1.. _vg_lite_tvg: 2 3================= 4VG-Lite Simulator 5================= 6 7LVGL integrates a VG-Lite simulator based on ThorVG. 8Its purpose is to simplify the debugging of VG-Lite adaptation and reduce the time of debugging and locating problems on hardware devices. 9 10It has been integrated into the CI automated compilation and testing process to ensure that the VG-Lite rendering backend can be fully tested after each PR modification. 11 12How It Works 13************ 14 15Sort out the APIs in the ``vg_lite.h`` header file provided by the vendor, re-implement the APIs using `ThorVG <https://github.com/thorvg/thorvg>`_, 16and simulate the same rendering images as the real hardware on the simulator. 17 18Configuration 19************* 20 211. Enable VG-Lite rendering backend, see :ref:`vg_lite`. 22 232. Enable ThorVG and turn on the configuration :c:macro:`LV_USE_THORVG_INTERNAL` or :c:macro:`LV_USE_THORVG_EXTERNAL`. 24 It is recommended to use the internal ThorVG library to ensure uniform rendering results. 25 263. Enable :c:macro:`LV_USE_VG_LITE_THORVG` and set :c:macro:`LV_DRAW_BUF_ALIGN` to 64. The rest of the options can remain default. 27 Make sure :c:macro:`LV_VG_LITE_USE_GPU_INIT` is enabled, because the thorvg drawing context needs to be initialized before it can be used. 28