1 /** 2 * @file lv_conf.h 3 * Configuration file for v8.3.7 4 */ 5 6 /* 7 * Copy this file as `lv_conf.h` 8 * 1. simply next to the `lvgl` folder 9 * 2. or any other places and 10 * - define `LV_CONF_INCLUDE_SIMPLE` 11 * - add the path as include path 12 */ 13 14 /* clang-format off */ 15 #if 0 /*Set it to "1" to enable content*/ 16 17 #ifndef LV_CONF_H 18 #define LV_CONF_H 19 20 #include <stdint.h> 21 22 /*==================== 23 COLOR SETTINGS 24 *====================*/ 25 26 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ 27 #define LV_COLOR_DEPTH 16 28 29 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ 30 #define LV_COLOR_16_SWAP 0 31 32 /*Enable features to draw on transparent background. 33 *It's required if opa, and transform_* style properties are used. 34 *Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/ 35 #define LV_COLOR_SCREEN_TRANSP 0 36 37 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. 38 * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ 39 #define LV_COLOR_MIX_ROUND_OFS 0 40 41 /*Images pixels with this color will not be drawn if they are chroma keyed)*/ 42 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ 43 44 /*========================= 45 MEMORY SETTINGS 46 *=========================*/ 47 48 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ 49 #define LV_MEM_CUSTOM 0 50 #if LV_MEM_CUSTOM == 0 51 /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ 52 #define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/ 53 54 /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ 55 #define LV_MEM_ADR 0 /*0: unused*/ 56 /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ 57 #if LV_MEM_ADR == 0 58 #undef LV_MEM_POOL_INCLUDE 59 #undef LV_MEM_POOL_ALLOC 60 #endif 61 62 #else /*LV_MEM_CUSTOM*/ 63 #define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ 64 #define LV_MEM_CUSTOM_ALLOC malloc 65 #define LV_MEM_CUSTOM_FREE free 66 #define LV_MEM_CUSTOM_REALLOC realloc 67 #endif /*LV_MEM_CUSTOM*/ 68 69 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms. 70 *You will see an error log message if there wasn't enough buffers. */ 71 #define LV_MEM_BUF_MAX_NUM 16 72 73 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ 74 #define LV_MEMCPY_MEMSET_STD 0 75 76 /*==================== 77 HAL SETTINGS 78 *====================*/ 79 80 /*Default display refresh period. LVG will redraw changed areas with this period time*/ 81 #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ 82 83 /*Input device read period in milliseconds*/ 84 #define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ 85 86 /*Use a custom tick source that tells the elapsed time in milliseconds. 87 *It removes the need to manually update the tick with `lv_tick_inc()`)*/ 88 #define LV_TICK_CUSTOM 0 89 #if LV_TICK_CUSTOM 90 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ 91 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ 92 /*If using lvgl as ESP32 component*/ 93 // #define LV_TICK_CUSTOM_INCLUDE "esp_timer.h" 94 // #define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL)) 95 #endif /*LV_TICK_CUSTOM*/ 96 97 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. 98 *(Not so important, you can adjust it to modify default sizes and spaces)*/ 99 #define LV_DPI_DEF 130 /*[px/inch]*/ 100 101 /*======================= 102 * FEATURE CONFIGURATION 103 *=======================*/ 104 105 /*------------- 106 * Drawing 107 *-----------*/ 108 109 /*Enable complex draw engine. 110 *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ 111 #define LV_DRAW_COMPLEX 1 112 #if LV_DRAW_COMPLEX != 0 113 114 /*Allow buffering some shadow calculation. 115 *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` 116 *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ 117 #define LV_SHADOW_CACHE_SIZE 0 118 119 /* Set number of maximally cached circle data. 120 * The circumference of 1/4 circle are saved for anti-aliasing 121 * radius * 4 bytes are used per circle (the most often used radiuses are saved) 122 * 0: to disable caching */ 123 #define LV_CIRCLE_CACHE_SIZE 4 124 #endif /*LV_DRAW_COMPLEX*/ 125 126 /** 127 * "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer 128 * and blend it as an image with the given opacity. 129 * Note that `bg_opa`, `text_opa` etc don't require buffering into layer) 130 * The widget can be buffered in smaller chunks to avoid using large buffers. 131 * 132 * - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it 133 * - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated. 134 * 135 * Both buffer sizes are in bytes. 136 * "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers 137 * and can't be drawn in chunks. So these settings affects only widgets with opacity. 138 */ 139 #define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024) 140 #define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024) 141 142 /*Default image cache size. Image caching keeps the images opened. 143 *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) 144 *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. 145 *However the opened images might consume additional RAM. 146 *0: to disable caching*/ 147 #define LV_IMG_CACHE_DEF_SIZE 0 148 149 /*Number of stops allowed per gradient. Increase this to allow more stops. 150 *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ 151 #define LV_GRADIENT_MAX_STOPS 2 152 153 /*Default gradient buffer size. 154 *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. 155 *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. 156 *If the cache is too small the map will be allocated only while it's required for the drawing. 157 *0 mean no caching.*/ 158 #define LV_GRAD_CACHE_DEF_SIZE 0 159 160 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display) 161 *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface 162 *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ 163 #define LV_DITHER_GRADIENT 0 164 #if LV_DITHER_GRADIENT 165 /*Add support for error diffusion dithering. 166 *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. 167 *The increase in memory consumption is (24 bits * object's width)*/ 168 #define LV_DITHER_ERROR_DIFFUSION 0 169 #endif 170 171 /*Maximum buffer size to allocate for rotation. 172 *Only used if software rotation is enabled in the display driver.*/ 173 #define LV_DISP_ROT_MAX_BUF (10*1024) 174 175 /*------------- 176 * GPU 177 *-----------*/ 178 179 /*Use Arm's 2D acceleration library Arm-2D */ 180 #define LV_USE_GPU_ARM2D 0 181 182 /*Use STM32's DMA2D (aka Chrom Art) GPU*/ 183 #define LV_USE_GPU_STM32_DMA2D 0 184 #if LV_USE_GPU_STM32_DMA2D 185 /*Must be defined to include path of CMSIS header of target processor 186 e.g. "stm32f7xx.h" or "stm32f4xx.h"*/ 187 #define LV_GPU_DMA2D_CMSIS_INCLUDE 188 #endif 189 190 /*Use SWM341's DMA2D GPU*/ 191 #define LV_USE_GPU_SWM341_DMA2D 0 192 #if LV_USE_GPU_SWM341_DMA2D 193 #define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h" 194 #endif 195 196 /*Use NXP's PXP GPU iMX RTxxx platforms*/ 197 #define LV_USE_GPU_NXP_PXP 0 198 #if LV_USE_GPU_NXP_PXP 199 /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) 200 * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS 201 * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. 202 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() 203 */ 204 #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 205 #endif 206 207 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/ 208 #define LV_USE_GPU_NXP_VG_LITE 0 209 210 /*Use SDL renderer API*/ 211 #define LV_USE_GPU_SDL 0 212 #if LV_USE_GPU_SDL 213 #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h> 214 /*Texture cache size, 8MB by default*/ 215 #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8) 216 /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/ 217 #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6)) 218 #endif 219 220 /*------------- 221 * Logging 222 *-----------*/ 223 224 /*Enable the log module*/ 225 #define LV_USE_LOG 0 226 #if LV_USE_LOG 227 228 /*How important log should be added: 229 *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information 230 *LV_LOG_LEVEL_INFO Log important events 231 *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem 232 *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail 233 *LV_LOG_LEVEL_USER Only logs added by the user 234 *LV_LOG_LEVEL_NONE Do not log anything*/ 235 #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN 236 237 /*1: Print the log with 'printf'; 238 *0: User need to register a callback with `lv_log_register_print_cb()`*/ 239 #define LV_LOG_PRINTF 0 240 241 /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ 242 #define LV_LOG_TRACE_MEM 1 243 #define LV_LOG_TRACE_TIMER 1 244 #define LV_LOG_TRACE_INDEV 1 245 #define LV_LOG_TRACE_DISP_REFR 1 246 #define LV_LOG_TRACE_EVENT 1 247 #define LV_LOG_TRACE_OBJ_CREATE 1 248 #define LV_LOG_TRACE_LAYOUT 1 249 #define LV_LOG_TRACE_ANIM 1 250 251 #endif /*LV_USE_LOG*/ 252 253 /*------------- 254 * Asserts 255 *-----------*/ 256 257 /*Enable asserts if an operation is failed or an invalid data is found. 258 *If LV_USE_LOG is enabled an error message will be printed on failure*/ 259 #define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ 260 #define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ 261 #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ 262 #define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ 263 #define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ 264 265 /*Add a custom handler when assert happens e.g. to restart the MCU*/ 266 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h> 267 #define LV_ASSERT_HANDLER while(1); /*Halt by default*/ 268 269 /*------------- 270 * Others 271 *-----------*/ 272 273 /*1: Show CPU usage and FPS count*/ 274 #define LV_USE_PERF_MONITOR 0 275 #if LV_USE_PERF_MONITOR 276 #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT 277 #endif 278 279 /*1: Show the used memory and the memory fragmentation 280 * Requires LV_MEM_CUSTOM = 0*/ 281 #define LV_USE_MEM_MONITOR 0 282 #if LV_USE_MEM_MONITOR 283 #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT 284 #endif 285 286 /*1: Draw random colored rectangles over the redrawn areas*/ 287 #define LV_USE_REFR_DEBUG 0 288 289 /*Change the built in (v)snprintf functions*/ 290 #define LV_SPRINTF_CUSTOM 0 291 #if LV_SPRINTF_CUSTOM 292 #define LV_SPRINTF_INCLUDE <stdio.h> 293 #define lv_snprintf snprintf 294 #define lv_vsnprintf vsnprintf 295 #else /*LV_SPRINTF_CUSTOM*/ 296 #define LV_SPRINTF_USE_FLOAT 0 297 #endif /*LV_SPRINTF_CUSTOM*/ 298 299 #define LV_USE_USER_DATA 1 300 301 /*Garbage Collector settings 302 *Used if lvgl is bound to higher level language and the memory is managed by that language*/ 303 #define LV_ENABLE_GC 0 304 #if LV_ENABLE_GC != 0 305 #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ 306 #endif /*LV_ENABLE_GC*/ 307 308 /*===================== 309 * COMPILER SETTINGS 310 *====================*/ 311 312 /*For big endian systems set to 1*/ 313 #define LV_BIG_ENDIAN_SYSTEM 0 314 315 /*Define a custom attribute to `lv_tick_inc` function*/ 316 #define LV_ATTRIBUTE_TICK_INC 317 318 /*Define a custom attribute to `lv_timer_handler` function*/ 319 #define LV_ATTRIBUTE_TIMER_HANDLER 320 321 /*Define a custom attribute to `lv_disp_flush_ready` function*/ 322 #define LV_ATTRIBUTE_FLUSH_READY 323 324 /*Required alignment size for buffers*/ 325 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 326 327 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). 328 * E.g. __attribute__((aligned(4)))*/ 329 #define LV_ATTRIBUTE_MEM_ALIGN 330 331 /*Attribute to mark large constant arrays for example font's bitmaps*/ 332 #define LV_ATTRIBUTE_LARGE_CONST 333 334 /*Compiler prefix for a big array declaration in RAM*/ 335 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY 336 337 /*Place performance critical functions into a faster memory (e.g RAM)*/ 338 #define LV_ATTRIBUTE_FAST_MEM 339 340 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ 341 #define LV_ATTRIBUTE_DMA 342 343 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that 344 *should also appear on LVGL binding API such as Micropython.*/ 345 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ 346 347 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ 348 #define LV_USE_LARGE_COORD 0 349 350 /*================== 351 * FONT USAGE 352 *===================*/ 353 354 /*Montserrat fonts with ASCII range and some symbols using bpp = 4 355 *https://fonts.google.com/specimen/Montserrat*/ 356 #define LV_FONT_MONTSERRAT_8 0 357 #define LV_FONT_MONTSERRAT_10 0 358 #define LV_FONT_MONTSERRAT_12 0 359 #define LV_FONT_MONTSERRAT_14 1 360 #define LV_FONT_MONTSERRAT_16 0 361 #define LV_FONT_MONTSERRAT_18 0 362 #define LV_FONT_MONTSERRAT_20 0 363 #define LV_FONT_MONTSERRAT_22 0 364 #define LV_FONT_MONTSERRAT_24 0 365 #define LV_FONT_MONTSERRAT_26 0 366 #define LV_FONT_MONTSERRAT_28 0 367 #define LV_FONT_MONTSERRAT_30 0 368 #define LV_FONT_MONTSERRAT_32 0 369 #define LV_FONT_MONTSERRAT_34 0 370 #define LV_FONT_MONTSERRAT_36 0 371 #define LV_FONT_MONTSERRAT_38 0 372 #define LV_FONT_MONTSERRAT_40 0 373 #define LV_FONT_MONTSERRAT_42 0 374 #define LV_FONT_MONTSERRAT_44 0 375 #define LV_FONT_MONTSERRAT_46 0 376 #define LV_FONT_MONTSERRAT_48 0 377 378 /*Demonstrate special features*/ 379 #define LV_FONT_MONTSERRAT_12_SUBPX 0 380 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ 381 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ 382 #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ 383 384 /*Pixel perfect monospace fonts*/ 385 #define LV_FONT_UNSCII_8 0 386 #define LV_FONT_UNSCII_16 0 387 388 /*Optionally declare custom fonts here. 389 *You can use these fonts as default font too and they will be available globally. 390 *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ 391 #define LV_FONT_CUSTOM_DECLARE 392 393 /*Always set a default font*/ 394 #define LV_FONT_DEFAULT &lv_font_montserrat_14 395 396 /*Enable handling large font and/or fonts with a lot of characters. 397 *The limit depends on the font size, font face and bpp. 398 *Compiler error will be triggered if a font needs it.*/ 399 #define LV_FONT_FMT_TXT_LARGE 0 400 401 /*Enables/disables support for compressed fonts.*/ 402 #define LV_USE_FONT_COMPRESSED 0 403 404 /*Enable subpixel rendering*/ 405 #define LV_USE_FONT_SUBPX 0 406 #if LV_USE_FONT_SUBPX 407 /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ 408 #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ 409 #endif 410 411 /*Enable drawing placeholders when glyph dsc is not found*/ 412 #define LV_USE_FONT_PLACEHOLDER 1 413 414 /*================= 415 * TEXT SETTINGS 416 *=================*/ 417 418 /** 419 * Select a character encoding for strings. 420 * Your IDE or editor should have the same character encoding 421 * - LV_TXT_ENC_UTF8 422 * - LV_TXT_ENC_ASCII 423 */ 424 #define LV_TXT_ENC LV_TXT_ENC_UTF8 425 426 /*Can break (wrap) texts on these chars*/ 427 #define LV_TXT_BREAK_CHARS " ,.;:-_" 428 429 /*If a word is at least this long, will break wherever "prettiest" 430 *To disable, set to a value <= 0*/ 431 #define LV_TXT_LINE_BREAK_LONG_LEN 0 432 433 /*Minimum number of characters in a long word to put on a line before a break. 434 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 435 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 436 437 /*Minimum number of characters in a long word to put on a line after a break. 438 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 439 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 440 441 /*The control character to use for signalling text recoloring.*/ 442 #define LV_TXT_COLOR_CMD "#" 443 444 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. 445 *The direction will be processed according to the Unicode Bidirectional Algorithm: 446 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ 447 #define LV_USE_BIDI 0 448 #if LV_USE_BIDI 449 /*Set the default direction. Supported values: 450 *`LV_BASE_DIR_LTR` Left-to-Right 451 *`LV_BASE_DIR_RTL` Right-to-Left 452 *`LV_BASE_DIR_AUTO` detect texts base direction*/ 453 #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO 454 #endif 455 456 /*Enable Arabic/Persian processing 457 *In these languages characters should be replaced with an other form based on their position in the text*/ 458 #define LV_USE_ARABIC_PERSIAN_CHARS 0 459 460 /*================== 461 * WIDGET USAGE 462 *================*/ 463 464 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ 465 466 #define LV_USE_ARC 1 467 468 #define LV_USE_BAR 1 469 470 #define LV_USE_BTN 1 471 472 #define LV_USE_BTNMATRIX 1 473 474 #define LV_USE_CANVAS 1 475 476 #define LV_USE_CHECKBOX 1 477 478 #define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ 479 480 #define LV_USE_IMG 1 /*Requires: lv_label*/ 481 482 #define LV_USE_LABEL 1 483 #if LV_USE_LABEL 484 #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ 485 #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ 486 #endif 487 488 #define LV_USE_LINE 1 489 490 #define LV_USE_ROLLER 1 /*Requires: lv_label*/ 491 #if LV_USE_ROLLER 492 #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ 493 #endif 494 495 #define LV_USE_SLIDER 1 /*Requires: lv_bar*/ 496 497 #define LV_USE_SWITCH 1 498 499 #define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ 500 #if LV_USE_TEXTAREA != 0 501 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ 502 #endif 503 504 #define LV_USE_TABLE 1 505 506 /*================== 507 * EXTRA COMPONENTS 508 *==================*/ 509 510 /*----------- 511 * Widgets 512 *----------*/ 513 #define LV_USE_ANIMIMG 1 514 515 #define LV_USE_CALENDAR 1 516 #if LV_USE_CALENDAR 517 #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 518 #if LV_CALENDAR_WEEK_STARTS_MONDAY 519 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} 520 #else 521 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} 522 #endif 523 524 #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} 525 #define LV_USE_CALENDAR_HEADER_ARROW 1 526 #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 527 #endif /*LV_USE_CALENDAR*/ 528 529 #define LV_USE_CHART 1 530 531 #define LV_USE_COLORWHEEL 1 532 533 #define LV_USE_IMGBTN 1 534 535 #define LV_USE_KEYBOARD 1 536 537 #define LV_USE_LED 1 538 539 #define LV_USE_LIST 1 540 541 #define LV_USE_MENU 1 542 543 #define LV_USE_METER 1 544 545 #define LV_USE_MSGBOX 1 546 547 #define LV_USE_SPAN 1 548 #if LV_USE_SPAN 549 /*A line text can contain maximum num of span descriptor */ 550 #define LV_SPAN_SNIPPET_STACK_SIZE 64 551 #endif 552 553 #define LV_USE_SPINBOX 1 554 555 #define LV_USE_SPINNER 1 556 557 #define LV_USE_TABVIEW 1 558 559 #define LV_USE_TILEVIEW 1 560 561 #define LV_USE_WIN 1 562 563 /*----------- 564 * Themes 565 *----------*/ 566 567 /*A simple, impressive and very complete theme*/ 568 #define LV_USE_THEME_DEFAULT 1 569 #if LV_USE_THEME_DEFAULT 570 571 /*0: Light mode; 1: Dark mode*/ 572 #define LV_THEME_DEFAULT_DARK 0 573 574 /*1: Enable grow on press*/ 575 #define LV_THEME_DEFAULT_GROW 1 576 577 /*Default transition time in [ms]*/ 578 #define LV_THEME_DEFAULT_TRANSITION_TIME 80 579 #endif /*LV_USE_THEME_DEFAULT*/ 580 581 /*A very simple theme that is a good starting point for a custom theme*/ 582 #define LV_USE_THEME_BASIC 1 583 584 /*A theme designed for monochrome displays*/ 585 #define LV_USE_THEME_MONO 1 586 587 /*----------- 588 * Layouts 589 *----------*/ 590 591 /*A layout similar to Flexbox in CSS.*/ 592 #define LV_USE_FLEX 1 593 594 /*A layout similar to Grid in CSS.*/ 595 #define LV_USE_GRID 1 596 597 /*--------------------- 598 * 3rd party libraries 599 *--------------------*/ 600 601 /*File system interfaces for common APIs */ 602 603 /*API for fopen, fread, etc*/ 604 #define LV_USE_FS_STDIO 0 605 #if LV_USE_FS_STDIO 606 #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 607 #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 608 #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 609 #endif 610 611 /*API for open, read, etc*/ 612 #define LV_USE_FS_POSIX 0 613 #if LV_USE_FS_POSIX 614 #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 615 #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 616 #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 617 #endif 618 619 /*API for CreateFile, ReadFile, etc*/ 620 #define LV_USE_FS_WIN32 0 621 #if LV_USE_FS_WIN32 622 #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 623 #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 624 #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 625 #endif 626 627 /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ 628 #define LV_USE_FS_FATFS 0 629 #if LV_USE_FS_FATFS 630 #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 631 #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 632 #endif 633 634 /*PNG decoder library*/ 635 #define LV_USE_PNG 0 636 637 /*BMP decoder library*/ 638 #define LV_USE_BMP 0 639 640 /* JPG + split JPG decoder library. 641 * Split JPG is a custom format optimized for embedded systems. */ 642 #define LV_USE_SJPG 0 643 644 /*GIF decoder library*/ 645 #define LV_USE_GIF 0 646 647 /*QR code library*/ 648 #define LV_USE_QRCODE 0 649 650 /*FreeType library*/ 651 #define LV_USE_FREETYPE 0 652 #if LV_USE_FREETYPE 653 /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/ 654 #define LV_FREETYPE_CACHE_SIZE (16 * 1024) 655 #if LV_FREETYPE_CACHE_SIZE >= 0 656 /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ 657 /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ 658 /* if font size >= 256, must be configured as image cache */ 659 #define LV_FREETYPE_SBIT_CACHE 0 660 /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ 661 /* (0:use system defaults) */ 662 #define LV_FREETYPE_CACHE_FT_FACES 0 663 #define LV_FREETYPE_CACHE_FT_SIZES 0 664 #endif 665 #endif 666 667 /*Rlottie library*/ 668 #define LV_USE_RLOTTIE 0 669 670 /*FFmpeg library for image decoding and playing videos 671 *Supports all major image formats so do not enable other image decoder with it*/ 672 #define LV_USE_FFMPEG 0 673 #if LV_USE_FFMPEG 674 /*Dump input information to stderr*/ 675 #define LV_FFMPEG_DUMP_FORMAT 0 676 #endif 677 678 /*----------- 679 * Others 680 *----------*/ 681 682 /*1: Enable API to take snapshot for object*/ 683 #define LV_USE_SNAPSHOT 0 684 685 /*1: Enable Monkey test*/ 686 #define LV_USE_MONKEY 0 687 688 /*1: Enable grid navigation*/ 689 #define LV_USE_GRIDNAV 0 690 691 /*1: Enable lv_obj fragment*/ 692 #define LV_USE_FRAGMENT 0 693 694 /*1: Support using images as font in label or span widgets */ 695 #define LV_USE_IMGFONT 0 696 697 /*1: Enable a published subscriber based messaging system */ 698 #define LV_USE_MSG 0 699 700 /*1: Enable Pinyin input method*/ 701 /*Requires: lv_keyboard*/ 702 #define LV_USE_IME_PINYIN 0 703 #if LV_USE_IME_PINYIN 704 /*1: Use default thesaurus*/ 705 /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/ 706 #define LV_IME_PINYIN_USE_DEFAULT_DICT 1 707 /*Set the maximum number of candidate panels that can be displayed*/ 708 /*This needs to be adjusted according to the size of the screen*/ 709 #define LV_IME_PINYIN_CAND_TEXT_NUM 6 710 711 /*Use 9 key input(k9)*/ 712 #define LV_IME_PINYIN_USE_K9_MODE 1 713 #if LV_IME_PINYIN_USE_K9_MODE == 1 714 #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3 715 #endif // LV_IME_PINYIN_USE_K9_MODE 716 #endif 717 718 /*================== 719 * EXAMPLES 720 *==================*/ 721 722 /*Enable the examples to be built with the library*/ 723 #define LV_BUILD_EXAMPLES 1 724 725 /*=================== 726 * DEMO USAGE 727 ====================*/ 728 729 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */ 730 #define LV_USE_DEMO_WIDGETS 0 731 #if LV_USE_DEMO_WIDGETS 732 #define LV_DEMO_WIDGETS_SLIDESHOW 0 733 #endif 734 735 /*Demonstrate the usage of encoder and keyboard*/ 736 #define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 737 738 /*Benchmark your system*/ 739 #define LV_USE_DEMO_BENCHMARK 0 740 #if LV_USE_DEMO_BENCHMARK 741 /*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/ 742 #define LV_DEMO_BENCHMARK_RGB565A8 0 743 #endif 744 745 /*Stress test for LVGL*/ 746 #define LV_USE_DEMO_STRESS 0 747 748 /*Music player demo*/ 749 #define LV_USE_DEMO_MUSIC 0 750 #if LV_USE_DEMO_MUSIC 751 #define LV_DEMO_MUSIC_SQUARE 0 752 #define LV_DEMO_MUSIC_LANDSCAPE 0 753 #define LV_DEMO_MUSIC_ROUND 0 754 #define LV_DEMO_MUSIC_LARGE 0 755 #define LV_DEMO_MUSIC_AUTO_PLAY 0 756 #endif 757 758 /*--END OF LV_CONF_H--*/ 759 760 #endif /*LV_CONF_H*/ 761 762 #endif /*End of "Content enable"*/ 763