Searched refs:UNITY_INT32 (Results 1 – 2 of 2) sorted by relevance
305 UNITY_INT32 i; in UnityPrintMask()341 static const UNITY_INT32 min_scaled = 100000000; in UnityPrintFloat()342 static const UNITY_INT32 max_scaled = 1000000000; in UnityPrintFloat()345 static const UNITY_INT32 min_scaled = 1000000; in UnityPrintFloat()346 static const UNITY_INT32 max_scaled = 10000000; in UnityPrintFloat()373 UNITY_INT32 n_int = 0, n; in UnityPrintFloat()411 n_int = (UNITY_INT32)number; in UnityPrintFloat()420 n = ((UNITY_INT32)(number + number) + 1) / 2; in UnityPrintFloat()834 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; in UnityAssertEqualIntArray()835 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; in UnityAssertEqualIntArray()[all …]
114 typedef signed int UNITY_INT32; typedef121 typedef signed long UNITY_INT32; typedef141 typedef UNITY_INT32 UNITY_INT;164 #define UNITY_PTR_TO_INT UNITY_INT32785 … UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT…792 … UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT…799 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_IN…812 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT…825 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT…838 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_IN…[all …]