1 /**
2  * @file lv_mask.c
3  *
4  */
5 
6 /*********************
7  *      INCLUDES
8  *********************/
9 #include "lv_draw.h"
10 #if LV_DRAW_COMPLEX
11 #include "../misc/lv_math.h"
12 #include "../misc/lv_log.h"
13 #include "../misc/lv_assert.h"
14 #include "../misc/lv_gc.h"
15 
16 /*********************
17  *      DEFINES
18  *********************/
19 #define CIRCLE_CACHE_LIFE_MAX   1000
20 #define CIRCLE_CACHE_AGING(life, r)   life = LV_MIN(life + (r < 16 ? 1 : (r >> 4)), 1000)
21 
22 /**********************
23  *      TYPEDEFS
24  **********************/
25 
26 /**********************
27  *  STATIC PROTOTYPES
28  **********************/
29 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_line(lv_opa_t * mask_buf, lv_coord_t abs_x,
30                                                                   lv_coord_t abs_y, lv_coord_t len,
31                                                                   lv_draw_mask_line_param_t * param);
32 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_radius(lv_opa_t * mask_buf, lv_coord_t abs_x,
33                                                                     lv_coord_t abs_y, lv_coord_t len,
34                                                                     lv_draw_mask_radius_param_t * param);
35 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_angle(lv_opa_t * mask_buf, lv_coord_t abs_x,
36                                                                    lv_coord_t abs_y, lv_coord_t len,
37                                                                    lv_draw_mask_angle_param_t * param);
38 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_fade(lv_opa_t * mask_buf, lv_coord_t abs_x,
39                                                                   lv_coord_t abs_y, lv_coord_t len,
40                                                                   lv_draw_mask_fade_param_t * param);
41 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t abs_x,
42                                                                  lv_coord_t abs_y, lv_coord_t len,
43                                                                  lv_draw_mask_map_param_t * param);
44 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x,
45                                                                      lv_coord_t abs_y, lv_coord_t len,
46                                                                      lv_draw_mask_polygon_param_t * param);
47 
48 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
49                                                                lv_coord_t len,
50                                                                lv_draw_mask_line_param_t * p);
51 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_steep(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
52                                                                 lv_coord_t len,
53                                                                 lv_draw_mask_line_param_t * p);
54 
55 static void circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius);
56 static bool circ_cont(lv_point_t * c);
57 static void circ_next(lv_point_t * c, lv_coord_t * tmp);
58 static void circ_calc_aa4(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t radius);
59 static lv_opa_t * get_next_line(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t y, lv_coord_t * len,
60                                 lv_coord_t * x_start);
61 LV_ATTRIBUTE_FAST_MEM static inline lv_opa_t mask_mix(lv_opa_t mask_act, lv_opa_t mask_new);
62 
63 /**********************
64  *  STATIC VARIABLES
65  **********************/
66 
67 /**********************
68  *      MACROS
69  **********************/
70 
71 /**********************
72  *   GLOBAL FUNCTIONS
73  **********************/
74 
75 /**
76  * Add a draw mask. Everything drawn after it (until removing the mask) will be affected by the mask.
77  * @param param an initialized mask parameter. Only the pointer is saved.
78  * @param custom_id a custom pointer to identify the mask. Used in `lv_draw_mask_remove_custom`.
79  * @return the an integer, the ID of the mask. Can be used in `lv_draw_mask_remove_id`.
80  */
lv_draw_mask_add(void * param,void * custom_id)81 int16_t lv_draw_mask_add(void * param, void * custom_id)
82 {
83     /*Look for a free entry*/
84     uint8_t i;
85     for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
86         if(LV_GC_ROOT(_lv_draw_mask_list[i]).param == NULL) break;
87     }
88 
89     if(i >= _LV_MASK_MAX_NUM) {
90         LV_LOG_WARN("lv_mask_add: no place to add the mask");
91         return LV_MASK_ID_INV;
92     }
93 
94     LV_GC_ROOT(_lv_draw_mask_list[i]).param = param;
95     LV_GC_ROOT(_lv_draw_mask_list[i]).custom_id = custom_id;
96 
97     return i;
98 }
99 
100 /**
101  * Apply the added buffers on a line. Used internally by the library's drawing routines.
102  * @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`.
103  * @param abs_x absolute X coordinate where the line to calculate start
104  * @param abs_y absolute Y coordinate where the line to calculate start
105  * @param len length of the line to calculate (in pixel count)
106  * @return One of these values:
107  * - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero
108  * - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged
109  * - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line
110  */
lv_draw_mask_apply(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len)111 LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
112                                                             lv_coord_t len)
113 {
114     bool changed = false;
115     _lv_draw_mask_common_dsc_t * dsc;
116 
117     _lv_draw_mask_saved_t * m = LV_GC_ROOT(_lv_draw_mask_list);
118 
119     while(m->param) {
120         dsc = m->param;
121         lv_draw_mask_res_t res = LV_DRAW_MASK_RES_FULL_COVER;
122         res = dsc->cb(mask_buf, abs_x, abs_y, len, (void *)m->param);
123         if(res == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP;
124         else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true;
125 
126         m++;
127     }
128 
129     return changed ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
130 }
131 
132 /**
133  * Apply the specified buffers on a line. Used internally by the library's drawing routines.
134  * @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`.
135  * @param abs_x absolute X coordinate where the line to calculate start
136  * @param abs_y absolute Y coordinate where the line to calculate start
137  * @param len length of the line to calculate (in pixel count)
138  * @param ids ID array of added buffers
139  * @param ids_count number of ID array
140  * @return One of these values:
141  * - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero
142  * - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged
143  * - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line
144  */
lv_draw_mask_apply_ids(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,const int16_t * ids,int16_t ids_count)145 LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
146                                                                 lv_coord_t len, const int16_t * ids, int16_t ids_count)
147 {
148     bool changed = false;
149     _lv_draw_mask_common_dsc_t * dsc;
150 
151     for(int i = 0; i < ids_count; i++) {
152         int16_t id = ids[i];
153         if(id == LV_MASK_ID_INV) continue;
154         dsc = LV_GC_ROOT(_lv_draw_mask_list[id]).param;
155         if(!dsc) continue;
156         lv_draw_mask_res_t res = LV_DRAW_MASK_RES_FULL_COVER;
157         res = dsc->cb(mask_buf, abs_x, abs_y, len, dsc);
158         if(res == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP;
159         else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true;
160     }
161 
162     return changed ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
163 }
164 
165 /**
166  * Remove a mask with a given ID
167  * @param id the ID of the mask.  Returned by `lv_draw_mask_add`
168  * @return the parameter of the removed mask.
169  * If more masks have `custom_id` ID then the last mask's parameter will be returned
170  */
lv_draw_mask_remove_id(int16_t id)171 void * lv_draw_mask_remove_id(int16_t id)
172 {
173     _lv_draw_mask_common_dsc_t * p = NULL;
174 
175     if(id != LV_MASK_ID_INV) {
176         p = LV_GC_ROOT(_lv_draw_mask_list[id]).param;
177         LV_GC_ROOT(_lv_draw_mask_list[id]).param = NULL;
178         LV_GC_ROOT(_lv_draw_mask_list[id]).custom_id = NULL;
179     }
180 
181     return p;
182 }
183 
184 /**
185  * Remove all mask with a given custom ID
186  * @param custom_id a pointer used in `lv_draw_mask_add`
187  * @return return the parameter of the removed mask.
188  * If more masks have `custom_id` ID then the last mask's parameter will be returned
189  */
lv_draw_mask_remove_custom(void * custom_id)190 void * lv_draw_mask_remove_custom(void * custom_id)
191 {
192     _lv_draw_mask_common_dsc_t * p = NULL;
193     uint8_t i;
194     for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
195         if(LV_GC_ROOT(_lv_draw_mask_list[i]).custom_id == custom_id) {
196             p = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
197             lv_draw_mask_remove_id(i);
198         }
199     }
200     return p;
201 }
202 
203 /**
204  * Free the data from the parameter.
205  * It's called inside `lv_draw_mask_remove_id` and `lv_draw_mask_remove_custom`
206  * Needs to be called only in special cases when the mask is not added by `lv_draw_mask_add`
207  * and not removed by `lv_draw_mask_remove_id` or `lv_draw_mask_remove_custom`
208  * @param p pointer to a mask parameter
209  */
lv_draw_mask_free_param(void * p)210 void lv_draw_mask_free_param(void * p)
211 {
212     _lv_draw_mask_common_dsc_t * pdsc = p;
213     if(pdsc->type == LV_DRAW_MASK_TYPE_RADIUS) {
214         lv_draw_mask_radius_param_t * radius_p = (lv_draw_mask_radius_param_t *) p;
215         if(radius_p->circle) {
216             if(radius_p->circle->life < 0) {
217                 lv_mem_free(radius_p->circle->cir_opa);
218                 lv_mem_free(radius_p->circle);
219             }
220             else {
221                 radius_p->circle->used_cnt--;
222             }
223         }
224     }
225     else if(pdsc->type == LV_DRAW_MASK_TYPE_POLYGON) {
226         lv_draw_mask_polygon_param_t * poly_p = (lv_draw_mask_polygon_param_t *) p;
227         lv_mem_free(poly_p->cfg.points);
228     }
229 }
230 
_lv_draw_mask_cleanup(void)231 void _lv_draw_mask_cleanup(void)
232 {
233     uint8_t i;
234     for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) {
235         if(LV_GC_ROOT(_lv_circle_cache[i]).buf) {
236             lv_mem_free(LV_GC_ROOT(_lv_circle_cache[i]).buf);
237         }
238         lv_memset_00(&LV_GC_ROOT(_lv_circle_cache[i]), sizeof(LV_GC_ROOT(_lv_circle_cache[i])));
239     }
240 }
241 
242 /**
243  * Count the currently added masks
244  * @return number of active masks
245  */
lv_draw_mask_get_cnt(void)246 LV_ATTRIBUTE_FAST_MEM uint8_t lv_draw_mask_get_cnt(void)
247 {
248     uint8_t cnt = 0;
249     uint8_t i;
250     for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
251         if(LV_GC_ROOT(_lv_draw_mask_list[i]).param) cnt++;
252     }
253     return cnt;
254 }
255 
lv_draw_mask_is_any(const lv_area_t * a)256 bool lv_draw_mask_is_any(const lv_area_t * a)
257 {
258     if(a == NULL) return LV_GC_ROOT(_lv_draw_mask_list[0]).param ? true : false;
259 
260     uint8_t i;
261     for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
262         _lv_draw_mask_common_dsc_t * comm_param = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
263         if(comm_param == NULL) continue;
264         if(comm_param->type == LV_DRAW_MASK_TYPE_RADIUS) {
265             lv_draw_mask_radius_param_t * radius_param = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
266             if(radius_param->cfg.outer) {
267                 if(!_lv_area_is_out(a, &radius_param->cfg.rect, radius_param->cfg.radius)) return true;
268             }
269             else {
270                 if(!_lv_area_is_in(a, &radius_param->cfg.rect, radius_param->cfg.radius)) return true;
271             }
272         }
273         else {
274             return true;
275         }
276     }
277 
278     return false;
279 
280 }
281 
282 /**
283  *Initialize a line mask from two points.
284  * @param param pointer to a `lv_draw_mask_param_t` to initialize
285  * @param p1x X coordinate of the first point of the line
286  * @param p1y Y coordinate of the first point of the line
287  * @param p2x X coordinate of the second point of the line
288  * @param p2y y coordinate of the second point of the line
289  * @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep.
290  * With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept
291  * With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept
292  */
lv_draw_mask_line_points_init(lv_draw_mask_line_param_t * param,lv_coord_t p1x,lv_coord_t p1y,lv_coord_t p2x,lv_coord_t p2y,lv_draw_mask_line_side_t side)293 void lv_draw_mask_line_points_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t p1y, lv_coord_t p2x,
294                                    lv_coord_t p2y, lv_draw_mask_line_side_t side)
295 {
296     lv_memset_00(param, sizeof(lv_draw_mask_line_param_t));
297 
298     if(p1y == p2y && side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) {
299         p1y--;
300         p2y--;
301     }
302 
303     if(p1y > p2y) {
304         lv_coord_t t;
305         t = p2x;
306         p2x = p1x;
307         p1x = t;
308 
309         t = p2y;
310         p2y = p1y;
311         p1y = t;
312     }
313 
314     param->cfg.p1.x = p1x;
315     param->cfg.p1.y = p1y;
316     param->cfg.p2.x = p2x;
317     param->cfg.p2.y = p2y;
318     param->cfg.side = side;
319 
320     param->origo.x = p1x;
321     param->origo.y = p1y;
322     param->flat = (LV_ABS(p2x - p1x) > LV_ABS(p2y - p1y)) ? 1 : 0;
323     param->yx_steep = 0;
324     param->xy_steep = 0;
325     param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_line;
326     param->dsc.type = LV_DRAW_MASK_TYPE_LINE;
327 
328     int32_t dx = p2x - p1x;
329     int32_t dy = p2y - p1y;
330 
331     if(param->flat) {
332         /*Normalize the steep. Delta x should be relative to delta x = 1024*/
333         int32_t m;
334 
335         if(dx) {
336             m = (1L << 20) / dx;  /*m is multiplier to normalize y (upscaled by 1024)*/
337             param->yx_steep = (m * dy) >> 10;
338         }
339 
340         if(dy) {
341             m = (1L << 20) / dy;  /*m is multiplier to normalize x (upscaled by 1024)*/
342             param->xy_steep = (m * dx) >> 10;
343         }
344         param->steep = param->yx_steep;
345     }
346     else {
347         /*Normalize the steep. Delta y should be relative to delta x = 1024*/
348         int32_t m;
349 
350         if(dy) {
351             m = (1L << 20) / dy;  /*m is multiplier to normalize x (upscaled by 1024)*/
352             param->xy_steep = (m * dx) >> 10;
353         }
354 
355         if(dx) {
356             m = (1L << 20) / dx;  /*m is multiplier to normalize x (upscaled by 1024)*/
357             param->yx_steep = (m * dy) >> 10;
358         }
359         param->steep = param->xy_steep;
360     }
361 
362     if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT) param->inv = 0;
363     else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT) param->inv = 1;
364     else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP) {
365         if(param->steep > 0) param->inv = 1;
366         else param->inv = 0;
367     }
368     else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) {
369         if(param->steep > 0) param->inv = 0;
370         else param->inv = 1;
371     }
372 
373     param->spx = param->steep >> 2;
374     if(param->steep < 0) param->spx = -param->spx;
375 }
376 
377 /**
378  *Initialize a line mask from a point and an angle.
379  * @param param pointer to a `lv_draw_mask_param_t` to initialize
380  * @param px X coordinate of a point of the line
381  * @param py X coordinate of a point of the line
382  * @param angle right 0 deg, bottom: 90
383  * @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep.
384  * With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept
385  * With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept
386  */
lv_draw_mask_line_angle_init(lv_draw_mask_line_param_t * param,lv_coord_t p1x,lv_coord_t py,int16_t angle,lv_draw_mask_line_side_t side)387 void lv_draw_mask_line_angle_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t py, int16_t angle,
388                                   lv_draw_mask_line_side_t side)
389 {
390     /*Find an optimal degree.
391      *lv_mask_line_points_init will swap the points to keep the smaller y in p1
392      *Theoretically a line with `angle` or `angle+180` is the same only the points are swapped
393      *Find the degree which keeps the origo in place*/
394     if(angle > 180) angle -= 180; /*> 180 will swap the origo*/
395 
396     int32_t p2x;
397     int32_t p2y;
398 
399     p2x = (lv_trigo_sin(angle + 90) >> 5) + p1x;
400     p2y = (lv_trigo_sin(angle) >> 5) + py;
401 
402     lv_draw_mask_line_points_init(param, p1x, py, p2x, p2y, side);
403 }
404 
405 /**
406  * Initialize an angle mask.
407  * @param param pointer to a `lv_draw_mask_param_t` to initialize
408  * @param vertex_x X coordinate of the angle vertex (absolute coordinates)
409  * @param vertex_y Y coordinate of the angle vertex (absolute coordinates)
410  * @param start_angle start angle in degrees. 0 deg on the right, 90 deg, on the bottom
411  * @param end_angle end angle
412  */
lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param,lv_coord_t vertex_x,lv_coord_t vertex_y,lv_coord_t start_angle,lv_coord_t end_angle)413 void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vertex_x, lv_coord_t vertex_y,
414                              lv_coord_t start_angle, lv_coord_t end_angle)
415 {
416     lv_draw_mask_line_side_t start_side;
417     lv_draw_mask_line_side_t end_side;
418 
419     /*Constrain the input angles*/
420     if(start_angle < 0)
421         start_angle = 0;
422     else if(start_angle > 359)
423         start_angle = 359;
424 
425     if(end_angle < 0)
426         end_angle = 0;
427     else if(end_angle > 359)
428         end_angle = 359;
429 
430     if(end_angle < start_angle) {
431         param->delta_deg = 360 - start_angle + end_angle;
432     }
433     else {
434         param->delta_deg = LV_ABS(end_angle - start_angle);
435     }
436 
437     param->cfg.start_angle = start_angle;
438     param->cfg.end_angle = end_angle;
439     param->cfg.vertex_p.x = vertex_x;
440     param->cfg.vertex_p.y = vertex_y;
441     param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_angle;
442     param->dsc.type = LV_DRAW_MASK_TYPE_ANGLE;
443 
444     LV_ASSERT_MSG(start_angle >= 0 && start_angle <= 360, "Unexpected start angle");
445 
446     if(start_angle >= 0 && start_angle < 180) {
447         start_side = LV_DRAW_MASK_LINE_SIDE_LEFT;
448     }
449     else
450         start_side = LV_DRAW_MASK_LINE_SIDE_RIGHT; /*silence compiler*/
451 
452     LV_ASSERT_MSG(end_angle >= 0 && start_angle <= 360, "Unexpected end angle");
453 
454     if(end_angle >= 0 && end_angle < 180) {
455         end_side = LV_DRAW_MASK_LINE_SIDE_RIGHT;
456     }
457     else if(end_angle >= 180 && end_angle < 360) {
458         end_side = LV_DRAW_MASK_LINE_SIDE_LEFT;
459     }
460     else
461         end_side = LV_DRAW_MASK_LINE_SIDE_RIGHT; /*silence compiler*/
462 
463     lv_draw_mask_line_angle_init(&param->start_line, vertex_x, vertex_y, start_angle, start_side);
464     lv_draw_mask_line_angle_init(&param->end_line, vertex_x, vertex_y, end_angle, end_side);
465 }
466 
467 /**
468  * Initialize a fade mask.
469  * @param param pointer to an `lv_draw_mask_radius_param_t` to initialize
470  * @param rect coordinates of the rectangle to affect (absolute coordinates)
471  * @param radius radius of the rectangle
472  * @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle
473  */
lv_draw_mask_radius_init(lv_draw_mask_radius_param_t * param,const lv_area_t * rect,lv_coord_t radius,bool inv)474 void lv_draw_mask_radius_init(lv_draw_mask_radius_param_t * param, const lv_area_t * rect, lv_coord_t radius, bool inv)
475 {
476     lv_coord_t w = lv_area_get_width(rect);
477     lv_coord_t h = lv_area_get_height(rect);
478     int32_t short_side = LV_MIN(w, h);
479     if(radius > short_side >> 1) radius = short_side >> 1;
480     if(radius < 0) radius = 0;
481 
482     lv_area_copy(&param->cfg.rect, rect);
483     param->cfg.radius = radius;
484     param->cfg.outer = inv ? 1 : 0;
485     param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_radius;
486     param->dsc.type = LV_DRAW_MASK_TYPE_RADIUS;
487 
488     if(radius == 0) {
489         param->circle = NULL;
490         return;
491     }
492 
493     uint32_t i;
494 
495     /*Try to reuse a circle cache entry*/
496     for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) {
497         if(LV_GC_ROOT(_lv_circle_cache[i]).radius == radius) {
498             LV_GC_ROOT(_lv_circle_cache[i]).used_cnt++;
499             CIRCLE_CACHE_AGING(LV_GC_ROOT(_lv_circle_cache[i]).life, radius);
500             param->circle = &LV_GC_ROOT(_lv_circle_cache[i]);
501             return;
502         }
503     }
504 
505     /*If not found find a free entry with lowest life*/
506     _lv_draw_mask_radius_circle_dsc_t * entry = NULL;
507     for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) {
508         if(LV_GC_ROOT(_lv_circle_cache[i]).used_cnt == 0) {
509             if(!entry) entry = &LV_GC_ROOT(_lv_circle_cache[i]);
510             else if(LV_GC_ROOT(_lv_circle_cache[i]).life < entry->life) entry = &LV_GC_ROOT(_lv_circle_cache[i]);
511         }
512     }
513 
514     if(!entry) {
515         entry = lv_mem_alloc(sizeof(_lv_draw_mask_radius_circle_dsc_t));
516         LV_ASSERT_MALLOC(entry);
517         lv_memset_00(entry, sizeof(_lv_draw_mask_radius_circle_dsc_t));
518         entry->life = -1;
519     }
520     else {
521         entry->used_cnt++;
522         entry->life = 0;
523         CIRCLE_CACHE_AGING(entry->life, radius);
524     }
525 
526     param->circle = entry;
527 
528     circ_calc_aa4(param->circle, radius);
529 }
530 
531 /**
532  * Initialize a fade mask.
533  * @param param pointer to a `lv_draw_mask_param_t` to initialize
534  * @param coords coordinates of the area to affect (absolute coordinates)
535  * @param opa_top opacity on the top
536  * @param y_top at which coordinate start to change to opacity to `opa_bottom`
537  * @param opa_bottom opacity at the bottom
538  * @param y_bottom at which coordinate reach `opa_bottom`.
539  */
lv_draw_mask_fade_init(lv_draw_mask_fade_param_t * param,const lv_area_t * coords,lv_opa_t opa_top,lv_coord_t y_top,lv_opa_t opa_bottom,lv_coord_t y_bottom)540 void lv_draw_mask_fade_init(lv_draw_mask_fade_param_t * param, const lv_area_t * coords, lv_opa_t opa_top,
541                             lv_coord_t y_top,
542                             lv_opa_t opa_bottom, lv_coord_t y_bottom)
543 {
544     lv_area_copy(&param->cfg.coords, coords);
545     param->cfg.opa_top = opa_top;
546     param->cfg.opa_bottom = opa_bottom;
547     param->cfg.y_top = y_top;
548     param->cfg.y_bottom = y_bottom;
549     param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_fade;
550     param->dsc.type = LV_DRAW_MASK_TYPE_FADE;
551 }
552 
553 /**
554  * Initialize a map mask.
555  * @param param pointer to a `lv_draw_mask_param_t` to initialize
556  * @param coords coordinates of the map (absolute coordinates)
557  * @param map array of bytes with the mask values
558  */
lv_draw_mask_map_init(lv_draw_mask_map_param_t * param,const lv_area_t * coords,const lv_opa_t * map)559 void lv_draw_mask_map_init(lv_draw_mask_map_param_t * param, const lv_area_t * coords, const lv_opa_t * map)
560 {
561     lv_area_copy(&param->cfg.coords, coords);
562     param->cfg.map = map;
563     param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_map;
564     param->dsc.type = LV_DRAW_MASK_TYPE_MAP;
565 }
566 
lv_draw_mask_polygon_init(lv_draw_mask_polygon_param_t * param,const lv_point_t * points,uint16_t point_cnt)567 void lv_draw_mask_polygon_init(lv_draw_mask_polygon_param_t * param, const lv_point_t * points, uint16_t point_cnt)
568 {
569     /*Join adjacent points if they are on the same coordinate*/
570     lv_point_t * p = lv_mem_alloc(point_cnt * sizeof(lv_point_t));
571     if(p == NULL) return;
572     uint16_t i;
573     uint16_t pcnt = 0;
574     p[0] = points[0];
575     for(i = 0; i < point_cnt - 1; i++) {
576         if(points[i].x != points[i + 1].x || points[i].y != points[i + 1].y) {
577             p[pcnt] = points[i];
578             pcnt++;
579         }
580     }
581     /*The first and the last points are also adjacent*/
582     if(points[0].x != points[point_cnt - 1].x || points[0].y != points[point_cnt - 1].y) {
583         p[pcnt] = points[point_cnt - 1];
584         pcnt++;
585     }
586     param->cfg.points = p;
587     param->cfg.point_cnt = pcnt;
588     param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_polygon;
589     param->dsc.type = LV_DRAW_MASK_TYPE_POLYGON;
590 }
591 
592 /**********************
593  *   STATIC FUNCTIONS
594  **********************/
595 
lv_draw_mask_line(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_line_param_t * p)596 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_line(lv_opa_t * mask_buf, lv_coord_t abs_x,
597                                                                   lv_coord_t abs_y, lv_coord_t len,
598                                                                   lv_draw_mask_line_param_t * p)
599 {
600     /*Make to points relative to the vertex*/
601     abs_y -= p->origo.y;
602     abs_x -= p->origo.x;
603 
604     /*Handle special cases*/
605     if(p->steep == 0) {
606         /*Horizontal*/
607         if(p->flat) {
608             /*Non sense: Can't be on the right/left of a horizontal line*/
609             if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT ||
610                p->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT) return LV_DRAW_MASK_RES_FULL_COVER;
611             else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP && abs_y + 1 < 0) return LV_DRAW_MASK_RES_FULL_COVER;
612             else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM && abs_y > 0) return LV_DRAW_MASK_RES_FULL_COVER;
613             else {
614                 return LV_DRAW_MASK_RES_TRANSP;
615             }
616         }
617         /*Vertical*/
618         else {
619             /*Non sense: Can't be on the top/bottom of a vertical line*/
620             if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP ||
621                p->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) return LV_DRAW_MASK_RES_FULL_COVER;
622             else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT && abs_x > 0) return LV_DRAW_MASK_RES_FULL_COVER;
623             else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT) {
624                 if(abs_x + len < 0) return LV_DRAW_MASK_RES_FULL_COVER;
625                 else {
626                     int32_t k = - abs_x;
627                     if(k < 0) return LV_DRAW_MASK_RES_TRANSP;
628                     if(k >= 0 && k < len) lv_memset_00(&mask_buf[k], len - k);
629                     return  LV_DRAW_MASK_RES_CHANGED;
630                 }
631             }
632             else {
633                 if(abs_x + len < 0) return LV_DRAW_MASK_RES_TRANSP;
634                 else {
635                     int32_t k = - abs_x;
636                     if(k < 0) k = 0;
637                     if(k >= len) return LV_DRAW_MASK_RES_TRANSP;
638                     else if(k >= 0 && k < len) lv_memset_00(&mask_buf[0], k);
639                     return  LV_DRAW_MASK_RES_CHANGED;
640                 }
641             }
642         }
643     }
644 
645     lv_draw_mask_res_t res;
646     if(p->flat) {
647         res = line_mask_flat(mask_buf, abs_x, abs_y, len, p);
648     }
649     else {
650         res = line_mask_steep(mask_buf, abs_x, abs_y, len, p);
651     }
652 
653     return res;
654 }
655 
line_mask_flat(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_line_param_t * p)656 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
657                                                                lv_coord_t len,
658                                                                lv_draw_mask_line_param_t * p)
659 {
660 
661     int32_t y_at_x;
662     y_at_x = (int32_t)((int32_t)p->yx_steep * abs_x) >> 10;
663 
664     if(p->yx_steep > 0) {
665         if(y_at_x > abs_y) {
666             if(p->inv) {
667                 return LV_DRAW_MASK_RES_FULL_COVER;
668             }
669             else {
670                 return LV_DRAW_MASK_RES_TRANSP;
671             }
672         }
673     }
674     else {
675         if(y_at_x < abs_y) {
676             if(p->inv) {
677                 return LV_DRAW_MASK_RES_FULL_COVER;
678             }
679             else {
680                 return LV_DRAW_MASK_RES_TRANSP;
681             }
682         }
683     }
684 
685     /*At the end of the mask if the limit line is smaller than the mask's y.
686      *Then the mask is in the "good" area*/
687     y_at_x = (int32_t)((int32_t)p->yx_steep * (abs_x + len)) >> 10;
688     if(p->yx_steep > 0) {
689         if(y_at_x < abs_y) {
690             if(p->inv) {
691                 return LV_DRAW_MASK_RES_TRANSP;
692             }
693             else {
694                 return LV_DRAW_MASK_RES_FULL_COVER;
695             }
696         }
697     }
698     else {
699         if(y_at_x > abs_y) {
700             if(p->inv) {
701                 return LV_DRAW_MASK_RES_TRANSP;
702             }
703             else {
704                 return LV_DRAW_MASK_RES_FULL_COVER;
705             }
706         }
707     }
708 
709     int32_t xe;
710     if(p->yx_steep > 0) xe = ((abs_y * 256) * p->xy_steep) >> 10;
711     else xe = (((abs_y + 1) * 256) * p->xy_steep) >> 10;
712 
713     int32_t xei = xe >> 8;
714     int32_t xef = xe & 0xFF;
715 
716     int32_t px_h;
717     if(xef == 0) px_h = 255;
718     else px_h = 255 - (((255 - xef) * p->spx) >> 8);
719     int32_t k = xei - abs_x;
720     lv_opa_t m;
721 
722     if(xef) {
723         if(k >= 0 && k < len) {
724             m = 255 - (((255 - xef) * (255 - px_h)) >> 9);
725             if(p->inv) m = 255 - m;
726             mask_buf[k] = mask_mix(mask_buf[k], m);
727         }
728         k++;
729     }
730 
731     while(px_h > p->spx) {
732         if(k >= 0 && k < len) {
733             m = px_h - (p->spx >> 1);
734             if(p->inv) m = 255 - m;
735             mask_buf[k] = mask_mix(mask_buf[k], m);
736         }
737         px_h -= p->spx;
738         k++;
739         if(k >= len) break;
740     }
741 
742     if(k < len && k >= 0) {
743         int32_t x_inters = (px_h * p->xy_steep) >> 10;
744         m = (x_inters * px_h) >> 9;
745         if(p->yx_steep < 0) m = 255 - m;
746         if(p->inv) m = 255 - m;
747         mask_buf[k] = mask_mix(mask_buf[k], m);
748     }
749 
750     if(p->inv) {
751         k = xei - abs_x;
752         if(k > len) {
753             return LV_DRAW_MASK_RES_TRANSP;
754         }
755         if(k >= 0) {
756             lv_memset_00(&mask_buf[0], k);
757         }
758     }
759     else {
760         k++;
761         if(k < 0) {
762             return LV_DRAW_MASK_RES_TRANSP;
763         }
764         if(k <= len) {
765             lv_memset_00(&mask_buf[k], len - k);
766         }
767     }
768 
769     return LV_DRAW_MASK_RES_CHANGED;
770 }
771 
line_mask_steep(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_line_param_t * p)772 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_steep(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
773                                                                 lv_coord_t len,
774                                                                 lv_draw_mask_line_param_t * p)
775 {
776     int32_t k;
777     int32_t x_at_y;
778     /*At the beginning of the mask if the limit line is greater than the mask's y.
779      *Then the mask is in the "wrong" area*/
780     x_at_y = (int32_t)((int32_t)p->xy_steep * abs_y) >> 10;
781     if(p->xy_steep > 0) x_at_y++;
782     if(x_at_y < abs_x) {
783         if(p->inv) {
784             return LV_DRAW_MASK_RES_FULL_COVER;
785         }
786         else {
787             return LV_DRAW_MASK_RES_TRANSP;
788         }
789     }
790 
791     /*At the end of the mask if the limit line is smaller than the mask's y.
792      *Then the mask is in the "good" area*/
793     x_at_y = (int32_t)((int32_t)p->xy_steep * (abs_y)) >> 10;
794     if(x_at_y > abs_x + len) {
795         if(p->inv) {
796             return LV_DRAW_MASK_RES_TRANSP;
797         }
798         else {
799             return LV_DRAW_MASK_RES_FULL_COVER;
800         }
801     }
802 
803     /*X start*/
804     int32_t xs = ((abs_y * 256) * p->xy_steep) >> 10;
805     int32_t xsi = xs >> 8;
806     int32_t xsf = xs & 0xFF;
807 
808     /*X end*/
809     int32_t xe = (((abs_y + 1) * 256) * p->xy_steep) >> 10;
810     int32_t xei = xe >> 8;
811     int32_t xef = xe & 0xFF;
812 
813     lv_opa_t m;
814 
815     k = xsi - abs_x;
816     if(xsi != xei && (p->xy_steep < 0 && xsf == 0)) {
817         xsf = 0xFF;
818         xsi = xei;
819         k--;
820     }
821 
822     if(xsi == xei) {
823         if(k >= 0 && k < len) {
824             m = (xsf + xef) >> 1;
825             if(p->inv) m = 255 - m;
826             mask_buf[k] = mask_mix(mask_buf[k], m);
827         }
828         k++;
829 
830         if(p->inv) {
831             k = xsi - abs_x;
832             if(k >= len) {
833                 return LV_DRAW_MASK_RES_TRANSP;
834             }
835             if(k >= 0) lv_memset_00(&mask_buf[0], k);
836 
837         }
838         else {
839             if(k > len) k = len;
840             if(k == 0) return LV_DRAW_MASK_RES_TRANSP;
841             else if(k > 0) lv_memset_00(&mask_buf[k],  len - k);
842         }
843 
844     }
845     else {
846         int32_t y_inters;
847         if(p->xy_steep < 0) {
848             y_inters = (xsf * (-p->yx_steep)) >> 10;
849             if(k >= 0 && k < len) {
850                 m = (y_inters * xsf) >> 9;
851                 if(p->inv) m = 255 - m;
852                 mask_buf[k] = mask_mix(mask_buf[k], m);
853             }
854             k--;
855 
856             int32_t x_inters = ((255 - y_inters) * (-p->xy_steep)) >> 10;
857 
858             if(k >= 0 && k < len) {
859                 m = 255 - (((255 - y_inters) * x_inters) >> 9);
860                 if(p->inv) m = 255 - m;
861                 mask_buf[k] = mask_mix(mask_buf[k], m);
862             }
863 
864             k += 2;
865 
866             if(p->inv) {
867                 k = xsi - abs_x - 1;
868 
869                 if(k > len) k = len;
870                 else if(k > 0) lv_memset_00(&mask_buf[0],  k);
871 
872             }
873             else {
874                 if(k > len) return LV_DRAW_MASK_RES_FULL_COVER;
875                 if(k >= 0) lv_memset_00(&mask_buf[k],  len - k);
876             }
877 
878         }
879         else {
880             y_inters = ((255 - xsf) * p->yx_steep) >> 10;
881             if(k >= 0 && k < len) {
882                 m = 255 - ((y_inters * (255 - xsf)) >> 9);
883                 if(p->inv) m = 255 - m;
884                 mask_buf[k] = mask_mix(mask_buf[k], m);
885             }
886 
887             k++;
888 
889             int32_t x_inters = ((255 - y_inters) * p->xy_steep) >> 10;
890             if(k >= 0 && k < len) {
891                 m = ((255 - y_inters) * x_inters) >> 9;
892                 if(p->inv) m = 255 - m;
893                 mask_buf[k] = mask_mix(mask_buf[k], m);
894             }
895             k++;
896 
897             if(p->inv) {
898                 k = xsi - abs_x;
899                 if(k > len)  return LV_DRAW_MASK_RES_TRANSP;
900                 if(k >= 0) lv_memset_00(&mask_buf[0],  k);
901 
902             }
903             else {
904                 if(k > len) k = len;
905                 if(k == 0) return LV_DRAW_MASK_RES_TRANSP;
906                 else if(k > 0) lv_memset_00(&mask_buf[k],  len - k);
907             }
908         }
909     }
910 
911     return LV_DRAW_MASK_RES_CHANGED;
912 }
913 
lv_draw_mask_angle(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_angle_param_t * p)914 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_angle(lv_opa_t * mask_buf, lv_coord_t abs_x,
915                                                                    lv_coord_t abs_y, lv_coord_t len,
916                                                                    lv_draw_mask_angle_param_t * p)
917 {
918     int32_t rel_y = abs_y - p->cfg.vertex_p.y;
919     int32_t rel_x = abs_x - p->cfg.vertex_p.x;
920 
921     if(p->cfg.start_angle < 180 && p->cfg.end_angle < 180 &&
922        p->cfg.start_angle != 0  && p->cfg.end_angle != 0 &&
923        p->cfg.start_angle > p->cfg.end_angle) {
924 
925         if(abs_y < p->cfg.vertex_p.y) {
926             return LV_DRAW_MASK_RES_FULL_COVER;
927         }
928 
929         /*Start angle mask can work only from the end of end angle mask*/
930         int32_t end_angle_first = (rel_y * p->end_line.xy_steep) >> 10;
931         int32_t start_angle_last = ((rel_y + 1) * p->start_line.xy_steep) >> 10;
932 
933         /*Do not let the line end cross the vertex else it will affect the opposite part*/
934         if(p->cfg.start_angle > 270 && p->cfg.start_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
935         else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
936         else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_last = 0;
937 
938         if(p->cfg.end_angle > 270 && p->cfg.end_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
939         else if(p->cfg.end_angle > 0 &&   p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
940         else if(p->cfg.end_angle > 90 &&  p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last = 0;
941 
942         int32_t dist = (end_angle_first - start_angle_last) >> 1;
943 
944         lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER;
945         lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER;
946 
947         int32_t tmp = start_angle_last + dist - rel_x;
948         if(tmp > len) tmp = len;
949         if(tmp > 0) {
950             res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, &p->start_line);
951             if(res1 == LV_DRAW_MASK_RES_TRANSP) {
952                 lv_memset_00(&mask_buf[0], tmp);
953             }
954         }
955 
956         if(tmp > len) tmp = len;
957         if(tmp < 0) tmp = 0;
958         res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, &p->end_line);
959         if(res2 == LV_DRAW_MASK_RES_TRANSP) {
960             lv_memset_00(&mask_buf[tmp], len - tmp);
961         }
962         if(res1 == res2) return res1;
963         else return LV_DRAW_MASK_RES_CHANGED;
964     }
965     else if(p->cfg.start_angle > 180 && p->cfg.end_angle > 180 && p->cfg.start_angle > p->cfg.end_angle) {
966 
967         if(abs_y > p->cfg.vertex_p.y) {
968             return LV_DRAW_MASK_RES_FULL_COVER;
969         }
970 
971         /*Start angle mask can work only from the end of end angle mask*/
972         int32_t end_angle_first = (rel_y * p->end_line.xy_steep) >> 10;
973         int32_t start_angle_last = ((rel_y + 1) * p->start_line.xy_steep) >> 10;
974 
975         /*Do not let the line end cross the vertex else it will affect the opposite part*/
976         if(p->cfg.start_angle > 270 && p->cfg.start_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
977         else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
978         else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_last = 0;
979 
980         if(p->cfg.end_angle > 270 && p->cfg.end_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
981         else if(p->cfg.end_angle > 0 &&   p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
982         else if(p->cfg.end_angle > 90 &&  p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last = 0;
983 
984         int32_t dist = (end_angle_first - start_angle_last) >> 1;
985 
986         lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER;
987         lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER;
988 
989         int32_t tmp = start_angle_last + dist - rel_x;
990         if(tmp > len) tmp = len;
991         if(tmp > 0) {
992             res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, (lv_draw_mask_line_param_t *)&p->end_line);
993             if(res1 == LV_DRAW_MASK_RES_TRANSP) {
994                 lv_memset_00(&mask_buf[0], tmp);
995             }
996         }
997 
998         if(tmp > len) tmp = len;
999         if(tmp < 0) tmp = 0;
1000         res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, (lv_draw_mask_line_param_t *)&p->start_line);
1001         if(res2 == LV_DRAW_MASK_RES_TRANSP) {
1002             lv_memset_00(&mask_buf[tmp], len - tmp);
1003         }
1004         if(res1 == res2) return res1;
1005         else return LV_DRAW_MASK_RES_CHANGED;
1006     }
1007     else  {
1008 
1009         lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER;
1010         lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER;
1011 
1012         if(p->cfg.start_angle == 180) {
1013             if(abs_y < p->cfg.vertex_p.y) res1 = LV_DRAW_MASK_RES_FULL_COVER;
1014             else res1 = LV_DRAW_MASK_RES_UNKNOWN;
1015         }
1016         else if(p->cfg.start_angle == 0) {
1017             if(abs_y < p->cfg.vertex_p.y) res1 = LV_DRAW_MASK_RES_UNKNOWN;
1018             else res1 = LV_DRAW_MASK_RES_FULL_COVER;
1019         }
1020         else if((p->cfg.start_angle < 180 && abs_y < p->cfg.vertex_p.y) ||
1021                 (p->cfg.start_angle > 180 && abs_y >= p->cfg.vertex_p.y)) {
1022             res1 = LV_DRAW_MASK_RES_UNKNOWN;
1023         }
1024         else  {
1025             res1 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &p->start_line);
1026         }
1027 
1028         if(p->cfg.end_angle == 180) {
1029             if(abs_y < p->cfg.vertex_p.y) res2 = LV_DRAW_MASK_RES_UNKNOWN;
1030             else res2 = LV_DRAW_MASK_RES_FULL_COVER;
1031         }
1032         else if(p->cfg.end_angle == 0) {
1033             if(abs_y < p->cfg.vertex_p.y) res2 = LV_DRAW_MASK_RES_FULL_COVER;
1034             else res2 = LV_DRAW_MASK_RES_UNKNOWN;
1035         }
1036         else if((p->cfg.end_angle < 180 && abs_y < p->cfg.vertex_p.y) ||
1037                 (p->cfg.end_angle > 180 && abs_y >= p->cfg.vertex_p.y)) {
1038             res2 = LV_DRAW_MASK_RES_UNKNOWN;
1039         }
1040         else {
1041             res2 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &p->end_line);
1042         }
1043 
1044         if(res1 == LV_DRAW_MASK_RES_TRANSP || res2 == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP;
1045         else if(res1 == LV_DRAW_MASK_RES_UNKNOWN && res2 == LV_DRAW_MASK_RES_UNKNOWN) return LV_DRAW_MASK_RES_TRANSP;
1046         else if(res1 == LV_DRAW_MASK_RES_FULL_COVER &&  res2 == LV_DRAW_MASK_RES_FULL_COVER) return LV_DRAW_MASK_RES_FULL_COVER;
1047         else return LV_DRAW_MASK_RES_CHANGED;
1048     }
1049 }
1050 
1051 
1052 
lv_draw_mask_radius(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_radius_param_t * p)1053 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_radius(lv_opa_t * mask_buf, lv_coord_t abs_x,
1054                                                                     lv_coord_t abs_y, lv_coord_t len,
1055                                                                     lv_draw_mask_radius_param_t * p)
1056 {
1057     bool outer = p->cfg.outer;
1058     int32_t radius = p->cfg.radius;
1059     lv_area_t rect;
1060     lv_area_copy(&rect, &p->cfg.rect);
1061 
1062     if(outer == false) {
1063         if((abs_y < rect.y1 || abs_y > rect.y2)) {
1064             return LV_DRAW_MASK_RES_TRANSP;
1065         }
1066     }
1067     else {
1068         if(abs_y < rect.y1 || abs_y > rect.y2) {
1069             return LV_DRAW_MASK_RES_FULL_COVER;
1070         }
1071     }
1072 
1073     if((abs_x >= rect.x1 + radius && abs_x + len <= rect.x2 - radius) ||
1074        (abs_y >= rect.y1 + radius && abs_y <= rect.y2 - radius)) {
1075         if(outer == false) {
1076             /*Remove the edges*/
1077             int32_t last = rect.x1 - abs_x;
1078             if(last > len) return LV_DRAW_MASK_RES_TRANSP;
1079             if(last >= 0) {
1080                 lv_memset_00(&mask_buf[0], last);
1081             }
1082 
1083             int32_t first = rect.x2 - abs_x + 1;
1084             if(first <= 0) return LV_DRAW_MASK_RES_TRANSP;
1085             else if(first < len) {
1086                 lv_memset_00(&mask_buf[first], len - first);
1087             }
1088             if(last == 0 && first == len) return LV_DRAW_MASK_RES_FULL_COVER;
1089             else return LV_DRAW_MASK_RES_CHANGED;
1090         }
1091         else {
1092             int32_t first = rect.x1 - abs_x;
1093             if(first < 0) first = 0;
1094             if(first <= len) {
1095                 int32_t last = rect.x2 - abs_x - first + 1;
1096                 if(first + last > len) last = len - first;
1097                 if(last >= 0) {
1098                     lv_memset_00(&mask_buf[first], last);
1099                 }
1100             }
1101         }
1102         return LV_DRAW_MASK_RES_CHANGED;
1103     }
1104     //    printf("exec: x:%d.. %d, y:%d: r:%d, %s\n", abs_x, abs_x + len - 1, abs_y, p->cfg.radius, p->cfg.outer ? "inv" : "norm");
1105 
1106 
1107     //    if( abs_x == 276 && abs_x + len - 1 == 479 && abs_y == 63 && p->cfg.radius == 5 && p->cfg.outer == 1) {
1108     //        char x = 0;
1109     //    }
1110     //exec: x:276.. 479, y:63: r:5, inv)
1111 
1112     int32_t k = rect.x1 - abs_x; /*First relevant coordinate on the of the mask*/
1113     int32_t w = lv_area_get_width(&rect);
1114     int32_t h = lv_area_get_height(&rect);
1115     abs_x -= rect.x1;
1116     abs_y -= rect.y1;
1117 
1118     lv_coord_t aa_len;
1119     lv_coord_t x_start;
1120     lv_coord_t cir_y;
1121     if(abs_y < radius) {
1122         cir_y = radius - abs_y - 1;
1123     }
1124     else {
1125         cir_y = abs_y - (h - radius);
1126     }
1127     lv_opa_t * aa_opa = get_next_line(p->circle, cir_y, &aa_len, &x_start);
1128     lv_coord_t cir_x_right = k + w - radius + x_start;
1129     lv_coord_t cir_x_left = k + radius - x_start - 1;
1130     lv_coord_t i;
1131 
1132     if(outer == false) {
1133         for(i = 0; i < aa_len; i++) {
1134             lv_opa_t opa = aa_opa[aa_len - i - 1];
1135             if(cir_x_right + i >= 0 && cir_x_right + i < len) {
1136                 mask_buf[cir_x_right + i] = mask_mix(opa, mask_buf[cir_x_right + i]);
1137             }
1138             if(cir_x_left - i >= 0 && cir_x_left - i < len) {
1139                 mask_buf[cir_x_left - i] = mask_mix(opa, mask_buf[cir_x_left - i]);
1140             }
1141         }
1142 
1143         /*Clean the right side*/
1144         cir_x_right = LV_CLAMP(0, cir_x_right + i, len);
1145         lv_memset_00(&mask_buf[cir_x_right], len - cir_x_right);
1146 
1147         /*Clean the left side*/
1148         cir_x_left = LV_CLAMP(0, cir_x_left - aa_len + 1, len);
1149         lv_memset_00(&mask_buf[0], cir_x_left);
1150     }
1151     else {
1152         for(i = 0; i < aa_len; i++) {
1153             lv_opa_t opa = 255 - (aa_opa[aa_len - 1 - i]);
1154             if(cir_x_right + i >= 0 && cir_x_right + i < len) {
1155                 mask_buf[cir_x_right + i] = mask_mix(opa, mask_buf[cir_x_right + i]);
1156             }
1157             if(cir_x_left - i >= 0 && cir_x_left - i < len) {
1158                 mask_buf[cir_x_left - i] = mask_mix(opa, mask_buf[cir_x_left - i]);
1159             }
1160         }
1161 
1162         lv_coord_t clr_start = LV_CLAMP(0, cir_x_left + 1, len);
1163         lv_coord_t clr_len = LV_CLAMP(0, cir_x_right - clr_start, len - clr_start);
1164         lv_memset_00(&mask_buf[clr_start], clr_len);
1165     }
1166 
1167     return LV_DRAW_MASK_RES_CHANGED;
1168 }
1169 
lv_draw_mask_fade(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_fade_param_t * p)1170 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_fade(lv_opa_t * mask_buf, lv_coord_t abs_x,
1171                                                                   lv_coord_t abs_y, lv_coord_t len,
1172                                                                   lv_draw_mask_fade_param_t * p)
1173 {
1174     if(abs_y < p->cfg.coords.y1) return LV_DRAW_MASK_RES_FULL_COVER;
1175     if(abs_y > p->cfg.coords.y2) return LV_DRAW_MASK_RES_FULL_COVER;
1176     if(abs_x + len < p->cfg.coords.x1) return LV_DRAW_MASK_RES_FULL_COVER;
1177     if(abs_x > p->cfg.coords.x2) return LV_DRAW_MASK_RES_FULL_COVER;
1178 
1179     if(abs_x + len > p->cfg.coords.x2) len -= abs_x + len - p->cfg.coords.x2 - 1;
1180 
1181     if(abs_x < p->cfg.coords.x1) {
1182         int32_t x_ofs = 0;
1183         x_ofs = p->cfg.coords.x1 - abs_x;
1184         len -= x_ofs;
1185         mask_buf += x_ofs;
1186     }
1187 
1188     int32_t i;
1189 
1190     if(abs_y <= p->cfg.y_top) {
1191         for(i = 0; i < len; i++) {
1192             mask_buf[i] = mask_mix(mask_buf[i], p->cfg.opa_top);
1193         }
1194         return LV_DRAW_MASK_RES_CHANGED;
1195     }
1196     else if(abs_y >= p->cfg.y_bottom) {
1197         for(i = 0; i < len; i++) {
1198             mask_buf[i] = mask_mix(mask_buf[i], p->cfg.opa_bottom);
1199         }
1200         return LV_DRAW_MASK_RES_CHANGED;
1201     }
1202     else {
1203         /*Calculate the opa proportionally*/
1204         int16_t opa_diff = p->cfg.opa_bottom - p->cfg.opa_top;
1205         int32_t y_diff = p->cfg.y_bottom - p->cfg.y_top + 1;
1206         lv_opa_t opa_act = (int32_t)((int32_t)(abs_y - p->cfg.y_top) * opa_diff) / y_diff;
1207         opa_act += p->cfg.opa_top;
1208 
1209         for(i = 0; i < len; i++) {
1210             mask_buf[i] = mask_mix(mask_buf[i], opa_act);
1211         }
1212         return LV_DRAW_MASK_RES_CHANGED;
1213     }
1214 }
1215 
lv_draw_mask_map(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_map_param_t * p)1216 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t abs_x,
1217                                                                  lv_coord_t abs_y, lv_coord_t len,
1218                                                                  lv_draw_mask_map_param_t * p)
1219 {
1220     /*Handle out of the mask cases*/
1221     if(abs_y < p->cfg.coords.y1) return LV_DRAW_MASK_RES_FULL_COVER;
1222     if(abs_y > p->cfg.coords.y2) return LV_DRAW_MASK_RES_FULL_COVER;
1223     if(abs_x + len < p->cfg.coords.x1) return LV_DRAW_MASK_RES_FULL_COVER;
1224     if(abs_x > p->cfg.coords.x2) return LV_DRAW_MASK_RES_FULL_COVER;
1225 
1226     /*Got to the current row in the map*/
1227     const lv_opa_t * map_tmp = p->cfg.map;
1228     map_tmp += (abs_y - p->cfg.coords.y1) * lv_area_get_width(&p->cfg.coords);
1229 
1230     if(abs_x + len > p->cfg.coords.x2) len -= abs_x + len - p->cfg.coords.x2 - 1;
1231 
1232     if(abs_x < p->cfg.coords.x1) {
1233         int32_t x_ofs = 0;
1234         x_ofs = p->cfg.coords.x1 - abs_x;
1235         len -= x_ofs;
1236         mask_buf += x_ofs;
1237     }
1238     else {
1239         map_tmp += (abs_x - p->cfg.coords.x1);
1240     }
1241 
1242     int32_t i;
1243     for(i = 0; i < len; i++) {
1244         mask_buf[i] = mask_mix(mask_buf[i], map_tmp[i]);
1245     }
1246 
1247     return LV_DRAW_MASK_RES_CHANGED;
1248 }
1249 
lv_draw_mask_polygon(lv_opa_t * mask_buf,lv_coord_t abs_x,lv_coord_t abs_y,lv_coord_t len,lv_draw_mask_polygon_param_t * param)1250 LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x,
1251                                                                      lv_coord_t abs_y, lv_coord_t len,
1252                                                                      lv_draw_mask_polygon_param_t * param)
1253 {
1254     uint16_t i;
1255     struct {
1256         lv_point_t p1;
1257         lv_point_t p2;
1258     } lines[2], tmp;
1259     uint16_t line_cnt = 0;
1260     lv_memset_00(&lines, sizeof(lines));
1261     int psign_prev = 0;
1262     for(i = 0; i < param->cfg.point_cnt; i++) {
1263         lv_point_t p1 = param->cfg.points[i];
1264         lv_point_t p2 = param->cfg.points[i + 1 < param->cfg.point_cnt ? i + 1 : 0];
1265         int pdiff = p1.y - p2.y, psign = pdiff / LV_ABS(pdiff);
1266         if(pdiff > 0) {
1267             if(abs_y > p1.y || abs_y < p2.y) continue;
1268             lines[line_cnt].p1 = p2;
1269             lines[line_cnt].p2 = p1;
1270         }
1271         else {
1272             if(abs_y < p1.y || abs_y > p2.y) continue;
1273             lines[line_cnt].p1 = p1;
1274             lines[line_cnt].p2 = p2;
1275         }
1276         if(psign_prev && psign_prev == psign) continue;
1277         psign_prev = psign;
1278         line_cnt++;
1279         if(line_cnt == 2) break;
1280     }
1281     if(line_cnt != 2) return LV_DRAW_MASK_RES_TRANSP;
1282     if(lines[0].p1.x > lines[1].p1.x || lines[0].p2.x > lines[1].p2.x) {
1283         tmp = lines[0];
1284         lines[0] = lines[1];
1285         lines[1] = tmp;
1286     }
1287     lv_draw_mask_line_param_t line_p;
1288     lv_draw_mask_line_points_init(&line_p, lines[0].p1.x, lines[0].p1.y, lines[0].p2.x, lines[0].p2.y,
1289                                   LV_DRAW_MASK_LINE_SIDE_RIGHT);
1290     if(line_p.steep == 0 && line_p.flat) {
1291         lv_coord_t x1 = LV_MIN(lines[0].p1.x, lines[0].p2.x);
1292         lv_coord_t x2 = LV_MAX(lines[0].p1.x, lines[0].p2.x);
1293         for(i = 0; i < len; i++) {
1294             mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF);
1295         }
1296         lv_draw_mask_free_param(&line_p);
1297         return LV_DRAW_MASK_RES_CHANGED;
1298     }
1299     lv_draw_mask_res_t res1 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p);
1300     lv_draw_mask_free_param(&line_p);
1301     if(res1 == LV_DRAW_MASK_RES_TRANSP) {
1302         return LV_DRAW_MASK_RES_TRANSP;
1303     }
1304     lv_draw_mask_line_points_init(&line_p, lines[1].p1.x, lines[1].p1.y, lines[1].p2.x, lines[1].p2.y,
1305                                   LV_DRAW_MASK_LINE_SIDE_LEFT);
1306     if(line_p.steep == 0 && line_p.flat) {
1307         lv_coord_t x1 = LV_MIN(lines[1].p1.x, lines[1].p2.x);
1308         lv_coord_t x2 = LV_MAX(lines[1].p1.x, lines[1].p2.x);
1309         for(i = 0; i < len; i++) {
1310             mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF);
1311         }
1312         lv_draw_mask_free_param(&line_p);
1313         return LV_DRAW_MASK_RES_CHANGED;
1314     }
1315     lv_draw_mask_res_t res2 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p);
1316     lv_draw_mask_free_param(&line_p);
1317     if(res2 == LV_DRAW_MASK_RES_TRANSP) {
1318         return LV_DRAW_MASK_RES_TRANSP;
1319     }
1320     if(res1 == LV_DRAW_MASK_RES_CHANGED || res2 == LV_DRAW_MASK_RES_CHANGED) return LV_DRAW_MASK_RES_CHANGED;
1321     return res1;
1322 }
1323 /**
1324  * Initialize the circle drawing
1325  * @param c pointer to a point. The coordinates will be calculated here
1326  * @param tmp point to a variable. It will store temporary data
1327  * @param radius radius of the circle
1328  */
circ_init(lv_point_t * c,lv_coord_t * tmp,lv_coord_t radius)1329 static void circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius)
1330 {
1331     c->x = radius;
1332     c->y = 0;
1333     *tmp = 1 - radius;
1334 }
1335 
1336 /**
1337  * Test the circle drawing is ready or not
1338  * @param c same as in circ_init
1339  * @return true if the circle is not ready yet
1340  */
circ_cont(lv_point_t * c)1341 static bool circ_cont(lv_point_t * c)
1342 {
1343     return c->y <= c->x ? true : false;
1344 }
1345 
1346 /**
1347  * Get the next point from the circle
1348  * @param c same as in circ_init. The next point stored here.
1349  * @param tmp same as in circ_init.
1350  */
circ_next(lv_point_t * c,lv_coord_t * tmp)1351 static void circ_next(lv_point_t * c, lv_coord_t * tmp)
1352 {
1353 
1354     if(*tmp <= 0) {
1355         (*tmp) += 2 * c->y + 3; /*Change in decision criterion for y -> y+1*/
1356     }
1357     else {
1358         (*tmp) += 2 * (c->y - c->x) + 5; /*Change for y -> y+1, x -> x-1*/
1359         c->x--;
1360     }
1361     c->y++;
1362 }
1363 
circ_calc_aa4(_lv_draw_mask_radius_circle_dsc_t * c,lv_coord_t radius)1364 static void circ_calc_aa4(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t radius)
1365 {
1366     if(radius == 0) return;
1367     c->radius = radius;
1368 
1369     /*Allocate buffers*/
1370     if(c->buf) lv_mem_free(c->buf);
1371 
1372     c->buf = lv_mem_alloc(radius * 6 + 6);  /*Use uint16_t for opa_start_on_y and x_start_on_y*/
1373     LV_ASSERT_MALLOC(c->buf);
1374     c->cir_opa = c->buf;
1375     c->opa_start_on_y = (uint16_t *)(c->buf + 2 * radius + 2);
1376     c->x_start_on_y = (uint16_t *)(c->buf + 4 * radius + 4);
1377 
1378     /*Special case, handle manually*/
1379     if(radius == 1) {
1380         c->cir_opa[0] = 180;
1381         c->opa_start_on_y[0] = 0;
1382         c->opa_start_on_y[1] = 1;
1383         c->x_start_on_y[0] = 0;
1384         return;
1385     }
1386 
1387     lv_coord_t * cir_x = lv_mem_buf_get((radius + 1) * 2 * 2 * sizeof(lv_coord_t));
1388     lv_coord_t * cir_y = &cir_x[(radius + 1) * 2];
1389 
1390     uint32_t y_8th_cnt = 0;
1391     lv_point_t cp;
1392     lv_coord_t tmp;
1393     circ_init(&cp, &tmp, radius * 4);    /*Upscale by 4*/
1394     int32_t i;
1395 
1396     uint32_t x_int[4];
1397     uint32_t x_fract[4];
1398     lv_coord_t cir_size = 0;
1399     x_int[0] = cp.x >> 2;
1400     x_fract[0] = 0;
1401 
1402     /*Calculate an 1/8 circle*/
1403     while(circ_cont(&cp)) {
1404         /*Calculate 4 point of the circle */
1405         for(i = 0; i < 4; i++) {
1406             circ_next(&cp, &tmp);
1407             if(circ_cont(&cp) == false) break;
1408             x_int[i] = cp.x >> 2;
1409             x_fract[i] = cp.x & 0x3;
1410         }
1411         if(i != 4) break;
1412 
1413         /*All lines on the same x when downscaled*/
1414         if(x_int[0] == x_int[3]) {
1415             cir_x[cir_size] = x_int[0];
1416             cir_y[cir_size] = y_8th_cnt;
1417             c->cir_opa[cir_size] = x_fract[0] + x_fract[1] + x_fract[2] + x_fract[3];
1418             c->cir_opa[cir_size] *= 16;
1419             cir_size++;
1420         }
1421         /*Second line on new x when downscaled*/
1422         else if(x_int[0] != x_int[1]) {
1423             cir_x[cir_size] = x_int[0];
1424             cir_y[cir_size] = y_8th_cnt;
1425             c->cir_opa[cir_size] = x_fract[0];
1426             c->cir_opa[cir_size] *= 16;
1427             cir_size++;
1428 
1429             cir_x[cir_size] = x_int[0] - 1;
1430             cir_y[cir_size] = y_8th_cnt;
1431             c->cir_opa[cir_size] = 1 * 4 + x_fract[1] + x_fract[2] + x_fract[3];;
1432             c->cir_opa[cir_size] *= 16;
1433             cir_size++;
1434         }
1435         /*Third line on new x when downscaled*/
1436         else if(x_int[0] != x_int[2]) {
1437             cir_x[cir_size] = x_int[0];
1438             cir_y[cir_size] = y_8th_cnt;
1439             c->cir_opa[cir_size] = x_fract[0] + x_fract[1];
1440             c->cir_opa[cir_size] *= 16;
1441             cir_size++;
1442 
1443             cir_x[cir_size] = x_int[0] - 1;
1444             cir_y[cir_size] = y_8th_cnt;
1445             c->cir_opa[cir_size] = 2 * 4 + x_fract[2] + x_fract[3];;
1446             c->cir_opa[cir_size] *= 16;
1447             cir_size++;
1448         }
1449         /*Forth line on new x when downscaled*/
1450         else {
1451             cir_x[cir_size] = x_int[0];
1452             cir_y[cir_size] = y_8th_cnt;
1453             c->cir_opa[cir_size] = x_fract[0] + x_fract[1] + x_fract[2];
1454             c->cir_opa[cir_size] *= 16;
1455             cir_size++;
1456 
1457             cir_x[cir_size] = x_int[0] - 1;
1458             cir_y[cir_size] = y_8th_cnt;
1459             c->cir_opa[cir_size] = 3 * 4 + x_fract[3];;
1460             c->cir_opa[cir_size] *= 16;
1461             cir_size++;
1462         }
1463 
1464         y_8th_cnt++;
1465     }
1466 
1467     /*The point on the 1/8 circle is special, calculate it manually*/
1468     int32_t mid = radius * 723;
1469     int32_t mid_int = mid >> 10;
1470     if(cir_x[cir_size - 1] != mid_int || cir_y[cir_size - 1] != mid_int) {
1471         int32_t tmp_val = mid - (mid_int << 10);
1472         if(tmp_val <= 512) {
1473             tmp_val = tmp_val * tmp_val * 2;
1474             tmp_val = tmp_val >> (10 + 6);
1475         }
1476         else {
1477             tmp_val = 1024 - tmp_val;
1478             tmp_val = tmp_val * tmp_val * 2;
1479             tmp_val = tmp_val >> (10 + 6);
1480             tmp_val = 15 - tmp_val;
1481         }
1482 
1483         cir_x[cir_size] = mid_int;
1484         cir_y[cir_size] = mid_int;
1485         c->cir_opa[cir_size] = tmp_val;
1486         c->cir_opa[cir_size] *= 16;
1487         cir_size++;
1488     }
1489 
1490     /*Build the second octet by mirroring the first*/
1491     for(i = cir_size - 2; i >= 0; i--, cir_size++) {
1492         cir_x[cir_size] = cir_y[i];
1493         cir_y[cir_size] = cir_x[i];
1494         c->cir_opa[cir_size] = c->cir_opa[i];
1495     }
1496 
1497     lv_coord_t y = 0;
1498     i = 0;
1499     c->opa_start_on_y[0] = 0;
1500     while(i < cir_size) {
1501         c->opa_start_on_y[y] = i;
1502         c->x_start_on_y[y] = cir_x[i];
1503         for(; cir_y[i] == y && i < (int32_t)cir_size; i++) {
1504             c->x_start_on_y[y] = LV_MIN(c->x_start_on_y[y], cir_x[i]);
1505         }
1506         y++;
1507     }
1508 
1509     lv_mem_buf_release(cir_x);
1510 }
1511 
get_next_line(_lv_draw_mask_radius_circle_dsc_t * c,lv_coord_t y,lv_coord_t * len,lv_coord_t * x_start)1512 static lv_opa_t * get_next_line(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t y, lv_coord_t * len,
1513                                 lv_coord_t * x_start)
1514 {
1515     *len = c->opa_start_on_y[y + 1] - c->opa_start_on_y[y];
1516     *x_start = c->x_start_on_y[y];
1517     return &c->cir_opa[c->opa_start_on_y[y]];
1518 }
1519 
1520 
mask_mix(lv_opa_t mask_act,lv_opa_t mask_new)1521 LV_ATTRIBUTE_FAST_MEM static inline lv_opa_t mask_mix(lv_opa_t mask_act, lv_opa_t mask_new)
1522 {
1523     if(mask_new >= LV_OPA_MAX) return mask_act;
1524     if(mask_new <= LV_OPA_MIN) return 0;
1525 
1526     return LV_UDIV255(mask_act * mask_new);// >> 8);
1527 }
1528 
1529 
1530 #endif /*LV_DRAW_COMPLEX*/
1531