1 /** 2 * @file lv_tileview.h 3 * 4 */ 5 6 #ifndef LV_TILEVIEW_H 7 #define LV_TILEVIEW_H 8 9 #ifdef __cplusplus 10 extern "C" { 11 #endif 12 13 /********************* 14 * INCLUDES 15 *********************/ 16 #include "../../core/lv_obj.h" 17 18 #if LV_USE_TILEVIEW 19 20 /********************* 21 * DEFINES 22 *********************/ 23 24 LV_ATTRIBUTE_EXTERN_DATA extern const lv_obj_class_t lv_tileview_class; 25 LV_ATTRIBUTE_EXTERN_DATA extern const lv_obj_class_t lv_tileview_tile_class; 26 27 /********************** 28 * GLOBAL PROTOTYPES 29 **********************/ 30 31 /** 32 * Create a tileview object 33 * @param parent pointer to an object, it will be the parent of the new tileview 34 * @return pointer to the created tileview 35 */ 36 lv_obj_t * lv_tileview_create(lv_obj_t * parent); 37 38 /** 39 * Add a tile to the tileview 40 * @param tv pointer to the tileview object 41 * @param col_id column id of the tile 42 * @param row_id row id of the tile 43 * @param dir direction to move to the next tile 44 * @return pointer to the added tile object 45 */ 46 lv_obj_t * lv_tileview_add_tile(lv_obj_t * tv, uint8_t col_id, uint8_t row_id, lv_dir_t dir); 47 48 /** 49 * Set the active tile in the tileview. 50 * @param parent pointer to the tileview object 51 * @param tile_obj pointer to the tile object to be set as active 52 * @param anim_en animation enable flag (LV_ANIM_ON or LV_ANIM_OFF) 53 */ 54 void lv_tileview_set_tile(lv_obj_t * tv, lv_obj_t * tile_obj, lv_anim_enable_t anim_en); 55 56 /** 57 * Set the active tile by index in the tileview 58 * @param tv pointer to the tileview object 59 * @param col_id column id of the tile to be set as active 60 * @param row_id row id of the tile to be set as active 61 * @param anim_en animation enable flag (LV_ANIM_ON or LV_ANIM_OFF) 62 */ 63 void lv_tileview_set_tile_by_index(lv_obj_t * tv, uint32_t col_id, uint32_t row_id, lv_anim_enable_t anim_en); 64 65 /** 66 * Get the currently active tile in the tileview 67 * @param obj pointer to the tileview object 68 * @return pointer to the currently active tile object 69 */ 70 lv_obj_t * lv_tileview_get_tile_active(lv_obj_t * obj); 71 72 /*===================== 73 * Other functions 74 *====================*/ 75 76 /********************** 77 * MACROS 78 **********************/ 79 80 #endif /*LV_USE_TILEVIEW*/ 81 82 #ifdef __cplusplus 83 } /*extern "C"*/ 84 #endif 85 86 #endif /*LV_TILEVIEW_H*/ 87