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Searched refs:GX_SPRITE_IDLE (Results 1 – 5 of 5) sorted by relevance

/GUIX-v6.2.1/common/src/
Dgx_sprite_update.c102 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_update()
126 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_update()
Dgx_sprite_stop.c83 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_stop()
Dgx_sprite_start.c89 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_start()
Dgx_sprite_create.c96 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_create()
/GUIX-v6.2.1/common/inc/
Dgx_sprite.h53 #define GX_SPRITE_IDLE 0x0001 macro