Searched refs:lv_obj_get_state (Results 1 – 7 of 7) sorted by relevance
10 const char * state = lv_obj_get_state(obj) & LV_STATE_CHECKED ? "Checked" : "Unchecked"; in event_handler()
184 bool chk = lv_obj_get_state(obj) & LV_STATE_CHECKED; in draw_main()246 bool chk = lv_obj_get_state(obj) & LV_STATE_CHECKED; in lv_switch_trigger_anim()
45 lv_state_t state = lv_obj_get_state(sw); in test_switch_should_have_default_state_after_being_created()
297 lv_state_t lv_obj_get_state(const lv_obj_t * obj);
434 if(lv_obj_get_state(*obj_next) & LV_STATE_DISABLED) continue; in focus_next_core()
332 lv_state_t lv_obj_get_state(const lv_obj_t * obj) in lv_obj_get_state() function738 if(!(lv_obj_get_state(obj) & LV_STATE_CHECKED)) lv_obj_add_state(obj, LV_STATE_CHECKED); in lv_obj_event()
365 lv_state_t obj_state = lv_obj_get_state(imgbtn); in get_state()