/lvgl-latest/tests/unity/ |
D | unity.c | 187 void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) in UnityPrintNumberByStyle() argument 195 if ((number <= 126) && (number >= 32)) in UnityPrintNumberByStyle() 197 UNITY_OUTPUT_CHAR((int)number); in UnityPrintNumberByStyle() 200 else if (number == 13) in UnityPrintNumberByStyle() 206 else if (number == 10) in UnityPrintNumberByStyle() 216 UnityPrintNumberHex((UNITY_UINT)number, 2); in UnityPrintNumberByStyle() 222 UnityPrintNumber(number); in UnityPrintNumberByStyle() 227 UnityPrintNumberUnsigned((UNITY_UINT)number); in UnityPrintNumberByStyle() 233 UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); in UnityPrintNumberByStyle() 240 UNITY_UINT number = (UNITY_UINT)number_to_print; in UnityPrintNumber() local [all …]
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/lvgl-latest/src/draw/vg_lite/ |
D | lv_vg_lite_math.c | 40 float math_fast_inv_sqrtf(float number) in math_fast_inv_sqrtf() argument 44 float x2 = number * 0.5f; in math_fast_inv_sqrtf() 45 float y = number; in math_fast_inv_sqrtf()
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D | lv_vg_lite_utils.h | 57 #define LV_VG_LITE_ALIGN(number, align_bytes) \ argument 58 (((number) + ((align_bytes)-1)) & ~((align_bytes)-1))
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D | lv_vg_lite_math.h | 64 float math_fast_inv_sqrtf(float number);
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/lvgl-latest/docs/details/widgets/ |
D | spinbox.rst | 11 Spinbox contains an integer displayed as a decimal number with a possible fixed 12 decimal point position and a configurable number of digits. The value can be 50 sets the number format. ``digit_count`` is the total number of digits to display. 51 ``separator_position`` is the number of leading digits before the decimal point.
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D | chart.rst | 55 Point count (number of data points in all data series added to the chart) 58 at least this number of values. 59 - For LINE- and BAR-charts, this is the number of points on the X axis. 61 - For SCATTER charts, this is the number of scatter-points in the data series. 64 Any number of data series 83 Any number of cursors 166 You can add any number of data series to a chart by using 174 the same number of X-values.) 258 The number of points in the series can be modified by 260 Note: this affects the number of points processed when an external [all …]
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D | table.rst | 56 To explicitly set number of rows and columns use 68 padding etc) and the number of rows. 85 If the width or height is set to a smaller number than its "intrinsic"
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D | buttonmatrix.rst | 45 The number of buttons, their positions and text are controlled by a descriptor string 59 The number of buttons neither includes the newline elements nor the terminating 112 The number of elements must be equal to the number of buttons.
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D | spangroup.rst | 21 throughout its life. The number of Spans that can be added is limited only by 83 the number of contained Spans. 144 Use :cpp:expr:`lv_spangroup_set_max_lines(spangroup, 10)` to set the maximum number
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D | roller.rst | 73 The number of visible rows can be adjusted with :cpp:expr:`lv_roller_set_visible_row_count(roller, …
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D | win.rst | 64 functions can be called in any order, any number of times.
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/lvgl-latest/docs/details/integration/renderers/ |
D | vg_lite.rst | 52 6. Set the :c:macro:`LV_VG_LITE_GRAD_CACHE_CNT` configuration to specify the number of gradient cac… 53 …gradients and radial gradients. Using a cache can effectively reduce the number of times the gradi… 54 …ere are many gradients used in the interface, you can try increasing the number of gradient cache … 55 …, you can try increasing the size of the GPU memory pool or reducing the number of gradient cache … 57 7. Set the :c:macro:`LV_VG_LITE_STROKE_CACHE_CNT` configuration to specify the number of stroke pat… 60 …you can try increasing the size of the GPU memory pool or reducing the number of stroke cache entr…
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/lvgl-latest/docs/details/integration/driver/display/ |
D | gen_mipi.rst | 16 includes a number of other, legacy interfaces, like SPI serial, or i8080-compatible parallel interf… 17 …ification contains a standard command set, which is supported by a large number of legacy TFT LCD … 19 of that standard command set each LCD controller chip has a number of vendor-specific commands to c… 191 …rary command to the LCD controller. However, to make it easier to send a large number of parameters 197 <command 1>, <number of parameters>, <parameter 1>, ... <parameter N>, 198 <command 2>, <number of parameters>, <parameter 1>, ... <parameter N>,
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/lvgl-latest/src/libs/thorvg/ |
D | tvgSvgPath.cpp | 78 static bool _parseNumber(char** content, float* number) in _parseNumber() argument 81 *number = strToFloat(*content, &end); in _parseNumber() 90 static bool _parseFlag(char** content, int* number) in _parseFlag() argument 94 *number = *(*content) - '0'; in _parseFlag()
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/lvgl-latest/docs/details/libs/ |
D | qrcode.rst | 30 number to best fit to the given size.
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D | tiny_ttf.rst | 36 available). The cache size is indicated in number of entries. Kerning is whether to allow
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D | fs.rst | 54 number of actual reads from the storage.
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D | freetype.rst | 84 - :c:macro:`LV_FREETYPE_CACHE_FT_GLYPH_CNT` Maximum number of cached glyphs., etc.
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D | rlottie.rst | 131 To get the number of frames in an animation or the current frame index, 184 - Limit total number of frames, the longer the lottie animation is,
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/lvgl-latest/tests/src/test_libs/rnd_unicodes/rnd_unicodes/ |
D | README.md | 19 // override the random function to use the system's random number generator
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/lvgl-latest/ |
D | Kconfig | 326 int "Set number of maximally cached circle data" 455 int "VG-Lite gradient maximum cache number." 464 int "VG-Lite stroke maximum cache number." 547 bool "Enable print file and line number" 632 Also add the index number of the draw unit on white background. 633 For layers add the index number of the draw unit on black background. 991 Minimum number of characters in a long word to put on a line before a break. 998 Minimum number of characters in a long word to put on a line after a break 1142 int "Maximum number of span descriptor" 1225 int ">0 to cache this number of bytes in lv_fs_read()" [all …]
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/lvgl-latest/docs/details/main-components/ |
D | fs.rst | 160 the data to write, ``btw`` is the number of "bytes to write", ``bw`` is the number of 305 buffer up to that many bytes to reduce the number of FS driver calls. 344 --> H{{"is the number of remaining bytes 357 --> L{{"is the number of required
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D | animation.rst | 52 The number of Animations that can be playing at the same time for a given object with 53 a given *animator* callback is one (1). However, the number of Animations that can 147 There are a number of built-in *Paths* that can be used: 180 and ``end`` values, *rate* here means the number of units of change per second, i.e. 249 that number of times.
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/lvgl-latest/src/misc/ |
D | lv_area.h | 229 #error LV_PCT_STORED_MAX should be an even number
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/lvgl-latest/docs/details/other-components/ |
D | font_manager.rst | 32 :cpp:func:`recycle_cache_size` parameter is used to set the number of font recycling
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