1.. _Posix arch:
2
3The POSIX architecture
4######################
5
6.. contents::
7   :depth: 1
8   :backlinks: entry
9   :local:
10
11Overview
12********
13
14The native simulator in combination with the POSIX architecture and the inf_clock SOC layer,
15provide the foundation, architecture and SOC layers for a set of virtual test
16boards.
17
18Using these, a Zephyr application can be compiled together with
19the Zephyr kernel, creating a normal executable that runs as
20a native application on the host OS, without emulation. Instead,
21you use native host tools for compiling, debugging, and analyzing your
22Zephyr application, eliminating the need for architecture-specific
23target hardware in the early phases of development.
24
25.. note::
26
27   The POSIX architecture is not related and should not be confused with the
28   :ref:`POSIX OS abstraction<posix_support>`.
29   The latter provides an adaptation shim that enables running applications
30   which require POSIX APIs on Zephyr.
31
32
33Types of POSIX arch based boards
34================================
35
36Today there are two types of POSIX boards:
37:ref:`native_sim<native_sim>`, and the :ref:`bsim boards<bsim boards>`.
38While they share the main objectives and principles, the first is intended as
39a HW agnostic test platform which in some cases utilizes the host OS
40peripherals, while the second intend to simulate a particular HW platform,
41with focus on their radio (e.g. BT LE) and utilize the `BabbleSim`_ physical layer
42simulation and framework, while being fully decoupled of the host.
43
44.. _BabbleSim:
45   https://BabbleSim.github.io
46
47.. _posix_arch_deps:
48
49Host system dependencies
50========================
51
52This port is designed and tested to run in Linux.
53
54.. note::
55
56   You must have the 32-bit C library installed in your system
57   (in Ubuntu 16.04 install the gcc-multilib package)
58
59.. note::
60
61   The POSIX architecture is known to **not** work on macOS due to
62   fundamental differences between macOS and other typical Unixes.
63
64.. note::
65
66   The 32 bit version of this port does not directly work in the old Windows Subsystem
67   for Linux (WSL1) because WSL1 does not support native 32-bit binaries.
68   You may want to consider WSL2, or, if using :ref:`native_sim <native_sim>`,
69   you can also just use the ``native_sim/native/64``
70   target: Check :ref:`32 and 64bit versions<native_sim32_64>`.
71   Otherwise `with some tinkering
72   <https://github.com/microsoft/WSL/issues/2468#issuecomment-374904520>`_ it
73   should be possible to make it work.
74
75
76.. _posix_arch_limitations:
77
78Important limitations
79*********************
80
81The underlying assumptions behind this port set some limitations on what
82can and cannot be done.
83These limitations are due to the code executing natively in
84the host CPU without any instrumentation or means to interrupt it unless the
85simulated CPU is sleeping.
86
87You can imagine the code executes in a simulated CPU
88which runs at an infinitely fast clock: No time passes while the CPU is
89running.
90Therefore interrupts, including timer interrupts, will not arrive
91while code executes, except immediately after the SW enables or unmasks
92them if they were pending.
93
94This behavior is intentional, as it provides a deterministic environment to
95develop and debug.
96For more information please see the
97`Rationale for this port`_ and :ref:`Architecture<posix_arch_architecture>`
98sections
99
100Therefore these limitations apply:
101
102- There can **not** be busy wait loops in the application code that wait for
103  something to happen without letting the CPU sleep.
104  If busy wait loops do exist, they will behave as infinite loops and
105  will stall the execution. For example, the following busy wait loop code,
106  which could be interrupted on actual hardware, will stall the execution of
107  all threads, kernel, and HW models:
108
109  .. code-block:: c
110
111     while (1){}
112
113  Similarly the following code where we expect ``condition`` to be
114  updated by an interrupt handler or another thread, will also stall
115  the application when compiled for this port.
116
117  .. code-block:: c
118
119     volatile condition = true;
120     while (condition){}
121
122
123- Code that depends on its own execution speed will normally not
124  work as expected. For example, code such as shown below, will likely not
125  work as expected:
126
127  .. code-block:: c
128
129     peripheral_x->run = true;
130
131     /* Wait for a number of CPU cycles */
132     for (int i = 0; i < 100; i++) NOP;
133
134     /* We expect the peripheral done and ready to do something else */
135
136
137- This port is not meant to, and could not possibly help debug races between
138  HW and SW, or similar timing related issues.
139
140- You may not use hard coded memory addresses because there is no I/O or
141  MMU emulation.
142
143
144Working around these limitations
145================================
146
147If a busy wait loop exists, it will become evident as the application will be
148stalled in it. To find the loop, you can run the binary in a debugger and
149pause it after the execution is stuck; it will be paused in
150some part of that loop.
151
152The best solution is to remove that busy wait loop, and instead use
153an appropriate kernel primitive to synchronize your threads.
154Note that busy wait loops are in general a bad coding practice as they
155keep the CPU executing and consuming power.
156
157If removing the busy loop is really not an option, you may add a conditionally
158compiled call to :c:func:`k_cpu_idle` if you are waiting for an
159interrupt, or a call to :c:func:`k_busy_wait` with some small delay in
160microseconds.
161In the previous example, modifying the code as follows would work:
162
163.. code-block:: c
164
165   volatile condition = true;
166   while (condition) {
167    #if defined(CONFIG_ARCH_POSIX)
168      k_cpu_idle();
169    #endif
170   }
171
172.. _posix_arch_unsupported:
173
174Significant unsupported features
175********************************
176
177Currently, these are the most significant features which are not supported in this architecture:
178
179* :ref:`User mode/userspace <usermode_api>`: When building for these targets,
180  :kconfig:option:`CONFIG_USERSPACE` will always be disabled,
181  and all calls into the kernel will be done as normal calls.
182
183* Stack checks: :kconfig:option:`CONFIG_HW_STACK_PROTECTION`,
184  :kconfig:option:`CONFIG_STACK_CANARIES`, and
185  :kconfig:option:`CONFIG_THREAD_ANALYZER`.
186  This is due to how Zephyr allocated threads' stacks are not *actually* being used like they are
187  in other architectures. Check
188  :ref:`the architecture section's architecture layer paragraph <posix_arch_design_archl>`
189  for more information.
190
191.. _posix_arch_rationale:
192
193Rationale for this port
194***********************
195
196The main intents of this port are:
197
198- Allow functional debugging, instrumentation and analysis of the code with
199  native tooling.
200- Allow functional regression testing, and simulations in which we have the
201  full functionality of the code.
202- Run tests fast: several minutes of simulated time per wall time second.
203- Possibility to connect to external tools which may be able to run much
204  faster or much slower than real time.
205- Deterministic, repeatable runs:
206  There must not be any randomness or indeterminism (unless host peripherals
207  are used).
208  The result must **not** be affected by:
209
210  - Debugging or instrumenting the code.
211  - Pausing in a breakpoint and continuing later.
212  - The host computer performance or its load.
213
214The aim of this port is not to debug HW/SW races, missed HW programming
215deadlines, or issues in which an interrupt comes when it was not expected.
216Normally those would be debugged with a cycle accurate Instruction Set Simulator
217(ISS) or with a development board.
218
219
220.. _posix_arch_compare:
221
222Comparison with other options
223*****************************
224
225This port does not try to replace cycle accurate instruction set simulators
226(ISS), development boards, or QEMU, but to complement them. This port's main aim
227is to meet the targets described in the previous `Rationale for this port`_
228section.
229
230.. figure:: Port_vs_QEMU_vs.svg
231    :align: center
232    :alt: Comparison of different debugging targets
233    :figclass: align-center
234
235    Comparison of different debugging options. Note that realism has many
236    dimensions: Having the real memory map or emulating the exact time an
237    instruction executes is just some of it; Emulating peripherals accurately
238    is another side.
239
240This native port compiles your code directly for the host architecture
241(typically x86), with no instrumentation or
242monitoring code. Your code executes directly in the host CPU. That is, your code
243executes just as fast as it possibly can.
244
245Simulated time is normally decoupled from real host time.
246The problem of how to emulate the instruction execution speed is solved
247by assuming that code executes in zero simulated time.
248
249There is no I/O or MMU emulation. If you try to access memory through hardcoded
250addresses your binary will simply segfault.
251The drivers and HW models for this architecture will hide this from the
252application developers when it relates to those peripherals.
253In general this port is not meant to help developing low level drivers for
254target HW. But for developing application code.
255
256Your code can be debugged, instrumented, or analyzed with all normal native
257development tools just like any other Linux application.
258
259Execution is fully reproducible, you can pause it without side-effects.
260
261How does this port compare to QEMU:
262===================================
263
264With QEMU you compile your image targeting the board which is closer to
265your desired board. For example an ARM based one. QEMU emulates the real memory
266layout of the board, loads the compiled binary and through instructions
267translation executes that ARM targeted binary on the host CPU.
268Depending on configuration, QEMU also provides models of some peripherals
269and, in some cases, can expose host HW as emulated target peripherals.
270
271QEMU cannot provide any emulation of execution speed. It simply
272executes code as fast as it can, and lets the host CPU speed determine the
273emulated CPU speed. This produces highly indeterministic behavior,
274as the execution speed depends on the host system performance and its load.
275
276As instructions are translated to the host architecture, and the target CPU and
277MMU are emulated, there is a performance penalty.
278
279You can connect gdb to QEMU, but have few other instrumentation abilities.
280
281Execution is not reproducible. Some bugs may be triggered only in some runs
282depending on the computer and its load.
283
284How does this port compare to an ISS:
285======================================
286
287With a cycle accurate instruction set simulator you compile targeting either
288your real CPU/platform or a close enough relative. The memory layout is modeled
289and some or all peripherals too.
290
291The simulator loads your binary, slowly interprets each instruction, and
292accounts for the time each instruction takes.
293Time is simulated and is fully decoupled from real time.
294Simulations are on the order of 10 to 100 times slower than real time.
295
296Some instruction set simulators work with gdb, and may
297provide some extra tools for analyzing your code.
298
299Execution is fully reproducible. You can normally pause your execution without
300side-effects.
301
302.. _posix_arch_architecture:
303
304Architecture and design
305***********************
306
307.. note::
308
309   This section does not describe anymore the old :ref:`native_posix<native_posix>` or
310   :kconfig:option:`CONFIG_NATIVE_APPLICATION` based architecture.
311   It only describes the new native simulator based architecture used by targets built with the
312   :kconfig:option:`CONFIG_NATIVE_LIBRARY` option.
313
314.. note::
315
316   This description applies to the boards on the tree,
317   but it is not a requirement for other POSIX arch based boards to follow what is described here.
318
319.. figure:: layering_natsim.svg
320    :align: center
321    :alt: Zephyr layering in a native simulator build
322    :figclass: align-center
323
324    Zephyr layering when built against an embedded target (left), and targeting a native_simulator
325    based board (right)
326
327.. figure:: components_natsim.svg
328    :align: center
329    :alt: native_sim boards and the native simulator
330    :figclass: align-center
331
332    Relationship between Zephyr, the native_sim target and the native simulator
333
334When building targeting Zephyr's :ref:`native_sim<native_sim>` board, we build our embedded SW,
335that is, our application, the Zephyr kernel, and any subsystems and drivers we have selected,
336with the :ref:`POSIX architecture<posix_arch_design_archl>` and the
337:ref:`inf_clock<posix_arch_design_socl>` SOC layers.
338The result of this build is a pre-linked elf library, which contains what we can call the
339embedded SW.
340Then the `native simulator <https://github.com/BabbleSim/native_simulator/>`_ runner will be built.
341And after both the "embedded SW" and the runner will be linked together to form the final Linux
342executable.
343This final executable is typically called ``zephyr.exe`` and can be run or debugged just like any
344other normal Linux executable.
345
346The native simulator runner provides the Linux program entry point, command line argument parsing,
347the HW models scheduler, as well as a component to emulate the CPU start/stop and CPU thread
348switching.
349It also provides a mechanism to register functions which need to be run at different points of the
350executable lifetime.
351When targeting native_sim, the native simulator is also built with some basic HW models like a
352system timer and an interrupt controller.
353You can find more information on these in the
354`native simulator design documentation <https://github.com/BabbleSim/native_simulator/blob/main/docs/Design.md>`_.
355
356The native_sim target is a single microcontroller (MCU) target with simple HW models. Other targets
357like the :ref:`simulated nRF5340 (nrf5340bsim)<nrf5340bsim>` are multi MCU targets. Where one
358embedded Zephyr image can be build for each MCU, and all MCU images and the runner are assembled
359together into one executable with more elaborate HW models of those SOCs.
360
361Native simulator runner context and the embedded context
362========================================================
363
364It is worth noting that the embedded SW library is first pre-linked. That is that all symbols which
365can be resolved inside that library will be resolved. And that, after, all these library symbols,
366except a selected few marked with an special annotation, will be hidden from further linking.
367In this way, the runner link stage will not link to or conflict with any of these hidden symbols,
368neither from the runner itself or from other CPUs embedded SW libraries.
369It is also worth noting that all expected Zephyr sections are built and ordered with the Zephyr
370linker script in that first embedded SW library link.
371
372When the embedded SW is built, one has the option of linking an embedded C standard library with it,
373or leave at that point all C library calls unresolved, and let them be linked in the final stage
374with the host C library.
375
376Due to all this, we can conceptually see our build divided in two separate contexts:
377One is the embedded/Zephyr context, in which we build the Zephyr OS, an application for a given MCU,
378and which may be built with an embedded C library.
379Another is the runner context, which is always built with the host C library and which has very
380limited visibility into the embedded context.
381
382From the embedded context we can easily call into the runner context: All runner context symbols
383will be linkable in the final link stage unless another embedded symbol with the same name was
384already linked to it in the first pass.
385But from the runner context only the symbols from the embedded context annotated with the
386``NATIVE_SIMULATOR_IF`` macro will be linkable.
387
388From Zephyr's build system it is possible to request a file to be built in the runner context by
389adding it to the cmake ``native_simulator`` library target. You can check
390:zephyr_file:`arch/posix/CMakeLists.txt` for more information.
391
392You can find more information in the native simulator
393`build documentation <https://github.com/BabbleSim/native_simulator/blob/main/docs/Design.md#build-and-symbol-visibility>`_
394
395.. _posix_arch_design_archl:
396
397Arch layer
398==========
399
400The POSIX architecture is mainly responsible for two things:
401
402* Set up the Zephyr build to produce an static library for the host architecture to be later
403  used with the native simulator build and linked with the native simulator runner.
404* Provide a thin adaptation between the API the Zephyr kernel expects from an architecture
405  layer and the native simulator CPU threading emulation (NCT).
406
407This layer together with the NCT maps each Zephyr thread into one POSIX pthread, and emulates a
408single threaded CPU/MCU by only allowing one SW thread to execute at a time, as commanded by the
409Zephyr kernel. Whenever the Zephyr kernel desires to context switch two threads, the POSIX arch,
410using NCT, blocks and unblocks the corresponding pthreads.
411
412This architecture provides the same interface to the Kernel as other
413architectures and is therefore transparent for the application.
414
415Note that all threads use a normal Linux pthread stack, and do not use
416the Zephyr thread stack allocation for their call stacks or automatic
417variables. The Zephyr stacks (which are allocated in "static memory") are
418only used by the POSIX architecture to keep thread bookkeeping data.
419
420When using this architecture, the code is compiled natively for the host system,
421and typically as a 32-bit binary assuming pointer and integer types are 32-bits
422wide.
423
424.. _posix_arch_design_socl:
425
426SOC layer
427=========
428
429This SOC layer is mainly a very thin layer on top of the native simulator CPU emulation layer,
430which is responsible for handling the simulation of the CPU start/stop, as well as the
431initialization of the arch layer, and calling into the Zephyr boot (:c:func:`z_cstart()`) during
432the CPU boot itself.
433
434It also provides the :ref:`native_tasks<posix_arch_design_native_tasks>`, and specifies
435a few other hooks it expects the board layer to provide.
436
437Board layer
438===========
439
440The board layer is responsible to provide all the hooks the SOC layer and native simulator runner
441expect. This includes the hooks to boot the CPU (which call into the SOC layer), to handle
442interrupts, and the hooks for low level tracing and busy wait handling.
443
444The overall execution and scheduling is handled by the native simulator runner itself, which calls
445when necessary into the board layer hooks.
446You can find information about how the native simulator runs the embedded SW in its
447`design documentation <https://github.com/BabbleSim/native_simulator/blob/main/docs/Design.md#overall-execution>`_
448
449For more complex simulated boards, like :ref:`bsim ones<bsim boards>`, the board layer also provides
450the necessary logic and configuration to mimic a real target and SOC.
451
452Note that the SOC/board split in this architecture is different than for other Zephyr targets.
453This was done to enable very different real SOC simulations to share a common architecture and SOC
454layer, while placing the real SOC specific replacement logic in the board layer.
455
456
457.. _posix_busy_wait:
458
459Busy waits
460==========
461
462Busy waits work thanks to logic provided by the board and native simulator.
463This does not need to be the same for all boards, but both :ref:`native_sim<native_sim>` and the
464:ref:`nrf*bsim boards<bsim boards>` work similarly through the combination of a board specific
465:c:func:`arch_busy_wait()` and an special fake HW timer provided by the native simulator.
466
467Please check the
468`native simulator busy wait design documentation <https://github.com/BabbleSim/native_simulator/blob/main/docs/Design.md#busy-waits>`_
469for more info.
470
471.. _posix_arch_design_native_tasks:
472
473
474NATIVE_TASKS
475============
476
477The soc_inf layer provides a special type of hook called the NATIVE_TASKS.
478
479These allow registering (at build/link time) embedded context functions which will be called
480at different stages during the process execution: Before command line parsing
481(so dynamic command line arguments can be registered using this hook),
482before initialization of the HW models, before the simulated CPU is started,
483after the simulated CPU goes to sleep for the first time,
484and when the application exists.
485
486These hooks are ultimately based on the
487`native simulator tasks <https://github.com/BabbleSim/native_simulator/blob/main/docs/Design.md#native-simulator-tasks>`_
488which the users may also register from code built in the runner context.
489