1 /**
2  * @file lv_obj_pos.h
3  *
4  */
5 
6 #ifndef LV_OBJ_POS_H
7 #define LV_OBJ_POS_H
8 
9 #ifdef __cplusplus
10 extern "C" {
11 #endif
12 
13 /*********************
14  *      INCLUDES
15  *********************/
16 #include "../misc/lv_area.h"
17 
18 /*********************
19  *      DEFINES
20  *********************/
21 
22 /**********************
23  *      TYPEDEFS
24  **********************/
25 struct _lv_obj_t;
26 
27 typedef void (*lv_layout_update_cb_t)(struct _lv_obj_t *, void * user_data);
28 typedef struct {
29     lv_layout_update_cb_t cb;
30     void * user_data;
31 } lv_layout_dsc_t;
32 
33 /**********************
34  * GLOBAL PROTOTYPES
35  **********************/
36 
37 /**
38  * Set the position of an object relative to the set alignment.
39  * @param obj       pointer to an object
40  * @param x         new x coordinate
41  * @param y         new y coordinate
42  * @note            With default alignment it's the distance from the top left corner
43  * @note            E.g. LV_ALIGN_CENTER alignment it's the offset from the center of the parent
44  * @note            The position is interpreted on the content area of the parent
45  * @note            The values can be set in pixel or in percentage of parent size with `lv_pct(v)`
46  */
47 void lv_obj_set_pos(struct _lv_obj_t * obj, lv_coord_t x, lv_coord_t y);
48 
49 /**
50  * Set the x coordinate of an object
51  * @param obj       pointer to an object
52  * @param x         new x coordinate
53  * @note            With default alignment it's the distance from the top left corner
54  * @note            E.g. LV_ALIGN_CENTER alignment it's the offset from the center of the parent
55  * @note            The position is interpreted on the content area of the parent
56  * @note            The values can be set in pixel or in percentage of parent size with `lv_pct(v)`
57  */
58 void lv_obj_set_x(struct _lv_obj_t * obj, lv_coord_t x);
59 
60 /**
61  * Set the y coordinate of an object
62  * @param obj       pointer to an object
63  * @param y         new y coordinate
64  * @note            With default alignment it's the distance from the top left corner
65  * @note            E.g. LV_ALIGN_CENTER alignment it's the offset from the center of the parent
66  * @note            The position is interpreted on the content area of the parent
67  * @note            The values can be set in pixel or in percentage of parent size with `lv_pct(v)`
68  */
69 void lv_obj_set_y(struct _lv_obj_t * obj, lv_coord_t y);
70 
71 /**
72  * Set the size of an object.
73  * @param obj       pointer to an object
74  * @param w         the new width
75  * @param h         the new height
76  * @note            possible values are:
77  *                  pixel               simple set the size accordingly
78  *                  LV_SIZE_CONTENT     set the size to involve all children in the given direction
79  *                  LV_SIZE_PCT(x)     to set size in percentage of the parent's content area size (the size without paddings).
80  *                                      x should be in [0..1000]% range
81  */
82 void lv_obj_set_size(struct _lv_obj_t * obj, lv_coord_t w, lv_coord_t h);
83 
84 /**
85  * Recalculate the size of the object
86  * @param obj       pointer to an object
87  * @return          true: the size has been changed
88  */
89 bool lv_obj_refr_size(struct _lv_obj_t * obj);
90 
91 /**
92  * Set the width of an object
93  * @param obj       pointer to an object
94  * @param w         the new width
95  * @note            possible values are:
96  *                  pixel               simple set the size accordingly
97  *                  LV_SIZE_CONTENT     set the size to involve all children in the given direction
98  *                  lv_pct(x)           to set size in percentage of the parent's content area size (the size without paddings).
99  *                                      x should be in [0..1000]% range
100  */
101 void lv_obj_set_width(struct _lv_obj_t * obj, lv_coord_t w);
102 
103 /**
104  * Set the height of an object
105  * @param obj       pointer to an object
106  * @param h         the new height
107  * @note            possible values are:
108  *                  pixel               simple set the size accordingly
109  *                  LV_SIZE_CONTENT     set the size to involve all children in the given direction
110  *                  lv_pct(x)           to set size in percentage of the parent's content area size (the size without paddings).
111  *                                      x should be in [0..1000]% range
112  */
113 void lv_obj_set_height(struct _lv_obj_t * obj, lv_coord_t h);
114 
115 /**
116  * Set the width reduced by the left and right padding and the border width.
117  * @param obj       pointer to an object
118  * @param w         the width without paddings in pixels
119  */
120 void lv_obj_set_content_width(struct _lv_obj_t * obj, lv_coord_t w);
121 
122 /**
123  * Set the height reduced by the top and bottom padding and the border width.
124  * @param obj       pointer to an object
125  * @param h         the height without paddings in pixels
126  */
127 void lv_obj_set_content_height(struct _lv_obj_t * obj, lv_coord_t h);
128 
129 /**
130  * Set a layout for an object
131  * @param obj       pointer to an object
132  * @param layout    pointer to a layout descriptor to set
133  */
134 void lv_obj_set_layout(struct _lv_obj_t * obj, uint32_t layout);
135 
136 /**
137  * Test whether the and object is positioned by a layout or not
138  * @param obj       pointer to an object to test
139  * @return true:    positioned by a layout; false: not positioned by a layout
140  */
141 bool lv_obj_is_layout_positioned(const struct _lv_obj_t * obj);
142 
143 /**
144  * Mark the object for layout update.
145  * @param obj      pointer to an object whose children needs to be updated
146  */
147 void lv_obj_mark_layout_as_dirty(struct _lv_obj_t * obj);
148 
149 /**
150  * Update the layout of an object.
151  * @param obj      pointer to an object whose children needs to be updated
152  */
153 void lv_obj_update_layout(const struct _lv_obj_t * obj);
154 
155 /**
156  * Register a new layout
157  * @param cb        the layout update callback
158  * @param user_data custom data that will be passed to `cb`
159  * @return          the ID of the new layout
160  */
161 uint32_t lv_layout_register(lv_layout_update_cb_t cb, void * user_data);
162 
163 /**
164  * Change the alignment of an object.
165  * @param obj       pointer to an object to align
166  * @param align     type of alignment (see 'lv_align_t' enum) `LV_ALIGN_OUT_...` can't be used.
167  */
168 void lv_obj_set_align(struct _lv_obj_t * obj, lv_align_t align);
169 
170 /**
171  * Change the alignment of an object and set new coordinates.
172  * Equivalent to:
173  * lv_obj_set_align(obj, align);
174  * lv_obj_set_pos(obj, x_ofs, y_ofs);
175  * @param obj       pointer to an object to align
176  * @param align     type of alignment (see 'lv_align_t' enum) `LV_ALIGN_OUT_...` can't be used.
177  * @param x_ofs     x coordinate offset after alignment
178  * @param y_ofs     y coordinate offset after alignment
179  */
180 void lv_obj_align(struct _lv_obj_t * obj, lv_align_t align, lv_coord_t x_ofs, lv_coord_t y_ofs);
181 
182 /**
183  * Align an object to an other object.
184  * @param obj       pointer to an object to align
185  * @param base      pointer to an other object (if NULL `obj`s parent is used). 'obj' will be aligned to it.
186  * @param align     type of alignment (see 'lv_align_t' enum)
187  * @param x_ofs     x coordinate offset after alignment
188  * @param y_ofs     y coordinate offset after alignment
189  * @note            if the position or size of `base` changes `obj` needs to be aligned manually again
190  */
191 void lv_obj_align_to(struct _lv_obj_t * obj, const struct _lv_obj_t * base, lv_align_t align, lv_coord_t x_ofs,
192                      lv_coord_t y_ofs);
193 
194 /**
195  * Align an object to the center on its parent.
196  * @param obj       pointer to an object to align
197  * @note            if the parent size changes `obj` needs to be aligned manually again
198  */
lv_obj_center(struct _lv_obj_t * obj)199 static inline void lv_obj_center(struct _lv_obj_t * obj)
200 {
201     lv_obj_align(obj, LV_ALIGN_CENTER, 0, 0);
202 }
203 
204 
205 /**
206  * Copy the coordinates of an object to an area
207  * @param obj       pointer to an object
208  * @param coords    pointer to an area to store the coordinates
209  */
210 void lv_obj_get_coords(const struct _lv_obj_t * obj, lv_area_t * coords);
211 
212 /**
213  * Get the x coordinate of object.
214  * @param obj       pointer to an object
215  * @return          distance of `obj` from the left side of its parent plus the parent's left padding
216  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
217  *                  call `lv_obj_update_layout(obj)`.
218  * @note            Zero return value means the object is on the left padding of the parent, and not on the left edge.
219  * @note            Scrolling of the parent doesn't change the returned value.
220  * @note            The returned value is always the distance from the parent even if `obj` is positioned by a layout.
221  */
222 lv_coord_t lv_obj_get_x(const struct _lv_obj_t * obj);
223 
224 /**
225  * Get the x2 coordinate of object.
226  * @param obj       pointer to an object
227  * @return          distance of `obj` from the right side of its parent plus the parent's right padding
228  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
229  *                  call `lv_obj_update_layout(obj)`.
230  * @note            Zero return value means the object is on the right padding of the parent, and not on the right edge.
231  * @note            Scrolling of the parent doesn't change the returned value.
232  * @note            The returned value is always the distance from the parent even if `obj` is positioned by a layout.
233  */
234 lv_coord_t lv_obj_get_x2(const struct _lv_obj_t * obj);
235 
236 /**
237  * Get the y coordinate of object.
238  * @param obj       pointer to an object
239  * @return          distance of `obj` from the top side of its parent plus the parent's top padding
240  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
241  *                  call `lv_obj_update_layout(obj)`.
242  * @note            Zero return value means the object is on the top padding of the parent, and not on the top edge.
243  * @note            Scrolling of the parent doesn't change the returned value.
244  * @note            The returned value is always the distance from the parent even if `obj` is positioned by a layout.
245  */
246 lv_coord_t lv_obj_get_y(const struct _lv_obj_t * obj);
247 
248 /**
249  * Get the y2 coordinate of object.
250  * @param obj       pointer to an object
251  * @return          distance of `obj` from the bottom side of its parent plus the parent's bottom padding
252  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
253  *                  call `lv_obj_update_layout(obj)`.
254  * @note            Zero return value means the object is on the bottom padding of the parent, and not on the bottom edge.
255  * @note            Scrolling of the parent doesn't change the returned value.
256  * @note            The returned value is always the distance from the parent even if `obj` is positioned by a layout.
257  */
258 lv_coord_t lv_obj_get_y2(const struct _lv_obj_t * obj);
259 
260 /**
261  * Get the actually set x coordinate of object, i.e. the offset form the set alignment
262  * @param obj       pointer to an object
263  * @return          the set x coordinate
264  */
265 lv_coord_t lv_obj_get_x_aligned(const struct _lv_obj_t * obj);
266 
267 /**
268  * Get the actually set y coordinate of object, i.e. the offset form the set alignment
269  * @param obj       pointer to an object
270  * @return          the set y coordinate
271  */
272 lv_coord_t lv_obj_get_y_aligned(const struct _lv_obj_t * obj);
273 
274 /**
275  * Get the width of an object
276  * @param obj       pointer to an object
277  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
278  *                  call `lv_obj_update_layout(obj)`.
279  * @return          the width in pixels
280  */
281 lv_coord_t lv_obj_get_width(const struct _lv_obj_t * obj);
282 
283 /**
284  * Get the height of an object
285  * @param obj       pointer to an object
286  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
287  *                  call `lv_obj_update_layout(obj)`.
288  * @return          the height in pixels
289  */
290 lv_coord_t lv_obj_get_height(const struct _lv_obj_t * obj);
291 
292 /**
293  * Get the width reduced by the left and right padding and the border width.
294  * @param obj       pointer to an object
295  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
296  *                  call `lv_obj_update_layout(obj)`.
297  * @return          the width which still fits into its parent without causing overflow (making the parent scrollable)
298  */
299 lv_coord_t lv_obj_get_content_width(const struct _lv_obj_t * obj);
300 
301 /**
302  * Get the height reduced by the top and bottom padding and the border width.
303  * @param obj       pointer to an object
304  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
305  *                  call `lv_obj_update_layout(obj)`.
306  * @return          the height which still fits into the parent without causing overflow (making the parent scrollable)
307  */
308 lv_coord_t lv_obj_get_content_height(const struct _lv_obj_t * obj);
309 
310 /**
311  * Get the area reduced by the paddings and the border width.
312  * @param obj       pointer to an object
313  * @note            The position of the object is recalculated only on the next redraw. To force coordinate recalculation
314  *                  call `lv_obj_update_layout(obj)`.
315  * @param area      the area which still fits into the parent without causing overflow (making the parent scrollable)
316  */
317 void lv_obj_get_content_coords(const struct _lv_obj_t * obj, lv_area_t * area);
318 
319 /**
320  * Get the width occupied by the "parts" of the widget. E.g. the width of all columns of a table.
321  * @param obj       pointer to an objects
322  * @return          the width of the virtually drawn content
323  * @note            This size independent from the real size of the widget.
324  *                  It just tells how large the internal ("virtual") content is.
325  */
326 lv_coord_t lv_obj_get_self_width(const struct _lv_obj_t * obj);
327 
328 /**
329  * Get the height occupied by the "parts" of the widget. E.g. the height of all rows of a table.
330  * @param obj       pointer to an objects
331  * @return          the width of the virtually drawn content
332  * @note            This size independent from the real size of the widget.
333  *                  It just tells how large the internal ("virtual") content is.
334  */
335 lv_coord_t lv_obj_get_self_height(const struct _lv_obj_t * obj);
336 
337 /**
338  * Handle if the size of the internal ("virtual") content of an object has changed.
339  * @param obj       pointer to an object
340  * @return          false: nothing happened; true: refresh happened
341  */
342 bool lv_obj_refresh_self_size(struct _lv_obj_t * obj);
343 
344 void lv_obj_refr_pos(struct _lv_obj_t * obj);
345 
346 void lv_obj_move_to(struct _lv_obj_t * obj, lv_coord_t x, lv_coord_t y);
347 
348 
349 void lv_obj_move_children_by(struct _lv_obj_t * obj, lv_coord_t x_diff, lv_coord_t y_diff, bool ignore_floating);
350 
351 /**
352  * Transform a point using the angle and zoom style properties of an object
353  * @param obj           pointer to an object whose style properties should be used
354  * @param p             a point to transform, the result will be written back here too
355  * @param recursive     consider the transformation properties of the parents too
356  * @param inv           do the inverse of the transformation (-angle and 1/zoom)
357  */
358 void lv_obj_transform_point(const struct _lv_obj_t * obj, lv_point_t * p, bool recursive, bool inv);
359 
360 /**
361  * Transform an area using the angle and zoom style properties of an object
362  * @param obj           pointer to an object whose style properties should be used
363  * @param area          an area to transform, the result will be written back here too
364  * @param recursive     consider the transformation properties of the parents too
365  * @param inv           do the inverse of the transformation (-angle and 1/zoom)
366  */
367 void lv_obj_get_transformed_area(const struct _lv_obj_t * obj, lv_area_t * area, bool recursive, bool inv);
368 
369 /**
370  * Mark an area of an object as invalid.
371  * The area will be truncated to the object's area and marked for redraw.
372  * @param obj       pointer to an object
373  * @param           area the area to redraw
374  */
375 void lv_obj_invalidate_area(const struct _lv_obj_t * obj, const lv_area_t * area);
376 
377 /**
378  * Mark the object as invalid to redrawn its area
379  * @param obj       pointer to an object
380  */
381 void lv_obj_invalidate(const struct _lv_obj_t * obj);
382 
383 /**
384  * Tell whether an area of an object is visible (even partially) now or not
385  * @param obj       pointer to an object
386  * @param area      the are to check. The visible part of the area will be written back here.
387  * @return true     visible; false not visible (hidden, out of parent, on other screen, etc)
388  */
389 bool lv_obj_area_is_visible(const struct _lv_obj_t * obj, lv_area_t * area);
390 
391 /**
392  * Tell whether an object is visible (even partially) now or not
393  * @param obj       pointer to an object
394  * @return      true: visible; false not visible (hidden, out of parent, on other screen, etc)
395  */
396 bool lv_obj_is_visible(const struct _lv_obj_t * obj);
397 
398 /**
399  * Set the size of an extended clickable area
400  * @param obj       pointer to an object
401  * @param size      extended clickable area in all 4 directions [px]
402  */
403 void lv_obj_set_ext_click_area(struct _lv_obj_t * obj, lv_coord_t size);
404 
405 /**
406  * Get the an area where to object can be clicked.
407  * It's the object's normal area plus the extended click area.
408  * @param obj       pointer to an object
409  * @param area      store the result area here
410  */
411 void lv_obj_get_click_area(const struct _lv_obj_t * obj, lv_area_t * area);
412 
413 /**
414  * Hit-test an object given a particular point in screen space.
415  * @param obj       object to hit-test
416  * @param point     screen-space point (absolute coordinate)
417  * @return          true: if the object is considered under the point
418  */
419 bool lv_obj_hit_test(struct _lv_obj_t * obj, const lv_point_t * point);
420 
421 /**
422  * Clamp a width between min and max width. If the min/max width is in percentage value use the ref_width
423  * @param width         width to clamp
424  * @param min_width     the minimal width
425  * @param max_width     the maximal width
426  * @param ref_width     the reference width used when min/max width is in percentage
427  * @return              the clamped width
428  */
429 lv_coord_t lv_clamp_width(lv_coord_t width, lv_coord_t min_width, lv_coord_t max_width, lv_coord_t ref_width);
430 
431 /**
432  * Clamp a height between min and max height. If the min/max height is in percentage value use the ref_height
433  * @param height         height to clamp
434  * @param min_height     the minimal height
435  * @param max_height     the maximal height
436  * @param ref_height     the reference height used when min/max height is in percentage
437  * @return              the clamped height
438  */
439 lv_coord_t lv_clamp_height(lv_coord_t height, lv_coord_t min_height, lv_coord_t max_height, lv_coord_t ref_height);
440 
441 /**********************
442  *      MACROS
443  **********************/
444 
445 #ifdef __cplusplus
446 } /*extern "C"*/
447 #endif
448 
449 #endif /*LV_OBJ_POS_H*/
450