1 /** 2 * @file lv_conf.h 3 * Configuration file for v8.2.0 4 */ 5 6 /* 7 * Copy this file as `lv_conf.h` 8 * 1. simply next to the `lvgl` folder 9 * 2. or any other places and 10 * - define `LV_CONF_INCLUDE_SIMPLE` 11 * - add the path as include path 12 */ 13 14 /* clang-format off */ 15 #if 1 /*Set it to "1" to enable content*/ 16 17 #ifndef LV_CONF_H 18 #define LV_CONF_H 19 20 #include <stdint.h> 21 #include "RTE_Components.h" 22 23 /*==================== 24 COLOR SETTINGS 25 *====================*/ 26 27 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ 28 #define LV_COLOR_DEPTH 16 29 30 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ 31 #define LV_COLOR_16_SWAP 0 32 33 /*Enable more complex drawing routines to manage screens transparency. 34 *Can be used if the UI is above another layer, e.g. an OSD menu or video player. 35 *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/ 36 #define LV_COLOR_SCREEN_TRANSP 0 37 38 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. 39 * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ 40 #define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128) 41 42 /*Images pixels with this color will not be drawn if they are chroma keyed)*/ 43 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ 44 45 /*========================= 46 MEMORY SETTINGS 47 *=========================*/ 48 49 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ 50 #define LV_MEM_CUSTOM 0 51 #if LV_MEM_CUSTOM == 0 52 /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ 53 #define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/ 54 55 /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ 56 #define LV_MEM_ADR 0 /*0: unused*/ 57 /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ 58 #if LV_MEM_ADR == 0 59 //#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/ 60 //#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/ 61 #endif 62 63 #else /*LV_MEM_CUSTOM*/ 64 #define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ 65 #define LV_MEM_CUSTOM_ALLOC malloc 66 #define LV_MEM_CUSTOM_FREE free 67 #define LV_MEM_CUSTOM_REALLOC realloc 68 #endif /*LV_MEM_CUSTOM*/ 69 70 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms. 71 *You will see an error log message if there wasn't enough buffers. */ 72 #define LV_MEM_BUF_MAX_NUM 16 73 74 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ 75 #define LV_MEMCPY_MEMSET_STD 0 76 77 /*==================== 78 HAL SETTINGS 79 *====================*/ 80 81 /*Default display refresh period. LVG will redraw changed areas with this period time*/ 82 #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ 83 84 /*Input device read period in milliseconds*/ 85 #define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ 86 87 /*Use a custom tick source that tells the elapsed time in milliseconds. 88 *It removes the need to manually update the tick with `lv_tick_inc()`)*/ 89 #ifdef __PERF_COUNTER__ 90 #define LV_TICK_CUSTOM 1 91 #if LV_TICK_CUSTOM 92 extern uint32_t SystemCoreClock; 93 #define LV_TICK_CUSTOM_INCLUDE "perf_counter.h" 94 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (get_system_ticks() / (SystemCoreClock / 1000ul)) 95 #endif /*LV_TICK_CUSTOM*/ 96 #else 97 #define LV_TICK_CUSTOM 0 98 #if LV_TICK_CUSTOM 99 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ 100 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ 101 #endif /*LV_TICK_CUSTOM*/ 102 #endif /*__PERF_COUNTER__*/ 103 104 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. 105 *(Not so important, you can adjust it to modify default sizes and spaces)*/ 106 #define LV_DPI_DEF 130 /*[px/inch]*/ 107 108 /*======================= 109 * FEATURE CONFIGURATION 110 *=======================*/ 111 112 /*------------- 113 * Drawing 114 *-----------*/ 115 116 /*Enable complex draw engine. 117 *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ 118 #define LV_DRAW_COMPLEX 1 119 #if LV_DRAW_COMPLEX != 0 120 121 /*Allow buffering some shadow calculation. 122 *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` 123 *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ 124 #define LV_SHADOW_CACHE_SIZE 0 125 126 /* Set number of maximally cached circle data. 127 * The circumference of 1/4 circle are saved for anti-aliasing 128 * radius * 4 bytes are used per circle (the most often used radiuses are saved) 129 * 0: to disable caching */ 130 #define LV_CIRCLE_CACHE_SIZE 4 131 #endif /*LV_DRAW_COMPLEX*/ 132 133 /*Default image cache size. Image caching keeps the images opened. 134 *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) 135 *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. 136 *However the opened images might consume additional RAM. 137 *0: to disable caching*/ 138 #define LV_IMG_CACHE_DEF_SIZE 0 139 140 /*Number of stops allowed per gradient. Increase this to allow more stops. 141 *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ 142 #define LV_GRADIENT_MAX_STOPS 2 143 144 /*Default gradient buffer size. 145 *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. 146 *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. 147 *If the cache is too small the map will be allocated only while it's required for the drawing. 148 *0 mean no caching.*/ 149 #define LV_GRAD_CACHE_DEF_SIZE 0 150 151 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display) 152 *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface 153 *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ 154 #define LV_DITHER_GRADIENT 0 155 #if LV_DITHER_GRADIENT 156 /*Add support for error diffusion dithering. 157 *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. 158 *The increase in memory consumption is (24 bits * object's width)*/ 159 #define LV_DITHER_ERROR_DIFFUSION 0 160 #endif 161 162 /*Maximum buffer size to allocate for rotation. 163 *Only used if software rotation is enabled in the display driver.*/ 164 #define LV_DISP_ROT_MAX_BUF (10*1024) 165 166 /*------------- 167 * GPU 168 *-----------*/ 169 170 /*Use STM32's DMA2D (aka Chrom Art) GPU*/ 171 #if LV_USE_GPU_STM32_DMA2D 172 /*Must be defined to include path of CMSIS header of target processor 173 e.g. "stm32f769xx.h" or "stm32f429xx.h"*/ 174 #define LV_GPU_DMA2D_CMSIS_INCLUDE 175 #endif 176 177 /*Use NXP's PXP GPU iMX RTxxx platforms*/ 178 #if LV_USE_GPU_NXP_PXP 179 /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) 180 * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS 181 * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. 182 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() 183 */ 184 #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 185 #endif 186 187 188 /*Use SDL renderer API*/ 189 #define LV_USE_GPU_SDL 0 190 #if LV_USE_GPU_SDL 191 #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h> 192 /*Texture cache size, 8MB by default*/ 193 #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8) 194 /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/ 195 #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6)) 196 #endif 197 198 /*------------- 199 * Logging 200 *-----------*/ 201 202 /*Enable the log module*/ 203 #define LV_USE_LOG 0 204 #if LV_USE_LOG 205 206 /*How important log should be added: 207 *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information 208 *LV_LOG_LEVEL_INFO Log important events 209 *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem 210 *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail 211 *LV_LOG_LEVEL_USER Only logs added by the user 212 *LV_LOG_LEVEL_NONE Do not log anything*/ 213 #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN 214 215 /*1: Print the log with 'printf'; 216 *0: User need to register a callback with `lv_log_register_print_cb()`*/ 217 #define LV_LOG_PRINTF 0 218 219 /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ 220 #define LV_LOG_TRACE_MEM 1 221 #define LV_LOG_TRACE_TIMER 1 222 #define LV_LOG_TRACE_INDEV 1 223 #define LV_LOG_TRACE_DISP_REFR 1 224 #define LV_LOG_TRACE_EVENT 1 225 #define LV_LOG_TRACE_OBJ_CREATE 1 226 #define LV_LOG_TRACE_LAYOUT 1 227 #define LV_LOG_TRACE_ANIM 1 228 229 #endif /*LV_USE_LOG*/ 230 231 /*------------- 232 * Asserts 233 *-----------*/ 234 235 /*Enable asserts if an operation is failed or an invalid data is found. 236 *If LV_USE_LOG is enabled an error message will be printed on failure*/ 237 #define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ 238 #define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ 239 #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ 240 #define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ 241 #define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ 242 243 /*Add a custom handler when assert happens e.g. to restart the MCU*/ 244 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h> 245 #define LV_ASSERT_HANDLER while(1); /*Halt by default*/ 246 247 /*------------- 248 * Others 249 *-----------*/ 250 251 /*1: Show CPU usage and FPS count*/ 252 #define LV_USE_PERF_MONITOR 0 253 #if LV_USE_PERF_MONITOR 254 #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT 255 #endif 256 257 /*1: Show the used memory and the memory fragmentation 258 * Requires LV_MEM_CUSTOM = 0*/ 259 #define LV_USE_MEM_MONITOR 0 260 #if LV_USE_MEM_MONITOR 261 #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT 262 #endif 263 264 /*1: Draw random colored rectangles over the redrawn areas*/ 265 #define LV_USE_REFR_DEBUG 0 266 267 /*Change the built in (v)snprintf functions*/ 268 #define LV_SPRINTF_CUSTOM 0 269 #if LV_SPRINTF_CUSTOM 270 #define LV_SPRINTF_INCLUDE <stdio.h> 271 #define lv_snprintf snprintf 272 #define lv_vsnprintf vsnprintf 273 #else /*LV_SPRINTF_CUSTOM*/ 274 #define LV_SPRINTF_USE_FLOAT 0 275 #endif /*LV_SPRINTF_CUSTOM*/ 276 277 #define LV_USE_USER_DATA 1 278 279 /*Garbage Collector settings 280 *Used if lvgl is bound to higher level language and the memory is managed by that language*/ 281 #define LV_ENABLE_GC 0 282 #if LV_ENABLE_GC != 0 283 #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ 284 #endif /*LV_ENABLE_GC*/ 285 286 /*===================== 287 * COMPILER SETTINGS 288 *====================*/ 289 290 /*For big endian systems set to 1*/ 291 #define LV_BIG_ENDIAN_SYSTEM 0 292 293 /*Define a custom attribute to `lv_tick_inc` function*/ 294 #define LV_ATTRIBUTE_TICK_INC 295 296 /*Define a custom attribute to `lv_timer_handler` function*/ 297 #define LV_ATTRIBUTE_TIMER_HANDLER 298 299 /*Define a custom attribute to `lv_disp_flush_ready` function*/ 300 #define LV_ATTRIBUTE_FLUSH_READY 301 302 /*Required alignment size for buffers*/ 303 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 304 305 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). 306 * E.g. __attribute__((aligned(4)))*/ 307 #define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4))) 308 309 /*Attribute to mark large constant arrays for example font's bitmaps*/ 310 #define LV_ATTRIBUTE_LARGE_CONST 311 312 /*Compiler prefix for a big array declaration in RAM*/ 313 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY 314 315 /*Place performance critical functions into a faster memory (e.g RAM)*/ 316 #define LV_ATTRIBUTE_FAST_MEM 317 318 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ 319 #define LV_ATTRIBUTE_DMA 320 321 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that 322 *should also appear on LVGL binding API such as Micropython.*/ 323 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ 324 325 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ 326 #define LV_USE_LARGE_COORD 0 327 328 /*================== 329 * FONT USAGE 330 *===================*/ 331 332 /*Montserrat fonts with ASCII range and some symbols using bpp = 4 333 *https://fonts.google.com/specimen/Montserrat*/ 334 #define LV_FONT_MONTSERRAT_8 0 335 #define LV_FONT_MONTSERRAT_10 0 336 #define LV_FONT_MONTSERRAT_12 0 337 #define LV_FONT_MONTSERRAT_14 1 338 #define LV_FONT_MONTSERRAT_16 0 339 #define LV_FONT_MONTSERRAT_18 0 340 #define LV_FONT_MONTSERRAT_20 0 341 #define LV_FONT_MONTSERRAT_22 0 342 #define LV_FONT_MONTSERRAT_24 0 343 #define LV_FONT_MONTSERRAT_26 0 344 #define LV_FONT_MONTSERRAT_28 0 345 #define LV_FONT_MONTSERRAT_30 0 346 #define LV_FONT_MONTSERRAT_32 0 347 #define LV_FONT_MONTSERRAT_34 0 348 #define LV_FONT_MONTSERRAT_36 0 349 #define LV_FONT_MONTSERRAT_38 0 350 #define LV_FONT_MONTSERRAT_40 0 351 #define LV_FONT_MONTSERRAT_42 0 352 #define LV_FONT_MONTSERRAT_44 0 353 #define LV_FONT_MONTSERRAT_46 0 354 #define LV_FONT_MONTSERRAT_48 0 355 356 /*Demonstrate special features*/ 357 #define LV_FONT_MONTSERRAT_12_SUBPX 0 358 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ 359 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ 360 #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ 361 362 /*Pixel perfect monospace fonts*/ 363 #define LV_FONT_UNSCII_8 0 364 #define LV_FONT_UNSCII_16 0 365 366 /*Optionally declare custom fonts here. 367 *You can use these fonts as default font too and they will be available globally. 368 *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ 369 #define LV_FONT_CUSTOM_DECLARE 370 371 /*Always set a default font*/ 372 #define LV_FONT_DEFAULT &lv_font_montserrat_14 373 374 /*Enable handling large font and/or fonts with a lot of characters. 375 *The limit depends on the font size, font face and bpp. 376 *Compiler error will be triggered if a font needs it.*/ 377 #define LV_FONT_FMT_TXT_LARGE 0 378 379 /*Enables/disables support for compressed fonts.*/ 380 #define LV_USE_FONT_COMPRESSED 0 381 382 /*Enable subpixel rendering*/ 383 #define LV_USE_FONT_SUBPX 0 384 #if LV_USE_FONT_SUBPX 385 /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ 386 #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ 387 #endif 388 389 /*================= 390 * TEXT SETTINGS 391 *=================*/ 392 393 /** 394 * Select a character encoding for strings. 395 * Your IDE or editor should have the same character encoding 396 * - LV_TXT_ENC_UTF8 397 * - LV_TXT_ENC_ASCII 398 */ 399 #define LV_TXT_ENC LV_TXT_ENC_UTF8 400 401 /*Can break (wrap) texts on these chars*/ 402 #define LV_TXT_BREAK_CHARS " ,.;:-_" 403 404 /*If a word is at least this long, will break wherever "prettiest" 405 *To disable, set to a value <= 0*/ 406 #define LV_TXT_LINE_BREAK_LONG_LEN 0 407 408 /*Minimum number of characters in a long word to put on a line before a break. 409 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 410 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 411 412 /*Minimum number of characters in a long word to put on a line after a break. 413 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 414 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 415 416 /*The control character to use for signalling text recoloring.*/ 417 #define LV_TXT_COLOR_CMD "#" 418 419 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. 420 *The direction will be processed according to the Unicode Bidirectional Algorithm: 421 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ 422 #define LV_USE_BIDI 0 423 #if LV_USE_BIDI 424 /*Set the default direction. Supported values: 425 *`LV_BASE_DIR_LTR` Left-to-Right 426 *`LV_BASE_DIR_RTL` Right-to-Left 427 *`LV_BASE_DIR_AUTO` detect texts base direction*/ 428 #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO 429 #endif 430 431 /*Enable Arabic/Persian processing 432 *In these languages characters should be replaced with an other form based on their position in the text*/ 433 #define LV_USE_ARABIC_PERSIAN_CHARS 0 434 435 /*================== 436 * WIDGET USAGE 437 *================*/ 438 439 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ 440 441 #define LV_USE_ARC 1 442 443 #define LV_USE_ANIMIMG 1 444 445 #define LV_USE_BAR 1 446 447 #define LV_USE_BTN 1 448 449 #define LV_USE_BTNMATRIX 1 450 451 #define LV_USE_CANVAS 1 452 453 #define LV_USE_CHECKBOX 1 454 455 #define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ 456 457 #define LV_USE_IMG 1 /*Requires: lv_label*/ 458 459 #define LV_USE_LABEL 1 460 #if LV_USE_LABEL 461 #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ 462 #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ 463 #endif 464 465 #define LV_USE_LINE 1 466 467 #define LV_USE_ROLLER 1 /*Requires: lv_label*/ 468 #if LV_USE_ROLLER 469 #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ 470 #endif 471 472 #define LV_USE_SLIDER 1 /*Requires: lv_bar*/ 473 474 #define LV_USE_SWITCH 1 475 476 #define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ 477 #if LV_USE_TEXTAREA != 0 478 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ 479 #endif 480 481 #define LV_USE_TABLE 1 482 483 /*================== 484 * EXTRA COMPONENTS 485 *==================*/ 486 487 /*----------- 488 * Widgets 489 *----------*/ 490 #define LV_USE_CALENDAR 1 491 #if LV_USE_CALENDAR 492 #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 493 #if LV_CALENDAR_WEEK_STARTS_MONDAY 494 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} 495 #else 496 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} 497 #endif 498 499 #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} 500 #define LV_USE_CALENDAR_HEADER_ARROW 1 501 #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 502 #endif /*LV_USE_CALENDAR*/ 503 504 #define LV_USE_CHART 1 505 506 #define LV_USE_COLORWHEEL 1 507 508 #define LV_USE_IMGBTN 1 509 510 #define LV_USE_KEYBOARD 1 511 512 #define LV_USE_LED 1 513 514 #define LV_USE_LIST 1 515 516 #define LV_USE_MENU 1 517 518 #define LV_USE_METER 1 519 520 #define LV_USE_MSGBOX 1 521 522 #define LV_USE_SPINBOX 1 523 524 #define LV_USE_SPINNER 1 525 526 #define LV_USE_TABVIEW 1 527 528 #define LV_USE_TILEVIEW 1 529 530 #define LV_USE_WIN 1 531 532 #define LV_USE_SPAN 1 533 #if LV_USE_SPAN 534 /*A line text can contain maximum num of span descriptor */ 535 #define LV_SPAN_SNIPPET_STACK_SIZE 64 536 #endif 537 538 /*----------- 539 * Themes 540 *----------*/ 541 542 #ifdef RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES 543 /*A simple, impressive and very complete theme*/ 544 #define LV_USE_THEME_DEFAULT 1 545 #if LV_USE_THEME_DEFAULT 546 547 /*0: Light mode; 1: Dark mode*/ 548 #define LV_THEME_DEFAULT_DARK 0 549 550 /*1: Enable grow on press*/ 551 #define LV_THEME_DEFAULT_GROW 1 552 553 /*Default transition time in [ms]*/ 554 #define LV_THEME_DEFAULT_TRANSITION_TIME 80 555 #endif /*LV_USE_THEME_DEFAULT*/ 556 557 /*A very simple theme that is a good starting point for a custom theme*/ 558 #define LV_USE_THEME_BASIC 1 559 560 /*A theme designed for monochrome displays*/ 561 #define LV_USE_THEME_MONO 1 562 #else 563 #define LV_USE_THEME_DEFAULT 0 564 #define LV_USE_THEME_BASIC 0 565 #define LV_USE_THEME_MONO 0 566 #endif 567 568 /*----------- 569 * Layouts 570 *----------*/ 571 572 /*A layout similar to Flexbox in CSS.*/ 573 #define LV_USE_FLEX 1 574 575 /*A layout similar to Grid in CSS.*/ 576 #define LV_USE_GRID 1 577 578 /*----------- 579 * Others 580 *----------*/ 581 582 /*1: Enable API to take snapshot for object*/ 583 #define LV_USE_SNAPSHOT 0 584 585 /*1: Enable Monkey test*/ 586 #define LV_USE_MONKEY 0 587 588 /*1: Enable grid navigation*/ 589 #define LV_USE_GRIDNAV 0 590 591 /*================== 592 * EXAMPLES 593 *==================*/ 594 595 /*Enable the examples to be built with the library*/ 596 #define LV_BUILD_EXAMPLES 1 597 598 599 /*--END OF LV_CONF_H--*/ 600 601 #endif /*LV_CONF_H*/ 602 603 #endif /*End of "Content enable"*/ 604