1 #if LV_BUILD_TEST 2 #include "../lvgl.h" 3 #include "../../lvgl_private.h" 4 #include "../demos/lv_demos.h" 5 6 #include "unity/unity.h" 7 setUp(void)8void setUp(void) 9 { 10 /* Function run before every test */ 11 } 12 tearDown(void)13void tearDown(void) 14 { 15 /* Function run after every test */ 16 lv_display_set_color_format(NULL, LV_COLOR_FORMAT_XRGB8888); 17 } 18 test_render_to_l8(void)19void test_render_to_l8(void) 20 { 21 lv_display_set_color_format(NULL, LV_COLOR_FORMAT_L8); 22 23 lv_opa_t opa_values[2] = {0xff, 0x80}; 24 uint32_t opa; 25 for(opa = 0; opa < 2; opa++) { 26 uint32_t i; 27 for(i = 0; i < LV_DEMO_RENDER_SCENE_NUM; i++) { 28 lv_demo_render(i, opa_values[opa]); 29 30 /*Skip test with transformed indexed images if they are not loaded to RAM*/ 31 if(LV_BIN_DECODER_RAM_LOAD == 0 && 32 (i == LV_DEMO_RENDER_SCENE_IMAGE_NORMAL_2 || 33 i == LV_DEMO_RENDER_SCENE_IMAGE_RECOLOR_2)) continue; 34 35 char buf[128]; 36 lv_snprintf(buf, sizeof(buf), "draw/render/l8/demo_render_%s_opa_%d.png", 37 lv_demo_render_get_scene_name(i), opa_values[opa]); 38 TEST_ASSERT_EQUAL_SCREENSHOT(buf); 39 } 40 } 41 } 42 43 #endif 44