1 // 2 // Copyright (c) 2010-2018 Antmicro 3 // Copyright (c) 2011-2015 Realtime Embedded 4 // 5 // This file is licensed under the MIT License. 6 // Full license text is available in 'licenses/MIT.txt'. 7 // 8 using System; 9 using Antmicro.Renode.Core; 10 11 namespace Antmicro.Renode.Peripherals.Input 12 { 13 14 public interface IAbsolutePositionPointerInput : IPointerInput 15 { MoveTo(int x, int y)16 void MoveTo(int x, int y); 17 int MaxX {get;} 18 int MaxY {get;} 19 20 //These two almost always should equal zero. If you need to provide a 21 //blind area, take a look at IAbsolutePositionPointerInputWithActiveArea. 22 int MinX {get;} 23 int MinY {get;} 24 } 25 26 } 27