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/lvgl-latest/src/libs/barcode/
Dcode128.c171 struct code128_step * steps; member
381 state->steps = (struct code128_step *) CODE128_REALLOC(state->steps, in code128_alloc_step()
385 struct code128_step * step = &state->steps[state->todo_ix]; in code128_alloc_step()
393 struct code128_step * step = &state->steps[state->current_ix]; in code128_do_step()
416 if(code128_do_c_step(state->steps, state->current_ix, state->todo_ix)) { in code128_do_step()
425 if(code128_do_a_step(state->steps, state->current_ix, state->todo_ix) || in code128_do_step()
426 code128_do_b_step(state->steps, state->current_ix, state->todo_ix)) in code128_do_step()
432 if(code128_do_b_step(state->steps, state->current_ix, state->todo_ix) || in code128_do_step()
433 code128_do_a_step(state->steps, state->current_ix, state->todo_ix)) in code128_do_step()
443 if(code128_do_a_step(state->steps, state->current_ix, state->todo_ix)) { in code128_do_step()
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/lvgl-latest/.github/workflows/
Dmakefile.yml20 steps:
/lvgl-latest/libs/nema_gfx/include/
Dnema_easing.h363 float nema_ez(float A, float B, float steps, float cur_step, float (*ez_func)(float p));
/lvgl-latest/docs/details/integration/chip/
Dalif.rst19 the all the steps needed to get the LVGL example project
43 …The remaining steps can **optionally** be done inside a Docker container. You can connect to the D…
208 Alif sources for more detailed steps.
Darm.rst40 To add Arm2D to your project, follow these steps:
Dnxp.rst151 obtained in a single PXP pipeline configuration. Two or multiple steps would
309 higher than this value will be done in multiple steps. Value must be multiple
Despressif.rst35 By default, esp_lvgl_port depends on the latest stable version of LVGL, so no additional steps are …
/lvgl-latest/examples/arduino/LVGL_Arduino/
DLVGL_Arduino.ino1 /*Using LVGL with Arduino requires some extra steps:
/lvgl-latest/docs/details/integration/os/yocto/
Dlvgl_recipe.rst231 If you followed the previous steps, here are the folders you will find:
482 This is a optional steps, executes if configuration is available.
500 The Compilation task compiles the source code if any compilation steps are
503 This is a optional steps, executes if compilation is available.
505 If there are any compilation steps, then these steps are define in
/lvgl-latest/docs/details/integration/framework/
Darduino.rst40 installed, follow these configuration steps:
/lvgl-latest/docs/details/integration/os/
Dqnx.rst95 To create a LVGL application for QNX, follow these steps in your code:
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconnecting_lvgl.rst18 you will need to complete a few more steps to get your project up and running with LVGL.
/lvgl-latest/docs/details/integration/os/buildroot/
Dlvgl_app.rst4 This section provides information about the steps to follow to get a custom
/lvgl-latest/docs/details/main-components/
Dindev.rst139 turned steps and LVGL will automatically send the :cpp:enumerator:`LV_EVENT_ROTARY`
143 To get the steps in an event callback use ``int32_t diff = lv_event_get_rotary_diff(e)``
Danimation.rst145 with fixed steps) over the duration of the Animation. A *Path* is a function which
Dfont.rst286 and use it. **Be sure to carefully read the steps provided on that site
/lvgl-latest/docs/details/integration/driver/display/
Dlcd_stm32_guide.rst19 By following the steps you will have a fully functional program, which can be used as the foundatio…
/lvgl-latest/docs/details/base-widget/styles/
Dstyle.rst526 To set a theme for a display, two steps are required:
/lvgl-latest/docs/_static/css/
Dfontawesome.min.css5 …mation:fa-spin 2s infinite linear}.fa-pulse{animation:fa-spin 1s infinite steps(8)}@keyframes fa-s…