// // Copyright (c) 2010-2018 Antmicro // Copyright (c) 2011-2015 Realtime Embedded // // This file is licensed under the MIT License. // Full license text is available in 'licenses/MIT.txt'. // using System; using Antmicro.Renode.Core; namespace Antmicro.Renode.Peripherals.Input { public interface IAbsolutePositionPointerInput : IPointerInput { void MoveTo(int x, int y); int MaxX {get;} int MaxY {get;} //These two almost always should equal zero. If you need to provide a //blind area, take a look at IAbsolutePositionPointerInputWithActiveArea. int MinX {get;} int MinY {get;} } }