1 /* ---------------------------------------------------------------------- 2 * Project: CMSIS DSP Library 3 * Title: arm_sqrt_q31.c 4 * Description: Q31 square root function 5 * 6 * $Date: 23 April 2021 7 * $Revision: V1.9.0 8 * 9 * Target Processor: Cortex-M and Cortex-A cores 10 * -------------------------------------------------------------------- */ 11 /* 12 * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved. 13 * 14 * SPDX-License-Identifier: Apache-2.0 15 * 16 * Licensed under the Apache License, Version 2.0 (the License); you may 17 * not use this file except in compliance with the License. 18 * You may obtain a copy of the License at 19 * 20 * www.apache.org/licenses/LICENSE-2.0 21 * 22 * Unless required by applicable law or agreed to in writing, software 23 * distributed under the License is distributed on an AS IS BASIS, WITHOUT 24 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 25 * See the License for the specific language governing permissions and 26 * limitations under the License. 27 */ 28 29 #include "dsp/fast_math_functions.h" 30 #include "arm_common_tables.h" 31 32 #define Q28QUARTER 0x20000000 33 34 /** 35 @ingroup groupFastMath 36 */ 37 38 /** 39 @addtogroup SQRT 40 @{ 41 */ 42 43 /** 44 @brief Q31 square root function. 45 @param[in] in input value. The range of the input value is [0 +1) or 0x00000000 to 0x7FFFFFFF 46 @param[out] pOut points to square root of input value 47 @return execution status 48 - \ref ARM_MATH_SUCCESS : input value is positive 49 - \ref ARM_MATH_ARGUMENT_ERROR : input value is negative; *pOut is set to 0 50 */ 51 arm_sqrt_q31(q31_t in,q31_t * pOut)52ARM_DSP_ATTRIBUTE arm_status arm_sqrt_q31( 53 q31_t in, 54 q31_t * pOut) 55 { 56 q31_t number, var1, signBits1 ,temp; 57 58 number = in; 59 60 /* If the input is a positive number then compute the signBits. */ 61 if (number > 0) 62 { 63 signBits1 = __CLZ(number) - 1; 64 65 /* Shift by the number of signBits1 */ 66 if ((signBits1 % 2) == 0) 67 { 68 number = number << signBits1; 69 } 70 else 71 { 72 number = number << (signBits1 - 1); 73 } 74 75 /* Start value for 1/sqrt(x) for the Newton iteration */ 76 var1 = sqrt_initial_lut_q31[(number>> 26) - (Q28QUARTER >> 26)]; 77 78 /* 0.5 var1 * (3 - number * var1 * var1) */ 79 80 /* 1st iteration */ 81 82 temp = ((q63_t) var1 * var1) >> 28; 83 temp = ((q63_t) number * temp) >> 31; 84 temp = 0x30000000 - temp; 85 var1 = ((q63_t) var1 * temp) >> 29; 86 87 88 /* 2nd iteration */ 89 temp = ((q63_t) var1 * var1) >> 28; 90 temp = ((q63_t) number * temp) >> 31; 91 temp = 0x30000000 - temp; 92 var1 = ((q63_t) var1 * temp) >> 29; 93 94 /* 3nd iteration */ 95 temp = ((q63_t) var1 * var1) >> 28; 96 temp = ((q63_t) number * temp) >> 31; 97 temp = 0x30000000 - temp; 98 var1 = ((q63_t) var1 * temp) >> 29; 99 100 /* Multiply the inverse square root with the original value */ 101 var1 = ((q31_t) (((q63_t) number * var1) >> 28)); 102 103 /* Shift the output down accordingly */ 104 if ((signBits1 % 2) == 0) 105 { 106 var1 = var1 >> (signBits1 / 2); 107 } 108 else 109 { 110 var1 = var1 >> ((signBits1 - 1) / 2); 111 } 112 *pOut = var1; 113 114 return (ARM_MATH_SUCCESS); 115 } 116 /* If the number is a negative number then store zero as its square root value */ 117 else 118 { 119 *pOut = 0; 120 121 if (number==0) 122 { 123 return (ARM_MATH_SUCCESS); 124 } 125 else 126 { 127 return (ARM_MATH_ARGUMENT_ERROR); 128 } 129 } 130 } 131 132 /** 133 @} end of SQRT group 134 */ 135