1 /**
2  * @file lv_conf.h
3  * Configuration file for v8.3.11
4  */
5 
6 /*
7  * Copy this file as `lv_conf.h`
8  * 1. simply next to the `lvgl` folder
9  * 2. or any other places and
10  *    - define `LV_CONF_INCLUDE_SIMPLE`
11  *    - add the path as include path
12  */
13 
14 /* clang-format off */
15 #if 0 /*Set it to "1" to enable content*/
16 
17 #ifndef LV_CONF_H
18 #define LV_CONF_H
19 
20 #include <stdint.h>
21 
22 /*====================
23    COLOR SETTINGS
24  *====================*/
25 
26 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
27 #define LV_COLOR_DEPTH 16
28 
29 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
30 #define LV_COLOR_16_SWAP 0
31 
32 /*Enable features to draw on transparent background.
33  *It's required if opa, and transform_* style properties are used.
34  *Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/
35 #define LV_COLOR_SCREEN_TRANSP 0
36 
37 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
38  * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
39 #define LV_COLOR_MIX_ROUND_OFS 0
40 
41 /*Images pixels with this color will not be drawn if they are chroma keyed)*/
42 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
43 
44 /*=========================
45    MEMORY SETTINGS
46  *=========================*/
47 
48 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
49 #define LV_MEM_CUSTOM 0
50 #if LV_MEM_CUSTOM == 0
51     /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
52     #define LV_MEM_SIZE (48U * 1024U)          /*[bytes]*/
53 
54     /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
55     #define LV_MEM_ADR 0     /*0: unused*/
56     /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
57     #if LV_MEM_ADR == 0
58         #undef LV_MEM_POOL_INCLUDE
59         #undef LV_MEM_POOL_ALLOC
60     #endif
61 
62 #else       /*LV_MEM_CUSTOM*/
63     #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
64     #define LV_MEM_CUSTOM_ALLOC   malloc
65     #define LV_MEM_CUSTOM_FREE    free
66     #define LV_MEM_CUSTOM_REALLOC realloc
67 #endif     /*LV_MEM_CUSTOM*/
68 
69 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
70  *You will see an error log message if there wasn't enough buffers. */
71 #define LV_MEM_BUF_MAX_NUM 16
72 
73 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
74 #define LV_MEMCPY_MEMSET_STD 0
75 
76 /*====================
77    HAL SETTINGS
78  *====================*/
79 
80 /*Default display refresh period. LVG will redraw changed areas with this period time*/
81 #define LV_DISP_DEF_REFR_PERIOD 30      /*[ms]*/
82 
83 /*Input device read period in milliseconds*/
84 #define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
85 
86 /*Use a custom tick source that tells the elapsed time in milliseconds.
87  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
88 #define LV_TICK_CUSTOM 0
89 #if LV_TICK_CUSTOM
90     #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
91     #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
92     /*If using lvgl as ESP32 component*/
93     // #define LV_TICK_CUSTOM_INCLUDE "esp_timer.h"
94     // #define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL))
95 #endif   /*LV_TICK_CUSTOM*/
96 
97 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
98  *(Not so important, you can adjust it to modify default sizes and spaces)*/
99 #define LV_DPI_DEF 130     /*[px/inch]*/
100 
101 /*=======================
102  * FEATURE CONFIGURATION
103  *=======================*/
104 
105 /*-------------
106  * Drawing
107  *-----------*/
108 
109 /*Enable complex draw engine.
110  *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
111 #define LV_DRAW_COMPLEX 1
112 #if LV_DRAW_COMPLEX != 0
113 
114     /*Allow buffering some shadow calculation.
115     *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
116     *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
117     #define LV_SHADOW_CACHE_SIZE 0
118 
119     /* Set number of maximally cached circle data.
120     * The circumference of 1/4 circle are saved for anti-aliasing
121     * radius * 4 bytes are used per circle (the most often used radiuses are saved)
122     * 0: to disable caching */
123     #define LV_CIRCLE_CACHE_SIZE 4
124 #endif /*LV_DRAW_COMPLEX*/
125 
126 /**
127  * "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer
128  * and blend it as an image with the given opacity.
129  * Note that `bg_opa`, `text_opa` etc don't require buffering into layer)
130  * The widget can be buffered in smaller chunks to avoid using large buffers.
131  *
132  * - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
133  * - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes]  used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.
134  *
135  * Both buffer sizes are in bytes.
136  * "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers
137  * and can't be drawn in chunks. So these settings affects only widgets with opacity.
138  */
139 #define LV_LAYER_SIMPLE_BUF_SIZE          (24 * 1024)
140 #define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
141 
142 /*Default image cache size. Image caching keeps the images opened.
143  *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
144  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
145  *However the opened images might consume additional RAM.
146  *0: to disable caching*/
147 #define LV_IMG_CACHE_DEF_SIZE 0
148 
149 /*Number of stops allowed per gradient. Increase this to allow more stops.
150  *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
151 #define LV_GRADIENT_MAX_STOPS 2
152 
153 /*Default gradient buffer size.
154  *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
155  *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
156  *If the cache is too small the map will be allocated only while it's required for the drawing.
157  *0 mean no caching.*/
158 #define LV_GRAD_CACHE_DEF_SIZE 0
159 
160 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
161  *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
162  *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
163 #define LV_DITHER_GRADIENT 0
164 #if LV_DITHER_GRADIENT
165     /*Add support for error diffusion dithering.
166      *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
167      *The increase in memory consumption is (24 bits * object's width)*/
168     #define LV_DITHER_ERROR_DIFFUSION 0
169 #endif
170 
171 /*Maximum buffer size to allocate for rotation.
172  *Only used if software rotation is enabled in the display driver.*/
173 #define LV_DISP_ROT_MAX_BUF (10*1024)
174 
175 /*-------------
176  * GPU
177  *-----------*/
178 
179 /*Use Arm's 2D acceleration library Arm-2D */
180 #define LV_USE_GPU_ARM2D 0
181 
182 /*Use STM32's DMA2D (aka Chrom Art) GPU*/
183 #define LV_USE_GPU_STM32_DMA2D 0
184 #if LV_USE_GPU_STM32_DMA2D
185     /*Must be defined to include path of CMSIS header of target processor
186     e.g. "stm32f7xx.h" or "stm32f4xx.h"*/
187     #define LV_GPU_DMA2D_CMSIS_INCLUDE
188 #endif
189 
190 /*Enable RA6M3 G2D GPU*/
191 #define LV_USE_GPU_RA6M3_G2D 0
192 #if LV_USE_GPU_RA6M3_G2D
193     /*include path of target processor
194     e.g. "hal_data.h"*/
195     #define LV_GPU_RA6M3_G2D_INCLUDE "hal_data.h"
196 #endif
197 
198 /*Use SWM341's DMA2D GPU*/
199 #define LV_USE_GPU_SWM341_DMA2D 0
200 #if LV_USE_GPU_SWM341_DMA2D
201     #define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h"
202 #endif
203 
204 /*Use NXP's PXP GPU iMX RTxxx platforms*/
205 #define LV_USE_GPU_NXP_PXP 0
206 #if LV_USE_GPU_NXP_PXP
207     /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
208     *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
209     *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
210     *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
211     */
212     #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
213 #endif
214 
215 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
216 #define LV_USE_GPU_NXP_VG_LITE 0
217 
218 /*Use SDL renderer API*/
219 #define LV_USE_GPU_SDL 0
220 #if LV_USE_GPU_SDL
221     #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
222     /*Texture cache size, 8MB by default*/
223     #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
224     /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
225     #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
226 #endif
227 
228 /*-------------
229  * Logging
230  *-----------*/
231 
232 /*Enable the log module*/
233 #define LV_USE_LOG 0
234 #if LV_USE_LOG
235 
236     /*How important log should be added:
237     *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
238     *LV_LOG_LEVEL_INFO        Log important events
239     *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
240     *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
241     *LV_LOG_LEVEL_USER        Only logs added by the user
242     *LV_LOG_LEVEL_NONE        Do not log anything*/
243     #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
244 
245     /*1: Print the log with 'printf';
246     *0: User need to register a callback with `lv_log_register_print_cb()`*/
247     #define LV_LOG_PRINTF 0
248 
249     /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
250     #define LV_LOG_TRACE_MEM        1
251     #define LV_LOG_TRACE_TIMER      1
252     #define LV_LOG_TRACE_INDEV      1
253     #define LV_LOG_TRACE_DISP_REFR  1
254     #define LV_LOG_TRACE_EVENT      1
255     #define LV_LOG_TRACE_OBJ_CREATE 1
256     #define LV_LOG_TRACE_LAYOUT     1
257     #define LV_LOG_TRACE_ANIM       1
258 
259 #endif  /*LV_USE_LOG*/
260 
261 /*-------------
262  * Asserts
263  *-----------*/
264 
265 /*Enable asserts if an operation is failed or an invalid data is found.
266  *If LV_USE_LOG is enabled an error message will be printed on failure*/
267 #define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
268 #define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
269 #define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
270 #define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
271 #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
272 
273 /*Add a custom handler when assert happens e.g. to restart the MCU*/
274 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
275 #define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
276 
277 /*-------------
278  * Others
279  *-----------*/
280 
281 /*1: Show CPU usage and FPS count*/
282 #define LV_USE_PERF_MONITOR 0
283 #if LV_USE_PERF_MONITOR
284     #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
285 #endif
286 
287 /*1: Show the used memory and the memory fragmentation
288  * Requires LV_MEM_CUSTOM = 0*/
289 #define LV_USE_MEM_MONITOR 0
290 #if LV_USE_MEM_MONITOR
291     #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
292 #endif
293 
294 /*1: Draw random colored rectangles over the redrawn areas*/
295 #define LV_USE_REFR_DEBUG 0
296 
297 /*Change the built in (v)snprintf functions*/
298 #define LV_SPRINTF_CUSTOM 0
299 #if LV_SPRINTF_CUSTOM
300     #define LV_SPRINTF_INCLUDE <stdio.h>
301     #define lv_snprintf  snprintf
302     #define lv_vsnprintf vsnprintf
303 #else   /*LV_SPRINTF_CUSTOM*/
304     #define LV_SPRINTF_USE_FLOAT 0
305 #endif  /*LV_SPRINTF_CUSTOM*/
306 
307 #define LV_USE_USER_DATA 1
308 
309 /*Garbage Collector settings
310  *Used if lvgl is bound to higher level language and the memory is managed by that language*/
311 #define LV_ENABLE_GC 0
312 #if LV_ENABLE_GC != 0
313     #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
314 #endif /*LV_ENABLE_GC*/
315 
316 /*=====================
317  *  COMPILER SETTINGS
318  *====================*/
319 
320 /*For big endian systems set to 1*/
321 #define LV_BIG_ENDIAN_SYSTEM 0
322 
323 /*Define a custom attribute to `lv_tick_inc` function*/
324 #define LV_ATTRIBUTE_TICK_INC
325 
326 /*Define a custom attribute to `lv_timer_handler` function*/
327 #define LV_ATTRIBUTE_TIMER_HANDLER
328 
329 /*Define a custom attribute to `lv_disp_flush_ready` function*/
330 #define LV_ATTRIBUTE_FLUSH_READY
331 
332 /*Required alignment size for buffers*/
333 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
334 
335 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
336  * E.g. __attribute__((aligned(4)))*/
337 #define LV_ATTRIBUTE_MEM_ALIGN
338 
339 /*Attribute to mark large constant arrays for example font's bitmaps*/
340 #define LV_ATTRIBUTE_LARGE_CONST
341 
342 /*Compiler prefix for a big array declaration in RAM*/
343 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
344 
345 /*Place performance critical functions into a faster memory (e.g RAM)*/
346 #define LV_ATTRIBUTE_FAST_MEM
347 
348 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
349 #define LV_ATTRIBUTE_DMA
350 
351 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
352  *should also appear on LVGL binding API such as Micropython.*/
353 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
354 
355 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
356 #define LV_USE_LARGE_COORD 0
357 
358 /*==================
359  *   FONT USAGE
360  *===================*/
361 
362 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
363  *https://fonts.google.com/specimen/Montserrat*/
364 #define LV_FONT_MONTSERRAT_8  0
365 #define LV_FONT_MONTSERRAT_10 0
366 #define LV_FONT_MONTSERRAT_12 0
367 #define LV_FONT_MONTSERRAT_14 1
368 #define LV_FONT_MONTSERRAT_16 0
369 #define LV_FONT_MONTSERRAT_18 0
370 #define LV_FONT_MONTSERRAT_20 0
371 #define LV_FONT_MONTSERRAT_22 0
372 #define LV_FONT_MONTSERRAT_24 0
373 #define LV_FONT_MONTSERRAT_26 0
374 #define LV_FONT_MONTSERRAT_28 0
375 #define LV_FONT_MONTSERRAT_30 0
376 #define LV_FONT_MONTSERRAT_32 0
377 #define LV_FONT_MONTSERRAT_34 0
378 #define LV_FONT_MONTSERRAT_36 0
379 #define LV_FONT_MONTSERRAT_38 0
380 #define LV_FONT_MONTSERRAT_40 0
381 #define LV_FONT_MONTSERRAT_42 0
382 #define LV_FONT_MONTSERRAT_44 0
383 #define LV_FONT_MONTSERRAT_46 0
384 #define LV_FONT_MONTSERRAT_48 0
385 
386 /*Demonstrate special features*/
387 #define LV_FONT_MONTSERRAT_12_SUBPX      0
388 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
389 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
390 #define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
391 
392 /*Pixel perfect monospace fonts*/
393 #define LV_FONT_UNSCII_8  0
394 #define LV_FONT_UNSCII_16 0
395 
396 /*Optionally declare custom fonts here.
397  *You can use these fonts as default font too and they will be available globally.
398  *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
399 #define LV_FONT_CUSTOM_DECLARE
400 
401 /*Always set a default font*/
402 #define LV_FONT_DEFAULT &lv_font_montserrat_14
403 
404 /*Enable handling large font and/or fonts with a lot of characters.
405  *The limit depends on the font size, font face and bpp.
406  *Compiler error will be triggered if a font needs it.*/
407 #define LV_FONT_FMT_TXT_LARGE 0
408 
409 /*Enables/disables support for compressed fonts.*/
410 #define LV_USE_FONT_COMPRESSED 0
411 
412 /*Enable subpixel rendering*/
413 #define LV_USE_FONT_SUBPX 0
414 #if LV_USE_FONT_SUBPX
415     /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
416     #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
417 #endif
418 
419 /*Enable drawing placeholders when glyph dsc is not found*/
420 #define LV_USE_FONT_PLACEHOLDER 1
421 
422 /*=================
423  *  TEXT SETTINGS
424  *=================*/
425 
426 /**
427  * Select a character encoding for strings.
428  * Your IDE or editor should have the same character encoding
429  * - LV_TXT_ENC_UTF8
430  * - LV_TXT_ENC_ASCII
431  */
432 #define LV_TXT_ENC LV_TXT_ENC_UTF8
433 
434 /*Can break (wrap) texts on these chars*/
435 #define LV_TXT_BREAK_CHARS " ,.;:-_"
436 
437 /*If a word is at least this long, will break wherever "prettiest"
438  *To disable, set to a value <= 0*/
439 #define LV_TXT_LINE_BREAK_LONG_LEN 0
440 
441 /*Minimum number of characters in a long word to put on a line before a break.
442  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
443 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
444 
445 /*Minimum number of characters in a long word to put on a line after a break.
446  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
447 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
448 
449 /*The control character to use for signalling text recoloring.*/
450 #define LV_TXT_COLOR_CMD "#"
451 
452 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
453  *The direction will be processed according to the Unicode Bidirectional Algorithm:
454  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
455 #define LV_USE_BIDI 0
456 #if LV_USE_BIDI
457     /*Set the default direction. Supported values:
458     *`LV_BASE_DIR_LTR` Left-to-Right
459     *`LV_BASE_DIR_RTL` Right-to-Left
460     *`LV_BASE_DIR_AUTO` detect texts base direction*/
461     #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
462 #endif
463 
464 /*Enable Arabic/Persian processing
465  *In these languages characters should be replaced with an other form based on their position in the text*/
466 #define LV_USE_ARABIC_PERSIAN_CHARS 0
467 
468 /*==================
469  *  WIDGET USAGE
470  *================*/
471 
472 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
473 
474 #define LV_USE_ARC        1
475 
476 #define LV_USE_BAR        1
477 
478 #define LV_USE_BTN        1
479 
480 #define LV_USE_BTNMATRIX  1
481 
482 #define LV_USE_CANVAS     1
483 
484 #define LV_USE_CHECKBOX   1
485 
486 #define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
487 
488 #define LV_USE_IMG        1   /*Requires: lv_label*/
489 
490 #define LV_USE_LABEL      1
491 #if LV_USE_LABEL
492     #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
493     #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
494 #endif
495 
496 #define LV_USE_LINE       1
497 
498 #define LV_USE_ROLLER     1   /*Requires: lv_label*/
499 #if LV_USE_ROLLER
500     #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
501 #endif
502 
503 #define LV_USE_SLIDER     1   /*Requires: lv_bar*/
504 
505 #define LV_USE_SWITCH     1
506 
507 #define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
508 #if LV_USE_TEXTAREA != 0
509     #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
510 #endif
511 
512 #define LV_USE_TABLE      1
513 
514 /*==================
515  * EXTRA COMPONENTS
516  *==================*/
517 
518 /*-----------
519  * Widgets
520  *----------*/
521 #define LV_USE_ANIMIMG    1
522 
523 #define LV_USE_CALENDAR   1
524 #if LV_USE_CALENDAR
525     #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
526     #if LV_CALENDAR_WEEK_STARTS_MONDAY
527         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
528     #else
529         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
530     #endif
531 
532     #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
533     #define LV_USE_CALENDAR_HEADER_ARROW 1
534     #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
535 #endif  /*LV_USE_CALENDAR*/
536 
537 #define LV_USE_CHART      1
538 
539 #define LV_USE_COLORWHEEL 1
540 
541 #define LV_USE_IMGBTN     1
542 
543 #define LV_USE_KEYBOARD   1
544 
545 #define LV_USE_LED        1
546 
547 #define LV_USE_LIST       1
548 
549 #define LV_USE_MENU       1
550 
551 #define LV_USE_METER      1
552 
553 #define LV_USE_MSGBOX     1
554 
555 #define LV_USE_SPAN       1
556 #if LV_USE_SPAN
557     /*A line text can contain maximum num of span descriptor */
558     #define LV_SPAN_SNIPPET_STACK_SIZE 64
559 #endif
560 
561 #define LV_USE_SPINBOX    1
562 
563 #define LV_USE_SPINNER    1
564 
565 #define LV_USE_TABVIEW    1
566 
567 #define LV_USE_TILEVIEW   1
568 
569 #define LV_USE_WIN        1
570 
571 /*-----------
572  * Themes
573  *----------*/
574 
575 /*A simple, impressive and very complete theme*/
576 #define LV_USE_THEME_DEFAULT 1
577 #if LV_USE_THEME_DEFAULT
578 
579     /*0: Light mode; 1: Dark mode*/
580     #define LV_THEME_DEFAULT_DARK 0
581 
582     /*1: Enable grow on press*/
583     #define LV_THEME_DEFAULT_GROW 1
584 
585     /*Default transition time in [ms]*/
586     #define LV_THEME_DEFAULT_TRANSITION_TIME 80
587 #endif /*LV_USE_THEME_DEFAULT*/
588 
589 /*A very simple theme that is a good starting point for a custom theme*/
590 #define LV_USE_THEME_BASIC 1
591 
592 /*A theme designed for monochrome displays*/
593 #define LV_USE_THEME_MONO 1
594 
595 /*-----------
596  * Layouts
597  *----------*/
598 
599 /*A layout similar to Flexbox in CSS.*/
600 #define LV_USE_FLEX 1
601 
602 /*A layout similar to Grid in CSS.*/
603 #define LV_USE_GRID 1
604 
605 /*---------------------
606  * 3rd party libraries
607  *--------------------*/
608 
609 /*File system interfaces for common APIs */
610 
611 /*API for fopen, fread, etc*/
612 #define LV_USE_FS_STDIO 0
613 #if LV_USE_FS_STDIO
614     #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
615     #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
616     #define LV_FS_STDIO_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
617 #endif
618 
619 /*API for open, read, etc*/
620 #define LV_USE_FS_POSIX 0
621 #if LV_USE_FS_POSIX
622     #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
623     #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
624     #define LV_FS_POSIX_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
625 #endif
626 
627 /*API for CreateFile, ReadFile, etc*/
628 #define LV_USE_FS_WIN32 0
629 #if LV_USE_FS_WIN32
630     #define LV_FS_WIN32_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
631     #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
632     #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
633 #endif
634 
635 /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
636 #define LV_USE_FS_FATFS 0
637 #if LV_USE_FS_FATFS
638     #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
639     #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
640 #endif
641 
642 /*API for LittleFS (library needs to be added separately). Uses lfs_file_open, lfs_file_read, etc*/
643 #define LV_USE_FS_LITTLEFS 0
644 #if LV_USE_FS_LITTLEFS
645     #define LV_FS_LITTLEFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
646     #define LV_FS_LITTLEFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
647 #endif
648 
649 /*PNG decoder library*/
650 #define LV_USE_PNG 0
651 
652 /*BMP decoder library*/
653 #define LV_USE_BMP 0
654 
655 /* JPG + split JPG decoder library.
656  * Split JPG is a custom format optimized for embedded systems. */
657 #define LV_USE_SJPG 0
658 
659 /*GIF decoder library*/
660 #define LV_USE_GIF 0
661 
662 /*QR code library*/
663 #define LV_USE_QRCODE 0
664 
665 /*FreeType library*/
666 #define LV_USE_FREETYPE 0
667 #if LV_USE_FREETYPE
668     /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
669     #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
670     #if LV_FREETYPE_CACHE_SIZE >= 0
671         /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
672         /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
673         /* if font size >= 256, must be configured as image cache */
674         #define LV_FREETYPE_SBIT_CACHE 0
675         /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
676         /* (0:use system defaults) */
677         #define LV_FREETYPE_CACHE_FT_FACES 0
678         #define LV_FREETYPE_CACHE_FT_SIZES 0
679     #endif
680 #endif
681 
682 /*Tiny TTF library*/
683 #define LV_USE_TINY_TTF 0
684 #if LV_USE_TINY_TTF
685     /*Load TTF data from files*/
686     #define LV_TINY_TTF_FILE_SUPPORT 0
687 #endif
688 
689 /*Rlottie library*/
690 #define LV_USE_RLOTTIE 0
691 
692 /*FFmpeg library for image decoding and playing videos
693  *Supports all major image formats so do not enable other image decoder with it*/
694 #define LV_USE_FFMPEG 0
695 #if LV_USE_FFMPEG
696     /*Dump input information to stderr*/
697     #define LV_FFMPEG_DUMP_FORMAT 0
698 #endif
699 
700 /*-----------
701  * Others
702  *----------*/
703 
704 /*1: Enable API to take snapshot for object*/
705 #define LV_USE_SNAPSHOT 0
706 
707 /*1: Enable Monkey test*/
708 #define LV_USE_MONKEY 0
709 
710 /*1: Enable grid navigation*/
711 #define LV_USE_GRIDNAV 0
712 
713 /*1: Enable lv_obj fragment*/
714 #define LV_USE_FRAGMENT 0
715 
716 /*1: Support using images as font in label or span widgets */
717 #define LV_USE_IMGFONT 0
718 
719 /*1: Enable a published subscriber based messaging system */
720 #define LV_USE_MSG 0
721 
722 /*1: Enable Pinyin input method*/
723 /*Requires: lv_keyboard*/
724 #define LV_USE_IME_PINYIN 0
725 #if LV_USE_IME_PINYIN
726     /*1: Use default thesaurus*/
727     /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
728     #define LV_IME_PINYIN_USE_DEFAULT_DICT 1
729     /*Set the maximum number of candidate panels that can be displayed*/
730     /*This needs to be adjusted according to the size of the screen*/
731     #define LV_IME_PINYIN_CAND_TEXT_NUM 6
732 
733     /*Use 9 key input(k9)*/
734     #define LV_IME_PINYIN_USE_K9_MODE      1
735     #if LV_IME_PINYIN_USE_K9_MODE == 1
736         #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
737     #endif // LV_IME_PINYIN_USE_K9_MODE
738 #endif
739 
740 /*==================
741 * EXAMPLES
742 *==================*/
743 
744 /*Enable the examples to be built with the library*/
745 #define LV_BUILD_EXAMPLES 1
746 
747 /*===================
748  * DEMO USAGE
749  ====================*/
750 
751 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */
752 #define LV_USE_DEMO_WIDGETS 0
753 #if LV_USE_DEMO_WIDGETS
754 #define LV_DEMO_WIDGETS_SLIDESHOW 0
755 #endif
756 
757 /*Demonstrate the usage of encoder and keyboard*/
758 #define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
759 
760 /*Benchmark your system*/
761 #define LV_USE_DEMO_BENCHMARK 0
762 #if LV_USE_DEMO_BENCHMARK
763 /*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
764 #define LV_DEMO_BENCHMARK_RGB565A8 0
765 #endif
766 
767 /*Stress test for LVGL*/
768 #define LV_USE_DEMO_STRESS 0
769 
770 /*Music player demo*/
771 #define LV_USE_DEMO_MUSIC 0
772 #if LV_USE_DEMO_MUSIC
773     #define LV_DEMO_MUSIC_SQUARE    0
774     #define LV_DEMO_MUSIC_LANDSCAPE 0
775     #define LV_DEMO_MUSIC_ROUND     0
776     #define LV_DEMO_MUSIC_LARGE     0
777     #define LV_DEMO_MUSIC_AUTO_PLAY 0
778 #endif
779 
780 /*--END OF LV_CONF_H--*/
781 
782 #endif /*LV_CONF_H*/
783 
784 #endif /*End of "Content enable"*/
785