Searched refs:LV_USE_BIDI (Results 1 – 12 of 12) sorted by relevance
2 …EL && LV_BUILD_EXAMPLES && LV_FONT_DEJAVU_16_PERSIAN_HEBREW && LV_FONT_SIMSUN_16_CJK && LV_USE_BIDI
440 #define LV_USE_BIDI 0 macro441 #if LV_USE_BIDI
47 #if LV_USE_BIDI
14 #if LV_USE_BIDI
447 #define LV_USE_BIDI 0448 #if LV_USE_BIDI
705 config LV_USE_BIDI config715 depends on LV_USE_BIDI
221 #if LV_USE_BIDI in lv_draw_label()231 #if LV_USE_BIDI in lv_draw_label()331 #if LV_USE_BIDI in lv_draw_label()
1313 #ifndef LV_USE_BIDI1315 #define LV_USE_BIDI CONFIG_LV_USE_BIDI macro1317 #define LV_USE_BIDI 0 macro1320 #if LV_USE_BIDI
350 #if LV_USE_BIDI in lv_label_get_letter_pos()395 #if LV_USE_BIDI in lv_label_get_letter_pos()449 #if LV_USE_BIDI in lv_label_get_letter_on()504 #if LV_USE_BIDI in lv_label_get_letter_on()934 #if LV_USE_BIDI in lv_label_refr_text()1034 #if LV_USE_BIDI in lv_label_refr_text()
221 #if LV_USE_BIDI in lv_obj_init_draw_label_dsc()
93 BiDi support is enabled by `LV_USE_BIDI` in *lv_conf.h*
1532 - Decide text animation's direction based on base_dir (when using LV_USE_BIDI)