Searched refs:parseProperty (Results 1 – 2 of 2) sorted by relevance
366 if (KEY_AS("p")) parseProperty<type>(prop); in parseSlotProperty()492 void LottieParser::parseProperty(T& prop, LottieObject* obj) in parseProperty() function in LottieParser548 else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Point>(rect->size); in parseRect()549 else if (KEY_AS("p")) parseProperty<LottieProperty::Type::Position>(rect->position); in parseRect()550 else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(rect->radius); in parseRect()567 else if (KEY_AS("p")) parseProperty<LottieProperty::Type::Position>(ellipse->position); in parseEllipse()568 else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Point>(ellipse->size); in parseEllipse()597 …else if (transform->coords && KEY_AS("x")) parseProperty<LottieProperty::Type::Float>(transform->c… in parseTransform()598 …else if (transform->coords && KEY_AS("y")) parseProperty<LottieProperty::Type::Float>(transform->c… in parseTransform()604 else if (KEY_AS("a")) parseProperty<LottieProperty::Type::Point>(transform->anchor); in parseTransform()[all …]
75 …Property::Type type = LottieProperty::Type::Invalid, typename T> void parseProperty(T& prop, Lotti…