1 /**
2 * @file lv_draw_vglite_fill.c
3 *
4 */
5
6 /**
7 * Copyright 2020-2024 NXP
8 *
9 * SPDX-License-Identifier: MIT
10 */
11
12 /*********************
13 * INCLUDES
14 *********************/
15
16 #include "lv_draw_vglite.h"
17
18 #if LV_USE_DRAW_VGLITE
19 #include "lv_vglite_buf.h"
20 #include "lv_vglite_path.h"
21 #include "lv_vglite_utils.h"
22
23 #include "../../../stdlib/lv_string.h"
24
25 /*********************
26 * DEFINES
27 *********************/
28
29 /**********************
30 * TYPEDEFS
31 **********************/
32
33 /**********************
34 * STATIC PROTOTYPES
35 **********************/
36
37 /**
38 * Fill area, with optional opacity.
39 *
40 * @param[in] dest_area Area with relative coordinates of destination buffer
41 * @param[in] dsc Description of the area to fill (color, opa)
42 *
43 */
44 static void _vglite_fill(const lv_area_t * dest_area, const lv_draw_fill_dsc_t * dsc);
45
46 /**
47 * Draw rectangle background with effects (rounded corners, gradient)
48 *
49 * @param[in] coords Coordinates of the rectangle background (relative to dest buff)
50 * @param[in] clip_area Clip area with relative coordinates to dest buff
51 * @param[in] dsc Description of the rectangle background
52 *
53 */
54 static void _vglite_draw_rect(const lv_area_t * coords, const lv_area_t * clip_area,
55 const lv_draw_fill_dsc_t * dsc);
56
57 /**********************
58 * STATIC VARIABLES
59 **********************/
60
61 /**********************
62 * MACROS
63 **********************/
64
65 /**********************
66 * GLOBAL FUNCTIONS
67 **********************/
68
lv_draw_vglite_fill(lv_draw_unit_t * draw_unit,const lv_draw_fill_dsc_t * dsc,const lv_area_t * coords)69 void lv_draw_vglite_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc,
70 const lv_area_t * coords)
71 {
72 if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
73 return;
74
75 lv_layer_t * layer = draw_unit->target_layer;
76 lv_area_t relative_coords;
77 lv_area_copy(&relative_coords, coords);
78 lv_area_move(&relative_coords, -layer->buf_area.x1, -layer->buf_area.y1);
79
80 lv_area_t clip_area;
81 lv_area_copy(&clip_area, draw_unit->clip_area);
82 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
83
84 lv_area_t clipped_coords;
85 if(!lv_area_intersect(&clipped_coords, &relative_coords, &clip_area))
86 return; /*Fully clipped, nothing to do*/
87
88 /*
89 * Most simple case: just a plain rectangle (no radius, no gradient)
90 */
91 if((dsc->radius == 0) && (dsc->grad.dir == (lv_grad_dir_t)LV_GRAD_DIR_NONE))
92 _vglite_fill(&clipped_coords, dsc);
93 else
94 _vglite_draw_rect(&relative_coords, &clip_area, dsc);
95 }
96
97 /**********************
98 * STATIC FUNCTIONS
99 **********************/
100
_vglite_fill(const lv_area_t * dest_area,const lv_draw_fill_dsc_t * dsc)101 static void _vglite_fill(const lv_area_t * dest_area, const lv_draw_fill_dsc_t * dsc)
102 {
103 vg_lite_buffer_t * vgbuf = vglite_get_dest_buf();
104
105 lv_color32_t col32 = lv_color_to_32(dsc->color, dsc->opa);
106 vg_lite_color_t vgcol = vglite_get_color(col32, false);
107
108 if(dsc->opa >= (lv_opa_t)LV_OPA_MAX) { /*Opaque fill*/
109 vg_lite_rectangle_t rect = {
110 .x = dest_area->x1,
111 .y = dest_area->y1,
112 .width = lv_area_get_width(dest_area),
113 .height = lv_area_get_height(dest_area)
114 };
115
116 VGLITE_CHECK_ERROR(vg_lite_clear(vgbuf, &rect, vgcol));
117
118 vglite_run();
119 }
120 else { /*fill with transparency*/
121
122 vg_lite_path_t path;
123 int32_t path_data[] = { /*VG rectangular path*/
124 VLC_OP_MOVE, dest_area->x1, dest_area->y1,
125 VLC_OP_LINE, dest_area->x2 + 1, dest_area->y1,
126 VLC_OP_LINE, dest_area->x2 + 1, dest_area->y2 + 1,
127 VLC_OP_LINE, dest_area->x1, dest_area->y2 + 1,
128 VLC_OP_LINE, dest_area->x1, dest_area->y1,
129 VLC_OP_END
130 };
131
132 VGLITE_CHECK_ERROR(vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_MEDIUM, sizeof(path_data), path_data,
133 (vg_lite_float_t) dest_area->x1, (vg_lite_float_t) dest_area->y1,
134 ((vg_lite_float_t) dest_area->x2) + 1.0f, ((vg_lite_float_t) dest_area->y2) + 1.0f));
135
136 /*Draw rectangle*/
137 VGLITE_CHECK_ERROR(vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, NULL, VG_LITE_BLEND_SRC_OVER, vgcol));
138
139 vglite_run();
140
141 VGLITE_CHECK_ERROR(vg_lite_clear_path(&path));
142 }
143 }
144
_vglite_draw_rect(const lv_area_t * coords,const lv_area_t * clip_area,const lv_draw_fill_dsc_t * dsc)145 static void _vglite_draw_rect(const lv_area_t * coords, const lv_area_t * clip_area,
146 const lv_draw_fill_dsc_t * dsc)
147 {
148 int32_t width = lv_area_get_width(coords);
149 int32_t height = lv_area_get_height(coords);
150 int32_t radius = dsc->radius;
151 lv_opa_t opa = dsc->opa;
152 vg_lite_buffer_t * vgbuf = vglite_get_dest_buf();
153
154 if(dsc->radius < 0)
155 return;
156
157 /*** Init path ***/
158 int32_t path_data[RECT_PATH_DATA_MAX_SIZE];
159 uint32_t path_data_size;
160 vglite_create_rect_path_data(path_data, &path_data_size, radius, coords);
161 vg_lite_quality_t path_quality = dsc->radius > 0 ? VG_LITE_HIGH : VG_LITE_MEDIUM;
162
163 vg_lite_path_t path;
164 VGLITE_CHECK_ERROR(vg_lite_init_path(&path, VG_LITE_S32, path_quality, path_data_size, path_data,
165 (vg_lite_float_t)clip_area->x1, (vg_lite_float_t)clip_area->y1,
166 ((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f));
167
168 /*** Init Color ***/
169 lv_color32_t col32 = lv_color_to_32(dsc->color, opa);
170 vg_lite_color_t vgcol = vglite_get_color(col32, false);
171
172 vg_lite_linear_gradient_t gradient;
173 bool has_gradient = (dsc->grad.dir != (lv_grad_dir_t)LV_GRAD_DIR_NONE);
174
175 /*** Init Gradient ***/
176 if(has_gradient) {
177 vg_lite_matrix_t * grad_matrix;
178
179 vg_lite_uint32_t colors[LV_GRADIENT_MAX_STOPS];
180 vg_lite_uint32_t stops[LV_GRADIENT_MAX_STOPS];
181 lv_color32_t col32[LV_GRADIENT_MAX_STOPS];
182
183 /* Gradient setup */
184 vg_lite_uint32_t cnt = LV_MAX(dsc->grad.stops_count, LV_GRADIENT_MAX_STOPS);
185 lv_opa_t opa;
186
187 for(uint8_t i = 0; i < cnt; i++) {
188 stops[i] = dsc->grad.stops[i].frac;
189
190 opa = LV_OPA_MIX2(dsc->grad.stops[i].opa, dsc->opa);
191
192 col32[i] = lv_color_to_32(dsc->grad.stops[i].color, opa);
193 colors[i] = vglite_get_color(col32[i], true);
194 }
195
196 lv_memzero(&gradient, sizeof(vg_lite_linear_gradient_t));
197
198 VGLITE_CHECK_ERROR(vg_lite_init_grad(&gradient));
199
200 VGLITE_CHECK_ERROR(vg_lite_set_grad(&gradient, cnt, colors, stops));
201
202 VGLITE_CHECK_ERROR(vg_lite_update_grad(&gradient));
203
204 grad_matrix = vg_lite_get_grad_matrix(&gradient);
205 vg_lite_identity(grad_matrix);
206 vg_lite_translate((float)coords->x1, (float)coords->y1, grad_matrix);
207
208 if(dsc->grad.dir == (lv_grad_dir_t)LV_GRAD_DIR_VER) {
209 vg_lite_scale(1.0f, (float)height / 256.0f, grad_matrix);
210 vg_lite_rotate(90.0f, grad_matrix);
211 }
212 else { /*LV_GRAD_DIR_HOR*/
213 vg_lite_scale((float)width / 256.0f, 1.0f, grad_matrix);
214 }
215
216 VGLITE_CHECK_ERROR(vg_lite_draw_gradient(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, NULL, &gradient,
217 VG_LITE_BLEND_SRC_OVER));
218 }
219 else {
220 VGLITE_CHECK_ERROR(vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, NULL, VG_LITE_BLEND_SRC_OVER, vgcol));
221 }
222
223 vglite_run();
224
225 VGLITE_CHECK_ERROR(vg_lite_clear_path(&path));
226
227 if(has_gradient)
228 VGLITE_CHECK_ERROR(vg_lite_clear_grad(&gradient));
229 }
230
231 #endif /*LV_USE_DRAW_VGLITE*/
232