/** * @file lv_draw_sw_letter.c * */ /********************* * INCLUDES *********************/ #include "lv_draw_sw.h" #include "../../hal/lv_hal_disp.h" #include "../../misc/lv_math.h" #include "../../misc/lv_assert.h" #include "../../misc/lv_area.h" #include "../../misc/lv_style.h" #include "../../font/lv_font.h" #include "../../core/lv_refr.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static void /* LV_ATTRIBUTE_FAST_MEM */ draw_letter_normal(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p); #if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p); #endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/ /********************** * STATIC VARIABLES **********************/ /********************** * GLOBAL VARIABLES **********************/ const uint8_t _lv_bpp1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/ const uint8_t _lv_bpp2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/ const uint8_t _lv_bpp3_opa_table[8] = {0, 36, 73, 109, /*Opacity mapping with bpp = 3*/ 146, 182, 219, 255 }; const uint8_t _lv_bpp4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/ 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255 }; const uint8_t _lv_bpp8_opa_table[256] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255 }; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Draw a letter in the Virtual Display Buffer * @param pos_p left-top coordinate of the latter * @param mask_p the letter will be drawn only on this area (truncated to draw_buf area) * @param font_p pointer to font * @param letter a letter to draw * @param color color of letter * @param opa opacity of letter (0..255) */ void lv_draw_sw_letter(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p, uint32_t letter) { lv_font_glyph_dsc_t g; bool g_ret = lv_font_get_glyph_dsc(dsc->font, &g, letter, '\0'); if(g_ret == false) { /*Add warning if the dsc is not found *but do not print warning for non printable ASCII chars (e.g. '\n')*/ if(letter >= 0x20 && letter != 0xf8ff && /*LV_SYMBOL_DUMMY*/ letter != 0x200c) { /*ZERO WIDTH NON-JOINER*/ LV_LOG_WARN("lv_draw_letter: glyph dsc. not found for U+%" LV_PRIX32, letter); #if LV_USE_FONT_PLACEHOLDER /* draw placeholder */ lv_area_t glyph_coords; lv_draw_rect_dsc_t glyph_dsc; lv_coord_t begin_x = pos_p->x + g.ofs_x; lv_coord_t begin_y = pos_p->y + g.ofs_y; lv_area_set(&glyph_coords, begin_x, begin_y, begin_x + g.box_w, begin_y + g.box_h); lv_draw_rect_dsc_init(&glyph_dsc); glyph_dsc.bg_opa = LV_OPA_MIN; glyph_dsc.outline_opa = LV_OPA_MIN; glyph_dsc.shadow_opa = LV_OPA_MIN; glyph_dsc.bg_img_opa = LV_OPA_MIN; glyph_dsc.border_color = dsc->color; glyph_dsc.border_width = 1; draw_ctx->draw_rect(draw_ctx, &glyph_dsc, &glyph_coords); #endif } return; } /*Don't draw anything if the character is empty. E.g. space*/ if((g.box_h == 0) || (g.box_w == 0)) return; lv_point_t gpos; gpos.x = pos_p->x + g.ofs_x; gpos.y = pos_p->y + (dsc->font->line_height - dsc->font->base_line) - g.box_h - g.ofs_y; /*If the letter is completely out of mask don't draw it*/ if(gpos.x + g.box_w < draw_ctx->clip_area->x1 || gpos.x > draw_ctx->clip_area->x2 || gpos.y + g.box_h < draw_ctx->clip_area->y1 || gpos.y > draw_ctx->clip_area->y2) { return; } const uint8_t * map_p = lv_font_get_glyph_bitmap(g.resolved_font, letter); if(map_p == NULL) { LV_LOG_WARN("lv_draw_letter: character's bitmap not found"); return; } if(g.resolved_font->subpx) { #if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX draw_letter_subpx(draw_ctx, dsc, &gpos, &g, map_p); #else LV_LOG_WARN("Can't draw sub-pixel rendered letter because LV_USE_FONT_SUBPX == 0 in lv_conf.h"); #endif } else { draw_letter_normal(draw_ctx, dsc, &gpos, &g, map_p); } } /********************** * STATIC FUNCTIONS **********************/ static void LV_ATTRIBUTE_FAST_MEM draw_letter_normal(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p) { const uint8_t * bpp_opa_table_p; uint32_t bitmask_init; uint32_t bitmask; uint32_t bpp = g->bpp; lv_opa_t opa = dsc->opa; uint32_t shades; if(bpp == 3) bpp = 4; #if LV_USE_IMGFONT if(bpp == LV_IMGFONT_BPP) { //is imgfont lv_area_t fill_area; fill_area.x1 = pos->x; fill_area.y1 = pos->y; fill_area.x2 = pos->x + g->box_w - 1; fill_area.y2 = pos->y + g->box_h - 1; lv_draw_img_dsc_t img_dsc; lv_draw_img_dsc_init(&img_dsc); img_dsc.angle = 0; img_dsc.zoom = LV_IMG_ZOOM_NONE; img_dsc.opa = dsc->opa; img_dsc.blend_mode = dsc->blend_mode; lv_draw_img(draw_ctx, &img_dsc, &fill_area, map_p); return; } #endif switch(bpp) { case 1: bpp_opa_table_p = _lv_bpp1_opa_table; bitmask_init = 0x80; shades = 2; break; case 2: bpp_opa_table_p = _lv_bpp2_opa_table; bitmask_init = 0xC0; shades = 4; break; case 4: bpp_opa_table_p = _lv_bpp4_opa_table; bitmask_init = 0xF0; shades = 16; break; case 8: bpp_opa_table_p = _lv_bpp8_opa_table; bitmask_init = 0xFF; shades = 256; break; /*No opa table, pixel value will be used directly*/ default: LV_LOG_WARN("lv_draw_letter: invalid bpp"); return; /*Invalid bpp. Can't render the letter*/ } static lv_opa_t opa_table[256]; static lv_opa_t prev_opa = LV_OPA_TRANSP; static uint32_t prev_bpp = 0; if(opa < LV_OPA_MAX) { if(prev_opa != opa || prev_bpp != bpp) { uint32_t i; for(i = 0; i < shades; i++) { opa_table[i] = bpp_opa_table_p[i] == LV_OPA_COVER ? opa : ((bpp_opa_table_p[i] * opa) >> 8); } } bpp_opa_table_p = opa_table; prev_opa = opa; prev_bpp = bpp; } int32_t col, row; int32_t box_w = g->box_w; int32_t box_h = g->box_h; int32_t width_bit = box_w * bpp; /*Letter width in bits*/ /*Calculate the col/row start/end on the map*/ int32_t col_start = pos->x >= draw_ctx->clip_area->x1 ? 0 : draw_ctx->clip_area->x1 - pos->x; int32_t col_end = pos->x + box_w <= draw_ctx->clip_area->x2 ? box_w : draw_ctx->clip_area->x2 - pos->x + 1; int32_t row_start = pos->y >= draw_ctx->clip_area->y1 ? 0 : draw_ctx->clip_area->y1 - pos->y; int32_t row_end = pos->y + box_h <= draw_ctx->clip_area->y2 ? box_h : draw_ctx->clip_area->y2 - pos->y + 1; /*Move on the map too*/ uint32_t bit_ofs = (row_start * width_bit) + (col_start * bpp); map_p += bit_ofs >> 3; uint8_t letter_px; uint32_t col_bit; col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/ lv_draw_sw_blend_dsc_t blend_dsc; lv_memset_00(&blend_dsc, sizeof(blend_dsc)); blend_dsc.color = dsc->color; blend_dsc.opa = dsc->opa; blend_dsc.blend_mode = dsc->blend_mode; lv_coord_t hor_res = lv_disp_get_hor_res(_lv_refr_get_disp_refreshing()); uint32_t mask_buf_size = box_w * box_h > hor_res ? hor_res : box_w * box_h; lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size); blend_dsc.mask_buf = mask_buf; int32_t mask_p = 0; lv_area_t fill_area; fill_area.x1 = col_start + pos->x; fill_area.x2 = col_end + pos->x - 1; fill_area.y1 = row_start + pos->y; fill_area.y2 = fill_area.y1; #if LV_DRAW_COMPLEX lv_coord_t fill_w = lv_area_get_width(&fill_area); lv_area_t mask_area; lv_area_copy(&mask_area, &fill_area); mask_area.y2 = mask_area.y1 + row_end; bool mask_any = lv_draw_mask_is_any(&mask_area); #endif blend_dsc.blend_area = &fill_area; blend_dsc.mask_area = &fill_area; uint32_t col_bit_max = 8 - bpp; uint32_t col_bit_row_ofs = (box_w + col_start - col_end) * bpp; for(row = row_start ; row < row_end; row++) { #if LV_DRAW_COMPLEX int32_t mask_p_start = mask_p; #endif bitmask = bitmask_init >> col_bit; for(col = col_start; col < col_end; col++) { /*Load the pixel's opacity into the mask*/ letter_px = (*map_p & bitmask) >> (col_bit_max - col_bit); if(letter_px) { mask_buf[mask_p] = bpp_opa_table_p[letter_px]; } else { mask_buf[mask_p] = 0; } /*Go to the next column*/ if(col_bit < col_bit_max) { col_bit += bpp; bitmask = bitmask >> bpp; } else { col_bit = 0; bitmask = bitmask_init; map_p++; } /*Next mask byte*/ mask_p++; } #if LV_DRAW_COMPLEX /*Apply masks if any*/ if(mask_any) { blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, fill_w); if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { lv_memset_00(mask_buf + mask_p_start, fill_w); } } #endif if((uint32_t) mask_p + (col_end - col_start) < mask_buf_size) { fill_area.y2 ++; } else { blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; lv_draw_sw_blend(draw_ctx, &blend_dsc); fill_area.y1 = fill_area.y2 + 1; fill_area.y2 = fill_area.y1; mask_p = 0; } col_bit += col_bit_row_ofs; map_p += (col_bit >> 3); col_bit = col_bit & 0x7; } /*Flush the last part*/ if(fill_area.y1 != fill_area.y2) { fill_area.y2--; blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; lv_draw_sw_blend(draw_ctx, &blend_dsc); mask_p = 0; } lv_mem_buf_release(mask_buf); } #if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p) { const uint8_t * bpp_opa_table; uint32_t bitmask_init; uint32_t bitmask; uint32_t bpp = g->bpp; lv_opa_t opa = dsc->opa; if(bpp == 3) bpp = 4; switch(bpp) { case 1: bpp_opa_table = _lv_bpp1_opa_table; bitmask_init = 0x80; break; case 2: bpp_opa_table = _lv_bpp2_opa_table; bitmask_init = 0xC0; break; case 4: bpp_opa_table = _lv_bpp4_opa_table; bitmask_init = 0xF0; break; case 8: bpp_opa_table = _lv_bpp8_opa_table; bitmask_init = 0xFF; break; /*No opa table, pixel value will be used directly*/ default: LV_LOG_WARN("lv_draw_letter: invalid bpp not found"); return; /*Invalid bpp. Can't render the letter*/ } int32_t col, row; int32_t box_w = g->box_w; int32_t box_h = g->box_h; int32_t width_bit = box_w * bpp; /*Letter width in bits*/ /*Calculate the col/row start/end on the map*/ int32_t col_start = pos->x >= draw_ctx->clip_area->x1 ? 0 : (draw_ctx->clip_area->x1 - pos->x) * 3; int32_t col_end = pos->x + box_w / 3 <= draw_ctx->clip_area->x2 ? box_w : (draw_ctx->clip_area->x2 - pos->x + 1) * 3; int32_t row_start = pos->y >= draw_ctx->clip_area->y1 ? 0 : draw_ctx->clip_area->y1 - pos->y; int32_t row_end = pos->y + box_h <= draw_ctx->clip_area->y2 ? box_h : draw_ctx->clip_area->y2 - pos->y + 1; /*Move on the map too*/ int32_t bit_ofs = (row_start * width_bit) + (col_start * bpp); map_p += bit_ofs >> 3; uint8_t letter_px; lv_opa_t px_opa; int32_t col_bit; col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/ lv_area_t map_area; map_area.x1 = col_start / 3 + pos->x; map_area.x2 = col_end / 3 + pos->x - 1; map_area.y1 = row_start + pos->y; map_area.y2 = map_area.y1; if(map_area.x2 <= map_area.x1) return; lv_coord_t hor_res = lv_disp_get_hor_res(_lv_refr_get_disp_refreshing()); int32_t mask_buf_size = box_w * box_h > hor_res ? hor_res : g->box_w * g->box_h; lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size); int32_t mask_p = 0; lv_color_t * color_buf = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t)); int32_t dest_buf_stride = lv_area_get_width(draw_ctx->buf_area); lv_color_t * dest_buf_tmp = draw_ctx->buf; /*Set a pointer on draw_buf to the first pixel of the letter*/ dest_buf_tmp += ((pos->y - draw_ctx->buf_area->y1) * dest_buf_stride) + pos->x - draw_ctx->buf_area->x1; /*If the letter is partially out of mask the move there on draw_buf*/ dest_buf_tmp += (row_start * dest_buf_stride) + col_start / 3; lv_area_t mask_area; lv_area_copy(&mask_area, &map_area); mask_area.y2 = mask_area.y1 + row_end; bool mask_any = lv_draw_mask_is_any(&map_area); uint8_t font_rgb[3]; lv_color_t color = dsc->color; #if LV_COLOR_16_SWAP == 0 uint8_t txt_rgb[3] = {color.ch.red, color.ch.green, color.ch.blue}; #else uint8_t txt_rgb[3] = {color.ch.red, (color.ch.green_h << 3) + color.ch.green_l, color.ch.blue}; #endif lv_draw_sw_blend_dsc_t blend_dsc; lv_memset_00(&blend_dsc, sizeof(blend_dsc)); blend_dsc.blend_area = &map_area; blend_dsc.mask_area = &map_area; blend_dsc.src_buf = color_buf; blend_dsc.mask_buf = mask_buf; blend_dsc.opa = opa; blend_dsc.blend_mode = dsc->blend_mode; for(row = row_start ; row < row_end; row++) { uint32_t subpx_cnt = 0; bitmask = bitmask_init >> col_bit; int32_t mask_p_start = mask_p; for(col = col_start; col < col_end; col++) { /*Load the pixel's opacity into the mask*/ letter_px = (*map_p & bitmask) >> (8 - col_bit - bpp); if(letter_px != 0) { if(opa >= LV_OPA_MAX) { px_opa = bpp == 8 ? letter_px : bpp_opa_table[letter_px]; } else { px_opa = bpp == 8 ? (uint32_t)((uint32_t)letter_px * opa) >> 8 : (uint32_t)((uint32_t)bpp_opa_table[letter_px] * opa) >> 8; } } else { px_opa = 0; } font_rgb[subpx_cnt] = px_opa; subpx_cnt ++; if(subpx_cnt == 3) { subpx_cnt = 0; lv_color_t res_color; #if LV_COLOR_16_SWAP == 0 uint8_t bg_rgb[3] = {dest_buf_tmp->ch.red, dest_buf_tmp->ch.green, dest_buf_tmp->ch.blue}; #else uint8_t bg_rgb[3] = {dest_buf_tmp->ch.red, (dest_buf_tmp->ch.green_h << 3) + dest_buf_tmp->ch.green_l, dest_buf_tmp->ch.blue }; #endif #if LV_FONT_SUBPX_BGR res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[2] + (bg_rgb[0] * (255 - font_rgb[2]))) >> 8; res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[0] + (bg_rgb[2] * (255 - font_rgb[0]))) >> 8; #else res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8; res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8; #endif #if LV_COLOR_16_SWAP == 0 res_color.ch.green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8; #else uint8_t green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8; res_color.ch.green_h = green >> 3; res_color.ch.green_l = green & 0x7; #endif #if LV_COLOR_DEPTH == 32 res_color.ch.alpha = 0xff; #endif if(font_rgb[0] == 0 && font_rgb[1] == 0 && font_rgb[2] == 0) mask_buf[mask_p] = LV_OPA_TRANSP; else mask_buf[mask_p] = LV_OPA_COVER; color_buf[mask_p] = res_color; /*Next mask byte*/ mask_p++; dest_buf_tmp++; } /*Go to the next column*/ if(col_bit < (int32_t)(8 - bpp)) { col_bit += bpp; bitmask = bitmask >> bpp; } else { col_bit = 0; bitmask = bitmask_init; map_p++; } } /*Apply masks if any*/ if(mask_any) { blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, map_area.x1, map_area.y2, lv_area_get_width(&map_area)); if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { lv_memset_00(mask_buf + mask_p_start, lv_area_get_width(&map_area)); } } if((int32_t) mask_p + (col_end - col_start) < mask_buf_size) { map_area.y2 ++; } else { blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; lv_draw_sw_blend(draw_ctx, &blend_dsc); map_area.y1 = map_area.y2 + 1; map_area.y2 = map_area.y1; mask_p = 0; } col_bit += ((box_w - col_end) + col_start) * bpp; map_p += (col_bit >> 3); col_bit = col_bit & 0x7; /*Next row in draw_buf*/ dest_buf_tmp += dest_buf_stride - (col_end - col_start) / 3; } /*Flush the last part*/ if(map_area.y1 != map_area.y2) { map_area.y2--; blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; lv_draw_sw_blend(draw_ctx, &blend_dsc); } lv_mem_buf_release(mask_buf); lv_mem_buf_release(color_buf); } #endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/