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/lvgl-latest/src/extra/libs/tiny_ttf/
Dstb_truetype_htcw.h313 glVertex2f(q.x0, q.y0);
319 glVertex2f(q.x0, q.y1);
395 int advance, lsb, x0, y0, x1, y1;
398 …stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale, scale, x_shift, 0, &x0, &y0, &x1, &y1);
399 …stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int)xpos + x0], x1 - x0, y1 - y0,…
568 unsigned short x0, y0, x1, y1; // coordinates of bbox in bitmap member
573 float x0, y0, s0, t0; // top-left member
600 unsigned short x0, y0, x1, y1; // coordinates of bbox in bitmap member
814 STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo * info, int * x0, int * y0, int * x1, …
826 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo * info, int codepoint, int * x0, int * y0,…
[all …]
Dstb_rect_pack.h289 static int stbrp__skyline_find_min_y(stbrp_context * c, stbrp_node * first, int x0, int width, int … in stbrp__skyline_find_min_y() argument
292 int x1 = x0 + width; in stbrp__skyline_find_min_y()
297 STBRP_ASSERT(first->x <= x0); in stbrp__skyline_find_min_y()
301 while(node->next->x <= x0) in stbrp__skyline_find_min_y()
304 STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency in stbrp__skyline_find_min_y()
307 STBRP_ASSERT(node->x <= x0); in stbrp__skyline_find_min_y()
320 if(node->x < x0) in stbrp__skyline_find_min_y()
321 visited_width += node->next->x - x0; in stbrp__skyline_find_min_y()
/lvgl-latest/
DKconfig82 default 0x0