1 #if LV_BUILD_TEST
2 #include "../lvgl.h"
3 #include "../../lvgl_private.h"
4 
5 #include "unity/unity.h"
6 
7 static lv_obj_t * active_screen = NULL;
8 static lv_obj_t * spinner = NULL;
9 
setUp(void)10 void setUp(void)
11 {
12     active_screen = lv_screen_active();
13     spinner = lv_spinner_create(lv_screen_active());
14     lv_obj_set_size(spinner, 100, 100);
15     lv_obj_center(spinner);
16 }
17 
tearDown(void)18 void tearDown(void)
19 {
20     lv_obj_clean(active_screen);
21 }
22 
test_spinner_spinning(void)23 void test_spinner_spinning(void)
24 {
25     for(int i = 0; i < 10; ++i) {
26         lv_tick_inc(50);
27         lv_timer_handler();
28 
29         char filename[32];
30         lv_snprintf(filename, sizeof(filename), "widgets/spinner_%02d.png", i);
31         TEST_ASSERT_EQUAL_SCREENSHOT(filename);
32     }
33 }
34 
35 #endif
36