1 /******************************************************************************
2 *
3 * Copyright 2022 Google LLC
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at:
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 *
17 ******************************************************************************/
18
19 #if __ARM_NEON && __ARM_ARCH_ISA_A64 && \
20 !defined(TEST_ARM) || defined(TEST_NEON)
21
22 #ifndef TEST_NEON
23 #include <arm_neon.h>
24 #endif /* TEST_NEON */
25
26
27 /**
28 * FFT 5 Points
29 * The number of interleaved transform `n` assumed to be even
30 */
31 #ifndef fft_5
32
neon_fft_5(const struct lc3_complex * x,struct lc3_complex * y,int n)33 LC3_HOT static inline void neon_fft_5(
34 const struct lc3_complex *x, struct lc3_complex *y, int n)
35 {
36 static const union { float f[2]; uint64_t u64; }
37 __cos1 = { { 0.3090169944, 0.3090169944 } },
38 __cos2 = { { -0.8090169944, -0.8090169944 } },
39 __sin1 = { { 0.9510565163, -0.9510565163 } },
40 __sin2 = { { 0.5877852523, -0.5877852523 } };
41
42 float32x2_t sin1 = vcreate_f32(__sin1.u64);
43 float32x2_t sin2 = vcreate_f32(__sin2.u64);
44 float32x2_t cos1 = vcreate_f32(__cos1.u64);
45 float32x2_t cos2 = vcreate_f32(__cos2.u64);
46
47 float32x4_t sin1q = vcombine_f32(sin1, sin1);
48 float32x4_t sin2q = vcombine_f32(sin2, sin2);
49 float32x4_t cos1q = vcombine_f32(cos1, cos1);
50 float32x4_t cos2q = vcombine_f32(cos2, cos2);
51
52 for (int i = 0; i < n; i += 2, x += 2, y += 10) {
53
54 float32x4_t y0, y1, y2, y3, y4;
55
56 float32x4_t x0 = vld1q_f32( (float *)(x + 0*n) );
57 float32x4_t x1 = vld1q_f32( (float *)(x + 1*n) );
58 float32x4_t x2 = vld1q_f32( (float *)(x + 2*n) );
59 float32x4_t x3 = vld1q_f32( (float *)(x + 3*n) );
60 float32x4_t x4 = vld1q_f32( (float *)(x + 4*n) );
61
62 float32x4_t s14 = vaddq_f32(x1, x4);
63 float32x4_t s23 = vaddq_f32(x2, x3);
64
65 float32x4_t d14 = vrev64q_f32( vsubq_f32(x1, x4) );
66 float32x4_t d23 = vrev64q_f32( vsubq_f32(x2, x3) );
67
68 y0 = vaddq_f32( x0, vaddq_f32(s14, s23) );
69
70 y4 = vfmaq_f32( x0, s14, cos1q );
71 y4 = vfmaq_f32( y4, s23, cos2q );
72
73 y1 = vfmaq_f32( y4, d14, sin1q );
74 y1 = vfmaq_f32( y1, d23, sin2q );
75
76 y4 = vfmsq_f32( y4, d14, sin1q );
77 y4 = vfmsq_f32( y4, d23, sin2q );
78
79 y3 = vfmaq_f32( x0, s14, cos2q );
80 y3 = vfmaq_f32( y3, s23, cos1q );
81
82 y2 = vfmaq_f32( y3, d14, sin2q );
83 y2 = vfmsq_f32( y2, d23, sin1q );
84
85 y3 = vfmsq_f32( y3, d14, sin2q );
86 y3 = vfmaq_f32( y3, d23, sin1q );
87
88 vst1_f32( (float *)(y + 0), vget_low_f32(y0) );
89 vst1_f32( (float *)(y + 1), vget_low_f32(y1) );
90 vst1_f32( (float *)(y + 2), vget_low_f32(y2) );
91 vst1_f32( (float *)(y + 3), vget_low_f32(y3) );
92 vst1_f32( (float *)(y + 4), vget_low_f32(y4) );
93
94 vst1_f32( (float *)(y + 5), vget_high_f32(y0) );
95 vst1_f32( (float *)(y + 6), vget_high_f32(y1) );
96 vst1_f32( (float *)(y + 7), vget_high_f32(y2) );
97 vst1_f32( (float *)(y + 8), vget_high_f32(y3) );
98 vst1_f32( (float *)(y + 9), vget_high_f32(y4) );
99 }
100 }
101
102 #ifndef TEST_NEON
103 #define fft_5 neon_fft_5
104 #endif
105
106 #endif /* fft_5 */
107
108 /**
109 * FFT Butterfly 3 Points
110 */
111 #ifndef fft_bf3
112
neon_fft_bf3(const struct lc3_fft_bf3_twiddles * twiddles,const struct lc3_complex * x,struct lc3_complex * y,int n)113 LC3_HOT static inline void neon_fft_bf3(
114 const struct lc3_fft_bf3_twiddles *twiddles,
115 const struct lc3_complex *x, struct lc3_complex *y, int n)
116 {
117 int n3 = twiddles->n3;
118 const struct lc3_complex (*w0_ptr)[2] = twiddles->t;
119 const struct lc3_complex (*w1_ptr)[2] = w0_ptr + n3;
120 const struct lc3_complex (*w2_ptr)[2] = w1_ptr + n3;
121
122 const struct lc3_complex *x0_ptr = x;
123 const struct lc3_complex *x1_ptr = x0_ptr + n*n3;
124 const struct lc3_complex *x2_ptr = x1_ptr + n*n3;
125
126 struct lc3_complex *y0_ptr = y;
127 struct lc3_complex *y1_ptr = y0_ptr + n3;
128 struct lc3_complex *y2_ptr = y1_ptr + n3;
129
130 for (int j, i = 0; i < n; i++,
131 y0_ptr += 3*n3, y1_ptr += 3*n3, y2_ptr += 3*n3) {
132
133 /* --- Process by pair --- */
134
135 for (j = 0; j < (n3 >> 1); j++,
136 x0_ptr += 2, x1_ptr += 2, x2_ptr += 2) {
137
138 float32x4_t x0 = vld1q_f32( (float *)x0_ptr );
139 float32x4_t x1 = vld1q_f32( (float *)x1_ptr );
140 float32x4_t x2 = vld1q_f32( (float *)x2_ptr );
141
142 float32x4_t x1r = vtrn1q_f32( vrev64q_f32(vnegq_f32(x1)), x1 );
143 float32x4_t x2r = vtrn1q_f32( vrev64q_f32(vnegq_f32(x2)), x2 );
144
145 float32x4x2_t wn;
146 float32x4_t yn;
147
148 wn = vld2q_f32( (float *)(w0_ptr + 2*j) );
149
150 yn = vfmaq_f32( x0, x1 , vtrn1q_f32(wn.val[0], wn.val[0]) );
151 yn = vfmaq_f32( yn, x1r, vtrn1q_f32(wn.val[1], wn.val[1]) );
152 yn = vfmaq_f32( yn, x2 , vtrn2q_f32(wn.val[0], wn.val[0]) );
153 yn = vfmaq_f32( yn, x2r, vtrn2q_f32(wn.val[1], wn.val[1]) );
154 vst1q_f32( (float *)(y0_ptr + 2*j), yn );
155
156 wn = vld2q_f32( (float *)(w1_ptr + 2*j) );
157
158 yn = vfmaq_f32( x0, x1 , vtrn1q_f32(wn.val[0], wn.val[0]) );
159 yn = vfmaq_f32( yn, x1r, vtrn1q_f32(wn.val[1], wn.val[1]) );
160 yn = vfmaq_f32( yn, x2 , vtrn2q_f32(wn.val[0], wn.val[0]) );
161 yn = vfmaq_f32( yn, x2r, vtrn2q_f32(wn.val[1], wn.val[1]) );
162 vst1q_f32( (float *)(y1_ptr + 2*j), yn );
163
164 wn = vld2q_f32( (float *)(w2_ptr + 2*j) );
165
166 yn = vfmaq_f32( x0, x1 , vtrn1q_f32(wn.val[0], wn.val[0]) );
167 yn = vfmaq_f32( yn, x1r, vtrn1q_f32(wn.val[1], wn.val[1]) );
168 yn = vfmaq_f32( yn, x2 , vtrn2q_f32(wn.val[0], wn.val[0]) );
169 yn = vfmaq_f32( yn, x2r, vtrn2q_f32(wn.val[1], wn.val[1]) );
170 vst1q_f32( (float *)(y2_ptr + 2*j), yn );
171
172 }
173
174 /* --- Last iteration --- */
175
176 if (n3 & 1) {
177
178 float32x2x2_t wn;
179 float32x2_t yn;
180
181 float32x2_t x0 = vld1_f32( (float *)(x0_ptr++) );
182 float32x2_t x1 = vld1_f32( (float *)(x1_ptr++) );
183 float32x2_t x2 = vld1_f32( (float *)(x2_ptr++) );
184
185 float32x2_t x1r = vtrn1_f32( vrev64_f32(vneg_f32(x1)), x1 );
186 float32x2_t x2r = vtrn1_f32( vrev64_f32(vneg_f32(x2)), x2 );
187
188 wn = vld2_f32( (float *)(w0_ptr + 2*j) );
189
190 yn = vfma_f32( x0, x1 , vtrn1_f32(wn.val[0], wn.val[0]) );
191 yn = vfma_f32( yn, x1r, vtrn1_f32(wn.val[1], wn.val[1]) );
192 yn = vfma_f32( yn, x2 , vtrn2_f32(wn.val[0], wn.val[0]) );
193 yn = vfma_f32( yn, x2r, vtrn2_f32(wn.val[1], wn.val[1]) );
194 vst1_f32( (float *)(y0_ptr + 2*j), yn );
195
196 wn = vld2_f32( (float *)(w1_ptr + 2*j) );
197
198 yn = vfma_f32( x0, x1 , vtrn1_f32(wn.val[0], wn.val[0]) );
199 yn = vfma_f32( yn, x1r, vtrn1_f32(wn.val[1], wn.val[1]) );
200 yn = vfma_f32( yn, x2 , vtrn2_f32(wn.val[0], wn.val[0]) );
201 yn = vfma_f32( yn, x2r, vtrn2_f32(wn.val[1], wn.val[1]) );
202 vst1_f32( (float *)(y1_ptr + 2*j), yn );
203
204 wn = vld2_f32( (float *)(w2_ptr + 2*j) );
205
206 yn = vfma_f32( x0, x1 , vtrn1_f32(wn.val[0], wn.val[0]) );
207 yn = vfma_f32( yn, x1r, vtrn1_f32(wn.val[1], wn.val[1]) );
208 yn = vfma_f32( yn, x2 , vtrn2_f32(wn.val[0], wn.val[0]) );
209 yn = vfma_f32( yn, x2r, vtrn2_f32(wn.val[1], wn.val[1]) );
210 vst1_f32( (float *)(y2_ptr + 2*j), yn );
211 }
212
213 }
214 }
215
216 #ifndef TEST_NEON
217 #define fft_bf3 neon_fft_bf3
218 #endif
219
220 #endif /* fft_bf3 */
221
222 /**
223 * FFT Butterfly 2 Points
224 */
225 #ifndef fft_bf2
226
neon_fft_bf2(const struct lc3_fft_bf2_twiddles * twiddles,const struct lc3_complex * x,struct lc3_complex * y,int n)227 LC3_HOT static inline void neon_fft_bf2(
228 const struct lc3_fft_bf2_twiddles *twiddles,
229 const struct lc3_complex *x, struct lc3_complex *y, int n)
230 {
231 int n2 = twiddles->n2;
232 const struct lc3_complex *w_ptr = twiddles->t;
233
234 const struct lc3_complex *x0_ptr = x;
235 const struct lc3_complex *x1_ptr = x0_ptr + n*n2;
236
237 struct lc3_complex *y0_ptr = y;
238 struct lc3_complex *y1_ptr = y0_ptr + n2;
239
240 for (int j, i = 0; i < n; i++, y0_ptr += 2*n2, y1_ptr += 2*n2) {
241
242 /* --- Process by pair --- */
243
244 for (j = 0; j < (n2 >> 1); j++, x0_ptr += 2, x1_ptr += 2) {
245
246 float32x4_t x0 = vld1q_f32( (float *)x0_ptr );
247 float32x4_t x1 = vld1q_f32( (float *)x1_ptr );
248 float32x4_t y0, y1;
249
250 float32x4_t x1r = vtrn1q_f32( vrev64q_f32(vnegq_f32(x1)), x1 );
251
252 float32x4_t w = vld1q_f32( (float *)(w_ptr + 2*j) );
253 float32x4_t w_re = vtrn1q_f32(w, w);
254 float32x4_t w_im = vtrn2q_f32(w, w);
255
256 y0 = vfmaq_f32( x0, x1 , w_re );
257 y0 = vfmaq_f32( y0, x1r, w_im );
258 vst1q_f32( (float *)(y0_ptr + 2*j), y0 );
259
260 y1 = vfmsq_f32( x0, x1 , w_re );
261 y1 = vfmsq_f32( y1, x1r, w_im );
262 vst1q_f32( (float *)(y1_ptr + 2*j), y1 );
263 }
264
265 /* --- Last iteration --- */
266
267 if (n2 & 1) {
268
269 float32x2_t x0 = vld1_f32( (float *)(x0_ptr++) );
270 float32x2_t x1 = vld1_f32( (float *)(x1_ptr++) );
271 float32x2_t y0, y1;
272
273 float32x2_t x1r = vtrn1_f32( vrev64_f32(vneg_f32(x1)), x1 );
274
275 float32x2_t w = vld1_f32( (float *)(w_ptr + 2*j) );
276 float32x2_t w_re = vtrn1_f32(w, w);
277 float32x2_t w_im = vtrn2_f32(w, w);
278
279 y0 = vfma_f32( x0, x1 , w_re );
280 y0 = vfma_f32( y0, x1r, w_im );
281 vst1_f32( (float *)(y0_ptr + 2*j), y0 );
282
283 y1 = vfms_f32( x0, x1 , w_re );
284 y1 = vfms_f32( y1, x1r, w_im );
285 vst1_f32( (float *)(y1_ptr + 2*j), y1 );
286 }
287 }
288 }
289
290 #ifndef TEST_NEON
291 #define fft_bf2 neon_fft_bf2
292 #endif
293
294 #endif /* fft_bf2 */
295
296 #endif /* __ARM_NEON && __ARM_ARCH_ISA_A64 */
297