1 #include "../../lv_examples.h"
2 #if LV_USE_METER && LV_BUILD_EXAMPLES
3 
4 static lv_obj_t * meter;
5 
set_value(void * indic,int32_t v)6 static void set_value(void * indic, int32_t v)
7 {
8     lv_meter_set_indicator_end_value(meter, indic, v);
9 }
10 
11 /**
12  * A clock from a meter
13  */
lv_example_meter_3(void)14 void lv_example_meter_3(void)
15 {
16     meter = lv_meter_create(lv_scr_act());
17     lv_obj_set_size(meter, 220, 220);
18     lv_obj_center(meter);
19 
20     /*Create a scale for the minutes*/
21     /*61 ticks in a 360 degrees range (the last and the first line overlaps)*/
22     lv_meter_scale_t * scale_min = lv_meter_add_scale(meter);
23     lv_meter_set_scale_ticks(meter, scale_min, 61, 1, 10, lv_palette_main(LV_PALETTE_GREY));
24     lv_meter_set_scale_range(meter, scale_min, 0, 60, 360, 270);
25 
26     /*Create another scale for the hours. It's only visual and contains only major ticks*/
27     lv_meter_scale_t * scale_hour = lv_meter_add_scale(meter);
28     lv_meter_set_scale_ticks(meter, scale_hour, 12, 0, 0, lv_palette_main(LV_PALETTE_GREY));               /*12 ticks*/
29     lv_meter_set_scale_major_ticks(meter, scale_hour, 1, 2, 20, lv_color_black(), 10);    /*Every tick is major*/
30     lv_meter_set_scale_range(meter, scale_hour, 1, 12, 330, 300);       /*[1..12] values in an almost full circle*/
31 
32     LV_IMG_DECLARE(img_hand)
33 
34     /*Add a the hands from images*/
35     lv_meter_indicator_t * indic_min = lv_meter_add_needle_img(meter, scale_min, &img_hand, 5, 5);
36     lv_meter_indicator_t * indic_hour = lv_meter_add_needle_img(meter, scale_min, &img_hand, 5, 5);
37 
38     /*Create an animation to set the value*/
39     lv_anim_t a;
40     lv_anim_init(&a);
41     lv_anim_set_exec_cb(&a, set_value);
42     lv_anim_set_values(&a, 0, 60);
43     lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE);
44     lv_anim_set_time(&a, 2000);     /*2 sec for 1 turn of the minute hand (1 hour)*/
45     lv_anim_set_var(&a, indic_min);
46     lv_anim_start(&a);
47 
48     lv_anim_set_var(&a, indic_hour);
49     lv_anim_set_time(&a, 24000);    /*24 sec for 1 turn of the hour hand*/
50     lv_anim_set_values(&a, 0, 60);
51     lv_anim_start(&a);
52 }
53 
54 #endif
55