1 /* This is a small demo of the high-performance GUIX graphics framework. */
2
3 #include <stdio.h>
4 #include "tx_api.h"
5 #include "gx_api.h"
6 #include "gx_validation_utility.h"
7
8 TEST_PARAM test_parameter = {
9 "guix_canvas_hide", /* Test name */
10 0, 0, 639, 479 /* Define the coordinates of the capture area.
11 In this test, we only need to capture the scrollbar
12 drawing area. */
13 };
14
15 static VOID control_thread_entry(ULONG);
main(int argc,char ** argv)16 int main(int argc, char ** argv)
17 {
18 /* Parse the command scrollbar argument. */
19 gx_validation_setup(argc, argv);
20
21 /* Start ThreadX system */
22 tx_kernel_enter();
23 return(0);
24 }
25
tx_application_define(void * first_unused_memory)26 VOID tx_application_define(void *first_unused_memory)
27 {
28
29 /* Create a dedicated thread to perform various operations
30 on the scrollbar drawing example. These operations simulate
31 user input. */
32 gx_validation_control_thread_create(control_thread_entry);
33
34 /* Termiante the test if it runs for more than 100 ticks */
35 /* This function is not implemented yet. */
36 gx_validation_watchdog_create(100);
37
38 /* Call the actual scrollbar routine. */
39 gx_validation_application_define(first_unused_memory);
40
41 }
42
43
44 /* Replace the default graphics driver with the validation driver. */
45 #ifdef win32_graphics_driver_setup_565rgb
46 #undef win32_graphics_driver_setup_565rgb
47 #endif
48 #define win32_graphics_driver_setup_565rgb gx_validation_graphics_driver_setup_565rgb
49
50
51 #ifdef WIN32
52 #undef WIN32
53 #endif
54
55 #include "gx_validation_wrapper.h"
56
57 #include "demo_guix_all_widgets_16bpp.c"
58
59 /* This thread simulates user input. Its priority is lower
60 than the GUIX thread, so that GUIX finishes an operation
61 before this thread is able to issue the next command. */
control_thread_entry(ULONG input)62 static VOID control_thread_entry(ULONG input)
63 {
64 INT frame_id = 1;
65 GX_EVENT myevent;
66
67 /* Simulate click on next button. */
68 memset(&myevent, 0, sizeof(GX_EVENT));
69 myevent.gx_event_type = GX_SIGNAL(IDB_NEXT, GX_EVENT_CLICKED);
70 myevent.gx_event_target = (GX_WIDGET *)&button_screen;
71 gx_system_event_send(&myevent);
72
73 gx_canvas_hide(&animation_canvas);
74 gx_validation_set_frame_id(frame_id++);
75 gx_validation_set_frame_comment("Hide animation canvas.");
76 gx_validation_screen_refresh();
77
78 gx_canvas_offset_set(root->gx_window_root_canvas, 0, 10);
79 gx_canvas_offset_set(&animation_canvas, 0, 10);
80 gx_canvas_show(&animation_canvas);
81 gx_validation_set_frame_id(frame_id++);
82 gx_validation_set_frame_comment("Set canvas offset (0, 10), show animation canvas.");
83 gx_validation_screen_refresh();
84
85 gx_canvas_hide(&animation_canvas);
86 gx_validation_set_frame_id(frame_id++);
87 gx_validation_set_frame_comment("Hide animation canvas");
88 gx_validation_screen_refresh();
89
90 gx_canvas_offset_set(root->gx_window_root_canvas, 10, 10);
91 gx_canvas_offset_set(&animation_canvas, 10, 10);
92 gx_canvas_show(&animation_canvas);
93 gx_validation_set_frame_id(frame_id++);
94 gx_validation_set_frame_comment("Set canvas offset (10, 10), show animation canvas.");
95 gx_validation_screen_refresh();
96
97 gx_canvas_hide(&animation_canvas);
98 gx_validation_set_frame_id(frame_id++);
99 gx_validation_set_frame_comment("Hide animation canvas.");
100 gx_validation_screen_refresh();
101
102 /* Signal the end of the test case. Verify the output. */
103 gx_validation_end();
104
105 exit(0);
106 }
107