1 /** 2 * @file lv_conf.h 3 * Configuration file for v7.6.1-dev 4 */ 5 6 /* 7 * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER 8 */ 9 10 #if 0 /*Set it to "1" to enable content*/ 11 12 #ifndef LV_CONF_H 13 #define LV_CONF_H 14 /* clang-format off */ 15 16 #include <stdint.h> 17 18 /*==================== 19 Graphical settings 20 *====================*/ 21 22 /* Maximal horizontal and vertical resolution to support by the library.*/ 23 #define LV_HOR_RES_MAX (480) 24 #define LV_VER_RES_MAX (320) 25 26 /* Color depth: 27 * - 1: 1 byte per pixel 28 * - 8: RGB332 29 * - 16: RGB565 30 * - 32: ARGB8888 31 */ 32 #define LV_COLOR_DEPTH 16 33 34 /* Swap the 2 bytes of RGB565 color. 35 * Useful if the display has a 8 bit interface (e.g. SPI)*/ 36 #define LV_COLOR_16_SWAP 0 37 38 /* 1: Enable screen transparency. 39 * Useful for OSD or other overlapping GUIs. 40 * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ 41 #define LV_COLOR_SCREEN_TRANSP 0 42 43 /*Images pixels with this color will not be drawn (with chroma keying)*/ 44 #define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ 45 46 /* Enable anti-aliasing (lines, and radiuses will be smoothed) */ 47 #define LV_ANTIALIAS 1 48 49 /* Default display refresh period. 50 * Can be changed in the display driver (`lv_disp_drv_t`).*/ 51 #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ 52 53 /* Dot Per Inch: used to initialize default sizes. 54 * E.g. a button with width = LV_DPI / 2 -> half inch wide 55 * (Not so important, you can adjust it to modify default sizes and spaces)*/ 56 #define LV_DPI 130 /*[px]*/ 57 58 /* The the real width of the display changes some default values: 59 * default object sizes, layout of examples, etc. 60 * According to the width of the display (hor. res. / dpi) 61 * the displays fall in 4 categories. 62 * The 4th is extra large which has no upper limit so not listed here 63 * The upper limit of the categories are set below in 0.1 inch unit. 64 */ 65 #define LV_DISP_SMALL_LIMIT 30 66 #define LV_DISP_MEDIUM_LIMIT 50 67 #define LV_DISP_LARGE_LIMIT 70 68 69 /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ 70 typedef int16_t lv_coord_t; 71 72 /*========================= 73 Memory manager settings 74 *=========================*/ 75 76 /* LittelvGL's internal memory manager's settings. 77 * The graphical objects and other related data are stored here. */ 78 79 /* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ 80 #define LV_MEM_CUSTOM 0 81 #if LV_MEM_CUSTOM == 0 82 /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ 83 # define LV_MEM_SIZE (32U * 1024U) 84 85 /* Complier prefix for a big array declaration */ 86 # define LV_MEM_ATTR 87 88 /* Set an address for the memory pool instead of allocating it as an array. 89 * Can be in external SRAM too. */ 90 # define LV_MEM_ADR 0 91 92 /* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ 93 # define LV_MEM_AUTO_DEFRAG 1 94 #else /*LV_MEM_CUSTOM*/ 95 # define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ 96 # define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ 97 # define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ 98 #endif /*LV_MEM_CUSTOM*/ 99 100 /* Use the standard memcpy and memset instead of LVGL's own functions. 101 * The standard functions might or might not be faster depending on their implementation. */ 102 #define LV_MEMCPY_MEMSET_STD 0 103 104 /* Garbage Collector settings 105 * Used if lvgl is binded to higher level language and the memory is managed by that language */ 106 #define LV_ENABLE_GC 0 107 #if LV_ENABLE_GC != 0 108 # define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ 109 # define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ 110 # define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ 111 #endif /* LV_ENABLE_GC */ 112 113 /*======================= 114 Input device settings 115 *=======================*/ 116 117 /* Input device default settings. 118 * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ 119 120 /* Input device read period in milliseconds */ 121 #define LV_INDEV_DEF_READ_PERIOD 30 122 123 /* Drag threshold in pixels */ 124 #define LV_INDEV_DEF_DRAG_LIMIT 10 125 126 /* Drag throw slow-down in [%]. Greater value -> faster slow-down */ 127 #define LV_INDEV_DEF_DRAG_THROW 10 128 129 /* Long press time in milliseconds. 130 * Time to send `LV_EVENT_LONG_PRESSSED`) */ 131 #define LV_INDEV_DEF_LONG_PRESS_TIME 400 132 133 /* Repeated trigger period in long press [ms] 134 * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ 135 #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 136 137 138 /* Gesture threshold in pixels */ 139 #define LV_INDEV_DEF_GESTURE_LIMIT 50 140 141 /* Gesture min velocity at release before swipe (pixels)*/ 142 #define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 143 144 /*================== 145 * Feature usage 146 *==================*/ 147 148 /*1: Enable the Animations */ 149 #define LV_USE_ANIMATION 1 150 #if LV_USE_ANIMATION 151 152 /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ 153 typedef void * lv_anim_user_data_t; 154 155 #endif 156 157 /* 1: Enable shadow drawing on rectangles*/ 158 #define LV_USE_SHADOW 1 159 #if LV_USE_SHADOW 160 /* Allow buffering some shadow calculation 161 * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, 162 * where shadow size is `shadow_width + radius` 163 * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ 164 #define LV_SHADOW_CACHE_SIZE 0 165 #endif 166 167 /*1: enable outline drawing on rectangles*/ 168 #define LV_USE_OUTLINE 1 169 170 /*1: enable pattern drawing on rectangles*/ 171 #define LV_USE_PATTERN 1 172 173 /*1: enable value string drawing on rectangles*/ 174 #define LV_USE_VALUE_STR 1 175 176 /* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ 177 #define LV_USE_BLEND_MODES 1 178 179 /* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ 180 #define LV_USE_OPA_SCALE 1 181 182 /* 1: Use image zoom and rotation*/ 183 #define LV_USE_IMG_TRANSFORM 1 184 185 /* 1: Enable object groups (for keyboard/encoder navigation) */ 186 #define LV_USE_GROUP 1 187 #if LV_USE_GROUP 188 typedef void * lv_group_user_data_t; 189 #endif /*LV_USE_GROUP*/ 190 191 /* 1: Enable GPU interface*/ 192 #define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ 193 #define LV_USE_GPU_STM32_DMA2D 0 194 /*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor 195 e.g. "stm32f769xx.h" or "stm32f429xx.h" */ 196 #define LV_GPU_DMA2D_CMSIS_INCLUDE 197 198 /* 1: Enable file system (might be required for images */ 199 #define LV_USE_FILESYSTEM 1 200 #if LV_USE_FILESYSTEM 201 /*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ 202 typedef void * lv_fs_drv_user_data_t; 203 #endif 204 205 /*1: Add a `user_data` to drivers and objects*/ 206 #define LV_USE_USER_DATA 0 207 208 /*1: Show CPU usage and FPS count in the right bottom corner*/ 209 #define LV_USE_PERF_MONITOR 0 210 211 /*1: Use the functions and types from the older API if possible */ 212 #define LV_USE_API_EXTENSION_V6 1 213 #define LV_USE_API_EXTENSION_V7 1 214 215 /*======================== 216 * Image decoder and cache 217 *========================*/ 218 219 /* 1: Enable indexed (palette) images */ 220 #define LV_IMG_CF_INDEXED 1 221 222 /* 1: Enable alpha indexed images */ 223 #define LV_IMG_CF_ALPHA 1 224 225 /* Default image cache size. Image caching keeps the images opened. 226 * If only the built-in image formats are used there is no real advantage of caching. 227 * (I.e. no new image decoder is added) 228 * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. 229 * However the opened images might consume additional RAM. 230 * LV_IMG_CACHE_DEF_SIZE must be >= 1 */ 231 #define LV_IMG_CACHE_DEF_SIZE 1 232 233 /*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ 234 typedef void * lv_img_decoder_user_data_t; 235 236 /*===================== 237 * Compiler settings 238 *====================*/ 239 240 /* For big endian systems set to 1 */ 241 #define LV_BIG_ENDIAN_SYSTEM 0 242 243 /* Define a custom attribute to `lv_tick_inc` function */ 244 #define LV_ATTRIBUTE_TICK_INC 245 246 /* Define a custom attribute to `lv_task_handler` function */ 247 #define LV_ATTRIBUTE_TASK_HANDLER 248 249 /* Define a custom attribute to `lv_disp_flush_ready` function */ 250 #define LV_ATTRIBUTE_FLUSH_READY 251 252 /* With size optimization (-Os) the compiler might not align data to 253 * 4 or 8 byte boundary. This alignment will be explicitly applied where needed. 254 * E.g. __attribute__((aligned(4))) */ 255 #define LV_ATTRIBUTE_MEM_ALIGN 256 257 /* Attribute to mark large constant arrays for example 258 * font's bitmaps */ 259 #define LV_ATTRIBUTE_LARGE_CONST 260 261 /* Prefix performance critical functions to place them into a faster memory (e.g RAM) 262 * Uses 15-20 kB extra memory */ 263 #define LV_ATTRIBUTE_FAST_MEM 264 265 /* Export integer constant to binding. 266 * This macro is used with constants in the form of LV_<CONST> that 267 * should also appear on lvgl binding API such as Micropython 268 * 269 * The default value just prevents a GCC warning. 270 */ 271 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning 272 273 /* Prefix variables that are used in GPU accelerated operations, often these need to be 274 * placed in RAM sections that are DMA accessible */ 275 #define LV_ATTRIBUTE_DMA 276 277 /*=================== 278 * HAL settings 279 *==================*/ 280 281 /* 1: use a custom tick source. 282 * It removes the need to manually update the tick with `lv_tick_inc`) */ 283 #define LV_TICK_CUSTOM 0 284 #if LV_TICK_CUSTOM == 1 285 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ 286 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ 287 #endif /*LV_TICK_CUSTOM*/ 288 289 typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ 290 typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ 291 292 /*================ 293 * Log settings 294 *===============*/ 295 296 /*1: Enable the log module*/ 297 #define LV_USE_LOG 0 298 #if LV_USE_LOG 299 /* How important log should be added: 300 * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information 301 * LV_LOG_LEVEL_INFO Log important events 302 * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem 303 * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail 304 * LV_LOG_LEVEL_NONE Do not log anything 305 */ 306 # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN 307 308 /* 1: Print the log with 'printf'; 309 * 0: user need to register a callback with `lv_log_register_print_cb`*/ 310 # define LV_LOG_PRINTF 0 311 #endif /*LV_USE_LOG*/ 312 313 /*================= 314 * Debug settings 315 *================*/ 316 317 /* If Debug is enabled LittelvGL validates the parameters of the functions. 318 * If an invalid parameter is found an error log message is printed and 319 * the MCU halts at the error. (`LV_USE_LOG` should be enabled) 320 * If you are debugging the MCU you can pause 321 * the debugger to see exactly where the issue is. 322 * 323 * The behavior of asserts can be overwritten by redefining them here. 324 * E.g. #define LV_ASSERT_MEM(p) <my_assert_code> 325 */ 326 #define LV_USE_DEBUG 1 327 #if LV_USE_DEBUG 328 329 /*Check if the parameter is NULL. (Quite fast) */ 330 #define LV_USE_ASSERT_NULL 1 331 332 /*Checks is the memory is successfully allocated or no. (Quite fast)*/ 333 #define LV_USE_ASSERT_MEM 1 334 335 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ 336 #define LV_USE_ASSERT_MEM_INTEGRITY 0 337 338 /* Check the strings. 339 * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) 340 * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ 341 #define LV_USE_ASSERT_STR 0 342 343 /* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) 344 * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ 345 #define LV_USE_ASSERT_OBJ 0 346 347 /*Check if the styles are properly initialized. (Fast)*/ 348 #define LV_USE_ASSERT_STYLE 0 349 350 #endif /*LV_USE_DEBUG*/ 351 352 /*================== 353 * FONT USAGE 354 *===================*/ 355 356 /* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. 357 * The symbols are available via `LV_SYMBOL_...` defines 358 * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html 359 * To create a new font go to: https://lvgl.com/ttf-font-to-c-array 360 */ 361 362 /* Montserrat fonts with bpp = 4 363 * https://fonts.google.com/specimen/Montserrat */ 364 #define LV_FONT_MONTSERRAT_8 0 365 #define LV_FONT_MONTSERRAT_10 0 366 #define LV_FONT_MONTSERRAT_12 0 367 #define LV_FONT_MONTSERRAT_14 1 368 #define LV_FONT_MONTSERRAT_16 0 369 #define LV_FONT_MONTSERRAT_18 0 370 #define LV_FONT_MONTSERRAT_20 0 371 #define LV_FONT_MONTSERRAT_22 0 372 #define LV_FONT_MONTSERRAT_24 0 373 #define LV_FONT_MONTSERRAT_26 0 374 #define LV_FONT_MONTSERRAT_28 0 375 #define LV_FONT_MONTSERRAT_30 0 376 #define LV_FONT_MONTSERRAT_32 0 377 #define LV_FONT_MONTSERRAT_34 0 378 #define LV_FONT_MONTSERRAT_36 0 379 #define LV_FONT_MONTSERRAT_38 0 380 #define LV_FONT_MONTSERRAT_40 0 381 #define LV_FONT_MONTSERRAT_42 0 382 #define LV_FONT_MONTSERRAT_44 0 383 #define LV_FONT_MONTSERRAT_46 0 384 #define LV_FONT_MONTSERRAT_48 0 385 386 /* Demonstrate special features */ 387 #define LV_FONT_MONTSERRAT_12_SUBPX 0 388 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ 389 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/ 390 #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ 391 392 /*Pixel perfect monospace font 393 * http://pelulamu.net/unscii/ */ 394 #define LV_FONT_UNSCII_8 0 395 396 /* Optionally declare your custom fonts here. 397 * You can use these fonts as default font too 398 * and they will be available globally. E.g. 399 * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ 400 * LV_FONT_DECLARE(my_font_2) 401 */ 402 #define LV_FONT_CUSTOM_DECLARE 403 404 /* Enable it if you have fonts with a lot of characters. 405 * The limit depends on the font size, font face and bpp 406 * but with > 10,000 characters if you see issues probably you need to enable it.*/ 407 #define LV_FONT_FMT_TXT_LARGE 0 408 409 /* Enables/disables support for compressed fonts. If it's disabled, compressed 410 * glyphs cannot be processed by the library and won't be rendered. 411 */ 412 #define LV_USE_FONT_COMPRESSED 1 413 414 /* Enable subpixel rendering */ 415 #define LV_USE_FONT_SUBPX 1 416 #if LV_USE_FONT_SUBPX 417 /* Set the pixel order of the display. 418 * Important only if "subpx fonts" are used. 419 * With "normal" font it doesn't matter. 420 */ 421 #define LV_FONT_SUBPX_BGR 0 422 #endif 423 424 /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ 425 typedef void * lv_font_user_data_t; 426 427 /*================ 428 * THEME USAGE 429 *================*/ 430 431 /*Always enable at least on theme*/ 432 433 /* No theme, you can apply your styles as you need 434 * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ 435 #define LV_USE_THEME_EMPTY 1 436 437 /*Simple to the create your theme based on it 438 * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ 439 #define LV_USE_THEME_TEMPLATE 1 440 441 /* A fast and impressive theme. 442 * Flags: 443 * LV_THEME_MATERIAL_FLAG_LIGHT: light theme 444 * LV_THEME_MATERIAL_FLAG_DARK: dark theme 445 * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) 446 * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) 447 * */ 448 #define LV_USE_THEME_MATERIAL 1 449 450 /* Mono-color theme for monochrome displays. 451 * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the 452 * texts and borders will be black and the background will be 453 * white. Else the colors are inverted. 454 * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ 455 #define LV_USE_THEME_MONO 1 456 457 #define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/ 458 #define LV_THEME_DEFAULT_INIT lv_theme_material_init 459 #define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) 460 #define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) 461 #define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT 462 #define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14 463 #define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14 464 #define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14 465 #define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14 466 467 /*================= 468 * Text settings 469 *=================*/ 470 471 /* Select a character encoding for strings. 472 * Your IDE or editor should have the same character encoding 473 * - LV_TXT_ENC_UTF8 474 * - LV_TXT_ENC_ASCII 475 * */ 476 #define LV_TXT_ENC LV_TXT_ENC_UTF8 477 478 /*Can break (wrap) texts on these chars*/ 479 #define LV_TXT_BREAK_CHARS " ,.;:-_" 480 481 /* If a word is at least this long, will break wherever "prettiest" 482 * To disable, set to a value <= 0 */ 483 #define LV_TXT_LINE_BREAK_LONG_LEN 0 484 485 /* Minimum number of characters in a long word to put on a line before a break. 486 * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ 487 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 488 489 /* Minimum number of characters in a long word to put on a line after a break. 490 * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ 491 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 492 493 /* The control character to use for signalling text recoloring. */ 494 #define LV_TXT_COLOR_CMD "#" 495 496 /* Support bidirectional texts. 497 * Allows mixing Left-to-Right and Right-to-Left texts. 498 * The direction will be processed according to the Unicode Bidirectioanl Algorithm: 499 * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ 500 #define LV_USE_BIDI 0 501 #if LV_USE_BIDI 502 /* Set the default direction. Supported values: 503 * `LV_BIDI_DIR_LTR` Left-to-Right 504 * `LV_BIDI_DIR_RTL` Right-to-Left 505 * `LV_BIDI_DIR_AUTO` detect texts base direction */ 506 #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO 507 #endif 508 509 /* Enable Arabic/Persian processing 510 * In these languages characters should be replaced with 511 * an other form based on their position in the text */ 512 #define LV_USE_ARABIC_PERSIAN_CHARS 0 513 514 /*Change the built in (v)snprintf functions*/ 515 #define LV_SPRINTF_CUSTOM 0 516 #if LV_SPRINTF_CUSTOM 517 # define LV_SPRINTF_INCLUDE <stdio.h> 518 # define lv_snprintf snprintf 519 # define lv_vsnprintf vsnprintf 520 #else /*!LV_SPRINTF_CUSTOM*/ 521 # define LV_SPRINTF_DISABLE_FLOAT 1 522 #endif /*LV_SPRINTF_CUSTOM*/ 523 524 /*=================== 525 * LV_OBJ SETTINGS 526 *==================*/ 527 528 #if LV_USE_USER_DATA 529 /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ 530 typedef void * lv_obj_user_data_t; 531 /*Provide a function to free user data*/ 532 #define LV_USE_USER_DATA_FREE 0 533 #if LV_USE_USER_DATA_FREE 534 # define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ 535 /* Function prototype : void user_data_free(lv_obj_t * obj); */ 536 # define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ 537 #endif 538 #endif 539 540 /*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ 541 #define LV_USE_OBJ_REALIGN 1 542 543 /* Enable to make the object clickable on a larger area. 544 * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature 545 * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) 546 * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) 547 */ 548 #define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY 549 550 /*================== 551 * LV OBJ X USAGE 552 *================*/ 553 /* 554 * Documentation of the object types: https://docs.lvgl.com/#Object-types 555 */ 556 557 /*Arc (dependencies: -)*/ 558 #define LV_USE_ARC 1 559 560 /*Bar (dependencies: -)*/ 561 #define LV_USE_BAR 1 562 563 /*Button (dependencies: lv_cont*/ 564 #define LV_USE_BTN 1 565 566 /*Button matrix (dependencies: -)*/ 567 #define LV_USE_BTNMATRIX 1 568 569 /*Calendar (dependencies: -)*/ 570 #define LV_USE_CALENDAR 1 571 #if LV_USE_CALENDAR 572 # define LV_CALENDAR_WEEK_STARTS_MONDAY 0 573 #endif 574 575 /*Canvas (dependencies: lv_img)*/ 576 #define LV_USE_CANVAS 1 577 578 /*Check box (dependencies: lv_btn, lv_label)*/ 579 #define LV_USE_CHECKBOX 1 580 581 /*Chart (dependencies: -)*/ 582 #define LV_USE_CHART 1 583 #if LV_USE_CHART 584 # define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 585 #endif 586 587 /*Container (dependencies: -*/ 588 #define LV_USE_CONT 1 589 590 /*Color picker (dependencies: -*/ 591 #define LV_USE_CPICKER 1 592 593 /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ 594 #define LV_USE_DROPDOWN 1 595 #if LV_USE_DROPDOWN != 0 596 /*Open and close default animation time [ms] (0: no animation)*/ 597 # define LV_DROPDOWN_DEF_ANIM_TIME 200 598 #endif 599 600 /*Gauge (dependencies:lv_bar, lv_linemeter)*/ 601 #define LV_USE_GAUGE 1 602 603 /*Image (dependencies: lv_label*/ 604 #define LV_USE_IMG 1 605 606 /*Image Button (dependencies: lv_btn*/ 607 #define LV_USE_IMGBTN 1 608 #if LV_USE_IMGBTN 609 /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ 610 # define LV_IMGBTN_TILED 0 611 #endif 612 613 /*Keyboard (dependencies: lv_btnm)*/ 614 #define LV_USE_KEYBOARD 1 615 616 /*Label (dependencies: -*/ 617 #define LV_USE_LABEL 1 618 #if LV_USE_LABEL != 0 619 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ 620 # define LV_LABEL_DEF_SCROLL_SPEED 25 621 622 /* Waiting period at beginning/end of animation cycle */ 623 # define LV_LABEL_WAIT_CHAR_COUNT 3 624 625 /*Enable selecting text of the label */ 626 # define LV_LABEL_TEXT_SEL 0 627 628 /*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ 629 # define LV_LABEL_LONG_TXT_HINT 0 630 #endif 631 632 /*LED (dependencies: -)*/ 633 #define LV_USE_LED 1 634 #if LV_USE_LED 635 # define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ 636 # define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ 637 #endif 638 639 /*Line (dependencies: -*/ 640 #define LV_USE_LINE 1 641 642 /*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ 643 #define LV_USE_LIST 1 644 #if LV_USE_LIST != 0 645 /*Default animation time of focusing to a list element [ms] (0: no animation) */ 646 # define LV_LIST_DEF_ANIM_TIME 100 647 #endif 648 649 /*Line meter (dependencies: *;)*/ 650 #define LV_USE_LINEMETER 1 651 #if LV_USE_LINEMETER 652 /* Draw line more precisely at cost of performance. 653 * Useful if there are lot of lines any minor are visible 654 * 0: No extra precision 655 * 1: Some extra precision 656 * 2: Best precision 657 */ 658 # define LV_LINEMETER_PRECISE 1 659 #endif 660 661 /*Mask (dependencies: -)*/ 662 #define LV_USE_OBJMASK 1 663 664 /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ 665 #define LV_USE_MSGBOX 1 666 667 /*Page (dependencies: lv_cont)*/ 668 #define LV_USE_PAGE 1 669 #if LV_USE_PAGE != 0 670 /*Focus default animation time [ms] (0: no animation)*/ 671 # define LV_PAGE_DEF_ANIM_TIME 400 672 #endif 673 674 /*Preload (dependencies: lv_arc, lv_anim)*/ 675 #define LV_USE_SPINNER 1 676 #if LV_USE_SPINNER != 0 677 # define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ 678 # define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ 679 # define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC 680 #endif 681 682 /*Roller (dependencies: lv_ddlist)*/ 683 #define LV_USE_ROLLER 1 684 #if LV_USE_ROLLER != 0 685 /*Focus animation time [ms] (0: no animation)*/ 686 # define LV_ROLLER_DEF_ANIM_TIME 200 687 688 /*Number of extra "pages" when the roller is infinite*/ 689 # define LV_ROLLER_INF_PAGES 7 690 #endif 691 692 /*Slider (dependencies: lv_bar)*/ 693 #define LV_USE_SLIDER 1 694 695 /*Spinbox (dependencies: lv_ta)*/ 696 #define LV_USE_SPINBOX 1 697 698 /*Switch (dependencies: lv_slider)*/ 699 #define LV_USE_SWITCH 1 700 701 /*Text area (dependencies: lv_label, lv_page)*/ 702 #define LV_USE_TEXTAREA 1 703 #if LV_USE_TEXTAREA != 0 704 # define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ 705 # define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ 706 #endif 707 708 /*Table (dependencies: lv_label)*/ 709 #define LV_USE_TABLE 1 710 #if LV_USE_TABLE 711 # define LV_TABLE_COL_MAX 12 712 #endif 713 714 /*Tab (dependencies: lv_page, lv_btnm)*/ 715 #define LV_USE_TABVIEW 1 716 # if LV_USE_TABVIEW != 0 717 /*Time of slide animation [ms] (0: no animation)*/ 718 # define LV_TABVIEW_DEF_ANIM_TIME 300 719 #endif 720 721 /*Tileview (dependencies: lv_page) */ 722 #define LV_USE_TILEVIEW 1 723 #if LV_USE_TILEVIEW 724 /*Time of slide animation [ms] (0: no animation)*/ 725 # define LV_TILEVIEW_DEF_ANIM_TIME 300 726 #endif 727 728 /*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ 729 #define LV_USE_WIN 1 730 731 /*================== 732 * Non-user section 733 *==================*/ 734 735 #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ 736 # define _CRT_SECURE_NO_WARNINGS 737 #endif 738 739 /*--END OF LV_CONF_H--*/ 740 741 #endif /*LV_CONF_H*/ 742 743 #endif /*End of "Content enable"*/ 744