1load("//bazel:defs.bzl", "compatible_with_rp2") 2 3package(default_visibility = ["//visibility:public"]) 4 5cc_library( 6 name = "hardware_hazard3", 7 hdrs = [ 8 "include/hardware/hazard3.h", 9 "include/hardware/hazard3/features.h", 10 "include/hardware/hazard3/instructions.h", 11 ], 12 includes = ["include"], 13 target_compatible_with = compatible_with_rp2() + ["@platforms//cpu:riscv32"], 14 deps = [ 15 "//src/rp2_common:hardware_regs", 16 "//src/rp2_common:pico_platform", 17 "//src/rp2_common/hardware_riscv", 18 ], 19) 20