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/lvgl-latest/src/libs/tiny_ttf/
Dstb_truetype_htcw.h622 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context * spc, unsigned char * pixels, int width, int hei…
704 unsigned char * pixels; member
786 STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo * info, float pixels);
794 STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo * info, float pixels);
970 unsigned char * pixels; member
2959 STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo * info, float pixels) argument
2962 return pixels / unitsPerEm;
3320 STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
3696 result->pixels[j * result->stride + i] = (unsigned char)m;
4070 gbm.pixels = NULL; // in case we error
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/lvgl-latest/docs/details/main-components/
Ddisplay.rst12 LVGL-rendered pixels on your device. During system initialization, you must do the
52 - Resolution (width and height in pixels)
54 - Color Format (how colors in pixels are laid out)
61 - The :ref:`flush_callback` function that moves pixels from :ref:`draw_buffers` to Display hardware
239 - ``buf1`` a buffer to which LVGL can render pixels
309 /* The most simple case (also the slowest) to send all rendered pixels to the
325 During system initialization, tell LVGL you want that function to copy pixels from
538 pixels 0 1 2 3 4 5 6 7
636 … the display buffer is 800x480 = 375k pixels. If there are 4 tiles, the ideal tile size is approxi…
638 - 30k pixels: 1 core
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Dimage.rst29 - *w*: width in pixels (<= 2048)
30 - *h*: height in pixels (<= 2048)
69 …**Only stores the Alpha value with 1, 2, 4 or 8 bits.** The pixels take the color of ``style.img_r…
383 use ``decoder_get_area`` to get the image area pixels.
Ddraw.rst12 display panel as pixels. Sometimes it involves computing those colors before they
Dindev.rst157 value or the Widget will be scrolled that amount of pixels.
502 - ``scroll_limit`` Number of pixels to slide before actually scrolling the Widget
/lvgl-latest/docs/details/base-widget/
Dcoord.rst36 :pixels: Specify size as pixels: an integer value <
37 :c:macro:`LV_COORD_MAX` always means pixels. E.g.
58 :inches: Specify size as 1/160-th portion of an inch as if it were pixels
66 | 40 | 320 | 80 pixels to make 1/4 inch |
68 | 40 | 160 | 40 pixels to make 1/4 inch |
70 | 40 | 130 | 33 pixels to make 1/4 inch |
72 | 80 | 130 | 66 pixels to make 1/2 inch |
192 pixels of padding on every side the above code will place ``obj`` at
276 Example: to horizontally center a label 10 pixels above a button:
368 together. E.g. make all the sliders 100x10 pixels sized.
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Dscroll.rst253 printf("%d pixels are scrolled above top edge of display.\n", scroll_value);
270 …xpr:`lv_obj_scroll_by(widget, dx, dy, anim_enable)` Scroll by given amount of pixels.
271 …xpr:`lv_obj_scroll_by_bounded(widget, dx, dy, animation_enable)` Scroll by given amount of pixels.
/lvgl-latest/docs/details/libs/
Drle.rst31 the for many pixels, the color is the same. The algorithm simply counts how many
33 If the coming pixels are not repeated, it stores the non-repeat count value and
Dtiny_ttf.rst29 After a font is created, you can change the font size in pixels by using
Dbmp.rst11 The pixels are read on demand (not the whole image is loaded)
/lvgl-latest/docs/details/widgets/
Dcanvas.rst53 sets pixels with *index==3* to red.
73 An array of pixels can be copied to the Canvas with
Darc.rst122 specified number of pixels.
127 Additionally, a tolerance of :cpp:expr:`lv_dpx(50)` pixels is applied to each angle, extending the
Dimage.rst35 - a variable in code (a C array containing the pixels).
185 move the image source up 10 pixels from the center of the Widget.
Dscale.rst125 Labels can also be moved a fixed distance in X and Y pixels using
/lvgl-latest/docs/details/integration/chip/
Dnxp.rst144 - Rotation is not supported for images unaligned to blocks of 16x16 pixels. PXP
147 pixels after the desired number of pixels has been written. When rotating a
149 pixels could be truncated and the final output image can look shifted.
302 on screen's dimension > 352 pixels.
384 aligned. As general rule, the alignment is set to 16 pixels. This makes the
Dstm32.rst58 …create(WIDTH, HEIGHT); /* Basic initialization with horizontal and vertical resolution in pixels */
/lvgl-latest/docs/details/other-components/
Dmonkey.rst40 - :cpp:enumerator:`LV_INDEV_TYPE_POINTER`: No effect, click randomly within the pixels of the scree…
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconnecting_lvgl.rst133 - where to render pixels for it (:ref:`draw_buffers`), and
134 - how to send those rendered pixels to it (:ref:`flush_callback`).
/lvgl-latest/src/drivers/wayland/
Dlv_wayland.c253 static void color_fill(void * pixels, lv_color_t color, uint32_t width, uint32_t height);
254 static void color_fill_XRGB8888(void * pixels, lv_color_t color, uint32_t width, uint32_t height);
255 static void color_fill_RGB565(void * pixels, lv_color_t color, uint32_t width, uint32_t height);
1739 static void color_fill(void * pixels, lv_color_t color, uint32_t width, uint32_t height) in color_fill() argument
1744 color_fill_XRGB8888(pixels, color, width, height); in color_fill()
1747 color_fill_RGB565(pixels, color, width, height); in color_fill()
1755 static void color_fill_XRGB8888(void * pixels, lv_color_t color, uint32_t width, uint32_t height) in color_fill_XRGB8888() argument
1757 unsigned char * buf = pixels; in color_fill_XRGB8888()
1771 static void color_fill_RGB565(void * pixels, lv_color_t color, uint32_t width, uint32_t height) in color_fill_RGB565() argument
1773 uint16_t * buf = pixels; in color_fill_RGB565()
/lvgl-latest/docs/details/base-widget/layouts/
Dgrid.rst16 track's size can be set in pixels, to the largest item
69 Besides settings the sizes in pixels, you can use two special
/lvgl-latest/docs/intro/
Dintroduction.rst49 …* Display buffer: > *"Horizontal resolution"* pixels (> 10 X *"Horizontal resolution"* is recomme…
191 LVGL needs just one simple driver function to copy an array of pixels into a given area of the disp…
201 * or any other display where you can control the color/state of the pixels
/lvgl-latest/scripts/
DLVGLImage.py255 pixels = [(data[2 * i + 1] << 8) | data[2 * i]
258 for p in pixels:
273 pixels = [(pixel_data[2 * i + 1] << 8) | pixel_data[2 * i]
276 for a, p in zip(pixel_alpha, pixels):
/lvgl-latest/docs/details/base-widget/styles/
Dstyle-properties.rst768 Set width of outline in pixels.
829 Set width of the shadow in pixels. The value should be >= 0.
843 Set an offset on the shadow in pixels in X direction.
857 Set an offset on the shadow in pixels in Y direction.
871 Make shadow calculation to use a larger or smaller rectangle as base. The value can be in pixels to…
965 Set width of lines in pixels.
979 Set width of dashes in pixels. Note that dash works only on horizontal and vertical lines
993 Set gap between dashes in pixels. Note that dash works only on horizontal and vertical lines
1054 Set width (thickness) of arcs in pixels.
1171 Set letter space in pixels
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/lvgl-latest/docs/details/integration/driver/
Dopengles.rst217 - Layers with transparent pixels and an overall layer transparency will not blend correctly.
/lvgl-latest/
DKconfig369 bool "Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels"
746 bool "Enable 16 pixels alignment"
1884 int "Touchscreen cursor size in pixels"
1888 Set to 0 to disable cursor, or set to a value greater than 0 to set the cursor size in pixels.

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