/** * @file lv_draw_vglite_fill.c * */ /** * Copyright 2020-2024 NXP * * SPDX-License-Identifier: MIT */ /********************* * INCLUDES *********************/ #include "lv_draw_vglite.h" #if LV_USE_DRAW_VGLITE #include "lv_vglite_buf.h" #include "lv_vglite_path.h" #include "lv_vglite_utils.h" #include "../../../stdlib/lv_string.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ /** * Fill area, with optional opacity. * * @param[in] dest_area Area with relative coordinates of destination buffer * @param[in] dsc Description of the area to fill (color, opa) * */ static void _vglite_fill(const lv_area_t * dest_area, const lv_draw_fill_dsc_t * dsc); /** * Draw rectangle background with effects (rounded corners, gradient) * * @param[in] coords Coordinates of the rectangle background (relative to dest buff) * @param[in] clip_area Clip area with relative coordinates to dest buff * @param[in] dsc Description of the rectangle background * */ static void _vglite_draw_rect(const lv_area_t * coords, const lv_area_t * clip_area, const lv_draw_fill_dsc_t * dsc); /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ void lv_draw_vglite_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords) { if(dsc->opa <= (lv_opa_t)LV_OPA_MIN) return; lv_layer_t * layer = draw_unit->target_layer; lv_area_t relative_coords; lv_area_copy(&relative_coords, coords); lv_area_move(&relative_coords, -layer->buf_area.x1, -layer->buf_area.y1); lv_area_t clip_area; lv_area_copy(&clip_area, draw_unit->clip_area); lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); lv_area_t clipped_coords; if(!lv_area_intersect(&clipped_coords, &relative_coords, &clip_area)) return; /*Fully clipped, nothing to do*/ /* * Most simple case: just a plain rectangle (no radius, no gradient) */ if((dsc->radius == 0) && (dsc->grad.dir == (lv_grad_dir_t)LV_GRAD_DIR_NONE)) _vglite_fill(&clipped_coords, dsc); else _vglite_draw_rect(&relative_coords, &clip_area, dsc); } /********************** * STATIC FUNCTIONS **********************/ static void _vglite_fill(const lv_area_t * dest_area, const lv_draw_fill_dsc_t * dsc) { vg_lite_buffer_t * vgbuf = vglite_get_dest_buf(); lv_color32_t col32 = lv_color_to_32(dsc->color, dsc->opa); vg_lite_color_t vgcol = vglite_get_color(col32, false); if(dsc->opa >= (lv_opa_t)LV_OPA_MAX) { /*Opaque fill*/ vg_lite_rectangle_t rect = { .x = dest_area->x1, .y = dest_area->y1, .width = lv_area_get_width(dest_area), .height = lv_area_get_height(dest_area) }; VGLITE_CHECK_ERROR(vg_lite_clear(vgbuf, &rect, vgcol)); vglite_run(); } else { /*fill with transparency*/ vg_lite_path_t path; int32_t path_data[] = { /*VG rectangular path*/ VLC_OP_MOVE, dest_area->x1, dest_area->y1, VLC_OP_LINE, dest_area->x2 + 1, dest_area->y1, VLC_OP_LINE, dest_area->x2 + 1, dest_area->y2 + 1, VLC_OP_LINE, dest_area->x1, dest_area->y2 + 1, VLC_OP_LINE, dest_area->x1, dest_area->y1, VLC_OP_END }; VGLITE_CHECK_ERROR(vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_MEDIUM, sizeof(path_data), path_data, (vg_lite_float_t) dest_area->x1, (vg_lite_float_t) dest_area->y1, ((vg_lite_float_t) dest_area->x2) + 1.0f, ((vg_lite_float_t) dest_area->y2) + 1.0f)); /*Draw rectangle*/ VGLITE_CHECK_ERROR(vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, NULL, VG_LITE_BLEND_SRC_OVER, vgcol)); vglite_run(); VGLITE_CHECK_ERROR(vg_lite_clear_path(&path)); } } static void _vglite_draw_rect(const lv_area_t * coords, const lv_area_t * clip_area, const lv_draw_fill_dsc_t * dsc) { int32_t width = lv_area_get_width(coords); int32_t height = lv_area_get_height(coords); int32_t radius = dsc->radius; lv_opa_t opa = dsc->opa; vg_lite_buffer_t * vgbuf = vglite_get_dest_buf(); if(dsc->radius < 0) return; /*** Init path ***/ int32_t path_data[RECT_PATH_DATA_MAX_SIZE]; uint32_t path_data_size; vglite_create_rect_path_data(path_data, &path_data_size, radius, coords); vg_lite_quality_t path_quality = dsc->radius > 0 ? VG_LITE_HIGH : VG_LITE_MEDIUM; vg_lite_path_t path; VGLITE_CHECK_ERROR(vg_lite_init_path(&path, VG_LITE_S32, path_quality, path_data_size, path_data, (vg_lite_float_t)clip_area->x1, (vg_lite_float_t)clip_area->y1, ((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f)); /*** Init Color ***/ lv_color32_t col32 = lv_color_to_32(dsc->color, opa); vg_lite_color_t vgcol = vglite_get_color(col32, false); vg_lite_linear_gradient_t gradient; bool has_gradient = (dsc->grad.dir != (lv_grad_dir_t)LV_GRAD_DIR_NONE); /*** Init Gradient ***/ if(has_gradient) { vg_lite_matrix_t * grad_matrix; vg_lite_uint32_t colors[LV_GRADIENT_MAX_STOPS]; vg_lite_uint32_t stops[LV_GRADIENT_MAX_STOPS]; lv_color32_t col32[LV_GRADIENT_MAX_STOPS]; /* Gradient setup */ vg_lite_uint32_t cnt = LV_MAX(dsc->grad.stops_count, LV_GRADIENT_MAX_STOPS); lv_opa_t opa; for(uint8_t i = 0; i < cnt; i++) { stops[i] = dsc->grad.stops[i].frac; opa = LV_OPA_MIX2(dsc->grad.stops[i].opa, dsc->opa); col32[i] = lv_color_to_32(dsc->grad.stops[i].color, opa); colors[i] = vglite_get_color(col32[i], true); } lv_memzero(&gradient, sizeof(vg_lite_linear_gradient_t)); VGLITE_CHECK_ERROR(vg_lite_init_grad(&gradient)); VGLITE_CHECK_ERROR(vg_lite_set_grad(&gradient, cnt, colors, stops)); VGLITE_CHECK_ERROR(vg_lite_update_grad(&gradient)); grad_matrix = vg_lite_get_grad_matrix(&gradient); vg_lite_identity(grad_matrix); vg_lite_translate((float)coords->x1, (float)coords->y1, grad_matrix); if(dsc->grad.dir == (lv_grad_dir_t)LV_GRAD_DIR_VER) { vg_lite_scale(1.0f, (float)height / 256.0f, grad_matrix); vg_lite_rotate(90.0f, grad_matrix); } else { /*LV_GRAD_DIR_HOR*/ vg_lite_scale((float)width / 256.0f, 1.0f, grad_matrix); } VGLITE_CHECK_ERROR(vg_lite_draw_gradient(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, NULL, &gradient, VG_LITE_BLEND_SRC_OVER)); } else { VGLITE_CHECK_ERROR(vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, NULL, VG_LITE_BLEND_SRC_OVER, vgcol)); } vglite_run(); VGLITE_CHECK_ERROR(vg_lite_clear_path(&path)); if(has_gradient) VGLITE_CHECK_ERROR(vg_lite_clear_grad(&gradient)); } #endif /*LV_USE_DRAW_VGLITE*/