Lines Matching refs:RenderContext
53 struct RenderContext struct
55 INLIST_ITEM(RenderContext);
67 RenderContext(Shape* propagator) in RenderContext() argument
74 ~RenderContext() in ~RenderContext() argument
82 RenderContext(const RenderContext& rhs, Shape* propagator, bool mergeable = false)
118 void updateChildren(LottieGroup* parent, float frameNo, Inlist<RenderContext>& contexts);
119 …up* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& pcontexts, RenderContext* …
120 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
121 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
122 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
123 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
124 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
125 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
126 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
127 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
128 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
129 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
130 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
131 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …
132 …oup* parent, LottieObject** child, float frameNo, Inlist<RenderContext>& contexts, RenderContext* …