load("//bazel:defs.bzl", "compatible_with_rp2") package(default_visibility = ["//visibility:public"]) cc_library( name = "hardware_hazard3", hdrs = [ "include/hardware/hazard3.h", "include/hardware/hazard3/features.h", "include/hardware/hazard3/instructions.h", ], includes = ["include"], target_compatible_with = compatible_with_rp2() + ["@platforms//cpu:riscv32"], deps = [ "//src/rp2_common:hardware_regs", "//src/rp2_common:pico_platform", "//src/rp2_common/hardware_riscv", ], )