1 /** 2 * @file lv_conf.h 3 * Configuration file for v8.3.11 4 */ 5 6 /* 7 * Copy this file as `lv_conf.h` 8 * 1. simply next to the `lvgl` folder 9 * 2. or any other places and 10 * - define `LV_CONF_INCLUDE_SIMPLE` 11 * - add the path as include path 12 */ 13 14 /* clang-format off */ 15 #if 0 /*Set it to "1" to enable content*/ 16 17 #ifndef LV_CONF_H 18 #define LV_CONF_H 19 20 #include <stdint.h> 21 22 /*==================== 23 COLOR SETTINGS 24 *====================*/ 25 26 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ 27 #define LV_COLOR_DEPTH 16 28 29 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ 30 #define LV_COLOR_16_SWAP 0 31 32 /*Enable features to draw on transparent background. 33 *It's required if opa, and transform_* style properties are used. 34 *Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/ 35 #define LV_COLOR_SCREEN_TRANSP 0 36 37 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. 38 * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ 39 #define LV_COLOR_MIX_ROUND_OFS 0 40 41 /*Images pixels with this color will not be drawn if they are chroma keyed)*/ 42 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ 43 44 /*========================= 45 MEMORY SETTINGS 46 *=========================*/ 47 48 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ 49 #define LV_MEM_CUSTOM 0 50 #if LV_MEM_CUSTOM == 0 51 /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ 52 #define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/ 53 54 /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ 55 #define LV_MEM_ADR 0 /*0: unused*/ 56 /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ 57 #if LV_MEM_ADR == 0 58 #undef LV_MEM_POOL_INCLUDE 59 #undef LV_MEM_POOL_ALLOC 60 #endif 61 62 #else /*LV_MEM_CUSTOM*/ 63 #define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ 64 #define LV_MEM_CUSTOM_ALLOC malloc 65 #define LV_MEM_CUSTOM_FREE free 66 #define LV_MEM_CUSTOM_REALLOC realloc 67 #endif /*LV_MEM_CUSTOM*/ 68 69 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms. 70 *You will see an error log message if there wasn't enough buffers. */ 71 #define LV_MEM_BUF_MAX_NUM 16 72 73 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ 74 #define LV_MEMCPY_MEMSET_STD 0 75 76 /*==================== 77 HAL SETTINGS 78 *====================*/ 79 80 /*Default display refresh period. LVG will redraw changed areas with this period time*/ 81 #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ 82 83 /*Input device read period in milliseconds*/ 84 #define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ 85 86 /*Use a custom tick source that tells the elapsed time in milliseconds. 87 *It removes the need to manually update the tick with `lv_tick_inc()`)*/ 88 #define LV_TICK_CUSTOM 0 89 #if LV_TICK_CUSTOM 90 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ 91 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ 92 /*If using lvgl as ESP32 component*/ 93 // #define LV_TICK_CUSTOM_INCLUDE "esp_timer.h" 94 // #define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL)) 95 #endif /*LV_TICK_CUSTOM*/ 96 97 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. 98 *(Not so important, you can adjust it to modify default sizes and spaces)*/ 99 #define LV_DPI_DEF 130 /*[px/inch]*/ 100 101 /*======================= 102 * FEATURE CONFIGURATION 103 *=======================*/ 104 105 /*------------- 106 * Drawing 107 *-----------*/ 108 109 /*Enable complex draw engine. 110 *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ 111 #define LV_DRAW_COMPLEX 1 112 #if LV_DRAW_COMPLEX != 0 113 114 /*Allow buffering some shadow calculation. 115 *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` 116 *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ 117 #define LV_SHADOW_CACHE_SIZE 0 118 119 /* Set number of maximally cached circle data. 120 * The circumference of 1/4 circle are saved for anti-aliasing 121 * radius * 4 bytes are used per circle (the most often used radiuses are saved) 122 * 0: to disable caching */ 123 #define LV_CIRCLE_CACHE_SIZE 4 124 #endif /*LV_DRAW_COMPLEX*/ 125 126 /** 127 * "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer 128 * and blend it as an image with the given opacity. 129 * Note that `bg_opa`, `text_opa` etc don't require buffering into layer) 130 * The widget can be buffered in smaller chunks to avoid using large buffers. 131 * 132 * - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it 133 * - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated. 134 * 135 * Both buffer sizes are in bytes. 136 * "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers 137 * and can't be drawn in chunks. So these settings affects only widgets with opacity. 138 */ 139 #define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024) 140 #define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024) 141 142 /*Default image cache size. Image caching keeps the images opened. 143 *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) 144 *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. 145 *However the opened images might consume additional RAM. 146 *0: to disable caching*/ 147 #define LV_IMG_CACHE_DEF_SIZE 0 148 149 /*Number of stops allowed per gradient. Increase this to allow more stops. 150 *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ 151 #define LV_GRADIENT_MAX_STOPS 2 152 153 /*Default gradient buffer size. 154 *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. 155 *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. 156 *If the cache is too small the map will be allocated only while it's required for the drawing. 157 *0 mean no caching.*/ 158 #define LV_GRAD_CACHE_DEF_SIZE 0 159 160 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display) 161 *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface 162 *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ 163 #define LV_DITHER_GRADIENT 0 164 #if LV_DITHER_GRADIENT 165 /*Add support for error diffusion dithering. 166 *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. 167 *The increase in memory consumption is (24 bits * object's width)*/ 168 #define LV_DITHER_ERROR_DIFFUSION 0 169 #endif 170 171 /*Maximum buffer size to allocate for rotation. 172 *Only used if software rotation is enabled in the display driver.*/ 173 #define LV_DISP_ROT_MAX_BUF (10*1024) 174 175 /*------------- 176 * GPU 177 *-----------*/ 178 179 /*Use Arm's 2D acceleration library Arm-2D */ 180 #define LV_USE_GPU_ARM2D 0 181 182 /*Use STM32's DMA2D (aka Chrom Art) GPU*/ 183 #define LV_USE_GPU_STM32_DMA2D 0 184 #if LV_USE_GPU_STM32_DMA2D 185 /*Must be defined to include path of CMSIS header of target processor 186 e.g. "stm32f7xx.h" or "stm32f4xx.h"*/ 187 #define LV_GPU_DMA2D_CMSIS_INCLUDE 188 #endif 189 190 /*Enable RA6M3 G2D GPU*/ 191 #define LV_USE_GPU_RA6M3_G2D 0 192 #if LV_USE_GPU_RA6M3_G2D 193 /*include path of target processor 194 e.g. "hal_data.h"*/ 195 #define LV_GPU_RA6M3_G2D_INCLUDE "hal_data.h" 196 #endif 197 198 /*Use SWM341's DMA2D GPU*/ 199 #define LV_USE_GPU_SWM341_DMA2D 0 200 #if LV_USE_GPU_SWM341_DMA2D 201 #define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h" 202 #endif 203 204 /*Use NXP's PXP GPU iMX RTxxx platforms*/ 205 #define LV_USE_GPU_NXP_PXP 0 206 #if LV_USE_GPU_NXP_PXP 207 /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) 208 * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS 209 * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. 210 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() 211 */ 212 #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 213 #endif 214 215 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/ 216 #define LV_USE_GPU_NXP_VG_LITE 0 217 218 /*Use SDL renderer API*/ 219 #define LV_USE_GPU_SDL 0 220 #if LV_USE_GPU_SDL 221 #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h> 222 /*Texture cache size, 8MB by default*/ 223 #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8) 224 /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/ 225 #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6)) 226 #endif 227 228 /*------------- 229 * Logging 230 *-----------*/ 231 232 /*Enable the log module*/ 233 #define LV_USE_LOG 0 234 #if LV_USE_LOG 235 236 /*How important log should be added: 237 *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information 238 *LV_LOG_LEVEL_INFO Log important events 239 *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem 240 *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail 241 *LV_LOG_LEVEL_USER Only logs added by the user 242 *LV_LOG_LEVEL_NONE Do not log anything*/ 243 #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN 244 245 /*1: Print the log with 'printf'; 246 *0: User need to register a callback with `lv_log_register_print_cb()`*/ 247 #define LV_LOG_PRINTF 0 248 249 /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ 250 #define LV_LOG_TRACE_MEM 1 251 #define LV_LOG_TRACE_TIMER 1 252 #define LV_LOG_TRACE_INDEV 1 253 #define LV_LOG_TRACE_DISP_REFR 1 254 #define LV_LOG_TRACE_EVENT 1 255 #define LV_LOG_TRACE_OBJ_CREATE 1 256 #define LV_LOG_TRACE_LAYOUT 1 257 #define LV_LOG_TRACE_ANIM 1 258 259 #endif /*LV_USE_LOG*/ 260 261 /*------------- 262 * Asserts 263 *-----------*/ 264 265 /*Enable asserts if an operation is failed or an invalid data is found. 266 *If LV_USE_LOG is enabled an error message will be printed on failure*/ 267 #define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ 268 #define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ 269 #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ 270 #define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ 271 #define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ 272 273 /*Add a custom handler when assert happens e.g. to restart the MCU*/ 274 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h> 275 #define LV_ASSERT_HANDLER while(1); /*Halt by default*/ 276 277 /*------------- 278 * Others 279 *-----------*/ 280 281 /*1: Show CPU usage and FPS count*/ 282 #define LV_USE_PERF_MONITOR 0 283 #if LV_USE_PERF_MONITOR 284 #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT 285 #endif 286 287 /*1: Show the used memory and the memory fragmentation 288 * Requires LV_MEM_CUSTOM = 0*/ 289 #define LV_USE_MEM_MONITOR 0 290 #if LV_USE_MEM_MONITOR 291 #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT 292 #endif 293 294 /*1: Draw random colored rectangles over the redrawn areas*/ 295 #define LV_USE_REFR_DEBUG 0 296 297 /*Change the built in (v)snprintf functions*/ 298 #define LV_SPRINTF_CUSTOM 0 299 #if LV_SPRINTF_CUSTOM 300 #define LV_SPRINTF_INCLUDE <stdio.h> 301 #define lv_snprintf snprintf 302 #define lv_vsnprintf vsnprintf 303 #else /*LV_SPRINTF_CUSTOM*/ 304 #define LV_SPRINTF_USE_FLOAT 0 305 #endif /*LV_SPRINTF_CUSTOM*/ 306 307 #define LV_USE_USER_DATA 1 308 309 /*Garbage Collector settings 310 *Used if lvgl is bound to higher level language and the memory is managed by that language*/ 311 #define LV_ENABLE_GC 0 312 #if LV_ENABLE_GC != 0 313 #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ 314 #endif /*LV_ENABLE_GC*/ 315 316 /*===================== 317 * COMPILER SETTINGS 318 *====================*/ 319 320 /*For big endian systems set to 1*/ 321 #define LV_BIG_ENDIAN_SYSTEM 0 322 323 /*Define a custom attribute to `lv_tick_inc` function*/ 324 #define LV_ATTRIBUTE_TICK_INC 325 326 /*Define a custom attribute to `lv_timer_handler` function*/ 327 #define LV_ATTRIBUTE_TIMER_HANDLER 328 329 /*Define a custom attribute to `lv_disp_flush_ready` function*/ 330 #define LV_ATTRIBUTE_FLUSH_READY 331 332 /*Required alignment size for buffers*/ 333 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 334 335 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). 336 * E.g. __attribute__((aligned(4)))*/ 337 #define LV_ATTRIBUTE_MEM_ALIGN 338 339 /*Attribute to mark large constant arrays for example font's bitmaps*/ 340 #define LV_ATTRIBUTE_LARGE_CONST 341 342 /*Compiler prefix for a big array declaration in RAM*/ 343 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY 344 345 /*Place performance critical functions into a faster memory (e.g RAM)*/ 346 #define LV_ATTRIBUTE_FAST_MEM 347 348 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ 349 #define LV_ATTRIBUTE_DMA 350 351 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that 352 *should also appear on LVGL binding API such as Micropython.*/ 353 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ 354 355 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ 356 #define LV_USE_LARGE_COORD 0 357 358 /*================== 359 * FONT USAGE 360 *===================*/ 361 362 /*Montserrat fonts with ASCII range and some symbols using bpp = 4 363 *https://fonts.google.com/specimen/Montserrat*/ 364 #define LV_FONT_MONTSERRAT_8 0 365 #define LV_FONT_MONTSERRAT_10 0 366 #define LV_FONT_MONTSERRAT_12 0 367 #define LV_FONT_MONTSERRAT_14 1 368 #define LV_FONT_MONTSERRAT_16 0 369 #define LV_FONT_MONTSERRAT_18 0 370 #define LV_FONT_MONTSERRAT_20 0 371 #define LV_FONT_MONTSERRAT_22 0 372 #define LV_FONT_MONTSERRAT_24 0 373 #define LV_FONT_MONTSERRAT_26 0 374 #define LV_FONT_MONTSERRAT_28 0 375 #define LV_FONT_MONTSERRAT_30 0 376 #define LV_FONT_MONTSERRAT_32 0 377 #define LV_FONT_MONTSERRAT_34 0 378 #define LV_FONT_MONTSERRAT_36 0 379 #define LV_FONT_MONTSERRAT_38 0 380 #define LV_FONT_MONTSERRAT_40 0 381 #define LV_FONT_MONTSERRAT_42 0 382 #define LV_FONT_MONTSERRAT_44 0 383 #define LV_FONT_MONTSERRAT_46 0 384 #define LV_FONT_MONTSERRAT_48 0 385 386 /*Demonstrate special features*/ 387 #define LV_FONT_MONTSERRAT_12_SUBPX 0 388 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ 389 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ 390 #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ 391 392 /*Pixel perfect monospace fonts*/ 393 #define LV_FONT_UNSCII_8 0 394 #define LV_FONT_UNSCII_16 0 395 396 /*Optionally declare custom fonts here. 397 *You can use these fonts as default font too and they will be available globally. 398 *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ 399 #define LV_FONT_CUSTOM_DECLARE 400 401 /*Always set a default font*/ 402 #define LV_FONT_DEFAULT &lv_font_montserrat_14 403 404 /*Enable handling large font and/or fonts with a lot of characters. 405 *The limit depends on the font size, font face and bpp. 406 *Compiler error will be triggered if a font needs it.*/ 407 #define LV_FONT_FMT_TXT_LARGE 0 408 409 /*Enables/disables support for compressed fonts.*/ 410 #define LV_USE_FONT_COMPRESSED 0 411 412 /*Enable subpixel rendering*/ 413 #define LV_USE_FONT_SUBPX 0 414 #if LV_USE_FONT_SUBPX 415 /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ 416 #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ 417 #endif 418 419 /*Enable drawing placeholders when glyph dsc is not found*/ 420 #define LV_USE_FONT_PLACEHOLDER 1 421 422 /*================= 423 * TEXT SETTINGS 424 *=================*/ 425 426 /** 427 * Select a character encoding for strings. 428 * Your IDE or editor should have the same character encoding 429 * - LV_TXT_ENC_UTF8 430 * - LV_TXT_ENC_ASCII 431 */ 432 #define LV_TXT_ENC LV_TXT_ENC_UTF8 433 434 /*Can break (wrap) texts on these chars*/ 435 #define LV_TXT_BREAK_CHARS " ,.;:-_" 436 437 /*If a word is at least this long, will break wherever "prettiest" 438 *To disable, set to a value <= 0*/ 439 #define LV_TXT_LINE_BREAK_LONG_LEN 0 440 441 /*Minimum number of characters in a long word to put on a line before a break. 442 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 443 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 444 445 /*Minimum number of characters in a long word to put on a line after a break. 446 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 447 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 448 449 /*The control character to use for signalling text recoloring.*/ 450 #define LV_TXT_COLOR_CMD "#" 451 452 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. 453 *The direction will be processed according to the Unicode Bidirectional Algorithm: 454 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ 455 #define LV_USE_BIDI 0 456 #if LV_USE_BIDI 457 /*Set the default direction. Supported values: 458 *`LV_BASE_DIR_LTR` Left-to-Right 459 *`LV_BASE_DIR_RTL` Right-to-Left 460 *`LV_BASE_DIR_AUTO` detect texts base direction*/ 461 #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO 462 #endif 463 464 /*Enable Arabic/Persian processing 465 *In these languages characters should be replaced with an other form based on their position in the text*/ 466 #define LV_USE_ARABIC_PERSIAN_CHARS 0 467 468 /*================== 469 * WIDGET USAGE 470 *================*/ 471 472 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ 473 474 #define LV_USE_ARC 1 475 476 #define LV_USE_BAR 1 477 478 #define LV_USE_BTN 1 479 480 #define LV_USE_BTNMATRIX 1 481 482 #define LV_USE_CANVAS 1 483 484 #define LV_USE_CHECKBOX 1 485 486 #define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ 487 488 #define LV_USE_IMG 1 /*Requires: lv_label*/ 489 490 #define LV_USE_LABEL 1 491 #if LV_USE_LABEL 492 #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ 493 #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ 494 #endif 495 496 #define LV_USE_LINE 1 497 498 #define LV_USE_ROLLER 1 /*Requires: lv_label*/ 499 #if LV_USE_ROLLER 500 #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ 501 #endif 502 503 #define LV_USE_SLIDER 1 /*Requires: lv_bar*/ 504 505 #define LV_USE_SWITCH 1 506 507 #define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ 508 #if LV_USE_TEXTAREA != 0 509 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ 510 #endif 511 512 #define LV_USE_TABLE 1 513 514 /*================== 515 * EXTRA COMPONENTS 516 *==================*/ 517 518 /*----------- 519 * Widgets 520 *----------*/ 521 #define LV_USE_ANIMIMG 1 522 523 #define LV_USE_CALENDAR 1 524 #if LV_USE_CALENDAR 525 #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 526 #if LV_CALENDAR_WEEK_STARTS_MONDAY 527 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} 528 #else 529 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} 530 #endif 531 532 #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} 533 #define LV_USE_CALENDAR_HEADER_ARROW 1 534 #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 535 #endif /*LV_USE_CALENDAR*/ 536 537 #define LV_USE_CHART 1 538 539 #define LV_USE_COLORWHEEL 1 540 541 #define LV_USE_IMGBTN 1 542 543 #define LV_USE_KEYBOARD 1 544 545 #define LV_USE_LED 1 546 547 #define LV_USE_LIST 1 548 549 #define LV_USE_MENU 1 550 551 #define LV_USE_METER 1 552 553 #define LV_USE_MSGBOX 1 554 555 #define LV_USE_SPAN 1 556 #if LV_USE_SPAN 557 /*A line text can contain maximum num of span descriptor */ 558 #define LV_SPAN_SNIPPET_STACK_SIZE 64 559 #endif 560 561 #define LV_USE_SPINBOX 1 562 563 #define LV_USE_SPINNER 1 564 565 #define LV_USE_TABVIEW 1 566 567 #define LV_USE_TILEVIEW 1 568 569 #define LV_USE_WIN 1 570 571 /*----------- 572 * Themes 573 *----------*/ 574 575 /*A simple, impressive and very complete theme*/ 576 #define LV_USE_THEME_DEFAULT 1 577 #if LV_USE_THEME_DEFAULT 578 579 /*0: Light mode; 1: Dark mode*/ 580 #define LV_THEME_DEFAULT_DARK 0 581 582 /*1: Enable grow on press*/ 583 #define LV_THEME_DEFAULT_GROW 1 584 585 /*Default transition time in [ms]*/ 586 #define LV_THEME_DEFAULT_TRANSITION_TIME 80 587 #endif /*LV_USE_THEME_DEFAULT*/ 588 589 /*A very simple theme that is a good starting point for a custom theme*/ 590 #define LV_USE_THEME_BASIC 1 591 592 /*A theme designed for monochrome displays*/ 593 #define LV_USE_THEME_MONO 1 594 595 /*----------- 596 * Layouts 597 *----------*/ 598 599 /*A layout similar to Flexbox in CSS.*/ 600 #define LV_USE_FLEX 1 601 602 /*A layout similar to Grid in CSS.*/ 603 #define LV_USE_GRID 1 604 605 /*--------------------- 606 * 3rd party libraries 607 *--------------------*/ 608 609 /*File system interfaces for common APIs */ 610 611 /*API for fopen, fread, etc*/ 612 #define LV_USE_FS_STDIO 0 613 #if LV_USE_FS_STDIO 614 #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 615 #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 616 #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 617 #endif 618 619 /*API for open, read, etc*/ 620 #define LV_USE_FS_POSIX 0 621 #if LV_USE_FS_POSIX 622 #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 623 #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 624 #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 625 #endif 626 627 /*API for CreateFile, ReadFile, etc*/ 628 #define LV_USE_FS_WIN32 0 629 #if LV_USE_FS_WIN32 630 #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 631 #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 632 #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 633 #endif 634 635 /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ 636 #define LV_USE_FS_FATFS 0 637 #if LV_USE_FS_FATFS 638 #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 639 #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 640 #endif 641 642 /*API for LittleFS (library needs to be added separately). Uses lfs_file_open, lfs_file_read, etc*/ 643 #define LV_USE_FS_LITTLEFS 0 644 #if LV_USE_FS_LITTLEFS 645 #define LV_FS_LITTLEFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 646 #define LV_FS_LITTLEFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 647 #endif 648 649 /*PNG decoder library*/ 650 #define LV_USE_PNG 0 651 652 /*BMP decoder library*/ 653 #define LV_USE_BMP 0 654 655 /* JPG + split JPG decoder library. 656 * Split JPG is a custom format optimized for embedded systems. */ 657 #define LV_USE_SJPG 0 658 659 /*GIF decoder library*/ 660 #define LV_USE_GIF 0 661 662 /*QR code library*/ 663 #define LV_USE_QRCODE 0 664 665 /*FreeType library*/ 666 #define LV_USE_FREETYPE 0 667 #if LV_USE_FREETYPE 668 /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/ 669 #define LV_FREETYPE_CACHE_SIZE (16 * 1024) 670 #if LV_FREETYPE_CACHE_SIZE >= 0 671 /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ 672 /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ 673 /* if font size >= 256, must be configured as image cache */ 674 #define LV_FREETYPE_SBIT_CACHE 0 675 /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ 676 /* (0:use system defaults) */ 677 #define LV_FREETYPE_CACHE_FT_FACES 0 678 #define LV_FREETYPE_CACHE_FT_SIZES 0 679 #endif 680 #endif 681 682 /*Tiny TTF library*/ 683 #define LV_USE_TINY_TTF 0 684 #if LV_USE_TINY_TTF 685 /*Load TTF data from files*/ 686 #define LV_TINY_TTF_FILE_SUPPORT 0 687 #endif 688 689 /*Rlottie library*/ 690 #define LV_USE_RLOTTIE 0 691 692 /*FFmpeg library for image decoding and playing videos 693 *Supports all major image formats so do not enable other image decoder with it*/ 694 #define LV_USE_FFMPEG 0 695 #if LV_USE_FFMPEG 696 /*Dump input information to stderr*/ 697 #define LV_FFMPEG_DUMP_FORMAT 0 698 #endif 699 700 /*----------- 701 * Others 702 *----------*/ 703 704 /*1: Enable API to take snapshot for object*/ 705 #define LV_USE_SNAPSHOT 0 706 707 /*1: Enable Monkey test*/ 708 #define LV_USE_MONKEY 0 709 710 /*1: Enable grid navigation*/ 711 #define LV_USE_GRIDNAV 0 712 713 /*1: Enable lv_obj fragment*/ 714 #define LV_USE_FRAGMENT 0 715 716 /*1: Support using images as font in label or span widgets */ 717 #define LV_USE_IMGFONT 0 718 719 /*1: Enable a published subscriber based messaging system */ 720 #define LV_USE_MSG 0 721 722 /*1: Enable Pinyin input method*/ 723 /*Requires: lv_keyboard*/ 724 #define LV_USE_IME_PINYIN 0 725 #if LV_USE_IME_PINYIN 726 /*1: Use default thesaurus*/ 727 /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/ 728 #define LV_IME_PINYIN_USE_DEFAULT_DICT 1 729 /*Set the maximum number of candidate panels that can be displayed*/ 730 /*This needs to be adjusted according to the size of the screen*/ 731 #define LV_IME_PINYIN_CAND_TEXT_NUM 6 732 733 /*Use 9 key input(k9)*/ 734 #define LV_IME_PINYIN_USE_K9_MODE 1 735 #if LV_IME_PINYIN_USE_K9_MODE == 1 736 #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3 737 #endif // LV_IME_PINYIN_USE_K9_MODE 738 #endif 739 740 /*================== 741 * EXAMPLES 742 *==================*/ 743 744 /*Enable the examples to be built with the library*/ 745 #define LV_BUILD_EXAMPLES 1 746 747 /*=================== 748 * DEMO USAGE 749 ====================*/ 750 751 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */ 752 #define LV_USE_DEMO_WIDGETS 0 753 #if LV_USE_DEMO_WIDGETS 754 #define LV_DEMO_WIDGETS_SLIDESHOW 0 755 #endif 756 757 /*Demonstrate the usage of encoder and keyboard*/ 758 #define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 759 760 /*Benchmark your system*/ 761 #define LV_USE_DEMO_BENCHMARK 0 762 #if LV_USE_DEMO_BENCHMARK 763 /*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/ 764 #define LV_DEMO_BENCHMARK_RGB565A8 0 765 #endif 766 767 /*Stress test for LVGL*/ 768 #define LV_USE_DEMO_STRESS 0 769 770 /*Music player demo*/ 771 #define LV_USE_DEMO_MUSIC 0 772 #if LV_USE_DEMO_MUSIC 773 #define LV_DEMO_MUSIC_SQUARE 0 774 #define LV_DEMO_MUSIC_LANDSCAPE 0 775 #define LV_DEMO_MUSIC_ROUND 0 776 #define LV_DEMO_MUSIC_LARGE 0 777 #define LV_DEMO_MUSIC_AUTO_PLAY 0 778 #endif 779 780 /*--END OF LV_CONF_H--*/ 781 782 #endif /*LV_CONF_H*/ 783 784 #endif /*End of "Content enable"*/ 785