1 #include "../../lv_examples.h"
2 #if LV_USE_KEYBOARD && LV_BUILD_EXAMPLES
3
lv_example_keyboard_2(void)4 void lv_example_keyboard_2(void)
5 {
6 /*Create an AZERTY keyboard map*/
7 static const char * kb_map[] = {"A", "Z", "E", "R", "T", "Y", "U", "I", "O", "P", LV_SYMBOL_BACKSPACE, "\n",
8 "Q", "S", "D", "F", "G", "J", "K", "L", "M", LV_SYMBOL_NEW_LINE, "\n",
9 "W", "X", "C", "V", "B", "N", ",", ".", ":", "!", "?", "\n",
10 LV_SYMBOL_CLOSE, " ", " ", " ", LV_SYMBOL_OK, NULL
11 };
12
13 /*Set the relative width of the buttons and other controls*/
14 static const lv_buttonmatrix_ctrl_t kb_ctrl[] = {4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 6,
15 4, 4, 4, 4, 4, 4, 4, 4, 4, 6,
16 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
17 2, LV_BUTTONMATRIX_CTRL_HIDDEN | 2, 6, LV_BUTTONMATRIX_CTRL_HIDDEN | 2, 2
18 };
19
20 /*Create a keyboard and add the new map as USER_1 mode*/
21 lv_obj_t * kb = lv_keyboard_create(lv_screen_active());
22
23 lv_keyboard_set_map(kb, LV_KEYBOARD_MODE_USER_1, kb_map, kb_ctrl);
24 lv_keyboard_set_mode(kb, LV_KEYBOARD_MODE_USER_1);
25
26 /*Create a text area. The keyboard will write here*/
27 lv_obj_t * ta;
28 ta = lv_textarea_create(lv_screen_active());
29 lv_obj_align(ta, LV_ALIGN_TOP_MID, 0, 10);
30 lv_obj_set_size(ta, lv_pct(90), 80);
31 lv_obj_add_state(ta, LV_STATE_FOCUSED);
32
33 lv_keyboard_set_textarea(kb, ta);
34 }
35 #endif
36