
278 lv_draw_rect_dsc_t rect_dsc;
279 lv_draw_rect_dsc_init(&rect_dsc);
280 rect_dsc.base.user_data = (void *)(uintptr_t)1;
281 rect_dsc.bg_color = fill_dsc->color;
282 rect_dsc.bg_grad = fill_dsc->grad;
283 rect_dsc.radius = fill_dsc->radius;
284 rect_dsc.bg_opa = fill_dsc->opa;
285
286 lv_draw_rect(&dest_layer, &rect_dsc, &task->area);
287 }
288 break;
289 case LV_DRAW_TASK_TYPE_BORDER: {
290 lv_draw_border_dsc_t * border_dsc = task->draw_dsc;
291 lv_draw_rect_dsc_t rect_dsc;
292 lv_draw_rect_dsc_init(&rect_dsc);
293 rect_dsc.base.user_data = (void *)(uintptr_t)1;
294 rect_dsc.bg_opa = LV_OPA_TRANSP;
295 rect_dsc.radius = border_dsc->radius;
296 rect_dsc.border_color = border_dsc->color;
297 rect_dsc.border_opa = border_dsc->opa;
298 rect_dsc.border_side = border_dsc->side;
299 rect_dsc.border_width = border_dsc->width;
300 lv_draw_rect(&dest_layer, &rect_dsc, &task->area);
301 break;
302 }
303 case LV_DRAW_TASK_TYPE_BOX_SHADOW: {
304 lv_draw_box_shadow_dsc_t * box_shadow_dsc = task->draw_dsc;
305 lv_draw_rect_dsc_t rect_dsc;
306 lv_draw_rect_dsc_init(&rect_dsc);
307 rect_dsc.base.user_data = (void *)(uintptr_t)1;
308 rect_dsc.bg_opa = LV_OPA_0;
309 rect_dsc.radius = box_shadow_dsc->radius;
310 rect_dsc.bg_color = box_shadow_dsc->color;
311 rect_dsc.shadow_opa = box_shadow_dsc->opa;
312 rect_dsc.shadow_width = box_shadow_dsc->width;
313 rect_dsc.shadow_spread = box_shadow_dsc->spread;
314 rect_dsc.shadow_offset_x = box_shadow_dsc->ofs_x;
315 rect_dsc.shadow_offset_y = box_shadow_dsc->ofs_y;
316 lv_draw_rect(&dest_layer, &rect_dsc, &task->area);
317 break;
318 }
319 case LV_DRAW_TASK_TYPE_LABEL: {
320 lv_draw_label_dsc_t label_dsc;
321 lv_memcpy(&label_dsc, task->draw_dsc, sizeof(label_dsc));
322 label_dsc.base.user_data = (void *)(uintptr_t)1;
323 lv_draw_label(&dest_layer, &label_dsc, &task->area);
324 }
325 break;
326 case LV_DRAW_TASK_TYPE_ARC: {
327 lv_draw_arc_dsc_t arc_dsc;
328 lv_memcpy(&arc_dsc, task->draw_dsc, sizeof(arc_dsc));
329 arc_dsc.base.user_data = (void *)(uintptr_t)1;
330 lv_draw_arc(&dest_layer, &arc_dsc);
331 }
332 break;
333 case LV_DRAW_TASK_TYPE_LINE: {
334 lv_draw_line_dsc_t line_dsc;
335 lv_memcpy(&line_dsc, task->draw_dsc, sizeof(line_dsc));
336 line_dsc.base.user_data = (void *)(uintptr_t)1;
337 lv_draw_line(&dest_layer, &line_dsc);
338 }
339 break;
340 case LV_DRAW_TASK_TYPE_TRIANGLE: {
341 lv_draw_triangle_dsc_t triangle_dsc;
342 lv_memcpy(&triangle_dsc, task->draw_dsc, sizeof(triangle_dsc));
343 triangle_dsc.base.user_data = (void *)(uintptr_t)1;
344 lv_draw_triangle(&dest_layer, &triangle_dsc);
345 }
346 break;
347 case LV_DRAW_TASK_TYPE_IMAGE: {
348 lv_draw_image_dsc_t image_dsc;
349 lv_memcpy(&image_dsc, task->draw_dsc, sizeof(image_dsc));
350 image_dsc.base.user_data = (void *)(uintptr_t)1;
351 lv_draw_image(&dest_layer, &image_dsc, &task->area);
352 break;
353 }
354 default:
355 return false;
356 }
357
358 while(dest_layer.draw_task_head) {
359 lv_draw_dispatch_layer(disp, &dest_layer);
360 if(dest_layer.draw_task_head) {
361 lv_draw_dispatch_wait_for_request();
362 }
363 }
364
365 unsigned int texture = create_texture(texture_w, texture_h, u->render_draw_buf.data);
366
367 lv_draw_dsc_base_t * base_dsc = task->draw_dsc;
368
369 cache_data->draw_dsc = lv_malloc(base_dsc->dsc_size);
370 lv_memcpy((void *)cache_data->draw_dsc, base_dsc, base_dsc->dsc_size);
371 cache_data->w = texture_w;
372 cache_data->h = texture_h;
373 cache_data->texture = texture;
374
375 if(obj) {
376 lv_obj_update_flag(obj, LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS, original_send_draw_task_event);
377 }
378
379 return true;
380 }
381
blend_texture_layer(lv_draw_opengles_unit_t * u)382 static void blend_texture_layer(lv_draw_opengles_unit_t * u)
383 {
384 lv_area_t clip_area = *u->base_unit.clip_area;
385
386 lv_draw_task_t * t = u->task_act;
387 lv_draw_image_dsc_t * draw_dsc = t->draw_dsc;
388
389 lv_area_t area;
390 area.x1 = -draw_dsc->pivot.x;
391 area.y1 = -draw_dsc->pivot.y;
392 area.x1 = (area.x1 * draw_dsc->scale_x) / 256;
393 area.y1 = (area.y1 * draw_dsc->scale_y) / 256;
394 area.x1 += t->area.x1 + draw_dsc->pivot.x;
395 area.y1 += t->area.y1 + draw_dsc->pivot.y;
396 lv_area_set_width(&area, lv_area_get_width(&t->area) * draw_dsc->scale_x / 256);
397 lv_area_set_height(&area, lv_area_get_height(&t->area) * draw_dsc->scale_y / 256);
398
399 lv_layer_t * src_layer = (lv_layer_t *)draw_dsc->src;
400 unsigned int src_texture = layer_get_texture(src_layer);
401
402
403 lv_layer_t * dest_layer = u->base_unit.target_layer;
404 unsigned int target_texture = layer_get_texture(dest_layer);
405 LV_ASSERT(target_texture != 0);
406 int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area);
407 int32_t targ_tex_h = lv_area_get_height(&dest_layer->buf_area);
408
409 GL_CALL(glBindTexture(GL_TEXTURE_2D, target_texture));
410
411 unsigned int framebuffer = get_framebuffer(u);
412 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
413 GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
414
415 lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
416 // TODO rotation
417 lv_opengles_render_texture(src_texture, &area, draw_dsc->opa, targ_tex_w, targ_tex_h, &clip_area, false);
418
419 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
420
421
422 GL_CALL(glBindTexture(GL_TEXTURE_2D, 0));
423 GL_CALL(glDeleteTextures(1, &src_texture));
424 }
425
draw_from_cached_texture(lv_draw_opengles_unit_t * u)426 static void draw_from_cached_texture(lv_draw_opengles_unit_t * u)
427 {
428 lv_draw_task_t * t = u->task_act;
429
430 cache_data_t data_to_find;
431 data_to_find.draw_dsc = (lv_draw_dsc_base_t *)t->draw_dsc;
432
433 data_to_find.w = lv_area_get_width(&t->_real_area);
434 data_to_find.h = lv_area_get_height(&t->_real_area);
435 data_to_find.texture = 0;
436
437 /*user_data stores the renderer to differentiate it from SW rendered tasks.
438 *However the cached texture is independent from the renderer so use NULL user_data*/
439 void * user_data_saved = data_to_find.draw_dsc->user_data;
440 data_to_find.draw_dsc->user_data = NULL;
441
442 /*img_dsc->image_area is an absolute coordinate so it's different
443 *for the same image on a different position. So make it relative before using for cache. */
444 lv_area_t a = t->area;
445 if(t->type == LV_DRAW_TASK_TYPE_IMAGE) {
446 lv_draw_image_dsc_t * img_dsc = (lv_draw_image_dsc_t *)data_to_find.draw_dsc;
447 lv_area_move(&img_dsc->image_area, -t->area.x1, -t->area.y1);
448 }
449 else if(t->type == LV_DRAW_TASK_TYPE_TRIANGLE) {
450 lv_draw_triangle_dsc_t * tri_dsc = (lv_draw_triangle_dsc_t *)data_to_find.draw_dsc;
451 tri_dsc->p[0].x -= t->area.x1;
452 tri_dsc->p[0].y -= t->area.y1;
453 tri_dsc->p[1].x -= t->area.x1;
454 tri_dsc->p[1].y -= t->area.y1;
455 tri_dsc->p[2].x -= t->area.x1;
456 tri_dsc->p[2].y -= t->area.y1;
457 }
458 else if(t->type == LV_DRAW_TASK_TYPE_LINE) {
459 lv_draw_line_dsc_t * line_dsc = (lv_draw_line_dsc_t *)data_to_find.draw_dsc;
460 line_dsc->p1.x -= t->area.x1;
461 line_dsc->p1.y -= t->area.y1;
462 line_dsc->p2.x -= t->area.x1;
463 line_dsc->p2.y -= t->area.y1;
464 }
465 else if(t->type == LV_DRAW_TASK_TYPE_ARC) {
466 lv_draw_arc_dsc_t * arc_dsc = (lv_draw_arc_dsc_t *)data_to_find.draw_dsc;
467 arc_dsc->center.x -= t->area.x1;
468 arc_dsc->center.y -= t->area.y1;
469 }
470
471 lv_area_move(&t->area, -a.x1, -a.y1);
472 lv_area_move(&t->_real_area, -a.x1, -a.y1);
473
474 lv_cache_entry_t * entry_cached = lv_cache_acquire_or_create(u->texture_cache, &data_to_find, u);
475
476 lv_area_move(&t->area, a.x1, a.y1);
477 lv_area_move(&t->_real_area, a.x1, a.y1);
478
479 if(!entry_cached) {
480 return;
481 }
482
483
484 data_to_find.draw_dsc->user_data = user_data_saved;
485
486 cache_data_t * data_cached = lv_cache_entry_get_data(entry_cached);
487 unsigned int texture = data_cached->texture;
488
489 lv_layer_t * dest_layer = u->base_unit.target_layer;
490
491 unsigned int target_texture = layer_get_texture(dest_layer);
492 LV_ASSERT(target_texture != 0);
493 int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area);
494 int32_t targ_tex_h = lv_area_get_height(&dest_layer->buf_area);
495
496 GL_CALL(glBindTexture(GL_TEXTURE_2D, target_texture));
497
498 unsigned int framebuffer = get_framebuffer(u);
499 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
500 GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
501
502 lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
503 lv_area_t clip_area = *u->base_unit.clip_area;
504 lv_area_move(&clip_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
505 lv_area_t render_area = t->_real_area;
506 lv_area_move(&render_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
507 lv_opengles_render_texture(texture, &render_area, 0xff, targ_tex_w, targ_tex_h, &clip_area, true);
508
509 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
510
511 lv_cache_release(u->texture_cache, entry_cached, u);
512
513 /*Do not cache non static (const) texts as the text's pointer can be freed/reallocated
514 *at any time resulting in a wild pointer in the cached draw dsc. */
515 if(t->type == LV_DRAW_TASK_TYPE_LABEL) {
516 lv_draw_label_dsc_t * label_dsc = t->draw_dsc;
517 if(!label_dsc->text_static) {
518 lv_cache_drop(u->texture_cache, &data_to_find, u);
519 }
520 }
521 }
522
execute_drawing(lv_draw_opengles_unit_t * u)523 static void execute_drawing(lv_draw_opengles_unit_t * u)
524 {
525 lv_draw_task_t * t = u->task_act;
526
527 if(t->type == LV_DRAW_TASK_TYPE_FILL) {
528 lv_draw_fill_dsc_t * fill_dsc = t->draw_dsc;
529 if(fill_dsc->radius == 0 && fill_dsc->grad.dir == LV_GRAD_DIR_NONE) {
530 lv_layer_t * layer = u->base_unit.target_layer;
531 lv_area_t fill_area = t->area;
532 lv_area_intersect(&fill_area, &fill_area, u->base_unit.clip_area);
533 lv_area_move(&fill_area, -layer->buf_area.x1, -layer->buf_area.y1);
534
535 unsigned int target_texture = layer_get_texture(layer);
536 LV_ASSERT(target_texture != 0);
537 int32_t targ_tex_w = lv_area_get_width(&layer->buf_area);
538 int32_t targ_tex_h = lv_area_get_height(&layer->buf_area);
539
540 unsigned int framebuffer = get_framebuffer(u);
541 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
542 GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
543
544 lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
545 lv_opengles_render_fill(fill_dsc->color, &fill_area, fill_dsc->opa, targ_tex_w, targ_tex_h);
546
547 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
548
549 return;
550 }
551 }
552
553 if(t->type == LV_DRAW_TASK_TYPE_LAYER) {
554 blend_texture_layer(u);
555 return;
556 }
557
558 draw_from_cached_texture(u);
559 }
560
layer_get_texture(lv_layer_t * layer)561 static unsigned int layer_get_texture(lv_layer_t * layer)
562 {
563 return (unsigned int)(uintptr_t)layer->user_data;
564 }
565
get_framebuffer(lv_draw_opengles_unit_t * u)566 static unsigned int get_framebuffer(lv_draw_opengles_unit_t * u)
567 {
568 if(u->framebuffer == 0) {
569 GL_CALL(glGenFramebuffers(1, &u->framebuffer));
570 }
571 return u->framebuffer;
572 }
573
create_texture(int32_t w,int32_t h,const void * data)574 static unsigned int create_texture(int32_t w, int32_t h, const void * data)
575 {
576 unsigned int texture;
577
578 GL_CALL(glGenTextures(1, &texture));
579 GL_CALL(glBindTexture(GL_TEXTURE_2D, texture));
580 GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
581 GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
582 GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
583 GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
584 GL_CALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
585
586 /* LV_COLOR_DEPTH 32, 24, 16 are supported but the cached textures will always
587 * have full ARGB pixels since the alpha channel is required for blending.
588 */
589 GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_BGRA, GL_UNSIGNED_BYTE, data));
590
591 glGenerateMipmap(GL_TEXTURE_2D);
592 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 20);
593 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
594 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
595
596 return texture;
597 }
598
599 #endif /*LV_USE_DRAW_OPENGLES*/
600