Lines Matching refs:number

187 void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)  in UnityPrintNumberByStyle()  argument
195 if ((number <= 126) && (number >= 32)) in UnityPrintNumberByStyle()
197 UNITY_OUTPUT_CHAR((int)number); in UnityPrintNumberByStyle()
200 else if (number == 13) in UnityPrintNumberByStyle()
206 else if (number == 10) in UnityPrintNumberByStyle()
216 UnityPrintNumberHex((UNITY_UINT)number, 2); in UnityPrintNumberByStyle()
222 UnityPrintNumber(number); in UnityPrintNumberByStyle()
227 UnityPrintNumberUnsigned((UNITY_UINT)number); in UnityPrintNumberByStyle()
233 UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); in UnityPrintNumberByStyle()
240 UNITY_UINT number = (UNITY_UINT)number_to_print; in UnityPrintNumber() local
246 number = (~number) + 1; in UnityPrintNumber()
248 UnityPrintNumberUnsigned(number); in UnityPrintNumber()
253 void UnityPrintNumberUnsigned(const UNITY_UINT number) in UnityPrintNumberUnsigned() argument
258 while (number / divisor > 9) in UnityPrintNumberUnsigned()
266 UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); in UnityPrintNumberUnsigned()
272 void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) in UnityPrintNumberHex() argument
285 nibble = (int)(number >> (nibbles * 4)) & 0x0F; in UnityPrintNumberHex()
298 void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) in UnityPrintMask() argument
307 if (current_bit & number) in UnityPrintMask()
345 UNITY_DOUBLE number = input_number; in UnityPrintFloat() local
348 if (number < 0.0f) in UnityPrintFloat()
351 number = -number; in UnityPrintFloat()
355 if (number == 0.0f) in UnityPrintFloat()
359 else if (UNITY_IS_NAN(number)) in UnityPrintFloat()
363 else if (UNITY_IS_INF(number)) in UnityPrintFloat()
383 if (number < 1.0f) in UnityPrintFloat()
387 while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } in UnityPrintFloat()
388 while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } in UnityPrintFloat()
390 number *= factor; in UnityPrintFloat()
392 else if (number > (UNITY_DOUBLE)max_scaled) in UnityPrintFloat()
396 … while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } in UnityPrintFloat()
397 while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } in UnityPrintFloat()
399 number /= divisor; in UnityPrintFloat()
409 n_int = (UNITY_INT32)number; in UnityPrintFloat()
410 number -= (UNITY_DOUBLE)n_int; in UnityPrintFloat()
414 number *= factor; in UnityPrintFloat()
418 n = ((UNITY_INT32)(number + number) + 1) / 2; in UnityPrintFloat()
422 if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) in UnityPrintFloat()
1996 UNITY_INT number; in UnityPrintFVA() local
1997 UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int); in UnityPrintFVA()
1998 UnityPrintNumber((UNITY_INT)number); in UnityPrintFVA()
2005 const double number = va_arg(va, double); in UnityPrintFVA() local
2006 UnityPrintFloat((UNITY_DOUBLE)number); in UnityPrintFVA()
2012 UNITY_UINT number; in UnityPrintFVA() local
2013 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); in UnityPrintFVA()
2014 UnityPrintNumberUnsigned(number); in UnityPrintFVA()
2019 UNITY_UINT number; in UnityPrintFVA() local
2020 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); in UnityPrintFVA()
2024 UnityPrintMask(mask, number); in UnityPrintFVA()
2030 UNITY_UINT number; in UnityPrintFVA() local
2031 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); in UnityPrintFVA()
2034 UnityPrintNumberHex(number, UNITY_MAX_NIBBLES); in UnityPrintFVA()
2039 UNITY_UINT number; in UnityPrintFVA() local
2046 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); in UnityPrintFVA()
2049 UnityPrintNumberHex((UNITY_UINT)number, nibbles_to_print); in UnityPrintFVA()