Searched refs:RenderContext (Results 1 – 2 of 2) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieBuilder.h | 53 struct RenderContext struct 55 INLIST_ITEM(RenderContext); 67 RenderContext(Shape* propagator) in RenderContext() argument 74 ~RenderContext() in ~RenderContext() argument 82 RenderContext(const RenderContext& rhs, Shape* propagator, bool mergeable = false) 118 void updateChildren(LottieGroup* parent, float frameNo, Inlist<RenderContext>& contexts); 119 …up* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& pcontexts, RenderContext* … 120 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* … 121 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* … 122 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* … [all …]
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D | tvgLottieBuilder.cpp | 41 static bool _draw(LottieGroup* parent, LottieShape* shape, RenderContext* ctx); 176 …, LottieObject** child, float frameNo, TVG_UNUSED Inlist<RenderContext>& contexts, RenderContext* … in updateTransform() 205 … LottieObject** child, float frameNo, TVG_UNUSED Inlist<RenderContext>& pcontexts, RenderContext* … in updateGroup() 218 Inlist<RenderContext> contexts; in updateGroup() 220 contexts.back(new RenderContext(*ctx, propagator, group->mergeable())); in updateGroup() 228 static void _updateStroke(LottieStroke* stroke, float frameNo, RenderContext* ctx, LottieExpression… in _updateStroke() 246 …mented(LottieGroup* parent, LottieObject** child, Inlist<RenderContext>& contexts, RenderContext* … in _fragmented() 251 …contexts.back(new RenderContext(*ctx, static_cast<Shape*>(PP(ctx->propagator)->duplicate(parent->p… in _fragmented() 260 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* … in updateSolidStroke() 273 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* … in updateGradientStroke() [all …]
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