1/*************************************************************************** 2 * Copyright (c) 2024 Microsoft Corporation 3 * 4 * This program and the accompanying materials are made available under the 5 * terms of the MIT License which is available at 6 * https://opensource.org/licenses/MIT. 7 * 8 * SPDX-License-Identifier: MIT 9 **************************************************************************/ 10 11/**************************************************************************/ 12/* Copyright (c) Cadence Design Systems, Inc. */ 13/* */ 14/* Permission is hereby granted, free of charge, to any person obtaining */ 15/* a copy of this software and associated documentation files (the */ 16/* "Software"), to deal in the Software without restriction, including */ 17/* without limitation the rights to use, copy, modify, merge, publish, */ 18/* distribute, sublicense, and/or sell copies of the Software, and to */ 19/* permit persons to whom the Software is furnished to do so, subject to */ 20/* the following conditions: */ 21/* */ 22/* The above copyright notice and this permission notice shall be */ 23/* included in all copies or substantial portions of the Software. */ 24/* */ 25/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ 26/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ 27/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ 28/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ 29/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ 30/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ 31/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ 32/**************************************************************************/ 33 34/**************************************************************************/ 35/**************************************************************************/ 36/** */ 37/** ThreadX Component */ 38/** */ 39/** Thread */ 40/** */ 41/**************************************************************************/ 42/**************************************************************************/ 43 44#include "xtensa_rtos.h" 45#include "tx_api_asm.h" 46 47 48#if XCHAL_HAVE_XEA2 49 50 .text 51 52/**************************************************************************/ 53/* */ 54/* DESCRIPTION */ 55/* */ 56/* This function saves the context of an executing thread in the */ 57/* beginning of interrupt processing. The function also ensures that */ 58/* the system stack is used upon return to the calling ISR. */ 59/* */ 60/* Interrupts remain disabled and no exceptions are triggered! */ 61/* */ 62/* RELEASE HISTORY */ 63/* */ 64/* DATE NAME DESCRIPTION */ 65/* */ 66/* 12-31-2020 Cadence Design Systems Initial Version 6.1.3 */ 67/* */ 68/**************************************************************************/ 69 70// VOID _tx_thread_context_save(VOID) 71// { 72 .globl _tx_thread_context_save 73 .type _tx_thread_context_save,@function 74 .align 4 75_tx_thread_context_save: 76 77 /* 78 Please note: Control flow might seem strange. This is because it has been 79 optimized to avoid taken branches in the longest normal path (the critical 80 one for worst-case latency), presumed to be a non-nested interrupt and 81 non-idle) and to hide pipeline interlock cycles where possible. 82 */ 83 84 /* 85 Save a couple of scratch regs to work with that are preserved over the 86 call to _xt_context_save. The latter assumes the interruptee's values 87 of these are already saved and these regs contain different data to be 88 preserved, so doesn't save them in the stack frame, and thereby requires 89 that its caller have already saved them in the interrupt stack frame. 90 We end up with a12 = return address, a13 and a0 are scratch. 91 */ 92 s32i a12, sp, XT_STK_A12 93 s32i a13, sp, XT_STK_A13 94 95 /* Check for a nested interrupt condition and increment nesting count. */ 96 // if (_tx_thread_system_state++) 97 // { 98 movi a13, _tx_thread_system_state /* a13 = & interrupt nesting count */ 99 mov a12, a0 /* a12 = save ret addr (free a0) */ 100 l32i a0, a13, 0 /* increment interrupt nesting count */ 101 addi a0, a0, 1 102 s32i a0, a13, 0 103 bnei a0, 1, .L_tx_thread_nested_save /* was !=0 before increment? */ 104 105 // } 106 107.Ln_tx_thread_not_nested_save: 108 109 /* Otherwise, not nested, check to see if a thread was running. */ 110 // else 111 // { 112 // if (_tx_thread_current_ptr) 113 // { 114 movi a0, _tx_thread_current_ptr 115 l32i a13, a0, 0 /* a13 = current thread ctrl blk */ 116 beqz a13, .L_tx_thread_idle_system_save 117 118 /* Save the rest of the interrupted context. */ 119 call0 _xt_context_save 120 121 /* Save the current stack pointer in the thread's control block. */ 122 // _tx_thread_current_ptr -> tx_thread_stack_ptr = sp; 123 s32i sp, a13, tx_thread_stack_ptr 124 125 // } 126 /* Switch to the system stack and return to ISR. */ 127 128.L_tx_thread_idle_system_save: 129 130 /* 131 If interrupted in the idle state, it's not necessary to save any context. 132 But even in the idle case where we are already on the system stack, it is 133 necessary to reset the (system) stack pointer so a series of consecutive 134 interrupts in the idle state do not keep moving the SP downward. 135 */ 136 137 // sp = _tx_thread_system_stack_ptr; 138 movi a13, _tx_thread_system_stack_ptr 139 mov a0, a12 /* retrieve return address */ 140 l32i sp, a13, 0 141 142 ret 143 // } 144 145.L_tx_thread_nested_save: 146 /* Nested interrupt condition. */ 147 /* Save the rest of the interrupted context and return to ISR. */ 148 call0 _xt_context_save 149 150 mov a0, a12 /* retrieve return address */ 151 ret 152 153// } 154 155#endif /* XCHAL_HAVE_XEA2 */ 156 157