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4<title>1.9.3 Manual</title>
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7<h1>1.9.3 Manual</h1>
8<hr>
9<a name="Contents"></a><h2>Contents</h2>
10<ol>
11<li><a href="#Chapter1">Introduction</a></li>
12<li><a href="#Chapter2">Version</a></li>
13<li><a href="#Chapter3">Tuning parameter</a></li>
14<li><a href="#Chapter4">Simple Functions</a></li>
15<li><a href="#Chapter5">Advanced Functions</a></li>
16<li><a href="#Chapter6">Streaming Compression Functions</a></li>
17<li><a href="#Chapter7">Streaming Decompression Functions</a></li>
18<li><a href="#Chapter8">Experimental section</a></li>
19<li><a href="#Chapter9">Private Definitions</a></li>
20<li><a href="#Chapter10">Obsolete Functions</a></li>
21</ol>
22<hr>
23<a name="Chapter1"></a><h2>Introduction</h2><pre>
24  LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
25  scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
26  multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
27
28  The LZ4 compression library provides in-memory compression and decompression functions.
29  It gives full buffer control to user.
30  Compression can be done in:
31    - a single step (described as Simple Functions)
32    - a single step, reusing a context (described in Advanced Functions)
33    - unbounded multiple steps (described as Streaming compression)
34
35  lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md).
36  Decompressing such a compressed block requires additional metadata.
37  Exact metadata depends on exact decompression function.
38  For the typical case of LZ4_decompress_safe(),
39  metadata includes block's compressed size, and maximum bound of decompressed size.
40  Each application is free to encode and pass such metadata in whichever way it wants.
41
42  lz4.h only handle blocks, it can not generate Frames.
43
44  Blocks are different from Frames (doc/lz4_Frame_format.md).
45  Frames bundle both blocks and metadata in a specified manner.
46  Embedding metadata is required for compressed data to be self-contained and portable.
47  Frame format is delivered through a companion API, declared in lz4frame.h.
48  The `lz4` CLI can only manage frames.
49<BR></pre>
50
51<a name="Chapter2"></a><h2>Version</h2><pre></pre>
52
53<pre><b>int LZ4_versionNumber (void);  </b>/**< library version number; useful to check dll version */<b>
54</b></pre><BR>
55<pre><b>const char* LZ4_versionString (void);   </b>/**< library version string; useful to check dll version */<b>
56</b></pre><BR>
57<a name="Chapter3"></a><h2>Tuning parameter</h2><pre></pre>
58
59<pre><b>#ifndef LZ4_MEMORY_USAGE
60# define LZ4_MEMORY_USAGE 14
61#endif
62</b><p> Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
63 Increasing memory usage improves compression ratio.
64 Reduced memory usage may improve speed, thanks to better cache locality.
65 Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
66
67</p></pre><BR>
68
69<a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre>
70
71<pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
72</b><p>  Compresses 'srcSize' bytes from buffer 'src'
73  into already allocated 'dst' buffer of size 'dstCapacity'.
74  Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
75  It also runs faster, so it's a recommended setting.
76  If the function cannot compress 'src' into a more limited 'dst' budget,
77  compression stops *immediately*, and the function result is zero.
78  In which case, 'dst' content is undefined (invalid).
79      srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
80      dstCapacity : size of buffer 'dst' (which must be already allocated)
81     @return  : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
82                or 0 if compression fails
83 Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
84
85</p></pre><BR>
86
87<pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
88</b><p>  compressedSize : is the exact complete size of the compressed block.
89  dstCapacity : is the size of destination buffer (which must be already allocated), presumed an upper bound of decompressed size.
90 @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
91           If destination buffer is not large enough, decoding will stop and output an error code (negative value).
92           If the source stream is detected malformed, the function will stop decoding and return a negative result.
93 Note 1 : This function is protected against malicious data packets :
94          it will never writes outside 'dst' buffer, nor read outside 'source' buffer,
95          even if the compressed block is maliciously modified to order the decoder to do these actions.
96          In such case, the decoder stops immediately, and considers the compressed block malformed.
97 Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them.
98          The implementation is free to send / store / derive this information in whichever way is most beneficial.
99          If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead.
100
101</p></pre><BR>
102
103<a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre>
104
105<pre><b>int LZ4_compressBound(int inputSize);
106</b><p>    Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
107    This function is primarily useful for memory allocation purposes (destination buffer size).
108    Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
109    Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
110        inputSize  : max supported value is LZ4_MAX_INPUT_SIZE
111        return : maximum output size in a "worst case" scenario
112              or 0, if input size is incorrect (too large or negative)
113</p></pre><BR>
114
115<pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
116</b><p>    Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
117    The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
118    It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
119    An acceleration value of "1" is the same as regular LZ4_compress_default()
120    Values <= 0 will be replaced by LZ4_ACCELERATION_DEFAULT (currently == 1, see lz4.c).
121    Values > LZ4_ACCELERATION_MAX will be replaced by LZ4_ACCELERATION_MAX (currently == 65537, see lz4.c).
122</p></pre><BR>
123
124<pre><b>int LZ4_sizeofState(void);
125int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
126</b><p>  Same as LZ4_compress_fast(), using an externally allocated memory space for its state.
127  Use LZ4_sizeofState() to know how much memory must be allocated,
128  and allocate it on 8-bytes boundaries (using `malloc()` typically).
129  Then, provide this buffer as `void* state` to compression function.
130
131</p></pre><BR>
132
133<pre><b>int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize);
134</b><p>  Reverse the logic : compresses as much data as possible from 'src' buffer
135  into already allocated buffer 'dst', of size >= 'targetDestSize'.
136  This function either compresses the entire 'src' content into 'dst' if it's large enough,
137  or fill 'dst' buffer completely with as much data as possible from 'src'.
138  note: acceleration parameter is fixed to "default".
139
140 *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
141               New value is necessarily <= input value.
142 @return : Nb bytes written into 'dst' (necessarily <= targetDestSize)
143           or 0 if compression fails.
144
145 Note : from v1.8.2 to v1.9.1, this function had a bug (fixed un v1.9.2+):
146        the produced compressed content could, in specific circumstances,
147        require to be decompressed into a destination buffer larger
148        by at least 1 byte than the content to decompress.
149        If an application uses `LZ4_compress_destSize()`,
150        it's highly recommended to update liblz4 to v1.9.2 or better.
151        If this can't be done or ensured,
152        the receiving decompression function should provide
153        a dstCapacity which is > decompressedSize, by at least 1 byte.
154        See https://github.com/lz4/lz4/issues/859 for details
155
156</p></pre><BR>
157
158<pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
159</b><p>  Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
160  into destination buffer 'dst' of size 'dstCapacity'.
161  Up to 'targetOutputSize' bytes will be decoded.
162  The function stops decoding on reaching this objective.
163  This can be useful to boost performance
164  whenever only the beginning of a block is required.
165
166 @return : the number of bytes decoded in `dst` (necessarily <= targetOutputSize)
167           If source stream is detected malformed, function returns a negative result.
168
169  Note 1 : @return can be < targetOutputSize, if compressed block contains less data.
170
171  Note 2 : targetOutputSize must be <= dstCapacity
172
173  Note 3 : this function effectively stops decoding on reaching targetOutputSize,
174           so dstCapacity is kind of redundant.
175           This is because in older versions of this function,
176           decoding operation would still write complete sequences.
177           Therefore, there was no guarantee that it would stop writing at exactly targetOutputSize,
178           it could write more bytes, though only up to dstCapacity.
179           Some "margin" used to be required for this operation to work properly.
180           Thankfully, this is no longer necessary.
181           The function nonetheless keeps the same signature, in an effort to preserve API compatibility.
182
183  Note 4 : If srcSize is the exact size of the block,
184           then targetOutputSize can be any value,
185           including larger than the block's decompressed size.
186           The function will, at most, generate block's decompressed size.
187
188  Note 5 : If srcSize is _larger_ than block's compressed size,
189           then targetOutputSize **MUST** be <= block's decompressed size.
190           Otherwise, *silent corruption will occur*.
191
192</p></pre><BR>
193
194<a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre>
195
196<pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
197</b><p>  Use this to prepare an LZ4_stream_t for a new chain of dependent blocks
198  (e.g., LZ4_compress_fast_continue()).
199
200  An LZ4_stream_t must be initialized once before usage.
201  This is automatically done when created by LZ4_createStream().
202  However, should the LZ4_stream_t be simply declared on stack (for example),
203  it's necessary to initialize it first, using LZ4_initStream().
204
205  After init, start any new stream with LZ4_resetStream_fast().
206  A same LZ4_stream_t can be re-used multiple times consecutively
207  and compress multiple streams,
208  provided that it starts each new stream with LZ4_resetStream_fast().
209
210  LZ4_resetStream_fast() is much faster than LZ4_initStream(),
211  but is not compatible with memory regions containing garbage data.
212
213  Note: it's only useful to call LZ4_resetStream_fast()
214        in the context of streaming compression.
215        The *extState* functions perform their own resets.
216        Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive.
217
218</p></pre><BR>
219
220<pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
221</b><p>  Use this function to reference a static dictionary into LZ4_stream_t.
222  The dictionary must remain available during compression.
223  LZ4_loadDict() triggers a reset, so any previous data will be forgotten.
224  The same dictionary will have to be loaded on decompression side for successful decoding.
225  Dictionary are useful for better compression of small data (KB range).
226  While LZ4 accept any input as dictionary,
227  results are generally better when using Zstandard's Dictionary Builder.
228  Loading a size of 0 is allowed, and is the same as reset.
229 @return : loaded dictionary size, in bytes (necessarily <= 64 KB)
230
231</p></pre><BR>
232
233<pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
234</b><p>  Compress 'src' content using data from previously compressed blocks, for better compression ratio.
235 'dst' buffer must be already allocated.
236  If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
237
238 @return : size of compressed block
239           or 0 if there is an error (typically, cannot fit into 'dst').
240
241  Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
242           Each block has precise boundaries.
243           Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata.
244           It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
245
246  Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory !
247
248  Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
249           Make sure that buffers are separated, by at least one byte.
250           This construction ensures that each block only depends on previous block.
251
252  Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
253
254  Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed.
255
256</p></pre><BR>
257
258<pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
259</b><p>  If last 64KB data cannot be guaranteed to remain available at its current memory location,
260  save it into a safer place (char* safeBuffer).
261  This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
262  but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
263 @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
264
265</p></pre><BR>
266
267<a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre>  Bufferless synchronous API
268<BR></pre>
269
270<pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void);
271int                 LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
272</b><p>  creation / destruction of streaming decompression tracking context.
273  A tracking context can be re-used multiple times.
274
275</p></pre><BR>
276
277<pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
278</b><p>  An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
279  Use this function to start decompression of a new stream of blocks.
280  A dictionary can optionally be set. Use NULL or size 0 for a reset order.
281  Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
282 @return : 1 if OK, 0 if error
283
284</p></pre><BR>
285
286<pre><b>int LZ4_decoderRingBufferSize(int maxBlockSize);
287#define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize))  </b>/* for static allocation; maxBlockSize presumed valid */<b>
288</b><p>  Note : in a ring buffer scenario (optional),
289  blocks are presumed decompressed next to each other
290  up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
291  at which stage it resumes from beginning of ring buffer.
292  When setting such a ring buffer for streaming decompression,
293  provides the minimum size of this ring buffer
294  to be compatible with any source respecting maxBlockSize condition.
295 @return : minimum ring buffer size,
296           or 0 if there is an error (invalid maxBlockSize).
297
298</p></pre><BR>
299
300<pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity);
301</b><p>  These decoding functions allow decompression of consecutive blocks in "streaming" mode.
302  A block is an unsplittable entity, it must be presented entirely to a decompression function.
303  Decompression functions only accepts one block at a time.
304  The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded.
305  If less than 64KB of data has been decoded, all the data must be present.
306
307  Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
308  - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
309    maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
310    In which case, encoding and decoding buffers do not need to be synchronized.
311    Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
312  - Synchronized mode :
313    Decompression buffer size is _exactly_ the same as compression buffer size,
314    and follows exactly same update rule (block boundaries at same positions),
315    and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
316    _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
317  - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
318    In which case, encoding and decoding buffers do not need to be synchronized,
319    and encoding ring buffer can have any size, including small ones ( < 64 KB).
320
321  Whenever these conditions are not possible,
322  save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
323  then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
324</p></pre><BR>
325
326<pre><b>int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize);
327</b><p>  These decoding functions work the same as
328  a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue()
329  They are stand-alone, and don't need an LZ4_streamDecode_t structure.
330  Dictionary is presumed stable : it must remain accessible and unmodified during decompression.
331  Performance tip : Decompression speed can be substantially increased
332                    when dst == dictStart + dictSize.
333
334</p></pre><BR>
335
336<a name="Chapter8"></a><h2>Experimental section</h2><pre>
337 Symbols declared in this section must be considered unstable. Their
338 signatures or semantics may change, or they may be removed altogether in the
339 future. They are therefore only safe to depend on when the caller is
340 statically linked against the library.
341
342 To protect against unsafe usage, not only are the declarations guarded,
343 the definitions are hidden by default
344 when building LZ4 as a shared/dynamic library.
345
346 In order to access these declarations,
347 define LZ4_STATIC_LINKING_ONLY in your application
348 before including LZ4's headers.
349
350 In order to make their implementations accessible dynamically, you must
351 define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library.
352<BR></pre>
353
354<pre><b>LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
355</b><p>  A variant of LZ4_compress_fast_extState().
356
357  Using this variant avoids an expensive initialization step.
358  It is only safe to call if the state buffer is known to be correctly initialized already
359  (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized").
360  From a high level, the difference is that
361  this function initializes the provided state with a call to something like LZ4_resetStream_fast()
362  while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream().
363
364</p></pre><BR>
365
366<pre><b>LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const LZ4_stream_t* dictionaryStream);
367</b><p>  This is an experimental API that allows
368  efficient use of a static dictionary many times.
369
370  Rather than re-loading the dictionary buffer into a working context before
371  each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
372  working LZ4_stream_t, this function introduces a no-copy setup mechanism,
373  in which the working stream references the dictionary stream in-place.
374
375  Several assumptions are made about the state of the dictionary stream.
376  Currently, only streams which have been prepared by LZ4_loadDict() should
377  be expected to work.
378
379  Alternatively, the provided dictionaryStream may be NULL,
380  in which case any existing dictionary stream is unset.
381
382  If a dictionary is provided, it replaces any pre-existing stream history.
383  The dictionary contents are the only history that can be referenced and
384  logically immediately precede the data compressed in the first subsequent
385  compression call.
386
387  The dictionary will only remain attached to the working stream through the
388  first compression call, at the end of which it is cleared. The dictionary
389  stream (and source buffer) must remain in-place / accessible / unchanged
390  through the completion of the first compression call on the stream.
391
392</p></pre><BR>
393
394<pre><b></b><p>
395 It's possible to have input and output sharing the same buffer,
396 for highly contrained memory environments.
397 In both cases, it requires input to lay at the end of the buffer,
398 and decompression to start at beginning of the buffer.
399 Buffer size must feature some margin, hence be larger than final size.
400
401 |<------------------------buffer--------------------------------->|
402                             |<-----------compressed data--------->|
403 |<-----------decompressed size------------------>|
404                                                  |<----margin---->|
405
406 This technique is more useful for decompression,
407 since decompressed size is typically larger,
408 and margin is short.
409
410 In-place decompression will work inside any buffer
411 which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
412 This presumes that decompressedSize > compressedSize.
413 Otherwise, it means compression actually expanded data,
414 and it would be more efficient to store such data with a flag indicating it's not compressed.
415 This can happen when data is not compressible (already compressed, or encrypted).
416
417 For in-place compression, margin is larger, as it must be able to cope with both
418 history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
419 and data expansion, which can happen when input is not compressible.
420 As a consequence, buffer size requirements are much higher,
421 and memory savings offered by in-place compression are more limited.
422
423 There are ways to limit this cost for compression :
424 - Reduce history size, by modifying LZ4_DISTANCE_MAX.
425   Note that it is a compile-time constant, so all compressions will apply this limit.
426   Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
427   so it's a reasonable trick when inputs are known to be small.
428 - Require the compressor to deliver a "maximum compressed size".
429   This is the `dstCapacity` parameter in `LZ4_compress*()`.
430   When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
431   in which case, the return code will be 0 (zero).
432   The caller must be ready for these cases to happen,
433   and typically design a backup scheme to send data uncompressed.
434 The combination of both techniques can significantly reduce
435 the amount of margin required for in-place compression.
436
437 In-place compression can work in any buffer
438 which size is >= (maxCompressedSize)
439 with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
440 LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
441 so it's possible to reduce memory requirements by playing with them.
442
443</p></pre><BR>
444
445<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize)   ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize))  </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b>
446</b></pre><BR>
447<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize)   ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN)  </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b>
448</b></pre><BR>
449<a name="Chapter9"></a><h2>Private Definitions</h2><pre>
450 Do not use these definitions directly.
451 They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
452 Accessing members will expose user code to API and/or ABI break in future versions of the library.
453<BR></pre>
454
455<pre><b>typedef struct {
456    const LZ4_byte* externalDict;
457    size_t extDictSize;
458    const LZ4_byte* prefixEnd;
459    size_t prefixSize;
460} LZ4_streamDecode_t_internal;
461</b></pre><BR>
462<pre><b>#define LZ4_STREAMSIZE       16416  </b>/* static size, for inter-version compatibility */<b>
463#define LZ4_STREAMSIZE_VOIDP (LZ4_STREAMSIZE / sizeof(void*))
464union LZ4_stream_u {
465    void* table[LZ4_STREAMSIZE_VOIDP];
466    LZ4_stream_t_internal internal_donotuse;
467}; </b>/* previously typedef'd to LZ4_stream_t */<b>
468</b><p>  Do not use below internal definitions directly !
469  Declare or allocate an LZ4_stream_t instead.
470  LZ4_stream_t can also be created using LZ4_createStream(), which is recommended.
471  The structure definition can be convenient for static allocation
472  (on stack, or as part of larger structure).
473  Init this structure with LZ4_initStream() before first use.
474  note : only use this definition in association with static linking !
475  this definition is not API/ABI safe, and may change in future versions.
476
477</p></pre><BR>
478
479<pre><b>LZ4_stream_t* LZ4_initStream (void* buffer, size_t size);
480</b><p>  An LZ4_stream_t structure must be initialized at least once.
481  This is automatically done when invoking LZ4_createStream(),
482  but it's not when the structure is simply declared on stack (for example).
483
484  Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t.
485  It can also initialize any arbitrary buffer of sufficient size,
486  and will @return a pointer of proper type upon initialization.
487
488  Note : initialization fails if size and alignment conditions are not respected.
489         In which case, the function will @return NULL.
490  Note2: An LZ4_stream_t structure guarantees correct alignment and size.
491  Note3: Before v1.9.0, use LZ4_resetStream() instead
492
493</p></pre><BR>
494
495<pre><b>#define LZ4_STREAMDECODESIZE_U64 (4 + ((sizeof(void*)==16) ? 2 : 0) </b>/*AS-400*/ )<b>
496#define LZ4_STREAMDECODESIZE     (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
497union LZ4_streamDecode_u {
498    unsigned long long table[LZ4_STREAMDECODESIZE_U64];
499    LZ4_streamDecode_t_internal internal_donotuse;
500} ;   </b>/* previously typedef'd to LZ4_streamDecode_t */<b>
501</b><p>  information structure to track an LZ4 stream during decompression.
502  init this structure  using LZ4_setStreamDecode() before first use.
503  note : only use in association with static linking !
504         this definition is not API/ABI safe,
505         and may change in a future version !
506
507</p></pre><BR>
508
509<a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre>
510
511<pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS
512#  define LZ4_DEPRECATED(message)   </b>/* disable deprecation warnings */<b>
513#else
514#  if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b>
515#    define LZ4_DEPRECATED(message) [[deprecated(message)]]
516#  elif defined(_MSC_VER)
517#    define LZ4_DEPRECATED(message) __declspec(deprecated(message))
518#  elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 45))
519#    define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
520#  elif defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 31)
521#    define LZ4_DEPRECATED(message) __attribute__((deprecated))
522#  else
523#    pragma message("WARNING: LZ4_DEPRECATED needs custom implementation for this compiler")
524#    define LZ4_DEPRECATED(message)   </b>/* disabled */<b>
525#  endif
526#endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b>
527</b><p>
528  Deprecated functions make the compiler generate a warning when invoked.
529  This is meant to invite users to update their source code.
530  Should deprecation warnings be a problem, it is generally possible to disable them,
531  typically with -Wno-deprecated-declarations for gcc
532  or _CRT_SECURE_NO_WARNINGS in Visual.
533
534  Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS
535  before including the header file.
536
537</p></pre><BR>
538
539<pre><b>LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress               (const char* src, char* dest, int srcSize);
540LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize);
541LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState               (void* state, const char* source, char* dest, int inputSize);
542LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
543LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue                (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
544LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue  (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
545</b><p></p></pre><BR>
546
547<pre><b>LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize);
548LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
549</b><p></p></pre><BR>
550
551<pre><b>LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
552LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
553</b><p></p></pre><BR>
554
555<pre><b>LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe() instead")
556int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
557LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_continue() instead")
558int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
559LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_usingDict() instead")
560int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
561</b><p>  These functions used to be faster than LZ4_decompress_safe(),
562  but this is no longer the case. They are now slower.
563  This is because LZ4_decompress_fast() doesn't know the input size,
564  and therefore must progress more cautiously into the input buffer to not read beyond the end of block.
565  On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability.
566  As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated.
567
568  The last remaining LZ4_decompress_fast() specificity is that
569  it can decompress a block without knowing its compressed size.
570  Such functionality can be achieved in a more secure manner
571  by employing LZ4_decompress_safe_partial().
572
573  Parameters:
574  originalSize : is the uncompressed size to regenerate.
575                 `dst` must be already allocated, its size must be >= 'originalSize' bytes.
576 @return : number of bytes read from source buffer (== compressed size).
577           The function expects to finish at block's end exactly.
578           If the source stream is detected malformed, the function stops decoding and returns a negative result.
579  note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer.
580         However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds.
581         Also, since match offsets are not validated, match reads from 'src' may underflow too.
582         These issues never happen if input (compressed) data is correct.
583         But they may happen if input data is invalid (error or intentional tampering).
584         As a consequence, use these functions in trusted environments with trusted data **only**.
585
586</p></pre><BR>
587
588<pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr);
589</b><p>  An LZ4_stream_t structure must be initialized at least once.
590  This is done with LZ4_initStream(), or LZ4_resetStream().
591  Consider switching to LZ4_initStream(),
592  invoking LZ4_resetStream() will trigger deprecation warnings in the future.
593
594</p></pre><BR>
595
596</html>
597</body>
598