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Searched refs:override (Results 1 – 25 of 28) sorted by relevance

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/lvgl-latest/src/libs/thorvg/
DtvgSwRenderer.h42 …ansform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) override;
43 …nst Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) override;
44 bool preRender() override;
45 bool renderShape(RenderData data) override;
46 bool renderImage(RenderData data) override;
47 bool postRender() override;
48 void dispose(RenderData data) override;
49 RenderRegion region(RenderData data) override;
50 RenderRegion viewport() override;
51 bool viewport(const RenderRegion& vp) override;
[all …]
DtvgLottieLoader.h58 bool open(const string& path) override;
59 bool open(const char* data, uint32_t size, bool copy) override;
60 bool resize(Paint* paint, float w, float h) override;
61 bool read() override;
62 Paint* paint() override;
63 bool override(const char* slot);
66 bool frame(float no) override;
67 float totalFrame() override;
68 float curFrame() override;
69 float duration() override;
[all …]
DtvgSvgLoader.h48 bool open(const string& path) override;
49 bool open(const char* data, uint32_t size, bool copy) override;
50 bool resize(Paint* paint, float w, float h) override;
51 bool read() override;
52 bool close() override;
54 Paint* paint() override;
67 void run(unsigned tid) override;
DtvgLottieModel.h148 virtual void override(LottieProperty* prop) in override() function
264 void override(LottieProperty* prop) override in override() function
270 LottieProperty* property(uint16_t ix) override in property()
296 bool mergeable() override in mergeable()
302 LottieProperty* property(uint16_t ix) override in property()
325 bool mergeable() override in mergeable()
344 LottieProperty* property(uint16_t ix) override in property()
361 LottieProperty* property(uint16_t ix) override in property()
378 LottieProperty* property(uint16_t ix) override in property()
401 LottieProperty* property(uint16_t ix) override in property()
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DtvgLottieAnimation.cpp45 Result LottieAnimation::override(const char* slot) noexcept in override() function in LottieAnimation
49 …if (static_cast<LottieLoader*>(pImpl->picture->pImpl->loader)->override(slot)) return Result::Succ… in override()
DtvgLottieProperty.h282 uint32_t nearest(float frameNo) override in nearest()
287 uint32_t frameCnt() override in frameCnt()
292 float frameNo(int32_t key) override in frameNo()
380 uint32_t nearest(float frameNo) override in nearest()
385 uint32_t frameCnt() override in frameCnt()
390 float frameNo(int32_t key) override in frameNo()
537 uint32_t nearest(float frameNo) override in nearest()
542 uint32_t frameCnt() override in frameCnt()
547 float frameNo(int32_t key) override in frameNo()
661 uint32_t nearest(float frameNo) override in nearest()
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DtvgPicture.h41 const Paint* next() override in next()
48 uint32_t count() override in count()
54 void begin() override in begin()
DtvgRawLoader.h39 bool read() override;
Dthorvg_lottie.h39 Result override(const char* slot) noexcept;
DtvgFrameModule.h60 virtual bool animatable() override { return true; } in animatable()
DtvgScene.h42 const Paint* next() override in next()
50 uint32_t count() override in count()
55 void begin() override in begin()
Dthorvg.h770 Type type() const noexcept override;
835 Type type() const noexcept override;
1235 Type type() const noexcept override;
1373 Type type() const noexcept override;
1473 Type type() const noexcept override;
1631 Type type() const noexcept override;
DtvgSwRenderer.cpp107 bool clip(SwRle* target) override in clip()
116 void run(unsigned tid) override in run()
199 void dispose() override in dispose()
211 bool clip(SwRle* target) override in clip()
217 void run(unsigned tid) override in run()
258 void dispose() override in dispose()
DtvgFill.h48 Fill* duplicate() override in duplicate()
DtvgLottieModel.cpp88 pair->obj->override(&static_cast<LottieGradient*>(target)->colorStops); in assign()
97 pair->obj->override(&static_cast<LottieSolid*>(target)->color); in assign()
106 pair->obj->override(&static_cast<LottieText*>(target)->doc); in assign()
DtvgLottieLoader.cpp292 bool LottieLoader::override(const char* slot) in override() function in LottieLoader
DtvgCapi.cpp918 return (Tvg_Result) reinterpret_cast<LottieAnimation*>(animation)->override(slot); in tvg_lottie_animation_override()
/lvgl-latest/tests/src/test_libs/rnd_unicodes/rnd_unicodes/
DREADME.md19 // override the random function to use the system's random number generator
/lvgl-latest/docs/details/widgets/
Danimimg.rst42 override the animation values using the
Dbar.rst41 - :cpp:expr:`lv_bar_set_orientation(bar, orientation)` to override orientation
Dslider.rst58 - :cpp:expr:`lv_slider_set_orientation(slider, orientation)` to override orientation
Dtextarea.rst129 exist in the font, ``*`` will be used. You can override the default
/lvgl-latest/docs/_static/css/
Dcustom.css157 * difficult to tell that it is even highlighted. This color override remedies both. */
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconfiguration.rst51 from ``lv_conf.h`` or build settings (``-D...``) override the values
/lvgl-latest/docs/details/integration/chip/
Dalif.rst200 to override the previous one which was saved as default.

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