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Searched refs:total_frames (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/src/extra/libs/rlottie/
Dlv_rlottie.c100 …rlottie->current_frame = goto_frame < rlottie->total_frames ? goto_frame : rlottie->total_frames -… in lv_rlottie_set_current_frame()
123 rlottie->total_frames = lottie_animation_get_totalframe(rlottie->animation); in lv_rlottie_constructor()
146 …rlottie->dest_frame = rlottie->total_frames; /* invalid destination frame so it's possible to paus… in lv_rlottie_constructor()
164 rlottie->total_frames = 0; in lv_rlottie_destructor()
244 rlottie->current_frame = rlottie->total_frames - 1; in next_frame_task_cb()
253 if(rlottie->current_frame < rlottie->total_frames) in next_frame_task_cb()
Dlv_rlottie.h41 size_t total_frames; member
/lvgl-latest/docs/libs/
Drlottie.md92 …` instance to a `lv_rlottie_t` instance and inspect the `current_frame` and `total_frames` members.