1 /**
2  * @file lv_conf.h
3  * Configuration file for v8.2.0
4  */
5 
6 /*
7  * Copy this file as `lv_conf.h`
8  * 1. simply next to the `lvgl` folder
9  * 2. or any other places and
10  *    - define `LV_CONF_INCLUDE_SIMPLE`
11  *    - add the path as include path
12  */
13 
14 /* clang-format off */
15 #if 0 /*Set it to "1" to enable content*/
16 
17 #ifndef LV_CONF_H
18 #define LV_CONF_H
19 
20 #include <stdint.h>
21 
22 /*====================
23    COLOR SETTINGS
24  *====================*/
25 
26 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
27 #define LV_COLOR_DEPTH 16
28 
29 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
30 #define LV_COLOR_16_SWAP 0
31 
32 /*Enable more complex drawing routines to manage screens transparency.
33  *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
34  *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
35 #define LV_COLOR_SCREEN_TRANSP 0
36 
37 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
38  * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
39 #define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
40 
41 /*Images pixels with this color will not be drawn if they are chroma keyed)*/
42 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
43 
44 /*=========================
45    MEMORY SETTINGS
46  *=========================*/
47 
48 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
49 #define LV_MEM_CUSTOM 0
50 #if LV_MEM_CUSTOM == 0
51     /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
52     #define LV_MEM_SIZE (48U * 1024U)          /*[bytes]*/
53 
54     /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
55     #define LV_MEM_ADR 0     /*0: unused*/
56     /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
57     #if LV_MEM_ADR == 0
58         //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
59         //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
60     #endif
61 
62 #else       /*LV_MEM_CUSTOM*/
63     #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
64     #define LV_MEM_CUSTOM_ALLOC   malloc
65     #define LV_MEM_CUSTOM_FREE    free
66     #define LV_MEM_CUSTOM_REALLOC realloc
67 #endif     /*LV_MEM_CUSTOM*/
68 
69 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
70  *You will see an error log message if there wasn't enough buffers. */
71 #define LV_MEM_BUF_MAX_NUM 16
72 
73 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
74 #define LV_MEMCPY_MEMSET_STD 0
75 
76 /*====================
77    HAL SETTINGS
78  *====================*/
79 
80 /*Default display refresh period. LVG will redraw changed areas with this period time*/
81 #define LV_DISP_DEF_REFR_PERIOD 30      /*[ms]*/
82 
83 /*Input device read period in milliseconds*/
84 #define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
85 
86 /*Use a custom tick source that tells the elapsed time in milliseconds.
87  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
88 #define LV_TICK_CUSTOM 0
89 #if LV_TICK_CUSTOM
90     #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
91     #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
92 #endif   /*LV_TICK_CUSTOM*/
93 
94 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
95  *(Not so important, you can adjust it to modify default sizes and spaces)*/
96 #define LV_DPI_DEF 130     /*[px/inch]*/
97 
98 /*=======================
99  * FEATURE CONFIGURATION
100  *=======================*/
101 
102 /*-------------
103  * Drawing
104  *-----------*/
105 
106 /*Enable complex draw engine.
107  *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
108 #define LV_DRAW_COMPLEX 1
109 #if LV_DRAW_COMPLEX != 0
110 
111     /*Allow buffering some shadow calculation.
112     *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
113     *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
114     #define LV_SHADOW_CACHE_SIZE 0
115 
116     /* Set number of maximally cached circle data.
117     * The circumference of 1/4 circle are saved for anti-aliasing
118     * radius * 4 bytes are used per circle (the most often used radiuses are saved)
119     * 0: to disable caching */
120     #define LV_CIRCLE_CACHE_SIZE 4
121 #endif /*LV_DRAW_COMPLEX*/
122 
123 /*Default image cache size. Image caching keeps the images opened.
124  *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
125  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
126  *However the opened images might consume additional RAM.
127  *0: to disable caching*/
128 #define LV_IMG_CACHE_DEF_SIZE   0
129 
130 /*Number of stops allowed per gradient. Increase this to allow more stops.
131  *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
132 #define LV_GRADIENT_MAX_STOPS       2
133 
134 /*Default gradient buffer size.
135  *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
136  *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
137  *If the cache is too small the map will be allocated only while it's required for the drawing.
138  *0 mean no caching.*/
139 #define LV_GRAD_CACHE_DEF_SIZE      0
140 
141 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
142  *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
143  *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
144 #define LV_DITHER_GRADIENT      0
145 #if LV_DITHER_GRADIENT
146     /*Add support for error diffusion dithering.
147      *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
148      *The increase in memory consumption is (24 bits * object's width)*/
149     #define LV_DITHER_ERROR_DIFFUSION   0
150 #endif
151 
152 /*Maximum buffer size to allocate for rotation.
153  *Only used if software rotation is enabled in the display driver.*/
154 #define LV_DISP_ROT_MAX_BUF (10*1024)
155 
156 /*-------------
157  * GPU
158  *-----------*/
159 
160 /*Use STM32's DMA2D (aka Chrom Art) GPU*/
161 #define LV_USE_GPU_STM32_DMA2D 0
162 #if LV_USE_GPU_STM32_DMA2D
163     /*Must be defined to include path of CMSIS header of target processor
164     e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
165     #define LV_GPU_DMA2D_CMSIS_INCLUDE
166 #endif
167 
168 /*Use NXP's PXP GPU iMX RTxxx platforms*/
169 #define LV_USE_GPU_NXP_PXP 0
170 #if LV_USE_GPU_NXP_PXP
171     /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
172     *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
173     *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
174     *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
175     */
176     #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
177 #endif
178 
179 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
180 #define LV_USE_GPU_NXP_VG_LITE 0
181 
182 /*Use SDL renderer API*/
183 #define LV_USE_GPU_SDL 0
184 #if LV_USE_GPU_SDL
185     #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
186     /*Texture cache size, 8MB by default*/
187     #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
188     /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
189     #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
190 #endif
191 
192 /*-------------
193  * Logging
194  *-----------*/
195 
196 /*Enable the log module*/
197 #define LV_USE_LOG 0
198 #if LV_USE_LOG
199 
200     /*How important log should be added:
201     *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
202     *LV_LOG_LEVEL_INFO        Log important events
203     *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
204     *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
205     *LV_LOG_LEVEL_USER        Only logs added by the user
206     *LV_LOG_LEVEL_NONE        Do not log anything*/
207     #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
208 
209     /*1: Print the log with 'printf';
210     *0: User need to register a callback with `lv_log_register_print_cb()`*/
211     #define LV_LOG_PRINTF 0
212 
213     /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
214     #define LV_LOG_TRACE_MEM        1
215     #define LV_LOG_TRACE_TIMER      1
216     #define LV_LOG_TRACE_INDEV      1
217     #define LV_LOG_TRACE_DISP_REFR  1
218     #define LV_LOG_TRACE_EVENT      1
219     #define LV_LOG_TRACE_OBJ_CREATE 1
220     #define LV_LOG_TRACE_LAYOUT     1
221     #define LV_LOG_TRACE_ANIM       1
222 
223 #endif  /*LV_USE_LOG*/
224 
225 /*-------------
226  * Asserts
227  *-----------*/
228 
229 /*Enable asserts if an operation is failed or an invalid data is found.
230  *If LV_USE_LOG is enabled an error message will be printed on failure*/
231 #define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
232 #define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
233 #define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
234 #define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
235 #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
236 
237 /*Add a custom handler when assert happens e.g. to restart the MCU*/
238 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
239 #define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
240 
241 /*-------------
242  * Others
243  *-----------*/
244 
245 /*1: Show CPU usage and FPS count*/
246 #define LV_USE_PERF_MONITOR 0
247 #if LV_USE_PERF_MONITOR
248     #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
249 #endif
250 
251 /*1: Show the used memory and the memory fragmentation
252  * Requires LV_MEM_CUSTOM = 0*/
253 #define LV_USE_MEM_MONITOR 0
254 #if LV_USE_MEM_MONITOR
255     #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
256 #endif
257 
258 /*1: Draw random colored rectangles over the redrawn areas*/
259 #define LV_USE_REFR_DEBUG 0
260 
261 /*Change the built in (v)snprintf functions*/
262 #define LV_SPRINTF_CUSTOM 0
263 #if LV_SPRINTF_CUSTOM
264     #define LV_SPRINTF_INCLUDE <stdio.h>
265     #define lv_snprintf  snprintf
266     #define lv_vsnprintf vsnprintf
267 #else   /*LV_SPRINTF_CUSTOM*/
268     #define LV_SPRINTF_USE_FLOAT 0
269 #endif  /*LV_SPRINTF_CUSTOM*/
270 
271 #define LV_USE_USER_DATA 1
272 
273 /*Garbage Collector settings
274  *Used if lvgl is bound to higher level language and the memory is managed by that language*/
275 #define LV_ENABLE_GC 0
276 #if LV_ENABLE_GC != 0
277     #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
278 #endif /*LV_ENABLE_GC*/
279 
280 /*=====================
281  *  COMPILER SETTINGS
282  *====================*/
283 
284 /*For big endian systems set to 1*/
285 #define LV_BIG_ENDIAN_SYSTEM 0
286 
287 /*Define a custom attribute to `lv_tick_inc` function*/
288 #define LV_ATTRIBUTE_TICK_INC
289 
290 /*Define a custom attribute to `lv_timer_handler` function*/
291 #define LV_ATTRIBUTE_TIMER_HANDLER
292 
293 /*Define a custom attribute to `lv_disp_flush_ready` function*/
294 #define LV_ATTRIBUTE_FLUSH_READY
295 
296 /*Required alignment size for buffers*/
297 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
298 
299 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
300  * E.g. __attribute__((aligned(4)))*/
301 #define LV_ATTRIBUTE_MEM_ALIGN
302 
303 /*Attribute to mark large constant arrays for example font's bitmaps*/
304 #define LV_ATTRIBUTE_LARGE_CONST
305 
306 /*Compiler prefix for a big array declaration in RAM*/
307 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
308 
309 /*Place performance critical functions into a faster memory (e.g RAM)*/
310 #define LV_ATTRIBUTE_FAST_MEM
311 
312 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
313 #define LV_ATTRIBUTE_DMA
314 
315 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
316  *should also appear on LVGL binding API such as Micropython.*/
317 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
318 
319 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
320 #define LV_USE_LARGE_COORD 0
321 
322 /*==================
323  *   FONT USAGE
324  *===================*/
325 
326 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
327  *https://fonts.google.com/specimen/Montserrat*/
328 #define LV_FONT_MONTSERRAT_8  0
329 #define LV_FONT_MONTSERRAT_10 0
330 #define LV_FONT_MONTSERRAT_12 0
331 #define LV_FONT_MONTSERRAT_14 1
332 #define LV_FONT_MONTSERRAT_16 0
333 #define LV_FONT_MONTSERRAT_18 0
334 #define LV_FONT_MONTSERRAT_20 0
335 #define LV_FONT_MONTSERRAT_22 0
336 #define LV_FONT_MONTSERRAT_24 0
337 #define LV_FONT_MONTSERRAT_26 0
338 #define LV_FONT_MONTSERRAT_28 0
339 #define LV_FONT_MONTSERRAT_30 0
340 #define LV_FONT_MONTSERRAT_32 0
341 #define LV_FONT_MONTSERRAT_34 0
342 #define LV_FONT_MONTSERRAT_36 0
343 #define LV_FONT_MONTSERRAT_38 0
344 #define LV_FONT_MONTSERRAT_40 0
345 #define LV_FONT_MONTSERRAT_42 0
346 #define LV_FONT_MONTSERRAT_44 0
347 #define LV_FONT_MONTSERRAT_46 0
348 #define LV_FONT_MONTSERRAT_48 0
349 
350 /*Demonstrate special features*/
351 #define LV_FONT_MONTSERRAT_12_SUBPX      0
352 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
353 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
354 #define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
355 
356 /*Pixel perfect monospace fonts*/
357 #define LV_FONT_UNSCII_8  0
358 #define LV_FONT_UNSCII_16 0
359 
360 /*Optionally declare custom fonts here.
361  *You can use these fonts as default font too and they will be available globally.
362  *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
363 #define LV_FONT_CUSTOM_DECLARE
364 
365 /*Always set a default font*/
366 #define LV_FONT_DEFAULT &lv_font_montserrat_14
367 
368 /*Enable handling large font and/or fonts with a lot of characters.
369  *The limit depends on the font size, font face and bpp.
370  *Compiler error will be triggered if a font needs it.*/
371 #define LV_FONT_FMT_TXT_LARGE 0
372 
373 /*Enables/disables support for compressed fonts.*/
374 #define LV_USE_FONT_COMPRESSED 0
375 
376 /*Enable subpixel rendering*/
377 #define LV_USE_FONT_SUBPX 0
378 #if LV_USE_FONT_SUBPX
379     /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
380     #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
381 #endif
382 
383 /*=================
384  *  TEXT SETTINGS
385  *=================*/
386 
387 /**
388  * Select a character encoding for strings.
389  * Your IDE or editor should have the same character encoding
390  * - LV_TXT_ENC_UTF8
391  * - LV_TXT_ENC_ASCII
392  */
393 #define LV_TXT_ENC LV_TXT_ENC_UTF8
394 
395 /*Can break (wrap) texts on these chars*/
396 #define LV_TXT_BREAK_CHARS " ,.;:-_"
397 
398 /*If a word is at least this long, will break wherever "prettiest"
399  *To disable, set to a value <= 0*/
400 #define LV_TXT_LINE_BREAK_LONG_LEN 0
401 
402 /*Minimum number of characters in a long word to put on a line before a break.
403  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
404 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
405 
406 /*Minimum number of characters in a long word to put on a line after a break.
407  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
408 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
409 
410 /*The control character to use for signalling text recoloring.*/
411 #define LV_TXT_COLOR_CMD "#"
412 
413 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
414  *The direction will be processed according to the Unicode Bidirectional Algorithm:
415  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
416 #define LV_USE_BIDI 0
417 #if LV_USE_BIDI
418     /*Set the default direction. Supported values:
419     *`LV_BASE_DIR_LTR` Left-to-Right
420     *`LV_BASE_DIR_RTL` Right-to-Left
421     *`LV_BASE_DIR_AUTO` detect texts base direction*/
422     #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
423 #endif
424 
425 /*Enable Arabic/Persian processing
426  *In these languages characters should be replaced with an other form based on their position in the text*/
427 #define LV_USE_ARABIC_PERSIAN_CHARS 0
428 
429 /*==================
430  *  WIDGET USAGE
431  *================*/
432 
433 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
434 
435 #define LV_USE_ARC        1
436 
437 #define LV_USE_ANIMIMG    1
438 
439 #define LV_USE_BAR        1
440 
441 #define LV_USE_BTN        1
442 
443 #define LV_USE_BTNMATRIX  1
444 
445 #define LV_USE_CANVAS     1
446 
447 #define LV_USE_CHECKBOX   1
448 
449 #define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
450 
451 #define LV_USE_IMG        1   /*Requires: lv_label*/
452 
453 #define LV_USE_LABEL      1
454 #if LV_USE_LABEL
455     #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
456     #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
457 #endif
458 
459 #define LV_USE_LINE       1
460 
461 #define LV_USE_ROLLER     1   /*Requires: lv_label*/
462 #if LV_USE_ROLLER
463     #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
464 #endif
465 
466 #define LV_USE_SLIDER     1   /*Requires: lv_bar*/
467 
468 #define LV_USE_SWITCH     1
469 
470 #define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
471 #if LV_USE_TEXTAREA != 0
472     #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
473 #endif
474 
475 #define LV_USE_TABLE      1
476 
477 /*==================
478  * EXTRA COMPONENTS
479  *==================*/
480 
481 /*-----------
482  * Widgets
483  *----------*/
484 #define LV_USE_CALENDAR   1
485 #if LV_USE_CALENDAR
486     #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
487     #if LV_CALENDAR_WEEK_STARTS_MONDAY
488         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
489     #else
490         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
491     #endif
492 
493     #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
494     #define LV_USE_CALENDAR_HEADER_ARROW 1
495     #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
496 #endif  /*LV_USE_CALENDAR*/
497 
498 #define LV_USE_CHART      1
499 
500 #define LV_USE_COLORWHEEL 1
501 
502 #define LV_USE_IMGBTN     1
503 
504 #define LV_USE_KEYBOARD   1
505 
506 #define LV_USE_LED        1
507 
508 #define LV_USE_LIST       1
509 
510 #define LV_USE_MENU       1
511 
512 #define LV_USE_METER      1
513 
514 #define LV_USE_MSGBOX     1
515 
516 #define LV_USE_SPINBOX    1
517 
518 #define LV_USE_SPINNER    1
519 
520 #define LV_USE_TABVIEW    1
521 
522 #define LV_USE_TILEVIEW   1
523 
524 #define LV_USE_WIN        1
525 
526 #define LV_USE_SPAN       1
527 #if LV_USE_SPAN
528     /*A line text can contain maximum num of span descriptor */
529     #define LV_SPAN_SNIPPET_STACK_SIZE 64
530 #endif
531 
532 /*-----------
533  * Themes
534  *----------*/
535 
536 /*A simple, impressive and very complete theme*/
537 #define LV_USE_THEME_DEFAULT 1
538 #if LV_USE_THEME_DEFAULT
539 
540     /*0: Light mode; 1: Dark mode*/
541     #define LV_THEME_DEFAULT_DARK 0
542 
543     /*1: Enable grow on press*/
544     #define LV_THEME_DEFAULT_GROW 1
545 
546     /*Default transition time in [ms]*/
547     #define LV_THEME_DEFAULT_TRANSITION_TIME 80
548 #endif /*LV_USE_THEME_DEFAULT*/
549 
550 /*A very simple theme that is a good starting point for a custom theme*/
551 #define LV_USE_THEME_BASIC 1
552 
553 /*A theme designed for monochrome displays*/
554 #define LV_USE_THEME_MONO 1
555 
556 /*-----------
557  * Layouts
558  *----------*/
559 
560 /*A layout similar to Flexbox in CSS.*/
561 #define LV_USE_FLEX 1
562 
563 /*A layout similar to Grid in CSS.*/
564 #define LV_USE_GRID 1
565 
566 /*---------------------
567  * 3rd party libraries
568  *--------------------*/
569 
570 /*File system interfaces for common APIs */
571 
572 /*API for fopen, fread, etc*/
573 #define LV_USE_FS_STDIO 0
574 #if LV_USE_FS_STDIO
575     #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
576     #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
577     #define LV_FS_STDIO_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
578 #endif
579 
580 /*API for open, read, etc*/
581 #define LV_USE_FS_POSIX 0
582 #if LV_USE_FS_POSIX
583     #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
584     #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
585     #define LV_FS_POSIX_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
586 #endif
587 
588 /*API for CreateFile, ReadFile, etc*/
589 #define LV_USE_FS_WIN32 0
590 #if LV_USE_FS_WIN32
591     #define LV_FS_WIN32_LETTER  '\0'    /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
592     #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
593     #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
594 #endif
595 
596 /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
597 #define LV_USE_FS_FATFS  0
598 #if LV_USE_FS_FATFS
599     #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
600     #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
601 #endif
602 
603 /*PNG decoder library*/
604 #define LV_USE_PNG 0
605 
606 /*BMP decoder library*/
607 #define LV_USE_BMP 0
608 
609 /* JPG + split JPG decoder library.
610  * Split JPG is a custom format optimized for embedded systems. */
611 #define LV_USE_SJPG 0
612 
613 /*GIF decoder library*/
614 #define LV_USE_GIF 0
615 
616 /*QR code library*/
617 #define LV_USE_QRCODE 0
618 
619 /*FreeType library*/
620 #define LV_USE_FREETYPE 0
621 #if LV_USE_FREETYPE
622     /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
623     #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
624     #if LV_FREETYPE_CACHE_SIZE >= 0
625         /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
626         /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
627         /* if font size >= 256, must be configured as image cache */
628         #define LV_FREETYPE_SBIT_CACHE 0
629         /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
630         /* (0:use system defaults) */
631         #define LV_FREETYPE_CACHE_FT_FACES 0
632         #define LV_FREETYPE_CACHE_FT_SIZES 0
633     #endif
634 #endif
635 
636 /*Rlottie library*/
637 #define LV_USE_RLOTTIE 0
638 
639 /*FFmpeg library for image decoding and playing videos
640  *Supports all major image formats so do not enable other image decoder with it*/
641 #define LV_USE_FFMPEG  0
642 #if LV_USE_FFMPEG
643     /*Dump input information to stderr*/
644     #define LV_FFMPEG_AV_DUMP_FORMAT 0
645 #endif
646 
647 /*-----------
648  * Others
649  *----------*/
650 
651 /*1: Enable API to take snapshot for object*/
652 #define LV_USE_SNAPSHOT 0
653 
654 /*1: Enable Monkey test*/
655 #define LV_USE_MONKEY   0
656 
657 /*1: Enable grid navigation*/
658 #define LV_USE_GRIDNAV  0
659 
660 /*==================
661 * EXAMPLES
662 *==================*/
663 
664 /*Enable the examples to be built with the library*/
665 #define LV_BUILD_EXAMPLES 1
666 
667 /*===================
668  * DEMO USAGE
669  ====================*/
670 
671 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */
672 #define LV_USE_DEMO_WIDGETS        0
673 #if LV_USE_DEMO_WIDGETS
674 #define LV_DEMO_WIDGETS_SLIDESHOW  0
675 #endif
676 
677 /*Demonstrate the usage of encoder and keyboard*/
678 #define LV_USE_DEMO_KEYPAD_AND_ENCODER     0
679 
680 /*Benchmark your system*/
681 #define LV_USE_DEMO_BENCHMARK   0
682 
683 /*Stress test for LVGL*/
684 #define LV_USE_DEMO_STRESS      0
685 
686 /*Music player demo*/
687 #define LV_USE_DEMO_MUSIC       0
688 #if LV_USE_DEMO_MUSIC
689 # define LV_DEMO_MUSIC_SQUARE       0
690 # define LV_DEMO_MUSIC_LANDSCAPE    0
691 # define LV_DEMO_MUSIC_ROUND        0
692 # define LV_DEMO_MUSIC_LARGE        0
693 # define LV_DEMO_MUSIC_AUTO_PLAY    0
694 #endif
695 
696 /*--END OF LV_CONF_H--*/
697 
698 #endif /*LV_CONF_H*/
699 
700 #endif /*End of "Content enable"*/
701