1 /**
2  * @file lv_draw_sw_letter.c
3  *
4  */
5 
6 /*********************
7  *      INCLUDES
8  *********************/
9 #include "lv_draw_sw.h"
10 #include "../../hal/lv_hal_disp.h"
11 #include "../../misc/lv_math.h"
12 #include "../../misc/lv_assert.h"
13 #include "../../misc/lv_area.h"
14 #include "../../misc/lv_style.h"
15 #include "../../font/lv_font.h"
16 #include "../../core/lv_refr.h"
17 
18 /*********************
19  *      DEFINES
20  *********************/
21 
22 /**********************
23  *      TYPEDEFS
24  **********************/
25 
26 /**********************
27  *  STATIC PROTOTYPES
28  **********************/
29 
30 static void /* LV_ATTRIBUTE_FAST_MEM */ draw_letter_normal(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc,
31                                                            const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p);
32 
33 #if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
34 static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos,
35                               lv_font_glyph_dsc_t * g, const uint8_t * map_p);
36 #endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/
37 
38 /**********************
39  *  STATIC VARIABLES
40  **********************/
41 
42 /**********************
43  *  GLOBAL VARIABLES
44  **********************/
45 
46 const uint8_t _lv_bpp1_opa_table[2]  = {0, 255};          /*Opacity mapping with bpp = 1 (Just for compatibility)*/
47 const uint8_t _lv_bpp2_opa_table[4]  = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
48 
49 const uint8_t _lv_bpp3_opa_table[8]  = {0, 36,  73, 109,   /*Opacity mapping with bpp = 3*/
50                                         146, 182,  219, 255
51                                        };
52 
53 const uint8_t _lv_bpp4_opa_table[16] = {0,  17, 34,  51,  /*Opacity mapping with bpp = 4*/
54                                         68, 85, 102, 119,
55                                         136, 153, 170, 187,
56                                         204, 221, 238, 255
57                                        };
58 
59 const uint8_t _lv_bpp8_opa_table[256] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
60                                          16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
61                                          32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
62                                          48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
63                                          64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
64                                          80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
65                                          96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
66                                          112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
67                                          128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
68                                          144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
69                                          160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
70                                          176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
71                                          192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
72                                          208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
73                                          224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239,
74                                          240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
75                                         };
76 
77 /**********************
78  *      MACROS
79  **********************/
80 
81 /**********************
82  *   GLOBAL FUNCTIONS
83  **********************/
84 
85 /**
86  * Draw a letter in the Virtual Display Buffer
87  * @param pos_p left-top coordinate of the latter
88  * @param mask_p the letter will be drawn only on this area  (truncated to draw_buf area)
89  * @param font_p pointer to font
90  * @param letter a letter to draw
91  * @param color color of letter
92  * @param opa opacity of letter (0..255)
93  */
lv_draw_sw_letter(lv_draw_ctx_t * draw_ctx,const lv_draw_label_dsc_t * dsc,const lv_point_t * pos_p,uint32_t letter)94 void lv_draw_sw_letter(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc,  const lv_point_t * pos_p,
95                        uint32_t letter)
96 {
97     lv_font_glyph_dsc_t g;
98     bool g_ret = lv_font_get_glyph_dsc(dsc->font, &g, letter, '\0');
99     if(g_ret == false) {
100         /*Add warning if the dsc is not found
101          *but do not print warning for non printable ASCII chars (e.g. '\n')*/
102         if(letter >= 0x20 &&
103            letter != 0xf8ff && /*LV_SYMBOL_DUMMY*/
104            letter != 0x200c) { /*ZERO WIDTH NON-JOINER*/
105             LV_LOG_WARN("lv_draw_letter: glyph dsc. not found for U+%" LV_PRIX32, letter);
106 
107 #if LV_USE_FONT_PLACEHOLDER
108             /* draw placeholder */
109             lv_area_t glyph_coords;
110             lv_draw_rect_dsc_t glyph_dsc;
111             lv_coord_t begin_x = pos_p->x + g.ofs_x;
112             lv_coord_t begin_y = pos_p->y + g.ofs_y;
113             lv_area_set(&glyph_coords, begin_x, begin_y, begin_x + g.box_w, begin_y + g.box_h);
114             lv_draw_rect_dsc_init(&glyph_dsc);
115             glyph_dsc.bg_opa = LV_OPA_MIN;
116             glyph_dsc.outline_opa = LV_OPA_MIN;
117             glyph_dsc.shadow_opa = LV_OPA_MIN;
118             glyph_dsc.bg_img_opa = LV_OPA_MIN;
119             glyph_dsc.border_color = dsc->color;
120             glyph_dsc.border_width = 1;
121             draw_ctx->draw_rect(draw_ctx, &glyph_dsc, &glyph_coords);
122 #endif
123         }
124         return;
125     }
126 
127     /*Don't draw anything if the character is empty. E.g. space*/
128     if((g.box_h == 0) || (g.box_w == 0)) return;
129 
130     lv_point_t gpos;
131     gpos.x = pos_p->x + g.ofs_x;
132     gpos.y = pos_p->y + (dsc->font->line_height - dsc->font->base_line) - g.box_h - g.ofs_y;
133 
134     /*If the letter is completely out of mask don't draw it*/
135     if(gpos.x + g.box_w < draw_ctx->clip_area->x1 ||
136        gpos.x > draw_ctx->clip_area->x2 ||
137        gpos.y + g.box_h < draw_ctx->clip_area->y1 ||
138        gpos.y > draw_ctx->clip_area->y2)  {
139         return;
140     }
141 
142     const uint8_t * map_p = lv_font_get_glyph_bitmap(g.resolved_font, letter);
143     if(map_p == NULL) {
144         LV_LOG_WARN("lv_draw_letter: character's bitmap not found");
145         return;
146     }
147 
148     if(g.resolved_font->subpx) {
149 #if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
150         draw_letter_subpx(draw_ctx, dsc, &gpos, &g, map_p);
151 #else
152         LV_LOG_WARN("Can't draw sub-pixel rendered letter because LV_USE_FONT_SUBPX == 0 in lv_conf.h");
153 #endif
154     }
155     else {
156         draw_letter_normal(draw_ctx, dsc, &gpos, &g, map_p);
157     }
158 }
159 
160 /**********************
161  *   STATIC FUNCTIONS
162  **********************/
163 
draw_letter_normal(lv_draw_ctx_t * draw_ctx,const lv_draw_label_dsc_t * dsc,const lv_point_t * pos,lv_font_glyph_dsc_t * g,const uint8_t * map_p)164 static void LV_ATTRIBUTE_FAST_MEM draw_letter_normal(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc,
165                                                      const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p)
166 {
167 
168     const uint8_t * bpp_opa_table_p;
169     uint32_t bitmask_init;
170     uint32_t bitmask;
171     uint32_t bpp = g->bpp;
172     lv_opa_t opa = dsc->opa;
173     uint32_t shades;
174     if(bpp == 3) bpp = 4;
175 
176 #if LV_USE_IMGFONT
177     if(bpp == LV_IMGFONT_BPP) { //is imgfont
178         lv_area_t fill_area;
179         fill_area.x1 = pos->x;
180         fill_area.y1 = pos->y;
181         fill_area.x2 = pos->x + g->box_w - 1;
182         fill_area.y2 = pos->y + g->box_h - 1;
183         lv_draw_img_dsc_t img_dsc;
184         lv_draw_img_dsc_init(&img_dsc);
185         img_dsc.angle = 0;
186         img_dsc.zoom = LV_IMG_ZOOM_NONE;
187         img_dsc.opa = dsc->opa;
188         img_dsc.blend_mode = dsc->blend_mode;
189         lv_draw_img(draw_ctx, &img_dsc, &fill_area, map_p);
190         return;
191     }
192 #endif
193 
194     switch(bpp) {
195         case 1:
196             bpp_opa_table_p = _lv_bpp1_opa_table;
197             bitmask_init  = 0x80;
198             shades = 2;
199             break;
200         case 2:
201             bpp_opa_table_p = _lv_bpp2_opa_table;
202             bitmask_init  = 0xC0;
203             shades = 4;
204             break;
205         case 4:
206             bpp_opa_table_p = _lv_bpp4_opa_table;
207             bitmask_init  = 0xF0;
208             shades = 16;
209             break;
210         case 8:
211             bpp_opa_table_p = _lv_bpp8_opa_table;
212             bitmask_init  = 0xFF;
213             shades = 256;
214             break;       /*No opa table, pixel value will be used directly*/
215         default:
216             LV_LOG_WARN("lv_draw_letter: invalid bpp");
217             return; /*Invalid bpp. Can't render the letter*/
218     }
219 
220     static lv_opa_t opa_table[256];
221     static lv_opa_t prev_opa = LV_OPA_TRANSP;
222     static uint32_t prev_bpp = 0;
223     if(opa < LV_OPA_MAX) {
224         if(prev_opa != opa || prev_bpp != bpp) {
225             uint32_t i;
226             for(i = 0; i < shades; i++) {
227                 opa_table[i] = bpp_opa_table_p[i] == LV_OPA_COVER ? opa : ((bpp_opa_table_p[i] * opa) >> 8);
228             }
229         }
230         bpp_opa_table_p = opa_table;
231         prev_opa = opa;
232         prev_bpp = bpp;
233     }
234 
235     int32_t col, row;
236     int32_t box_w = g->box_w;
237     int32_t box_h = g->box_h;
238     int32_t width_bit = box_w * bpp; /*Letter width in bits*/
239 
240     /*Calculate the col/row start/end on the map*/
241     int32_t col_start = pos->x >= draw_ctx->clip_area->x1 ? 0 : draw_ctx->clip_area->x1 - pos->x;
242     int32_t col_end   = pos->x + box_w <= draw_ctx->clip_area->x2 ? box_w : draw_ctx->clip_area->x2 - pos->x + 1;
243     int32_t row_start = pos->y >= draw_ctx->clip_area->y1 ? 0 : draw_ctx->clip_area->y1 - pos->y;
244     int32_t row_end   = pos->y + box_h <= draw_ctx->clip_area->y2 ? box_h : draw_ctx->clip_area->y2 - pos->y + 1;
245 
246     /*Move on the map too*/
247     uint32_t bit_ofs = (row_start * width_bit) + (col_start * bpp);
248     map_p += bit_ofs >> 3;
249 
250     uint8_t letter_px;
251     uint32_t col_bit;
252     col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/
253 
254     lv_draw_sw_blend_dsc_t blend_dsc;
255     lv_memset_00(&blend_dsc, sizeof(blend_dsc));
256     blend_dsc.color = dsc->color;
257     blend_dsc.opa = dsc->opa;
258     blend_dsc.blend_mode = dsc->blend_mode;
259 
260     lv_coord_t hor_res = lv_disp_get_hor_res(_lv_refr_get_disp_refreshing());
261     uint32_t mask_buf_size = box_w * box_h > hor_res ? hor_res : box_w * box_h;
262     lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
263     blend_dsc.mask_buf = mask_buf;
264     int32_t mask_p = 0;
265 
266     lv_area_t fill_area;
267     fill_area.x1 = col_start + pos->x;
268     fill_area.x2 = col_end  + pos->x - 1;
269     fill_area.y1 = row_start + pos->y;
270     fill_area.y2 = fill_area.y1;
271 #if LV_DRAW_COMPLEX
272     lv_coord_t fill_w = lv_area_get_width(&fill_area);
273     lv_area_t mask_area;
274     lv_area_copy(&mask_area, &fill_area);
275     mask_area.y2 = mask_area.y1 + row_end;
276     bool mask_any = lv_draw_mask_is_any(&mask_area);
277 #endif
278     blend_dsc.blend_area = &fill_area;
279     blend_dsc.mask_area = &fill_area;
280 
281     uint32_t col_bit_max = 8 - bpp;
282     uint32_t col_bit_row_ofs = (box_w + col_start - col_end) * bpp;
283 
284     for(row = row_start ; row < row_end; row++) {
285 #if LV_DRAW_COMPLEX
286         int32_t mask_p_start = mask_p;
287 #endif
288         bitmask = bitmask_init >> col_bit;
289         for(col = col_start; col < col_end; col++) {
290             /*Load the pixel's opacity into the mask*/
291             letter_px = (*map_p & bitmask) >> (col_bit_max - col_bit);
292             if(letter_px) {
293                 mask_buf[mask_p] = bpp_opa_table_p[letter_px];
294             }
295             else {
296                 mask_buf[mask_p] = 0;
297             }
298 
299             /*Go to the next column*/
300             if(col_bit < col_bit_max) {
301                 col_bit += bpp;
302                 bitmask = bitmask >> bpp;
303             }
304             else {
305                 col_bit = 0;
306                 bitmask = bitmask_init;
307                 map_p++;
308             }
309 
310             /*Next mask byte*/
311             mask_p++;
312         }
313 
314 #if LV_DRAW_COMPLEX
315         /*Apply masks if any*/
316         if(mask_any) {
317             blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2,
318                                                     fill_w);
319             if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) {
320                 lv_memset_00(mask_buf + mask_p_start, fill_w);
321             }
322         }
323 #endif
324 
325         if((uint32_t) mask_p + (col_end - col_start) < mask_buf_size) {
326             fill_area.y2 ++;
327         }
328         else {
329             blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
330             lv_draw_sw_blend(draw_ctx, &blend_dsc);
331 
332             fill_area.y1 = fill_area.y2 + 1;
333             fill_area.y2 = fill_area.y1;
334             mask_p = 0;
335         }
336 
337         col_bit += col_bit_row_ofs;
338         map_p += (col_bit >> 3);
339         col_bit = col_bit & 0x7;
340     }
341 
342     /*Flush the last part*/
343     if(fill_area.y1 != fill_area.y2) {
344         fill_area.y2--;
345         blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
346         lv_draw_sw_blend(draw_ctx, &blend_dsc);
347         mask_p = 0;
348     }
349 
350     lv_mem_buf_release(mask_buf);
351 }
352 
353 #if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
draw_letter_subpx(lv_draw_ctx_t * draw_ctx,const lv_draw_label_dsc_t * dsc,const lv_point_t * pos,lv_font_glyph_dsc_t * g,const uint8_t * map_p)354 static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos,
355                               lv_font_glyph_dsc_t * g, const uint8_t * map_p)
356 {
357     const uint8_t * bpp_opa_table;
358     uint32_t bitmask_init;
359     uint32_t bitmask;
360     uint32_t bpp = g->bpp;
361     lv_opa_t opa = dsc->opa;
362     if(bpp == 3) bpp = 4;
363 
364     switch(bpp) {
365         case 1:
366             bpp_opa_table = _lv_bpp1_opa_table;
367             bitmask_init  = 0x80;
368             break;
369         case 2:
370             bpp_opa_table = _lv_bpp2_opa_table;
371             bitmask_init  = 0xC0;
372             break;
373         case 4:
374             bpp_opa_table = _lv_bpp4_opa_table;
375             bitmask_init  = 0xF0;
376             break;
377         case 8:
378             bpp_opa_table = _lv_bpp8_opa_table;
379             bitmask_init  = 0xFF;
380             break;       /*No opa table, pixel value will be used directly*/
381         default:
382             LV_LOG_WARN("lv_draw_letter: invalid bpp not found");
383             return; /*Invalid bpp. Can't render the letter*/
384     }
385 
386     int32_t col, row;
387 
388     int32_t box_w = g->box_w;
389     int32_t box_h = g->box_h;
390     int32_t width_bit = box_w * bpp; /*Letter width in bits*/
391 
392     /*Calculate the col/row start/end on the map*/
393     int32_t col_start = pos->x >= draw_ctx->clip_area->x1 ? 0 : (draw_ctx->clip_area->x1 - pos->x) * 3;
394     int32_t col_end   = pos->x + box_w / 3 <= draw_ctx->clip_area->x2 ? box_w : (draw_ctx->clip_area->x2 - pos->x + 1) * 3;
395     int32_t row_start = pos->y >= draw_ctx->clip_area->y1 ? 0 : draw_ctx->clip_area->y1 - pos->y;
396     int32_t row_end   = pos->y + box_h <= draw_ctx->clip_area->y2 ? box_h : draw_ctx->clip_area->y2 - pos->y + 1;
397 
398     /*Move on the map too*/
399     int32_t bit_ofs = (row_start * width_bit) + (col_start * bpp);
400     map_p += bit_ofs >> 3;
401 
402     uint8_t letter_px;
403     lv_opa_t px_opa;
404     int32_t col_bit;
405     col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/
406 
407     lv_area_t map_area;
408     map_area.x1 = col_start / 3 + pos->x;
409     map_area.x2 = col_end / 3  + pos->x - 1;
410     map_area.y1 = row_start + pos->y;
411     map_area.y2 = map_area.y1;
412 
413     if(map_area.x2 <= map_area.x1) return;
414 
415     lv_coord_t hor_res = lv_disp_get_hor_res(_lv_refr_get_disp_refreshing());
416     int32_t mask_buf_size = box_w * box_h > hor_res ? hor_res : g->box_w * g->box_h;
417     lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
418     int32_t mask_p = 0;
419 
420     lv_color_t * color_buf = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t));
421 
422     int32_t dest_buf_stride = lv_area_get_width(draw_ctx->buf_area);
423     lv_color_t * dest_buf_tmp = draw_ctx->buf;
424 
425     /*Set a pointer on draw_buf to the first pixel of the letter*/
426     dest_buf_tmp += ((pos->y - draw_ctx->buf_area->y1) * dest_buf_stride) + pos->x - draw_ctx->buf_area->x1;
427 
428     /*If the letter is partially out of mask the move there on draw_buf*/
429     dest_buf_tmp += (row_start * dest_buf_stride) + col_start / 3;
430 
431     lv_area_t mask_area;
432     lv_area_copy(&mask_area, &map_area);
433     mask_area.y2 = mask_area.y1 + row_end;
434     bool mask_any = lv_draw_mask_is_any(&map_area);
435     uint8_t font_rgb[3];
436 
437     lv_color_t color = dsc->color;
438 #if LV_COLOR_16_SWAP == 0
439     uint8_t txt_rgb[3] = {color.ch.red, color.ch.green, color.ch.blue};
440 #else
441     uint8_t txt_rgb[3] = {color.ch.red, (color.ch.green_h << 3) + color.ch.green_l, color.ch.blue};
442 #endif
443 
444     lv_draw_sw_blend_dsc_t blend_dsc;
445     lv_memset_00(&blend_dsc, sizeof(blend_dsc));
446     blend_dsc.blend_area = &map_area;
447     blend_dsc.mask_area = &map_area;
448     blend_dsc.src_buf = color_buf;
449     blend_dsc.mask_buf = mask_buf;
450     blend_dsc.opa = opa;
451     blend_dsc.blend_mode = dsc->blend_mode;
452 
453     for(row = row_start ; row < row_end; row++) {
454         uint32_t subpx_cnt = 0;
455         bitmask = bitmask_init >> col_bit;
456         int32_t mask_p_start = mask_p;
457 
458         for(col = col_start; col < col_end; col++) {
459             /*Load the pixel's opacity into the mask*/
460             letter_px = (*map_p & bitmask) >> (8 - col_bit - bpp);
461             if(letter_px != 0) {
462                 if(opa >= LV_OPA_MAX) {
463                     px_opa = bpp == 8 ? letter_px : bpp_opa_table[letter_px];
464                 }
465                 else {
466                     px_opa = bpp == 8 ? (uint32_t)((uint32_t)letter_px * opa) >> 8
467                              : (uint32_t)((uint32_t)bpp_opa_table[letter_px] * opa) >> 8;
468                 }
469             }
470             else {
471                 px_opa = 0;
472             }
473 
474             font_rgb[subpx_cnt] = px_opa;
475 
476             subpx_cnt ++;
477             if(subpx_cnt == 3) {
478                 subpx_cnt = 0;
479 
480                 lv_color_t res_color;
481 #if LV_COLOR_16_SWAP == 0
482                 uint8_t bg_rgb[3] = {dest_buf_tmp->ch.red, dest_buf_tmp->ch.green, dest_buf_tmp->ch.blue};
483 #else
484                 uint8_t bg_rgb[3] = {dest_buf_tmp->ch.red,
485                                      (dest_buf_tmp->ch.green_h << 3) + dest_buf_tmp->ch.green_l,
486                                      dest_buf_tmp->ch.blue
487                                     };
488 #endif
489 
490 #if LV_FONT_SUBPX_BGR
491                 res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[2] + (bg_rgb[0] * (255 - font_rgb[2]))) >> 8;
492                 res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[0] + (bg_rgb[2] * (255 - font_rgb[0]))) >> 8;
493 #else
494                 res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
495                 res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
496 #endif
497 
498 #if LV_COLOR_16_SWAP == 0
499                 res_color.ch.green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
500 #else
501                 uint8_t green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
502                 res_color.ch.green_h = green >> 3;
503                 res_color.ch.green_l = green & 0x7;
504 #endif
505 
506 #if LV_COLOR_DEPTH == 32
507                 res_color.ch.alpha = 0xff;
508 #endif
509 
510                 if(font_rgb[0] == 0 && font_rgb[1] == 0 && font_rgb[2] == 0) mask_buf[mask_p] = LV_OPA_TRANSP;
511                 else mask_buf[mask_p] = LV_OPA_COVER;
512                 color_buf[mask_p] = res_color;
513 
514                 /*Next mask byte*/
515                 mask_p++;
516                 dest_buf_tmp++;
517             }
518 
519             /*Go to the next column*/
520             if(col_bit < (int32_t)(8 - bpp)) {
521                 col_bit += bpp;
522                 bitmask = bitmask >> bpp;
523             }
524             else {
525                 col_bit = 0;
526                 bitmask = bitmask_init;
527                 map_p++;
528             }
529         }
530 
531         /*Apply masks if any*/
532         if(mask_any) {
533             blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, map_area.x1, map_area.y2,
534                                                     lv_area_get_width(&map_area));
535             if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) {
536                 lv_memset_00(mask_buf + mask_p_start, lv_area_get_width(&map_area));
537             }
538         }
539 
540         if((int32_t) mask_p + (col_end - col_start) < mask_buf_size) {
541             map_area.y2 ++;
542         }
543         else {
544             blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
545             lv_draw_sw_blend(draw_ctx, &blend_dsc);
546 
547             map_area.y1 = map_area.y2 + 1;
548             map_area.y2 = map_area.y1;
549             mask_p = 0;
550         }
551 
552         col_bit += ((box_w - col_end) + col_start) * bpp;
553 
554         map_p += (col_bit >> 3);
555         col_bit = col_bit & 0x7;
556 
557         /*Next row in draw_buf*/
558         dest_buf_tmp += dest_buf_stride - (col_end - col_start) / 3;
559     }
560 
561     /*Flush the last part*/
562     if(map_area.y1 != map_area.y2) {
563         map_area.y2--;
564         blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
565         lv_draw_sw_blend(draw_ctx, &blend_dsc);
566     }
567 
568     lv_mem_buf_release(mask_buf);
569     lv_mem_buf_release(color_buf);
570 }
571 #endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/
572