Home
last modified time | relevance | path

Searched refs:Socket (Results 1 – 13 of 13) sorted by relevance

/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/IntegrationLibrary/libs/socket-cpp/Socket/
DSocket.h56 typedef SOCKET Socket; typedef
58 typedef int Socket; typedef
75 static int SelectSockets(const Socket* pSocketsToSelect, const size_t count,
78 static int SelectSocket(const Socket sd, const size_t msec);
DTCPClient.h69 Socket GetSocketDescriptor() const { return m_ConnectSocket; } in GetSocketDescriptor()
79 Socket m_ConnectSocket; // ConnectSocket
DSocket.cpp99 int ASocket::SelectSocket(const ASocket::Socket sd, const size_t msec) in SelectSocket()
143 int ASocket::SelectSockets(const ASocket::Socket* pSocketsToSelect, const size_t count, in SelectSockets()
/Renode-v1.15.3-c57714d/tests/platforms/verilated/
DUARTLite.robot51 Create Machine With Socket Based Communication
97 Should Run UARTLite Binary Using Socket
99 …Create Machine With Socket Based Communication ${UARTLITE_SOCKET_LINUX} ${UARTLITE_SOCKET_WINDOW…
110 Create Machine With Socket Based Communication ${uartLinux} ${uartWindows} ${uartMacOS}
124 …Connection to the cosimulated peripheral failed!* Create Machine With Socket Based Communicatio…
133 …Connection to the cosimulated peripheral failed!* Create Machine With Socket Based Communicatio…
136 Should Handle Empty UARTLite Binary With Socket Based Communication
146 Should Handle Nonexistent UARTLite Binary With Socket Based Communication
148 …Error *Error starting cosimulated peripheral!* Create Machine With Socket Based Communicatio…
Daxi.robot181 Should Read Write Co-simulated Memory Using Socket
186 Should Run DMA Transaction From Mapped Memory to Mapped Memory Using Socket
191 Should Run DMA Transaction From Mapped Memory to Co-simulated Memory Using Socket
196 Should Run DMA Transaction From Co-simulated Memory to Mapped Memory Using Socket
201 Should Run DMA Transaction From Co-simulated Memory to Co-simulated Memory Using Socket
DMuraxAPB3.robot85 Echo On Uart With Socket Based Communication
/Renode-v1.15.3-c57714d/tests/network-logging/
Dnetwork-logging.robot8 Should Attach To Server Socket Terminal
/Renode-v1.15.3-c57714d/src/Plugins/SystemCPlugin/Peripheral/
DSystemCPeripheral.cs447 private Socket CreateListenerSocket(int requestedPort) in CreateListenerSocket()
449 … var listenerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); in CreateListenerSocket()
455 private void SetupConnection(Socket listenerSocket) in SetupConnection()
741 private Socket forwardSocket;
742 private Socket backwardSocket;
/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/Connection/
DSocketConnection.cs486 … listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); in CreateListenerAndStartListening()
536 private Socket listener;
537 private Socket socket;
/Renode-v1.15.3-c57714d/tests/peripherals/
DUT32_CAN.robot46 Should Pass Zephyr CAN Net Socket Test
74 Should Use CAN Socket API To Exchange Messages In Loopback Mode
86 Should Use CAN Socket API To Exchange Messages Between Machines
DMCAN.robot82 Should Pass Zephyr CAN Net Socket Test
159 Should Use CAN Socket API To Exchange Messages In Loopback Mode
171 Should Use CAN Socket API To Exchange Messages Between Machines
/Renode-v1.15.3-c57714d/src/Plugins/CoSimulationPlugin/IntegrationLibrary/libs/socket-cpp/
DREADME.md52 ASocket::Socket ConnectedClient; // socket of the connected client, we can have a vector of them fo…
314 The C++ code of the Socket C++ API classes is Cppcheck compliant.
/Renode-v1.15.3-c57714d/
DCHANGELOG.rst43 * Socket Manager mechanism, organizing socket management in a single entity