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Searched refs:LV_ANIM_REPEAT_INFINITE (Results 1 – 23 of 23) sorted by relevance

/lvgl-3.7.0/examples/widgets/animimg/
Dlv_example_animimg_1.c19 lv_animimg_set_repeat_count(animimg0, LV_ANIM_REPEAT_INFINITE); in lv_example_animimg_1()
/lvgl-3.7.0/examples/widgets/arc/
Dlv_example_arc_2.c28 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); /*Just for the demo*/ in lv_example_arc_2()
/lvgl-3.7.0/examples/widgets/img/
Dlv_example_img_3.c33 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_img_3()
Dlv_example_img_4.c36 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_img_4()
/lvgl-3.7.0/examples/anim/
Dlv_example_anim_2.c34 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_anim_2()
/lvgl-3.7.0/examples/widgets/bar/
Dlv_example_bar_3.c35 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_bar_3()
Dlv_example_bar_6.c64 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_bar_6()
/lvgl-3.7.0/examples/layouts/flex/
Dlv_example_flex_5.c38 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_flex_5()
/lvgl-3.7.0/examples/widgets/meter/
Dlv_example_meter_3.c43 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_meter_3()
Dlv_example_meter_2.c41 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_meter_2()
Dlv_example_meter_1.c62 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_meter_1()
/lvgl-3.7.0/src/misc/
Dlv_anim.h26 #define LV_ANIM_REPEAT_INFINITE 0xFFFF macro
29 LV_EXPORT_CONST_INT(LV_ANIM_REPEAT_INFINITE);
Dlv_anim.c120 if(a->repeat_cnt == LV_ANIM_REPEAT_INFINITE) in lv_anim_get_playtime()
420 if(a->playback_now == 0 && a->repeat_cnt > 0 && a->repeat_cnt != LV_ANIM_REPEAT_INFINITE) { in anim_ready_handler()
/lvgl-3.7.0/examples/layouts/grid/
Dlv_example_grid_5.c49 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_example_grid_5()
/lvgl-3.7.0/src/extra/widgets/spinner/
Dlv_spinner.c77 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_spinner_constructor()
/lvgl-3.7.0/src/extra/widgets/animimg/
Dlv_animimg.c125 lv_anim_set_repeat_count(&animimg->anim, LV_ANIM_REPEAT_INFINITE); in lv_animimg_constructor()
/lvgl-3.7.0/demos/widgets/
Dlv_demo_widgets.py17 LV_ANIM_REPEAT_INFINITE = -1 variable
360 a_lm.set_repeat_count(LV_ANIM_REPEAT_INFINITE)
378 a_ga.set_repeat_count(LV_ANIM_REPEAT_INFINITE)
Dlv_demo_widgets.c669 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in analytics_create()
770 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in analytics_create()
/lvgl-3.7.0/demos/stress/
Dlv_demo_stress.c140 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in obj_test_timer_cb()
/lvgl-3.7.0/docs/overview/
Danimation.md63 /*Number of repetitions. Default is 1. LV_ANIM_REPEAT_INFINITE for infinite repetition*/
/lvgl-3.7.0/demos/benchmark/
Dlv_demo_benchmark.c1141 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in arc_create()
1166 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in fall_anim()
/lvgl-3.7.0/src/widgets/
Dlv_label.c926 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_label_refr_text()
1028 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in lv_label_refr_text()
Dlv_textarea.c1044 lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); in start_cursor_blink()