Searched refs:Socket (Results 1 – 13 of 13) sorted by relevance
/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/IntegrationLibrary/libs/socket-cpp/Socket/ |
D | Socket.h | 56 typedef SOCKET Socket; typedef 58 typedef int Socket; typedef 75 static int SelectSockets(const Socket* pSocketsToSelect, const size_t count, 78 static int SelectSocket(const Socket sd, const size_t msec);
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D | TCPClient.h | 69 Socket GetSocketDescriptor() const { return m_ConnectSocket; } in GetSocketDescriptor() 79 Socket m_ConnectSocket; // ConnectSocket
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D | Socket.cpp | 99 int ASocket::SelectSocket(const ASocket::Socket sd, const size_t msec) in SelectSocket() 143 int ASocket::SelectSockets(const ASocket::Socket* pSocketsToSelect, const size_t count, in SelectSockets()
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/Renode-v1.15.3-c57714d/tests/platforms/verilated/ |
D | UARTLite.robot | 51 Create Machine With Socket Based Communication 97 Should Run UARTLite Binary Using Socket 99 …Create Machine With Socket Based Communication ${UARTLITE_SOCKET_LINUX} ${UARTLITE_SOCKET_WINDOW… 110 Create Machine With Socket Based Communication ${uartLinux} ${uartWindows} ${uartMacOS} 124 …Connection to the cosimulated peripheral failed!* Create Machine With Socket Based Communicatio… 133 …Connection to the cosimulated peripheral failed!* Create Machine With Socket Based Communicatio… 136 Should Handle Empty UARTLite Binary With Socket Based Communication 146 Should Handle Nonexistent UARTLite Binary With Socket Based Communication 148 …Error *Error starting cosimulated peripheral!* Create Machine With Socket Based Communicatio…
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D | axi.robot | 181 Should Read Write Co-simulated Memory Using Socket 186 Should Run DMA Transaction From Mapped Memory to Mapped Memory Using Socket 191 Should Run DMA Transaction From Mapped Memory to Co-simulated Memory Using Socket 196 Should Run DMA Transaction From Co-simulated Memory to Mapped Memory Using Socket 201 Should Run DMA Transaction From Co-simulated Memory to Co-simulated Memory Using Socket
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D | MuraxAPB3.robot | 85 Echo On Uart With Socket Based Communication
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/Renode-v1.15.3-c57714d/tests/network-logging/ |
D | network-logging.robot | 8 Should Attach To Server Socket Terminal
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/Renode-v1.15.3-c57714d/src/Plugins/SystemCPlugin/Peripheral/ |
D | SystemCPeripheral.cs | 447 private Socket CreateListenerSocket(int requestedPort) in CreateListenerSocket() 449 … var listenerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); in CreateListenerSocket() 455 private void SetupConnection(Socket listenerSocket) in SetupConnection() 741 private Socket forwardSocket; 742 private Socket backwardSocket;
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/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/Connection/ |
D | SocketConnection.cs | 486 … listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); in CreateListenerAndStartListening() 536 private Socket listener; 537 private Socket socket;
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/Renode-v1.15.3-c57714d/tests/peripherals/ |
D | UT32_CAN.robot | 46 Should Pass Zephyr CAN Net Socket Test 74 Should Use CAN Socket API To Exchange Messages In Loopback Mode 86 Should Use CAN Socket API To Exchange Messages Between Machines
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D | MCAN.robot | 82 Should Pass Zephyr CAN Net Socket Test 159 Should Use CAN Socket API To Exchange Messages In Loopback Mode 171 Should Use CAN Socket API To Exchange Messages Between Machines
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/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/IntegrationLibrary/libs/socket-cpp/ |
D | README.md | 52 ASocket::Socket ConnectedClient; // socket of the connected client, we can have a vector of them fo… 314 The C++ code of the Socket C++ API classes is Cppcheck compliant.
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/Renode-v1.15.3-c57714d/ |
D | CHANGELOG.rst | 43 * Socket Manager mechanism, organizing socket management in a single entity
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