Searched refs:FLASH_DEV_NAME_SCRATCH (Results 1 – 6 of 6) sorted by relevance
39 #if !defined(FLASH_DEV_NAME_SCRATCH) || !defined(FLASH_DEVICE_ID_SCRATCH)40 #define FLASH_DEV_NAME_SCRATCH FLASH_DEV_NAME macro52 extern ARM_DRIVER_FLASH FLASH_DEV_NAME_SCRATCH;76 defined(FLASH_DEV_NAME_SCRATCH) && FLASH_DEV_NAME_SCRATCH != FLASH_DEV_NAME77 &FLASH_DEV_NAME_SCRATCH121 .fa_driver = &FLASH_DEV_NAME_SCRATCH,
36 #ifdef FLASH_DEV_NAME_SCRATCH37 extern ARM_DRIVER_FLASH FLASH_DEV_NAME_SCRATCH;152 #ifdef FLASH_DEV_NAME_SCRATCH in boot_platform_init()153 result = FLASH_DEV_NAME_SCRATCH.Initialize(NULL); in boot_platform_init()213 #ifdef FLASH_DEV_NAME_SCRATCH in boot_platform_quit()214 result = FLASH_DEV_NAME_SCRATCH.Uninitialize(); in boot_platform_quit()
108 #if defined(FLASH_DEV_NAME_SCRATCH) != defined(FLASH_DEVICE_ID_SCRATCH)
252 #ifdef FLASH_DEV_NAME_SCRATCH in boot_platform_quit()253 result = FLASH_DEV_NAME_SCRATCH.Uninitialize(); in boot_platform_quit()
206 #define FLASH_DEV_NAME_SCRATCH Driver_FLASH0 macro