Searched refs:GX_SPRITE_IDLE (Results 1 – 5 of 5) sorted by relevance
101 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_update()125 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_update()
82 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_stop()
88 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_start()
95 sprite -> gx_sprite_run_state = GX_SPRITE_IDLE; in _gx_sprite_create()
52 #define GX_SPRITE_IDLE 0x0001 macro