/lvgl-latest/examples/scroll/ |
D | lv_example_scroll_7.c | 12 lv_obj_t * new = lv_obj_create(parent); in load_item() local 13 lv_obj_set_size(new, LV_PCT(100), LV_SIZE_CONTENT); in load_item() 14 lv_obj_t * label = lv_label_create(new); in load_item() 16 return new; in load_item()
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/lvgl-latest/src/libs/thorvg/ |
D | tvgShape.h | 213 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeWidth() 222 rs.stroke = new RenderStroke(); in strokeTrim() 249 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeCap() 256 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeJoin() 263 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeMiterlimit() 270 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeColor() 290 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeFill() 316 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeDash() 344 if (!rs.stroke) rs.stroke = new RenderStroke(); in strokeFirst() 376 if (!dup->rs.stroke) dup->rs.stroke = new RenderStroke; in duplicate()
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D | tvgLottieBuilder.h | 88 if (rhs.roundness) this->roundness = new LottieRoundnessModifier(rhs.roundness->r); 89 …if (rhs.offsetPath) this->offsetPath = new LottieOffsetModifier(rhs.offsetPath->offset, rhs.offset…
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/lvgl-latest/docs/details/widgets/ |
D | menu.rst | 42 :cpp:expr:`lv_menu_create(parent)` creates a new empty Menu. 69 :cpp:expr:`lv_menu_page_create(menu, title)` creates a new empty Menu Page. You 89 click the button Widget, you want it to open up a new Page, use 90 :cpp:expr:`lv_menu_set_load_page_event(menu, btn, new page)`. 98 - :cpp:expr:`lv_menu_cont_create(parent_page)` creates a new empty container. 99 - :cpp:expr:`lv_menu_section_create(parent_page)` creates a new empty section.
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D | tabview.rst | 22 A new tab can be selected either by clicking on a tab button or by 46 :cpp:expr:`lv_tabview_create(parent)` creates a new empty Tab View. 61 Navigating to a new tab 64 To select a new tab you can: 99 - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED` Sent when a new tab is selected by sliding
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D | button.rst | 10 Buttons have no new features compared to the :ref:`base_widget`. 32 There are no new features compared to :ref:`Base Widget <base_widget>`.
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D | tileview.rst | 41 :cpp:expr:`lv_tileview_add_tile(tileview, col_id, row_id, dir)` creates a new 63 - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED` Sent after a new tile is displayed by scrolling.
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D | dropdown.rst | 15 selects a new value, the list is deleted again. 61 Alternatively the theme can be extended with new styles. 82 inserts a new option at index ``pos``. 141 - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED` Sent when a new option is selected or the list is opened…
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D | bar.rst | 52 A new value can be set with 60 The new value in :cpp:func:`lv_bar_set_value` can be set with or without an
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D | keyboard.rst | 79 You can specify a new map (layout) for the Keyboard with 82 creating new maps.
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D | chart.rst | 249 - :cpp:enumerator:`LV_CHART_UPDATE_MODE_SHIFT`: Shift old data to the left and add the new one to t… 250 - :cpp:enumerator:`LV_CHART_UPDATE_MODE_CIRCULAR`: Add the new data in circular fashion, like an EC… 300 the new zero-based index position to start plotting from. 323 A new cursor is initially given position :c:macro:`LV_CHART_POINT_NONE` which causes 347 (via a new value or via scrolling), the cursor moves with the point. 357 - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED` Sent when a new point on the chart is pressed.
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/lvgl-latest/docs/ |
D | CONTRIBUTING.rst | 11 There are a lot of ways to contribute to LVGL even if you are new to the 12 library or even new to programming. 32 …es are discussed in `Feature planning <https://github.com/lvgl/lvgl/issues/new?assignees=&labels=&… 49 Merging new code into the lvgl, documentation, blog, examples, and other 58 To add your changes you can edit files online on GitHub and send a new 82 …e a *feature branch* from *master* for the updates: ``git checkout -b <the-new-feature-branch-name… 87 and new features go to ``master`` branch. 89 8. If you need to make more changes, just update your forked ``lvgl`` repo with new commits. 113 - ``feat`` new feature 116 - ``example`` anything related to examples (even fixes and new examples) [all …]
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D | CODING_STYLE.rst | 51 - Avoid adding new abbreviations 124 - Short "code summaries" of a few lines are accepted: ``/* Calculate new coordinates */`` 223 - If you create a new pair of ``.c`` and ``.h`` files (e.g. for a new driver), ensure 224 a Doxygen comment like this is at the top of each new file. Doxygen will not parse 252 the end of the comment, or another Doxygen command that starts a new section. 300 * Set new text for a label. Memory will be allocated by label to store text. 307 { /* Main brackets of functions in new line */
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/lvgl-latest/src/libs/thorvg/rapidjson/ |
D | document.h | 752 new (&le[i]) GenericValue(re[i], allocator, copyConstStrings); 981 new (this) GenericValue(rhs, allocator, copyConstStrings); 1169 GenericValue& SetNull() { this->~GenericValue(); new (this) GenericValue(); return *this; } 1179 … GenericValue& SetBool(bool b) { this->~GenericValue(); new (this) GenericValue(b); return *this; } 1188 …GenericValue& SetObject() { this->~GenericValue(); new (this) GenericValue(kObjectType); return *t… 1238 return *new (buffer) GenericValue(); 1243 return *new (buffer) GenericValue(); 1640 …GenericValue& SetArray() { this->~GenericValue(); new (this) GenericValue(kArrayType); return *thi… 1841 …GenericValue& SetInt(int i) { this->~GenericValue(); new (this) GenericValue(i); re… 1842 …GenericValue& SetUint(unsigned u) { this->~GenericValue(); new (this) GenericValue(u); re… [all …]
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D | prettywriter.h | 125 new (Base::level_stack_.template Push<typename Base::Level>()) typename Base::Level(false); in StartObject() 159 new (Base::level_stack_.template Push<typename Base::Level>()) typename Base::Level(true); in StartArray()
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/lvgl-latest/docs/details/integration/driver/touchpad/ |
D | evdev.rst | 65 You may want to react to a new device being added so that a cursor image can be applied, for exampl… 66 function which will be called when a new device is added. 81 LV_LOG_USER("new '%s' device discovered", type == LV_EVDEV_TYPE_REL ? "REL" :
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/lvgl-latest/examples/widgets/menu/ |
D | index.rst | 20 Simple Menu with floating btn to add new menu page
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/lvgl-latest/.github/ |
D | pull_request_template.md | 3 <!-- A clear and concise description of what the bug or new feature is.--> 9 - If you added new options to `lv_conf_template.h` run [lv_conf_internal_gen.py](https://github.com…
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/lvgl-latest/tests/ |
D | README.md | 43 ## Add new tests 45 ### Create new test file
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/lvgl-latest/docs/details/other-components/ |
D | imgfont.rst | 21 To create a new *imgfont*:
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/lvgl-latest/docs/details/base-widget/ |
D | obj.rst | 105 You can move the Widget to a new parent with :cpp:expr:`lv_obj_set_parent(widget, new_parent)`. 167 lv_obj_set_pos(widget1, 10, 10); /* Set position of new Widget */ 214 to open it, and for deletion of screens when a new screen is loaded. 227 them on which Widget to create the new Widget. 351 To load a new screen, use :cpp:expr:`lv_screen_load(scr1)`. This sets ``scr1`` as 357 A new screen can be loaded with animation by using 362 …NIM_OVER_TOP` and :cpp:enumerator:`LV_SCR_LOAD_ANIM_OVER_BOTTOM`: Move the new screen over the cur… 364 … :cpp:enumerator:`LV_SCR_LOAD_ANIM_MOVE_BOTTOM`: Move both the current and new screens towards the… 365 …AD_ANIM_FADE_IN` and :cpp:enumerator:`LV_SCR_LOAD_ANIM_FADE_OUT`: Fade the new screen over the old… 370 The new screen will become active (returned by :cpp:func:`lv_screen_active`) when [all …]
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D | layer.rst | 24 By default, LVGL draws new Widgets on top of old Widgets. 96 If there is no memory for a new chunk, LVGL will try allocating the layer after
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/lvgl-latest/docs/details/libs/ |
D | tjpgd.rst | 27 If enabled in ``lv_conf.h`` by :c:macro:`LV_USE_TJPGD` LVGL will register a new
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D | lodepng.rst | 11 If enabled in ``lv_conf.h`` by :c:macro:`LV_USE_LODEPNG` LVGL will register a new
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D | bmp.rst | 14 If enabled in ``lv_conf.h`` by :c:macro:`LV_USE_BMP` LVGL will register a new
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