Searched defs:frameNo (Results 1 – 7 of 7) sorted by relevance
| /lvgl-latest/src/libs/thorvg/ |
| D | tvgLottieBuilder.cpp | 107 static bool _updateTransform(LottieTransform* transform, float frameNo, bool autoOrient, Matrix& ma… in _updateTransform() 153 void LottieBuilder::updateTransform(LottieLayer* layer, float frameNo) in updateTransform() 176 void LottieBuilder::updateTransform(LottieGroup* parent, LottieObject** child, float frameNo, TVG_U… in updateTransform() 205 void LottieBuilder::updateGroup(LottieGroup* parent, LottieObject** child, float frameNo, TVG_UNUSE… in updateGroup() 228 static void _updateStroke(LottieStroke* stroke, float frameNo, RenderContext* ctx, LottieExpression… in _updateStroke() 260 void LottieBuilder::updateSolidStroke(LottieGroup* parent, LottieObject** child, float frameNo, Inl… in updateSolidStroke() 273 void LottieBuilder::updateGradientStroke(LottieGroup* parent, LottieObject** child, float frameNo, … in updateGradientStroke() 285 void LottieBuilder::updateSolidFill(LottieGroup* parent, LottieObject** child, float frameNo, Inlis… in updateSolidFill() 300 void LottieBuilder::updateGradientFill(LottieGroup* parent, LottieObject** child, float frameNo, In… in updateGradientFill() 472 void LottieBuilder::updateRect(LottieGroup* parent, LottieObject** child, float frameNo, TVG_UNUSED… in updateRect() [all …]
|
| D | tvgLottieModel.cpp | 116 void LottieTextRange::range(float frameNo, float totalLen, float& start, float& end) in range() 162 void LottieTrimpath::segment(float frameNo, float& start, float& end, LottieExpressions* exps) in segment() 276 Fill* LottieGradient::fill(float frameNo, LottieExpressions* exps) in fill() 460 float LottieLayer::remap(LottieComposition* comp, float frameNo, LottieExpressions* exp) in remap()
|
| D | tvgLottieLoader.h | 41 float frameNo = 0.0f; //current frame number variable
|
| D | tvgLottieExpressions.cpp | 42 float frameNo; member 64 static ExpContent* _expcontent(LottieExpression* exp, float frameNo, LottieObject* obj) in _expcontent() 112 static jerry_value_t _value(float frameNo, LottieProperty* property) in _value() 156 static void _buildTransform(jerry_value_t context, float frameNo, LottieTransform* transform) in _buildTransform() 187 static jerry_value_t _buildGroup(LottieGroup* group, float frameNo) in _buildGroup() 204 static jerry_value_t _buildPolystar(LottiePolyStar* polystar, float frameNo) in _buildPolystar() 234 static jerry_value_t _buildTrimpath(LottieTrimpath* trimpath, float frameNo) in _buildTrimpath() 251 static void _buildLayer(jerry_value_t context, float frameNo, LottieLayer* layer, LottieLayer* comp… in _buildLayer() 694 auto frameNo = exp->comp->frameAtTime(time); in _nearestKey() local 736 auto frameNo = exp->comp->frameAtTime(time); in _valueAtTime() local [all …]
|
| D | tvgLottieProperty.h | 186 uint32_t _bsearch(T* frames, float frameNo) in _bsearch() 204 uint32_t _nearest(T* frames, float frameNo) in _nearest() 226 float _loop(T* frames, float frameNo, LottieExpression* exp) in _loop() 292 float frameNo(int32_t key) override in frameNo() function 390 float frameNo(int32_t key) override in frameNo() function 547 float frameNo(int32_t key) override in frameNo() function 671 float frameNo(int32_t key) override in frameNo() function 784 float frameNo(int32_t key) override in frameNo() function
|
| D | tvgLottieLoader.cpp | 334 auto frameNo = no + startFrame(); in frame() local
|
| D | tvgLottieModel.h | 789 float frameNo = -1.0f; member
|