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Searched refs:RenderContext (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgLottieBuilder.h53 struct RenderContext struct
55 INLIST_ITEM(RenderContext);
67 RenderContext(Shape* propagator) in RenderContext() argument
74 ~RenderContext() in ~RenderContext() argument
82 RenderContext(const RenderContext& rhs, Shape* propagator, bool mergeable = false)
118 void updateChildren(LottieGroup* parent, float frameNo, Inlist<RenderContext>& contexts);
119 …up* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& pcontexts, RenderContext* …
120 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
121 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
122 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
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DtvgLottieBuilder.cpp41 static bool _draw(LottieGroup* parent, LottieShape* shape, RenderContext* ctx);
176 …, LottieObject** child, float frameNo, TVG_UNUSED Inlist<RenderContext>& contexts, RenderContext* … in updateTransform()
205 … LottieObject** child, float frameNo, TVG_UNUSED Inlist<RenderContext>& pcontexts, RenderContext* … in updateGroup()
218 Inlist<RenderContext> contexts; in updateGroup()
220 contexts.back(new RenderContext(*ctx, propagator, group->mergeable())); in updateGroup()
228 static void _updateStroke(LottieStroke* stroke, float frameNo, RenderContext* ctx, LottieExpression… in _updateStroke()
246 …mented(LottieGroup* parent, LottieObject** child, Inlist<RenderContext>& contexts, RenderContext* … in _fragmented()
251 …contexts.back(new RenderContext(*ctx, static_cast<Shape*>(PP(ctx->propagator)->duplicate(parent->p… in _fragmented()
260 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* … in updateSolidStroke()
273 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* … in updateGradientStroke()
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