1 /* ----------------------------------------------------------------------
2  * Project:      CMSIS DSP Library
3  * Title:        arm_offset_f16.c
4  * Description:  Floating-point vector offset
5  *
6  * $Date:        23 April 2021
7  * $Revision:    V1.9.0
8  *
9  * Target Processor: Cortex-M and Cortex-A cores
10  * -------------------------------------------------------------------- */
11 /*
12  * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
13  *
14  * SPDX-License-Identifier: Apache-2.0
15  *
16  * Licensed under the Apache License, Version 2.0 (the License); you may
17  * not use this file except in compliance with the License.
18  * You may obtain a copy of the License at
19  *
20  * www.apache.org/licenses/LICENSE-2.0
21  *
22  * Unless required by applicable law or agreed to in writing, software
23  * distributed under the License is distributed on an AS IS BASIS, WITHOUT
24  * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
25  * See the License for the specific language governing permissions and
26  * limitations under the License.
27  */
28 
29 #include "dsp/basic_math_functions_f16.h"
30 
31 /**
32   @ingroup groupMath
33  */
34 
35 /**
36   @addtogroup BasicOffset
37   @{
38  */
39 
40 /**
41   @brief         Adds a constant offset to a floating-point vector.
42   @param[in]     pSrc       points to the input vector
43   @param[in]     offset     is the offset to be added
44   @param[out]    pDst       points to the output vector
45   @param[in]     blockSize  number of samples in each vector
46  */
47 
48 #if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
49 
50 #include "arm_helium_utils.h"
51 
arm_offset_f16(const float16_t * pSrc,float16_t offset,float16_t * pDst,uint32_t blockSize)52 ARM_DSP_ATTRIBUTE void arm_offset_f16(
53   const float16_t * pSrc,
54         float16_t offset,
55         float16_t * pDst,
56         uint32_t blockSize)
57 {
58         uint32_t blkCnt;                               /* Loop counter */
59 
60     f16x8_t vec1;
61     f16x8_t res;
62 
63     /* Compute 4 outputs at a time */
64     blkCnt = blockSize >> 3U;
65     while (blkCnt > 0U)
66     {
67         /* C = A + offset */
68 
69         /* Add offset and then store the results in the destination buffer. */
70         vec1 = vld1q(pSrc);
71         res = vaddq(vec1,offset);
72         vst1q(pDst, res);
73 
74         /* Increment pointers */
75         pSrc += 8;
76         pDst += 8;
77 
78         /* Decrement the loop counter */
79         blkCnt--;
80     }
81 
82     /* Tail */
83     blkCnt = blockSize & 0x7;
84 
85     if (blkCnt > 0U)
86     {
87         mve_pred16_t p0 = vctp16q(blkCnt);
88         vec1 = vld1q((float16_t const *) pSrc);
89         vstrhq_p(pDst, vaddq(vec1, offset), p0);
90     }
91 
92 
93 }
94 
95 #else
96 #if defined(ARM_FLOAT16_SUPPORTED)
arm_offset_f16(const float16_t * pSrc,float16_t offset,float16_t * pDst,uint32_t blockSize)97 ARM_DSP_ATTRIBUTE void arm_offset_f16(
98   const float16_t * pSrc,
99         float16_t offset,
100         float16_t * pDst,
101         uint32_t blockSize)
102 {
103         uint32_t blkCnt;                               /* Loop counter */
104 
105 
106 #if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
107 
108   /* Loop unrolling: Compute 4 outputs at a time */
109   blkCnt = blockSize >> 2U;
110 
111   while (blkCnt > 0U)
112   {
113     /* C = A + offset */
114 
115     /* Add offset and store result in destination buffer. */
116     *pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
117 
118     *pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
119 
120     *pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
121 
122     *pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
123 
124     /* Decrement loop counter */
125     blkCnt--;
126   }
127 
128   /* Loop unrolling: Compute remaining outputs */
129   blkCnt = blockSize % 0x4U;
130 
131 #else
132 
133   /* Initialize blkCnt with number of samples */
134   blkCnt = blockSize;
135 
136 #endif /* #if defined (ARM_MATH_LOOPUNROLL) */
137 
138   while (blkCnt > 0U)
139   {
140     /* C = A + offset */
141 
142     /* Add offset and store result in destination buffer. */
143     *pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
144 
145     /* Decrement loop counter */
146     blkCnt--;
147   }
148 
149 }
150 #endif
151 #endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
152 
153 /**
154   @} end of BasicOffset group
155  */
156